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Guild Wars 2

Guild Wars 2 

General Discussion  » GW2: The most influential mmorpg of 2012

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495 posts found
  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

1/29/13 1:54:50 PM#421
Originally posted by botrytis
Originally posted by Zorgo
Originally posted by Bladestrom
Re gw2, if it was not the most influential mmorg, what the hell was?

Isn't this unknowable until we see the next wave of mmo's come out?

So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

I think this entire thread is under a misconception of what the word 'influential' means.

I think the word everyone is really thinking of is 'innovative'.

We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

------------------------------------------------------

And here is one to throw a bunch of you off.....

Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

Put that in your pipe and smoke it. 

I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

Rift started development in 2006, GW2 in 2007.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1699

1/29/13 1:55:05 PM#422
Originally posted by Pivotelite
Originally posted by Leucent
Originally posted by Volkon
Originally posted by Leucent
Originally posted by Bladestrom
People to go out of their way to Rez strangers, that's fact. You can cross ref the anacdotal evidence with the fact noone in the gw2 gaming or dev community thinks it doesn't work.

Don t agree on my experience, thats fact. One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

Yet it adds so much for the rest of us.

 

True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

Yep and this is why the whole thread is based on opinion, not fact. I myself loved being the 50shield/50hammer/something parry warrior on mid in DAOC. Sole role protect the healer/rezzers. Why because without them we re doomed. I like that aspect of gaming over, oh well so and so is dead, whoevers closer go rezz. It was much more tactical to me, and prefer that type of gameplay without a doubt.

This^

 

Theres no protecting healers, no body blocking as tanks, no debuffing/buffing, no specific tactics besides zerg and zerg rez. It gets stale stupidly fast. Everyone runs in and almost everyone just spams attacks, most people are ranged and theres nothing else to it really. You see a guy get downed everyone tries to get him up instantly, etc ,etc.

But isn't, according to you, the game empty?

How can you zerg rez if the game is empty and there is no zerg?

Something isn't logical.

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3190

Facts do not require fiction for balance.

1/29/13 1:55:37 PM#423
Originally posted by Leucent
Originally posted by Volkon

Yet it adds so much for the rest of us.

 

True story, last night in WvW I was heading to Sunny (tower, NW borderlands) and as I was almost there I got jumped by a dagger-dagger ele. I was right at the door when I, sadly, failed to verify my status as "living" and found myself downgraded. The tower guards ran the ele off then ran over and rezzed me. I had to smile, nice touch they added there.

Yep and this is why the whole thread is based on opinion, not fact. I myself loved being the 50shield/50hammer/something parry warrior on mid in DAOC. Sole role protect the healer/rezzers. Why because without them we re doomed. I like that aspect of gaming over, oh well so and so is dead, whoevers closer go rezz. It was much more tactical to me, and prefer that type of gameplay without a doubt.

Not a dang thing wrong with that either. I didn't play DAOC, but was a main raid tank for awhile in WoW, so I understand the pressure and fun that can be had in a role-based system. However, I personally find I prefer the versatility and overall awareness required in the current system where, instead of having all tank skills on my pally and settling into a 9-6-9 rotation I'm required to observe everything happening around me and react accordingly with the right skills for the job if I have them.

 

WoW was a really, really good bowl of premium vanilla ice cream. A classic. GW2, however, is the banana split where they took a scoop of the vanilla, some strawberry there, chocolate there... let the analogy play itself out.

Oderint, dum metuant.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2104

1/29/13 1:56:01 PM#424
Originally posted by Gaia_Hunter
Originally posted by Pivotelite
Originally posted by RizelStar
Originally posted by Pivotelite

Show me concrete evidence of unique daily GW2 login numbers on each server over the last 3 months posted by Anet and I might believe you.

...Jesus christ man, do the same while your at it lol. 

 Do the same what?

 

Companies have been spinning their PR talk about sub/population numbers since before I was born, why would I believe anything they say?

 

In the interview he even says he can't give specific numbers, why not? Because they are low and you can't outright lie?

What gaming company shows concrete numbers of log ins?

So if he can't outright lie, does that mean the population increasing is true?

It's hard to explain, but I watched it happen a lot with SWTOR and even more with TERA. They word things so they can't really be held accountable for what happens, they say things and then apologize later. He gave no specific dates, no specific numbers, nothing. When did the population increase? Is it higher than launch? Is it steadily rising or did it just rise for one day?

