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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Has faction lock made u lose intrest?

16 Pages « 1 2 3 4 5 6 7 » Last Search
315 posts found
  ikarrian

Novice Member

Joined: 11/28/10
Posts: 117

1/30/13 6:54:48 AM#61
And i dont care as long as i like the game, Hard enough to find a proper game to enjoy these days. If the game feels alot like DAoC, and i'm loving it. Then i'm very fine about that, There will always be expansions. But many here cant see outside their goldfish bowl.
  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/30/13 6:55:52 AM#62
Originally posted by DSWBeef
The only think TESO has going for it is its RVR if that sucks hard then its gonan crash and burn.

I am not even interested in the RvR because my tastes have grown and I have become more of a one trick pony in my old age.  I am really interested in the Exploration centric gameplay and open public dungeons.  Im hoping it offeres more support on thsoe fronts then GW2 did.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6917

1/30/13 6:57:49 AM#63
People are looking at this the wrong way.

If they hadn't gone with a daoc style design the GAME WOULD BE SMALLER

There would be no need for all those pve zones if everyone shared them, if you could pve everywhere they could get away with only having 1/3rd of tamriel in game to SAVE MONEY. You would get tsw.
  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/30/13 7:01:55 AM#64
Originally posted by Dantae87

i for one am leening to yes, now not lost 100% , i will give the game a shot but right off the bat 75% intrest is lost due to this flaw....i do not see a intrest in a game where i cannot explore the world and am limited to a set area, in wich is brutally unrealistic. They have taken a HUGE aspect of what a MMO is by removing world exploration...for a company that said this game is focused on exploration this is the wrong direction. I would like to write my story the way i want it to be written, not locked to one place like "John lived in Daggerfall and never seen the outter world cuz it wasnt allowed..." cuz that sounds like a epic story alright....

ArcheAge cant get here fast enough....hope ESO dosnt kill off the Elder Scrolls series like how blizzard did to the Warcraft series because of WoW suscess...

 

P.S No im no ta noob ganker wolrd PvP lover...i just liked how WoW did it but dont liek WoW...so dont tell me to go back to WoW cuz it sucks now...

 

 

this guy explains my view exactly...watch it and see where us kind of ppl come from:

https://www.youtube.com/watch?v=pCmveOvYXzo

 

This guy offers a good suggestion on what could have been done to address this issue at 2:40 in his video:

https://www.youtube.com/watch?v=_ZxZH1L4eAw

LOL the first video wants to compare the game to WoW instead of comparing it to DAoC.  The 2nd video the game isa sandbox fan.

 

Quit watching both after I discovered both those caveats and their opinions are instantly void in my book.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Shadanwolf

Advanced Member

Joined: 6/13/10
Posts: 990

1/30/13 7:02:29 AM#65
OP ...I could not agree with you less.This game is not about  you and your playstyle. It has WAR as one of the major focus.WAR means the three factions don't like each other....period.
  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/30/13 7:07:28 AM#66
Originally posted by ShakyMo
People are looking at this the wrong way.

If they hadn't gone with a daoc style design the GAME WOULD BE SMALLER

There would be no need for all those pve zones if everyone shared them, if you could pve everywhere they could get away with only having 1/3rd of tamriel in game to SAVE MONEY. You would get tsw.

Not only this Shaky we would have the same exact MMO thats been released every year for the last 8 years.  I wonder how many of these posts rail against Clones when they sit here in every thread about ESO asking for the game to be more clone like.  This truely boggles my mind.

 

 

This isnt WoW 2.0, UO 2.0, SWG 2.0 (THANK GOD)

 

This is Spart...........err this is DAoC 2.0.  You know that higly acclaimed MMO thats never been copied in the same way as the original.  Call me insane but I'll take an MMO thats cloned off something thats been done one other time over something thats been done 4-7 times per year.

 

If you want your sandbox.......go to ArcheAge its prolly gonna get released the same time as ESO will be by all estimations.

 

If you want your Open World FFA PvP play DF:UW when it releases in a few months.

 

 

For the rest of us who want the spiritual successor to DAoC lets keep the hype going.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  TsaboHavoc

Advanced Member

Joined: 11/01/11
Posts: 268

1/30/13 7:10:15 AM#67
cant w8 to see the argonian "greasyscalepennis" crowned emperor of the ramdom phasing 8.
  DSWBeef

Advanced Member

Joined: 8/11/09
Posts: 534

1/30/13 7:11:32 AM#68
Originally posted by azzamasin
Originally posted by DSWBeef
The only think TESO has going for it is its RVR if that sucks hard then its gonan crash and burn.

