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ArcheAge

ArcheAge 

General Discussion  » my personal experience of ArcheAge Open Beta

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132 posts found
  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

1/20/13 9:28:30 PM#101


Originally posted by Atrocitus
Im really curious as to why your guild mate called this game casual?

 

It seems to have insane depth, a crazy amount of things to do. Casual would be the last thing that comes to my mind when

thinking about AA.

 

Perhaps im missing something here?



Well for old school hardcore sandbox players that think every game should be U/O cira 1999, or L2 cira 2005, then yes this game is very casual. Instead of taking months to lvl up and to lvl up your skills, it just takes a few weeks.


Casuals will still gripe at the grind, here in the west, trust me..lol


Another gripe I hear from western players is, there is nothing to do in the game. In AA you are not the hero, like in most western games. So it is up to you to make a name for yourself in AA. You have to carve out your own niche within the game. Be the best farmer, merchant, Criminal, Pirate, crafter, Trader, ect.


Heck be a Judge or Jurior in the game and send those gankers to prison, or take bribes from them and set them free...lol


  Yizle

Novice Member

Joined: 4/24/10
Posts: 530

1/20/13 9:50:28 PM#102

Well the game is not what I was hoping for or expecting. I thought it was a sandbox not a themepark till the endgame content.

Would like to learn more about the pvp.

  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

1/20/13 10:15:11 PM#103


Originally posted by Yizle
Well the game is not what I was hoping for or expecting. I thought it was a sandbox not a themepark till the endgame content.

Would like to learn more about the pvp.



You don't have to be at endgame to experience the content. You can build, craft anything you want at any lvl, you can start a farm at any lvl, you can explore at any lvl. Heck you don't even need to be at endgame to enjoy the pvp.


There are videos from Bcfido, the german who helps anyone in the game. Through his good deeds, he already has a small fortune, and becoming famous. He is already famous with AA fans here in the west. He built his house, farm, and ship, and built up his crafting. Guess what he is only lvl 35.


Here is a video of him doing seafare trade, exploring and finding a nice island to build his farm on. Look at this video, he is lvl 16 in this video, along with 2 friends that are lvl 35 and lvl 26.

http://youtu.be/d8AzLDNJx6k

  RizelStar

Novice Member

Joined: 8/12/11
Posts: 2823

We all breathe and we all die.

1/20/13 10:24:46 PM#104

Damn it...quest hubs...FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

 

 

I don't digg em but eh well. This is a good review though it isn't biased, no bitch ass secret agenda, just pure honesty lol.

 

I'll still keep an eye but not as excited as I was before reading this review.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1396

1/20/13 10:30:54 PM#105
The lvling process sounds like an extended tutorial...a few weeks to max lvl?? I can see why some would call it very very casual. Thankfully after the tutorial seems to hold promise. Smallish zones and a couple weeks to lvl sounds more casual than recent releases. Edit: Quest hubs make me want to club baby seals.
  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4661

The only luck I had today was to have you as my opponent.

1/20/13 10:32:43 PM#106
Originally posted by Zierrity
Originally posted by BadSpock

Why oh why do all the "sandbox" activities have to be reserved for end-game?

This saddens me. Will have to wait and see for myself in a hopefully English open beta at some point, but man...

How hard is it for these devs to understand that most people are tired of grinding boring stuff to get to the good stuff?

Themebox / Sandpark is a valid idea - but it's not "themepark leveling than sandbox end game" that we want - it's a fusion from the very start with NO FINISH.

 

My guess is that it's hard to try to please two different type of playerbases, and therefore they chose keep the themepark in the beginning, and the Sand box elements at the end to keep player longevity, as themeparks usually fail to keep players playing their games when they can access the end game.

But for what it's worth, I do agree with wanting more of the sand box elements earlier than at the end game.

December 2009. EVE Trial.

 

day 1: look around, do some quests tutorial gives me. explore the UI. ask for help in newbie channel with UI etc. Get lost, have no idea what autopilot actually does etc.

 

day 2: AGAIN KILL RATS GO ALK TO AGENTS AND DELIVER STUFF? No. No. Enough of this. I just want to mine. That was the last quest I did.

 

Day 3 I subbed. to fly an industrial ship. Fast forard to this weekend. I mined about 14 hours total between friday and present.

 

 

tl;dr: "Sandbox" and "endgame" don't go in same sentence. It will hurt them badly if they try. If I go there for a sandbox and you give me 100 levels of themepark first, we'll have a problem.