 

 

 

 

  eyelolled

Elite Member

Joined: 5/13/10
Posts: 2924

I am more than some of my parts

 
1/29/13 1:56:39 PM#425
Originally posted by Pivotelite
Originally posted by eyelolled
Originally posted by Pivotelite
Originally posted by eyelolled

Oh and as an FYI, many of the GW2 fans quit MMORPG because of the trolls here, they didn't quit the game. Something I've thought about doing myself.

 Lol, I highly doubt that, you have to preach about GW2 to keep yourself sane.

 

Also i'm not on an anti-GW2 campaign, i'm making a point, that GW2 will become lost in a sea of MMOs just like every other MMO in history besides WoW.

 

There's nothing thats setting it ahead of the rest and it's playerbase isn't increasing. It's going to go the way of SW:TOR.

 

It's still a huge success obviously but in the end it's nothing more than one MMO in a sea of them, maybe i'm on a anti-GW2 sensationalist threads campaign. Because I don't hate the game itself but I hate the way some posters speak of it.

See here is the thing. In your last 20 posts, at least half of them were about  GW2 or mentioned GW2.  Now, you're in a thread that talks about how GW2 is influential because people keep talking about, and yet you deny it by talking about it.

 

Do you see the irony?

 I make a lot of posts about TERA, probably more about TERA than GW2, does that mean TERA is more influential than GW2?

 

I've played GW2 and TERA recently, GW2 was released later and is more popular so it gets more discussions, thus it's something I comment on frequently.

 

It has nothing to do with it's influence on the MMO genre and there's no irony behind it.

 

If SWTOR wasn't over a year old and still had sensationalist threads about it on a regular basis like you're making about GW2 right now i'd be commenting there too, but alas, that is not the case.

Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make  a thread called "I am really influenced by TERA"

However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits.  And it's almost 6 times as many hits as TERA.

While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.

 

 

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1699

1/29/13 1:57:15 PM#426
Originally posted by Leucent
Originally posted by botrytis
Originally posted by Zorgo
Originally posted by Bladestrom
Re gw2, if it was not the most influential mmorg, what the hell was?

Isn't this unknowable until we see the next wave of mmo's come out?

So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

I think this entire thread is under a misconception of what the word 'influential' means.

I think the word everyone is really thinking of is 'innovative'.

We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

------------------------------------------------------

And here is one to throw a bunch of you off.....

Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

Put that in your pipe and smoke it. 

I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

Rift started development in 2006, GW2 in 2007.

"DEs" were detected in GW1 code before that and that was what made Arenanet advance to a new game.

Arenanet even acknowledged that in here:

http://www.gdcvault.com/play/1013691/Designing-Guild-Wars-2-Dynamic

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2104

1/29/13 1:57:55 PM#427
Originally posted by Gaia_Hunter

But isn't, according to you, the game empty?

How can you zerg rez if the game is empty and there is no zerg?

Something isn't logical.

 Empty in comparison to first few months yes, empty overall of course not. You can get people to zerg prime time of course, but it's not like theres queues in all maps 24/7 like before.

 

TERA can get zergs together of 400-500 people during Nexus times, but it's pretty dead, or at least was until F2P announcement.

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3190

Facts do not require fiction for balance.

1/29/13 1:58:04 PM#428
Originally posted by Leucent
Originally posted by botrytis

GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

Rift started development in 2006, GW2 in 2007.

Yes, they were developed in parallel. Dynamic events were originally being designed for "Utopia", a Guild Wars expansion, but they realized they needed a whole new engine for that, scrapped Utopia and went full-bore into GW2. 

Oderint, dum metuant.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 8152

1/29/13 1:59:20 PM#429
Originally posted by Volkon
Originally posted by Leucent

 One thing that may make it that way for some, is everyone can rez, where in other games the rezzer/healer is protected so in rezzes are needed, they can. Another aspect about GW2 I hate, anyone can rezz, takes alot away from the game for me.

Yet it adds so much for the rest of us.

agree - that will be a personal preference

personally i like that anyone can rez

EQNext press http://EQ3Wire.com

EQ2: Freeport server
GW2: Stormbluff Isle

  RizelStar

Elite Member

Joined: 8/12/11
Posts: 2593

We all breathe and we all die.

