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1/27/13 7:09:53 PM#61
Originally posted by Isturi Notice that the factual references completely omit "Net Profit". If sales are up 25% but costs up 100%, that's hardly growth.
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1/27/13 7:12:28 PM#62
Originally posted by Robokapp Well, I'm not sure how attacking F2Ps helps P2Ps either. You are basing the idea that a game must be BAD to not be worth paying for and thus all F2Ps must be bad. You dont factor in that people are learning that being charged money per month is a SCAM because the quality of F2P games and B2P games are now matching the BEST P2P games. [mod edit] “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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1/27/13 7:22:29 PM#63
Actually, PS2 IS meant for the mainstream audience. If it was not they would not have removed 90% of the mechanics and flair that made PS1 unique, but more niche and ultimatly more fun. Instead SOE opted to mimic BF and CoD just on a larger scale, and every single mechanic in the game is intended to appeal to the massive FPS kiddies that can't handle a game with any sort of stratetic element.
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1/27/13 10:47:25 PM#64
Originally posted by jtcgs
Yes, they made over a bil including every single region, but their NA division only made 17 mil. They are large across the pacific, but their NA and EU division isn't doing so hot. Why do you think they wanted to purchase EA? If they can't get a foot hold, then buy someone who already does.
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1/28/13 2:07:08 AM#65
Originally posted by Rider071
i still play wow - bought mists of pandaria and subbed :< nostalgia and curiosity i guess? xD There are people who play games and then there are gamers. |
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1/28/13 2:13:44 PM#66
Yeah, I know how much they made in 2011.
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1/28/13 2:23:33 PM#67
Originally posted by jtcgs EA is not the largest in the world. EA is currently the third largest video game publisher in the world. Nintendo and Activision/Blizzard are larger at the moment in terms of annual revenue. Sony and Microsoft Games are also very close, if not larger by now. I don't believe EA was ever the largest. They were second at one point behind Nintendo. They used to be the largest game publisher in the US though. |
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1/28/13 4:56:39 PM#68
Yes exactly. Smed presented more misinformation than information. "Hey the plane crashed, but the good news is 100% of the survivors are alive. Bad news is, there were no survivors." So many good posts in this thread. /waves all. Playing: Rome Total War, Master of Orion II, Majesty 2, and Telengard. |
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1/28/13 6:00:47 PM#69
Those who dont see pay to play going anywhere are the same children who dont see a house payment, nor bar tabs.
Most mmorpg players have no problem wanting to spend $15~$20/month on their game. It is only those ultra-wannabe casual children who dont wish to subscribe to anything... cuz their so neurotic, they cant sit still for one game. $240/ year is peanuts to an advid gamer... too much to an adolecent who doesnt have an income. |
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Originally posted by Phelcher Cant argue logic. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/28/13 7:51:20 PM#71
Originally posted by Phelcher I have a mortgage, I don't have a bar tab. I have no issues with f2p. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/28/13 8:05:01 PM#72
Originally posted by Isturi Yeah, while i have nothing against F2P, I am more then willing to pay a sub for a good game. SOE and Smedly IMHO have made enough cluess choices in their time that nothing they make could survive except via the charity of F2P players. Everything they produce is either low quality or eventually dumbed down to low quality. Perhaps their motto should be Games by Idiots for idiots, yeah a bit harsh perhaps but then again look at their F2P model that actually cost most of their players more then a subscription (using EQ2 as a example) Can't do math? Good we want you as a customer. Sony. |
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1/28/13 8:10:06 PM#73
of course f2p is the way to go... It uncaps the ceiling for how much people can pay (aka 15.99 per month), it allows a smaller amount of people to spend a larger amount of money thus allowing for other people to pay small amounts if nothing at all and yet increasing the playerbase at the same time. Why wouldn't they do it? Personally I hate the idea of people not paying their fair share but when a company says "it's ok, someone else will pay your fair share and then some, it's hard to argue. not for mmo's but interesting commentary nevertheless... nsfw |