 

edit: not claiming mining is all I do. it's just what I mostly do :). And its what I wanted to do since I first saw a mining belt full of newbies with their iny lasers and a hulk mining like a boss from much further away with much more serious lasers.

 

If this level of freedom isn't viable until gendgame, a player might rush through if he wants sandbox...or be turned off by the 'lack of pve oriented endgame' if he wants themepark. If feel the fusion between theme-sand is not done right.

  Srit

Apprentice Member

Joined: 9/02/07
Posts: 3

1/20/13 10:35:57 PM#107
how do i get into the open beta? or in this game aat all?
  Kumapon

Apprentice Member

Joined: 7/28/11
Posts: 556

1/20/13 10:40:26 PM#108


Originally posted by Srit
how do i get into the open beta? or in this game aat all?


Open Beta ended last week. The game is now in retail. But it is in retail in South Korea only. So unless you know a nice Korean, you won't be able to play...:(

  FelixMajor

Advanced Member

Joined: 12/27/07
Posts: 547

1/20/13 10:49:17 PM#109
Great review, I'm looking forward to trying this game out for myself as well and I haven't read/heard much about it yet so this was a good read!

Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".

  EccentricPenguin

Novice Member

Joined: 11/22/08
Posts: 85

It's Penguin Appreciation Day!

1/20/13 10:51:37 PM#110
This was a great review!! I'm pretty excited for ArcheAge. Char creation looked pretty sweet, as did those ships! I think this and Neverwinter are the two games I'm most excited for in the coming year.

  the420kid

Advanced Member

Joined: 12/19/05
Posts: 417

1/20/13 10:53:42 PM#111
Originally posted by Robokapp
Originally posted by Zierrity
Originally posted by BadSpock

Why oh why do all the "sandbox" activities have to be reserved for end-game?

This saddens me. Will have to wait and see for myself in a hopefully English open beta at some point, but man...

How hard is it for these devs to understand that most people are tired of grinding boring stuff to get to the good stuff?

Themebox / Sandpark is a valid idea - but it's not "themepark leveling than sandbox end game" that we want - it's a fusion from the very start with NO FINISH.

 

My guess is that it's hard to try to please two different type of playerbases, and therefore they chose keep the themepark in the beginning, and the Sand box elements at the end to keep player longevity, as themeparks usually fail to keep players playing their games when they can access the end game.

But for what it's worth, I do agree with wanting more of the sand box elements earlier than at the end game.

December 2009. EVE Trial.

 

day 1: look around, do some quests tutorial gives me. explore the UI. ask for help in newbie channel with UI etc. Get lost, have no idea what autopilot actually does etc.

 

day 2: AGAIN KILL RATS GO ALK TO AGENTS AND DELIVER STUFF? No. No. Enough of this. I just want to mine. That was the last quest I did.

 

Day 3 I subbed. to fly an industrial ship. Fast forard to this weekend. I mined about 14 hours total between friday and present.

 

 

tl;dr: "Sandbox" and "endgame" don't go in same sentence. It will hurt them badly if they try. If I go there for a sandbox and you give me 100 levels of themepark first, we'll have a problem.

 

edit: not claiming mining is all I do. it's just what I mostly do :). And its what I wanted to do since I first saw a mining belt full of newbies with their iny lasers and a hulk mining like a boss from much further away with much more serious lasers.

 

If this level of freedom isn't viable until gendgame, a player might rush through if he wants sandbox...or be turned off by the 'lack of pve oriented endgame' if he wants themepark. If feel the fusion between theme-sand is not done right.

I suggest you go play darkfall UW, its has major combat issues and balance issues but it has some of the best harvest / crafting out there and you can join a guild build your city etc people would love to have an extra hardcore miner around :P

  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4661

The only luck I had today was to have you as my opponent.

1/20/13 11:11:23 PM#112
Originally posted by the420kid

I suggest you go play darkfall UW, its has major combat issues and balance issues but it has some of the best harvest / crafting out there and you can join a guild build your city etc people would love to have an extra hardcore miner around :P

some say they hate being a ship...I don't have a problem with that. What i do miss sometimes after many years of wow endgame tanking is... MELEE.

 

But as always, I will never play a mmorpg that hasn't been out for at least one year. I will (and already am) following darkfall but until I'm convinced it's a stable title...yeah. :)

 

mining and crafting is ... well gathering and crafting ... is mainly my focus nowadays.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17224

1/21/13 12:12:39 AM#113
Originally posted by bingbongbros

Well at least now I know I won't bother with this game whenever it's available for 'Merica.