1/29/13 1:59:26 PM#430
Originally posted by Gaia_Hunter
Originally posted by Leucent
Originally posted by botrytis
Originally posted by Zorgo
Originally posted by Bladestrom
Re gw2, if it was not the most influential mmorg, what the hell was?

Isn't this unknowable until we see the next wave of mmo's come out?

So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

I think this entire thread is under a misconception of what the word 'influential' means.

I think the word everyone is really thinking of is 'innovative'.

We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

------------------------------------------------------

And here is one to throw a bunch of you off.....

Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

Put that in your pipe and smoke it. 

I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

Rift started development in 2006, GW2 in 2007.

"DEs" were detected in GW1 code before that and that was what made Arenanet advance to a new game.

You know I remember saying this earlier but most the quests in GW1 if you put them in an open world you should get DE's lol. 

 

I don't know if that makes sense but atleast that's how they play out to me.

http://www.youtube.com/watch?v=ns-IIn-DG-c

Try to argue this please.

Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2104

1/29/13 2:00:48 PM#431
Originally posted by eyelolled

Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make  a thread called "I am really influenced by TERA"

However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits.  And it's almost 6 times as many hits as TERA.

While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.

 If anything that just means it's the most influential MMO on this site specifically, if you want to go by that logic. 

 

But then I can say WoW is the most influential MMORPG on Xfire and the most influential on facebook and SWTOR is the most influential on youtube, etc.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 1699

1/29/13 2:03:31 PM#432
Originally posted by Pivotelite
Originally posted by Gaia_Hunter

But isn't, according to you, the game empty?

How can you zerg rez if the game is empty and there is no zerg?

Something isn't logical.

 Empty in comparison to first few months yes, empty overall of course not. You can get people to zerg prime time of course, but it's not like theres queues in all maps 24/7 like before.

 

TERA can get zergs together of 400-500 people during Nexus times, but it's pretty dead, or at least was until F2P announcement.

Yeah, but GW2 events are everywhere.

Currently playing: GW2
Some games you should play before you die: X-COM, Total Annihilation, No one lives forever, Half-life, Giants:Citizen Kabuto, Sacrifice, Clive Barker's:Undying, Baldur's Gate, StarLancer, Homeworld

  Volkon

Hard Core Member

Joined: 9/14/10
Posts: 3190

Facts do not require fiction for balance.

1/29/13 2:03:36 PM#433
Originally posted by Pivotelite
Originally posted by eyelolled

Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make  a thread called "I am really influenced by TERA"

However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits.  And it's almost 6 times as many hits as TERA.

While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.

 If anything that just means it's the most influential MMO on this site specifically, if you want to go by that logic. 

 

But then I can say WoW is the most influential MMORPG on Xfire and the most influential on facebook and SWTOR is the most influential on youtube, etc.

I thought I heard GW2 had more XFire users than WoW... one reason XFire isn't a great source of data... or what that something different? Population change? I forget.

Oderint, dum metuant.

  Deerhunter71

Elite Member

Joined: 10/25/05
Posts: 416

1/29/13 2:19:28 PM#434
Originally posted by kadepsyson
Originally posted by eyelolled
Originally posted by dimnikar
How about we have it actually INFLUENCE something before making asinine threads like this -.-

Well, GW2 has influenced you and prompted you to talk about it. Unless, of course, you don't exist.

I would have called GW2 "most popular step backwards in innovation in 2012" personally.

Agreed - the game is not dead totally but nowhere near as populated as it used to be....  I know 3 guilds who barely even play it at all now....

Darkfall's grind is kill 150 mobs for X prowess. in other MMO's we call that themepark and stupid. In Darkfall it is called "sandbox" and a brilliant system. Go figure, lol......

  Bladestrom

Apprentice Member

Joined: 4/04/11
Posts: 2166

1/29/13 2:23:59 PM#435
Originally posted by Zorgo
Originally posted by Bladestrom
Re gw2, if it was not the most influential mmorg, what the hell was?

Isn't this unknowable until we see the next wave of mmo's come out?

So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

I think this entire thread is under a misconception of what the word 'influential' means.

I think the word everyone is really thinking of is 'innovative'.

We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

------------------------------------------------------

And here is one to throw a bunch of you off.....

Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

Put that in your pipe and smoke it. 