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1/28/13 8:13:27 PM#74
Originally posted by GrayGhost79 Eeks i agree with you! (Might be a first) in any case well put. All i can add is my opinion which is simply Sony does not produce (anymore) quality games with, polish, and variety. |
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1/28/13 8:28:32 PM#75
Originally posted by WhiteLantern and yet only a estimated 10% of the players that log into PS2 every week spend any money. (Some more then a $15 a month sub, many less) So basically if PS2 has twice as many players as you state but only 10% as many paying then Sony is making only rouglhy 20% what CCP is. (yes i know this is very rough estimate as CCP has a a cash shop as well, and the PS2 10% PS2 players might only send a dollar or might spend $50) Number of players especially when the majority are not buying into the cash shop does not equal earnings, and say what you will but less earnings does mean less money put to developement, patching, and content. |
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Originally posted by Sovrath TY TY TY this video is 100% TRUTH!!!! And This is the main reason why I loath F2P MMO's or games for that matter. I just wish more people would see F2P for what it is and think about it before they spend hard earn cash into the greedy pockets of F2P games. |
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1/30/13 10:25:10 AM#77
Originally posted by winter You forget the whales, a small percentage of the paying players, who pay a lot more than $15 a month. That is where the true money is.
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1/30/13 11:22:27 AM#78
Originally posted by Sovrath What is the "fair share"? Who gets to decide that? In a sub-free model with a cash shop it seems the company is saying it's fair to log on to their servers for no additional charge. They get a populated game world, players get others to play with, and the company has potential revenue right there. The fair share comes in, in my opinion of course, when they start charging for things players want. If you don't want anything then being there and spending your time is what is fair. Paying for what you use is fair. So if someone wants to pay $30 a month for extra stuff, then that is their fair share. If someone only wants to buy $10 worth of "stuff" every once in a while that is their fair share. |
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1/30/13 11:25:57 AM#79
Originally posted by Isturi In the last couple of years, I've spent about $300 on Rift, $30 on TSW, $60 on GW2, $75 on EQ2 (included 3 months of Gold) and $20 on Tera. When my Rift sub runs out May 15, then I will be locked out of content that I've paid for. Which one is the greedy bastard? |
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1/30/13 11:26:35 AM#80
Originally posted by Burntvet ^^ The winner is...
Well to be honest i've always admired DDO market, but again is a BS market, you surely can get to "max" level without paying a dime, but that for sure will take an insane ammount of time and boredoom, of playing the same instances in almost every server available to collect Turbine Points to later buy them on your real server, then delete your characters and begin again the painful process... What i have described there is the "old" model of F2P, in reality Turbine did a lot of cash with DDO, those visionaries who liked the game at year 1 decided to spend $200 on the game and get as many points as they could and went F2P forever owning everything on the game as much as a P2P. I would not mind to spend $200 on a game that i know would enjoy, but lets be honest, only EQ1 and WoW had keept me going for more than 6 years (thats 1080 dollars right there that i would blast them again if the game is right), But can i expect this freaking industry to make something as good as those? certainly not, I been waiting for a game to blow my money on, but something that i feel its worth it, and sadly the market is so divided, and even the customers right now are crappy, they want the fast experience and the "FPS" experience, thinking that the old models were bad, they may have not been the best but surely can be improved . Either way, the P2P market is nowhere dead, and as our fellow up there said, this interview comes from the most hideous man on the industry. P2P market is still there, and will be there for real good products, and if they want to raise the cut hell i would pay it if its the right game, but not shit like DarkFail, SWToR or Tera, for something good. The business model is now to change because of the consumer hype is a better selling point than the game it self, hence they have to change it to absorb as much money as they can in the fastest way possible from those who can pay or want to pay to win. Well tell you that will happen, and its happening, but good gamers will always have a noce for those. i5-2500k 3.60Ghz OC |
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