I am not even interested in the RvR because my tastes have grown and I have become more of a one trick pony in my old age.  I am really interested in the Exploration centric gameplay and open public dungeons.  Im hoping it offeres more support on thsoe fronts then GW2 did.

Im a bit wary on the exploration side of it. If they did it like Vanguard which promotes exploration then its awesome but if its like wow where if you follow the quest hubs then you arent really missing anything then its gonna be bad.  


Playing: Defiance, Rift, and War Thunder.
Waiting on: Archeage and The Black Desert

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4066

1/30/13 7:16:16 AM#69

Interesting question. Has it made me lose intrest? No, I don't think so. It's more of a confirmation on the TYPE of game we are getting. I was dissappointed that the "Hiddend Home Worlds" system is being implemented ala swtor, my intrest is tied to the combat and itemization system though.

 

All I know is that Cyrodiil is going to have to be really special. If it's not, TES has already lost 40-45% of it's launch population. 

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  sapphen

Hard Core Member

Joined: 1/06/07
Posts: 870

1/30/13 7:27:18 AM#70

Completely lost instrest.  Will not sign up for beta or play the game at release.

The war should have never been racial imo.  It should've been about 3 different groups fighting for the ruby throne.  No idea why DAoC took precedent over TES.

  ShakyMo

Elite Member

Joined: 11/21/11
Posts: 6917

1/30/13 7:28:51 AM#71
I'm a tes fan, thanks for not joining me.
  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/30/13 7:29:54 AM#72
Originally posted by DSWBeef
Originally posted by azzamasin
Originally posted by DSWBeef
The only think TESO has going for it is its RVR if that sucks hard then its gonan crash and burn.

I am not even interested in the RvR because my tastes have grown and I have become more of a one trick pony in my old age.  I am really interested in the Exploration centric gameplay and open public dungeons.  Im hoping it offeres more support on thsoe fronts then GW2 did.

Im a bit wary on the exploration side of it. If they did it like Vanguard which promotes exploration then its awesome but if its like wow where if you follow the quest hubs then you arent really missing anything then its gonna be bad.  

Per Bill (staff here) and other press releases from the October press event the exploration is identical to Skyrim.  Go off in the distance and P.O.I.'s pop up on your compass and msot (if not all) have a quest associated with it.

 

My only worry is will it be enough, because we know from dev reviews that certain segments of the continent are not accessible (leaving room for expansions) but if they offer plenty of open dungeons it should satiate my apetite for exploration.  I long to visit open dungeons like Stonehenge Barrows  and Caer Sidi from DAoC.(http://www.valmerwolf.com/mappe/Albion/alb_dun_stonehenge.jpg)

(http://www.valmerwolf.com/mappe/si_alb/si_dun_caersidi.jpg)

 

 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/30/13 7:31:15 AM#73
Originally posted by sapphen

Completely lost instrest.  Will not sign up for beta or play the game at release.

The war should have never been racial imo.  It should've been about 3 different groups fighting for the ruby throne.  No idea why DAoC took precedent over TES.

Becasue that would be exactly like 99% of every MMO released since 2005.  Its time we grow as a genre from something thats been cloned to death.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

1/30/13 7:33:16 AM#74

Yes, mainly what made me lose interest in the game is because of faction lock. That simply just kills the spirit of Elder Scrolls game where you are free to roam where you want and join whatever faction you like.

But also because of this megaserver thing. A computer is going to tell me which server/instance I want to play on? Thanks but no thanks.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6197

There's a beast within every man that stirs when you put a sword in his hand

1/30/13 7:36:37 AM#75
Originally posted by azzamasin
Originally posted by ShakyMo
People are looking at this the wrong way.

If they hadn't gone with a daoc style design the GAME WOULD BE SMALLER

There would be no need for all those pve zones if everyone shared them, if you could pve everywhere they could get away with only having 1/3rd of tamriel in game to SAVE MONEY. You would get tsw.

Not only this Shaky we would have the same exact MMO thats been released every year for the last 8 years.  I wonder how many of these posts rail against Clones when they sit here in every thread about ESO asking for the game to be more clone like.  This truely boggles my mind.