I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

Its not hard to work out what the OP meant, but i will rephrase the OP's words to help.  What game produced in GW2 do you think is/will be the most infuential?  and was GW2 influenced by Rift really? may want to research that one..

 

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  Pivotelite

Hard Core Member

Joined: 1/19/12
Posts: 2104

1/29/13 2:26:59 PM#436
Originally posted by Volkon
Originally posted by Pivotelite
Originally posted by eyelolled

Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make  a thread called "I am really influenced by TERA"

However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits.  And it's almost 6 times as many hits as TERA.

While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.

 If anything that just means it's the most influential MMO on this site specifically, if you want to go by that logic. 

 

But then I can say WoW is the most influential MMORPG on Xfire and the most influential on facebook and SWTOR is the most influential on youtube, etc.

I thought I heard GW2 had more XFire users than WoW... one reason XFire isn't a great source of data... or what that something different? Population change? I forget.

 It had more on release but has since fallen behind.

 

Anyways, eyelolled seems to think popularity directly converts to influence , however that is not the case and i'll bring up an example.

 

Kony 2012, who remembers this? Probably forgot about it by now didn't you, anyways, this surged, it became huge within hours and gigantic within days, was going to be a crazy event for the whole world to stop this overlord in Africa, got so much attention, but in the end when it came down to it, nobody ended up doing anything and it influenced nobody.

 

Popularity or page views in eyelolled case with regard to GW2, do not directly convert to influence. How much something has influenced something else is not measurable and this thread is just sensationalist speculations.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2005

1/29/13 2:30:44 PM#437
Originally posted by Leucent
Originally posted by botrytis
Originally posted by Zorgo
Originally posted by Bladestrom
Re gw2, if it was not the most influential mmorg, what the hell was?

Isn't this unknowable until we see the next wave of mmo's come out?

So far, we don't have a post-GW2 released mmo which was obviously influenced by GW2.

What post-GW2 games are directly influenced by it? MoP? Storm Legion? That's pretty much the only thing we've seen post-GW2, they are only expansions and they were influenced in NO WAY by GW2.

I think this entire thread is under a misconception of what the word 'influential' means.

I think the word everyone is really thinking of is 'innovative'.

We won't know what games GW2 influenced, until we see games come out, which were , in fact,  'influenced' by it.

------------------------------------------------------

And here is one to throw a bunch of you off.....

Some of the most influential games from the past were Rift and WAR. Because it is quite obvious, GW2,  was heavily influenced by them.

Put that in your pipe and smoke it. 

I'm sorry if this comes off as snarky - but pull out a dictionary for God's sake.

GW2 was in development BEFORE rift. Warhammer - not so sure of either (mybe parts but WAR was such a POS  and that is worth mentioning).

Rift started development in 2006, GW2 in 2007.

AH - it was actually started while Factions was being developed (it was supposed to be the 4th chapter of GW:Utopia originally) but they wanted to do so many things that they actually decided to do GW2 . It was under development before that but officially announced then.

 


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Tazlor

Apprentice Member

Joined: 2/24/10
Posts: 865

1/29/13 2:30:55 PM#438
Based on what? How many more "praise GW2" threads are you going to create? They're pretty much just your opinions written in a way to not seem like your opinion. Seriously, take a week off.
  Bladestrom

Apprentice Member

Joined: 4/04/11
Posts: 2166

1/29/13 2:31:46 PM#439
Game features asside, there is 1 thing that GW2 will clearly influence in future games - they have proved that a high quality big budget AAA can be produced and maintained and evolved with no subs.  I suspect they can do this because unlike companies like Blizzard they are not driven to maximise profit overall.  For that alone it is for me the biggest influence in 2012, and as a consumer/Player I am absolutely delighted.

rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist)

Now playing GW2/Diablo 3/Rift

Waiting Archeage.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2005

1/29/13 2:34:26 PM#440
Originally posted by Bladestrom
Game features asside, there is 1 thing that GW2 will clearly influence in future games - they have proved that a high quality big budget AAA can be produced and maintained and evolved with no subs.  I suspect they can do this because unlike companies like Blizzard they are not driven to maximise profit overall.  For that alone it is for me the biggest influence in 2012, and as a consumer/Player I am absolutely delighted.

Nice and interesting thought here!!!


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

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