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Originally posted by Tazlor yeah, I know. I made 2 praise GW2 threads this month. What a terrible person I am. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 2:36:36 PM#442
Originally posted by eyelolled Yes you are horrible - want to make a 3rd? |
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Originally posted by botrytis I was thinking about making a thread about how GW2 attracts higher aptitude players because of utilizing dodge mechanics, and active combat instead of just using rng to determine fight outcomes, but I think that I might really make some people freak out so I'll hold off for now. I don't want people to think that I'm trolling the hateclub or anything. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 2:48:55 PM#444
Originally posted by eyelolled That would be a worthy thread however, considering the non-rotational aspects of the multi-faceted skills and the need to often use them in the best situation as opposed to off cooldown like lesser MMOs... but yeah, it may draw the ire of the local trolls. They're riled up enough on a day to day basis as it is. |
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1/29/13 2:51:54 PM#445
Originally posted by Volkon Except the fact pretty much every action MMO would be considered more skill based than GW2, although GW2 is still a step ahead of the typical tab-target macro fests like Rift. |
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1/29/13 3:00:07 PM#446
Originally posted by boxsnd I really wish some of these game designers did adopt some of the mechanics like Queue....for example POE beta just launched and people were sitting around in ques waiting to login....how 2001 is that? a que really? they do realize which year it is right? It doesn't matter what type of game it is either if you're not going to do what's necessary to eliminate the ancient archaic designs in your game then don't bother launching them. GW2 is just as bad in some aspects. In nov 15th when they took on the new direction away from their 7 yo manifesto and they decided they were going to add a gear treadmill and add a dungeon that suddenly became the sole attention grabber from everyone in the game, they should have added a dungeon finder end of story. My point is evolution in gaming is a necessity, if devs don't evolve they don't get the players like me that demand they do things with the most common sense in mind. There's some things wrong with GW2's new direction, but there's alot right and all devs need to take the stick out from their collective butts stop being so prideful and remember the player. The thing that made the elephant in the room so popular was adaptation (evolution) they took elements people loved from other games and made them their own. It's still going on. I might hate WoW for what they did wrong but they still evolved.
Every dev that comes out with a game this year if they don't have overflow servers or quests that autopopup without extra running around or remote turnins at the very least is going to get an earful from people like me, it's just stupid at this point. |
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1/29/13 3:09:57 PM#447
Originally posted by Pivotelite Based on what? If you've ever tried combat mode for GW2, you might realize that the targetting in GW2 is actually very similar to most action MMOs (even TERA). They all operate on a loose targetting system, because they have to to compensate for things like lag and server load. Planetside 2 is probably the only one so far to be more accurate in this regard, but it still has certain areas where the loose aiming shows. While GW2 does have certain aspects that have been dumbed down to appease the masses, when you actually get into the higher-end play of the game, the amount of skill actually involved becomes extremely apparent. Try playing tournaments in this game without a really good / organized group of players. You'll get crushed 99/100 times. As with any game, if you play to the easiest situations, it will seem easy. |
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1/29/13 3:18:11 PM#448
Originally posted by itgrowls Hang on a minute. Wouldn't GW2 doing something alternative to their own set manifesto if they felt after launch that some ideas didn't quite work be considered evolving?
If you don’t do stupid things while you’re young, you’ll have nothing to smile about when you’re old. |
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1/29/13 3:21:12 PM#449
Originally posted by aesperus I actually used a TERA mod for GW2 so I had to aim my attacks with a reticle and move my camera just by moving the mouse. So it was just as skilled based on my end as TERA.
I couldn't play it any other way tbh. I never got into heavy PvP in GW2 because I didn't have a group of friends interested in it unfortunately so I cant entirely comment on that.
But I found it surprisingly easy to pick up on things in GW2 PvP, especially combo fields which the majority of people barely knew about, well they knew about them but never used them. I leveled my ele to 80 and without doing any research I went into the mists and was stacking myself with 25 might then using churning earth or whatever it was called and right as it was about to cast I would teleport 10m and hit the heavy target golem 15m away for almost a one shot(15k or something) and put on a 7-8k bleed.
