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1/29/13 1:54:50 PM#421
Originally posted by botrytis Rift started development in 2006, GW2 in 2007. |
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1/29/13 1:55:05 PM#422
Originally posted by Pivotelite But isn't, according to you, the game empty? How can you zerg rez if the game is empty and there is no zerg? Something isn't logical. Currently playing: GW2 |
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1/29/13 1:55:37 PM#423
Originally posted by Leucent Not a dang thing wrong with that either. I didn't play DAOC, but was a main raid tank for awhile in WoW, so I understand the pressure and fun that can be had in a role-based system. However, I personally find I prefer the versatility and overall awareness required in the current system where, instead of having all tank skills on my pally and settling into a 9-6-9 rotation I'm required to observe everything happening around me and react accordingly with the right skills for the job if I have them.
WoW was a really, really good bowl of premium vanilla ice cream. A classic. GW2, however, is the banana split where they took a scoop of the vanilla, some strawberry there, chocolate there... let the analogy play itself out. |
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1/29/13 1:56:01 PM#424
Originally posted by Gaia_Hunter It's hard to explain, but I watched it happen a lot with SWTOR and even more with TERA. They word things so they can't really be held accountable for what happens, they say things and then apologize later. He gave no specific dates, no specific numbers, nothing. When did the population increase? Is it higher than launch? Is it steadily rising or did it just rise for one day?
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Originally posted by Pivotelite Well it's nice that you make a lot of posts about TERA. Not quite half your posts, but a good number. So you could definately make a thread called "I am really influenced by TERA" However, this post was made about everyone, and the cumulative amount of hits that GW2 received compared to ANY and EVERY OTHER game. Maybe you missed the number but it exceeds 3 TIMES the amount of any other games hits. And it's almost 6 times as many hits as TERA. While you might think it's not influential because you post almost as much about TERA, the cumulative effect from all the people posting tells a different story. GW2 is the most talked about, most noticed, most influential mmorpg out there, and every post you make arguing the fact just adds to me being right.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/29/13 1:57:15 PM#426
Originally posted by Leucent "DEs" were detected in GW1 code before that and that was what made Arenanet advance to a new game. Arenanet even acknowledged that in here: http://www.gdcvault.com/play/1013691/Designing-Guild-Wars-2-Dynamic Currently playing: GW2 |
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1/29/13 1:57:55 PM#427
Originally posted by Gaia_Hunter Empty in comparison to first few months yes, empty overall of course not. You can get people to zerg prime time of course, but it's not like theres queues in all maps 24/7 like before.
TERA can get zergs together of 400-500 people during Nexus times, but it's pretty dead, or at least was until F2P announcement. |
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1/29/13 1:58:04 PM#428
Originally posted by Leucent Yes, they were developed in parallel. Dynamic events were originally being designed for "Utopia", a Guild Wars expansion, but they realized they needed a whole new engine for that, scrapped Utopia and went full-bore into GW2. |
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1/29/13 1:59:20 PM#429
Originally posted by Volkon agree - that will be a personal preference personally i like that anyone can rez EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/29/13 1:59:26 PM#430
Originally posted by Gaia_Hunter You know I remember saying this earlier but most the quests in GW1 if you put them in an open world you should get DE's lol.
I don't know if that makes sense but atleast that's how they play out to me. http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
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1/29/13 2:00:48 PM#431
Originally posted by eyelolled If anything that just means it's the most influential MMO on this site specifically, if you want to go by that logic.
But then I can say WoW is the most influential MMORPG on Xfire and the most influential on facebook and SWTOR is the most influential on youtube, etc. |
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1/29/13 2:03:31 PM#432
Originally posted by Pivotelite Yeah, but GW2 events are everywhere. Currently playing: GW2 |
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1/29/13 2:03:36 PM#433
Originally posted by Pivotelite I thought I heard GW2 had more XFire users than WoW... one reason XFire isn't a great source of data... or what that something different? Population change? I forget. |
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1/29/13 2:19:28 PM#434
Originally posted by kadepsyson Agreed - the game is not dead totally but nowhere near as populated as it used to be.... I know 3 guilds who barely even play it at all now.... Darkfall's grind is kill 150 mobs for X prowess. in other MMO's we call that themepark and stupid. In Darkfall it is called "sandbox" and a brilliant system. Go figure, lol...... |
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1/29/13 2:23:59 PM#435
Originally posted by Zorgo Its not hard to work out what the OP meant, but i will rephrase the OP's words to help. What game produced in GW2 do you think is/will be the most infuential? and was GW2 influenced by Rift really? may want to research that one..
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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1/29/13 2:26:59 PM#436
Originally posted by Volkon It had more on release but has since fallen behind.
Anyways, eyelolled seems to think popularity directly converts to influence , however that is not the case and i'll bring up an example.
Kony 2012, who remembers this? Probably forgot about it by now didn't you, anyways, this surged, it became huge within hours and gigantic within days, was going to be a crazy event for the whole world to stop this overlord in Africa, got so much attention, but in the end when it came down to it, nobody ended up doing anything and it influenced nobody.
Popularity or page views in eyelolled case with regard to GW2, do not directly convert to influence. How much something has influenced something else is not measurable and this thread is just sensationalist speculations. |
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1/29/13 2:30:44 PM#437
Originally posted by Leucent
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1/29/13 2:30:55 PM#438
Based on what? How many more "praise GW2" threads are you going to create? They're pretty much just your opinions written in a way to not seem like your opinion. Seriously, take a week off.
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1/29/13 2:31:46 PM#439
Game features asside, there is 1 thing that GW2 will clearly influence in future games - they have proved that a high quality big budget AAA can be produced and maintained and evolved with no subs. I suspect they can do this because unlike companies like Blizzard they are not driven to maximise profit overall. For that alone it is for me the biggest influence in 2012, and as a consumer/Player I am absolutely delighted.
rpg/mmorg history: Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(350 elementalist) Now playing GW2/Diablo 3/Rift Waiting Archeage. |
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1/29/13 2:34:26 PM#440
Originally posted by Bladestrom Nice and interesting thought here!!! |
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