 

 

This isnt WoW 2.0, UO 2.0, SWG 2.0 (THANK GOD)

 

This is Spart...........err this is DAoC 2.0.  You know that higly acclaimed MMO thats never been copied in the same way as the original.  Call me insane but I'll take an MMO thats cloned off something thats been done one other time over something thats been done 4-7 times per year.

 

If you want your sandbox.......go to ArcheAge its prolly gonna get released the same time as ESO will be by all estimations.

 

If you want your Open World FFA PvP play DF:UW when it releases in a few months.

 

 

For the rest of us who want the spiritual successor to DAoC lets keep the hype going.

Why would an Elder Scrolls MMO be DAoC 2.0 instead of an Elder Scrolls MMO, e.g. Skyrim Online. That is what I dont agree with, they did not use the Elder Scrolls framework to build this MMO and are just using the skin to apply to another game's MMO template.

  Vonatar

Elite Member

Joined: 7/18/10
Posts: 324

1/30/13 7:37:17 AM#76

I will still try it, because I love Elder Scrolls. But since I'm not a pvper I really don't know what this game offers me after the shinyness has faded.

The faction lock is just dull, lazy, uninspired thinking by Mr Firor and team who seem to just be focussed on making Dark Age of Tamriel rather than something better.

  sapphen

Hard Core Member

Joined: 1/06/07
Posts: 870

1/30/13 7:38:06 AM#77
Originally posted by azzamasin
Originally posted by sapphen

Completely lost instrest.  Will not sign up for beta or play the game at release.

The war should have never been racial imo.  It should've been about 3 different groups fighting for the ruby throne.  No idea why DAoC took precedent over TES.

Becasue that would be exactly like 99% of every MMO released since 2005.  Its time we grow as a genre from something thats been cloned to death.

TES games are nothing like 99% of MMOs.  If they had actually tried to make a TES MMO instead of what they did then none of this would be a problem.

I would go further and say that this game IS going to be like 99% of every MMO released since 2005 in it's current form.  Don't care about your opinion or rebuttal - if you want DAoC2 then go knock on EA's door.

You don't have to agree with me nor I with you but this back and forth shit is getting old.

  deakon

Apprentice Member

Joined: 3/07/11
Posts: 401

1/30/13 7:42:52 AM#78
Originally posted by Maelwydd

To people saying "cool, lots more to do with alts".

150 quests.

No factions you get 150 quests to do.

Faction locked you get 50 to do..then create another character, level them up, do another 50......create another character, level up, do another 50....

 

You really see that as a better design and more stuff to do???

Yes, because its 3 different stories spread across 3 completely different areas of the map making all 3 playthrought 100% new content, therefore no repitition

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4066

1/30/13 7:59:08 AM#79
Originally posted by Vonatar

I will still try it, because I love Elder Scrolls. But since I'm not a pvper I really don't know what this game offers me after the shinyness has faded.

The faction lock is just dull, lazy, uninspired thinking by Mr Firor and team who seem to just be focussed on making Dark Age of Tamriel rather than something better.

You know as as pvpr I really do't know what the game offers beyond Cyrodiil.

 

edit- something tells me we wont be able to beta "test" cyrodiil untill very late in the process.

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  Grunch

Advanced Member

Joined: 2/14/05
Posts: 493

1/30/13 8:15:35 AM#80
Originally posted by Maelwydd
Originally posted by ikarrian
Originally posted by Grunch
People need to realize this game is going to be more of a DAoC 2 then Elder Scrolls. To me this is very good because DAoC was awesome and I can't wait for ESO to release.

Exactly.

Hate on, haters. There will always be Archeage for you. But dont worry, i for one wont miss you in TESO :)

The Elder Scrolls Online.

Say it again then ask yourself, is calling someone who loves The Elder Scrolls series of games a hater because the game is more DAOC2 then TES really your level of social skills and intellect?

No because back in its early days DAoC was better. For an online environment end game ORvR will keep the people excited far longer then boring sleep inducing dull boring pve. 3 Faction PvP and ORvR is where its at bro.

Also you will probably only be locked to a faction on that specific server. I'm sure you will be able to log into another server and role a toon on another faction so BOOM there you go faction unlocked son.

"I'm sorry but your mmo has been diagnosed with EA and only has X number of days to live."

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