 

Asian grind fest until endgame and that is when I can participate in the sandboxy elements... no thanks.

erm, have you ever played "An asian grindfest?"

Historically you go out in a field or dungeon or cave and just grind mobs until you log off. There really isn't any questing. And certainly, as has been stated several times in this thread, no xp for finding things or doing "whatever" as well as what seems to be copious amounts of xp for doing quests. In an asian grind fest you "just grind mobs". That's it.

So "no" this would not be considered an asian grindfest.

  Valentina

Apprentice Member

Joined: 5/28/06
Posts: 1662

1/21/13 12:25:07 AM#114
Originally posted by Sovrath
Originally posted by bingbongbros

Well at least now I know I won't bother with this game whenever it's available for 'Merica.

 

Asian grind fest until endgame and that is when I can participate in the sandboxy elements... no thanks.

erm, have you ever played "An asian grindfest?"

Historically you go out in a field or dungeon or cave and just grind mobs until you log off. There really isn't any questing. And certainly, as has been stated several times in this thread, no xp for finding things or doing "whatever" as well as what seems to be copious amounts of xp for doing quests. In an asian grind fest you "just grind mobs". That's it.

So "no" this would not be considered an asian grindfest.

naknaknak. I don't think companies bother releasing asian grindfests here anymore, they've learned we expect more then that nonsense so they just don't bother. I've heard from several people this game is mostly quest based for progression, and very quick to level....And that the quests are much better than "TERA", and that was really my biggest concern when it came to leveling...TERA's quests were the worst, most boring things ever. I want to get into the sandbox elements of AA the most, and while I'm not a fan of being ganked relentlessly, which apparently happens at the moment, I think I can deal in order to have a game that's as rich in features and atmosphere as AA seems to be. I'm sure the game is being prepared to be "western friendly" where it may not be...I hope that ganking feature is the only thing that gets changed though. I don't understand why they often feel the need to completely rewrite quests or lore, I'd like to enjoy a game that keeps it's original lore.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6034

1/25/13 11:08:46 AM#115
So each race only has 3 skin tones to pick from?

  GN-003

Novice Member

Joined: 10/22/10
Posts: 78

1/29/13 11:41:01 AM#116
Originally posted by Bumer/goga

I'm actually glad that there are no customization options for a body. I never liked mini-people running around in Aion. Plus it was a good call to reduce face feature options so there will be less ugly chars. But I hope they will add more hairstyles. It's disappointing to hear that AA has same problem Perfect World has: char creation and game world char doesn't look the same. :(

I've never understood this outlook. Instead of having a wealth of options, you'd rather have a limited CC in order to reduce to risk of running into an ugly character? There are some pretty messed up looking characters in Aion, but for every freak there are countless "normal" looking characters. I either laughed at them or thought to myself, "damn, this guy is creepy looking." Then I moved on. I'm not playing their character, I'm playing mine. The more unique and personalized my character is, the more enjoyable my experience will be. I don't want to be a carbon-copy of everyone else.

 

I suppose you'd prefer it if you could place a restriction on what type of clothing people wear in real life, that way you'd never be offended. Then there are the people who claim too many options are pointless or overwhelming, as they don't want to worry about sliders for the bridge of their nose. Don't want to tweak your character to that extent? Fine, but don't prevent me from doing so. No one is forcing you to spend an hour in the CC. Variety is the spice of life.

  InporylemQQ

Tipster

Joined: 6/14/12
Posts: 167

1/29/13 4:43:19 PM#117
Originally posted by MMOExposed
So each race only has 3 skin tones to pick from?

Yes, Ferre has 9

ArcheAge, Black Desert and Bless videos InporylemQQ Youtube

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

1/29/13 6:39:38 PM#118
I read this a few days ago and just haven't had the time to respond, I wanted to thank you OP, great info and I appreciate all the time you took to write it up and answer questions that really is top notch! Thnx again ;-)

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Dakiras

Novice Member

Joined: 1/23/11
Posts: 3

1/29/13 9:09:55 PM#119

Good review looking forward to playing this game. And no it wasent to long, but i guss thats because you put in some good screenshots between the text :)

Im in on the freezing if you find a good place Distopia.

  Pinturicchio

Novice Member

Joined: 4/27/07
Posts: 34

1/31/13 1:43:32 PM#120
Im really thankful about your post. It made me want to play Archage even harder.

Thanks again :)
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