I liked experimenting, was the most fun seeing someone in WvW in a 1v1, I would start casting and stacking myself with might and start casting churning earth or whatever and they would stand there confused and obviously not walk in it then id teleport as it casts and hit them from 15m away... ah they never saw it coming. |
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1/29/13 3:31:46 PM#450
Originally posted by botrytis I don´t think we need another 100 page thread telling us all how "influential" GW2 is. Astroturfing FTW . You know what, I personally hope the "ideas" in this game won´t be copied by any developer. If this is supposed to be the future, I´ll better stick with "oldschool". Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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1/29/13 3:33:12 PM#451
Originally posted by itgrowls still trying to figure out your big gripe with ascended gear.. i have noticed no ill effects as a whole on WvW as it doesn't give an unfair advantage, it obviously has 0 effect on sPVP.. I really haven't noticed any changes in dungeons with people i ran with that had ascended gear vs exotic(outside fractals). I have killed numerous people in WvW that were wearing it. You can now run higher level fractals without the gear and have alternate means to aquire it other than dungeon running. Trying to understand how in anyway it effects your gameplay as a whole.. if i can play and enjoy myself in WvW and anywhere else in the game in exotic gear or even rare gear for that matter and not feel underpowered at all what is the issue? sorry just trying to understand how this is all of a sudden a whole "new direction" for the game.. i can pretty much enjoy 100% of the games content with gear easily aquired as soon as I ding level 80 if not before... I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Originally posted by Aerowyn I think that the problem comes from localizing a big part of the population in LA for doing fractals. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 6:06:13 PM#453
Originally posted by eyelolled if a BIG population is doing that then wouldn't it make sense a BIG population wants that type of gameplay in their game? for me i don't care i like it how it is.. you give that group something to focus on but in the grand scheme of things I can enjoy pretty much all the games content and not feel at a dissadvantage. Gear treadmills to me start when you start having huge gaps in power and major portions of content sectioned off that only cater to higher geared players(speaking in terms of max level of course) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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Originally posted by Aerowyn Personally, I don't find the fractal thing to be an issue at all. I haven't even noticed an effect other than LA has people talking about fractals in chat now. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 10:16:13 PM#455
Originally posted by Pivotelite It is true though, other games ARE more skill based than RPGs such as the standard MMORPG. At the most you could argue that gameplay in RPGs provides so much emphasis on strategy that it is more skill based than twitch games, but seriously, we all know that MMORPGs are no game of chess. It is relatively easy to watch conditions and specs of your enemy then use the appropriate spells to maximize damage. It is no chess. Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com. |
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Originally posted by Pivotelite I'm really curious at what it is with the "no love for GW2" crowd, where they can't remain focused on multiple points, but instead can only seem to pay attention to one point at a time.
If you would have read the original post, you would see that I also mention the fact of all the awards it's won, and the critical acclaim that has been given to GW2. WoW did get some moderate reviews but influential it is not. And SWTOR could have been a contender as far as being most influential, but sadly there just wasn't enough to be excited about.
The game has multiple awards from multiple reveiwers. People can't stop talking about it, even 5 months after release it is still topping the numbers. The new patch is being well received and it's looking like it's bringing people BACK that left. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 10:19:00 PM#457
Originally posted by boxsnd The Elder Scrolls Online seems to take a lot from GW2. Unless developers of different companies share ideas and designs behind the scene.
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1/29/13 10:30:25 PM#458
Originally posted by eyelolled "Anyways, eyelolled seems to think popularity directly converts to influence , however that is not the case and i'll bring up an example. Kony 2012, who remembers this? Probably forgot about it by now didn't you, anyways, this surged, it became huge within hours and gigantic within days, was going to be a crazy event for the whole world to stop this overlord in Africa, got so much attention, but in the end when it came down to it, nobody ended up doing anything and it influenced nobody. Popularity or page views in eyelolled case with regard to GW2, do not directly convert to influence. How much something has influenced something else is not measurable and this thread is just sensationalist speculations."
Also about your awards thing, SWTOR won tons of awards and was the most viewed for many months after it's release, yet people don't find it influential at all. It got all 90+ from review sites and won 4/6 awards at Gamers choice awards even though most people thought it was garbage.
Not to mention, we know WoW has more players than GW2, we know it's been more "influential" over the years, we know it's more popular, but on this site WoW gets almost no hits, it's beat out by no-name F2P games, because this site barely talks about WoW, it talkes about GW2 a lot, this site has always heavily favored GW2. So in the end, like I said, if you have any sort of point, it's that GW2 was the most influential MMO on this site if anything. |
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Originally posted by Pivotelite SWTOR was receiving it's awards within 1 month of release. People didn't hardly have a chance to play it before reaching those decisions, GW2 received it's awards after months of being released.
And just because you want to deny something, your own actions speak louder than your words. GW2 is more than half of your post history in how long? How long has GW2 been the PRIMARY game you talk about? How long have you been denying how big a role it plays in your life?
EDIT: BTW, I am not implying that SWTOR didn't deserve it's awards. I'm simply showing that the situations are different. All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 10:37:27 PM#460
I love how you justify me arguing with you as proof that GW2 is most influential, if anything it's you who is influential if you want to go that route and no, SWTOR did not receive most of it's awards a month after release.
SWTOR won 4/6 awards at Gamers choice in October 2012, almost a year after release.
Like I said, the only possible case you might have is that GW2 is most influential on this site. In Korea for example barely anyone knows or cares about GW2.
This site has been extremely pro-GW2 for almost 2 years, it brought in a lot of GW2 fans, so of course GW2 gets the most views here, but who knows what the page hits are for the thousands of other sites? Nobody. |
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