Trending Games | ArcheAge | WildStar | World of Warcraft | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,601 Users Online:0
Games:714  Posts:6,175,191
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » [Review] Mortal Online: Free to Play, But Not Bug-Free

3 Pages « 1 2 3 Search
52 posts found
  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4084

1/28/13 6:51:09 AM#41

1.  Still no response on this this differs from an unlimited trial

2. If what you say is true and 60 skills to 100 skills are meaningless then why have skill ratings at all?  No, actually what you try and claim is blatantly false.  People with low skills hit for less damage, cannot wear good armor (and thus take more damage) and move slower.  There is a reason why everyone gets their skills to 100.

3.  Again, review is 100% spot on.  Even the developer agreed with it with the minor exception of one sub-score.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Toferio

Apprentice Member

Joined: 11/26/09
Posts: 1455

1/28/13 4:57:03 PM#42
The ignorance to state that MO is the "only" sandbox.. As for the "only the mind that stops what u can do in a sandbox".. come back when you can have boats and we'll talk. 
  Lahuzer

Hard Core Member

Joined: 5/07/09
Posts: 677

Sit on my face and tell me that you love me...

5/17/13 12:44:19 PM#43

Originally posted by Slapshot1188

1.  Still no response on this this differs from an unlimited trial


2. If what you say is true and 60 skills to 100 skills are meaningless then why have skill ratings at all?  No, actually what you try and claim is blatantly false.  People with low skills hit for less damage, cannot wear good armor (and thus take more damage) and move slower.  There is a reason why everyone gets their skills to 100.


3.  Again, review is 100% spot on.  Even the developer agreed with it with the minor exception of one sub-score.



1. Late response, but old trial were limited to 600 skill points if I remeber correctly. Now you can use all 1100 skill points. Meaning you can test alot of areas, and be good at most, but not the best. and the trial was only 14 days. Now you can play as long as you like. So differs ALOT from the old trial they had.


2. True, but it's like this with most f2p games. Don't see why this would be any different with MO. They need to make money somehow, and if you play the game and enjoy it, then you'll probably pay. What's the problem here?


3. Review is nowhere near 100% spot on. He didn't even leave Tindrem, and didn't even try 1/10 of all the features the game have. It's what some might experience in their first few days of MO, before you rly get into the game, and join a clan, clan warfare, harvest, craft, fish, butcher, tame, join events etc . I would be OK if it was a review of the tutorial of the game. But if your a journalist that is going to review a game, you need to dig deeper. It's like reviewing Super Mario World after playing through the first world only. It just doesn't add up.


  DAOWAce

Apprentice Member

Joined: 10/12/03
Posts: 109

I tried so hard and got so far, but in the end it doesn't even matter.

5/17/13 12:51:27 PM#44

Dat necro.

Suppose I should post my video I impulse recorded of it of how horrifically bug ridden the game was.

http://www.youtube.com/watch?v=L7fax-lgmTs

Most of these issues haven't been fixed to my knowledge.

Still wishing I could play the game, but.. the bugs. I can't fathom how this game has active players.  Hell, I can't fathom how the game even played 2-3ish years ago (I beta'd it for like 15 minutes and never went back because my PC couldn't run it well back then, so I never got a good feel of it.)

DAOWAce Xfire Miniprofile
  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4084

5/17/13 1:01:40 PM#45
Originally posted by Lahuzer

Originally posted by Slapshot1188

1.  Still no response on this this differs from an unlimited trial


2. If what you say is true and 60 skills to 100 skills are meaningless then why have skill ratings at all?  No, actually what you try and claim is blatantly false.  People with low skills hit for less damage, cannot wear good armor (and thus take more damage) and move slower.  There is a reason why everyone gets their skills to 100.


3.  Again, review is 100% spot on.  Even the developer agreed with it with the minor exception of one sub-score.


1. Late response, but old trial were limited to 600 skill points if I remeber correctly. Now you can use all 1100 skill points. Meaning you can test alot of areas, and be good at most, but not the best. and the trial was only 14 days. Now you can play as long as you like. So differs ALOT from the old trial they had.


2. True, but it's like this with most f2p games. Don't see why this would be any different with MO. They need to make money somehow, and if you play the game and enjoy it, then you'll probably pay. What's the problem here?


3. Review is nowhere near 100% spot on. He didn't even leave Tindrem, and didn't even try 1/10 of all the features the game have. It's what some might experience in their first few days of MO, before you rly get into the game, and join a clan, clan warfare, harvest, craft, fish, butcher, tame, join events etc . I would be OK if it was a review of the tutorial of the game. But if your a journalist that is going to review a game, you need to dig deeper. It's like reviewing Super Mario World after playing through the first world only. It just doesn't add up.

1.  My question was "how does this differ from an unlimited trial.  Your response was how it differs from the old Mortal Online Trial.  That of course was not the question.

 

2. Again, not answering the question.  My question was in response to someone saying that it wasn't a big deal to lock the skills and that the difference between 60 and 100 was "meaningless".  So the question was:If it's true and the skills are "meaningless" then why have them?

 

3. You are allowed to have your opinion, even it it is  4 months late.  Probably spurred by the nice review that Darkfall:UW got.  I personally think BOTH REVIEWS WERE SPOT ON.

 

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Lahuzer

Hard Core Member

Joined: 5/07/09
Posts: 677

Sit on my face and tell me that you love me...

5/17/13 1:55:05 PM#46
Originally posted by Slapshot1188
Originally posted by Lahuzer

Originally posted by Slapshot1188

1.  Still no response on this this differs from an unlimited trial


2. If what you say is true and 60 skills to 100 skills are meaningless then why have skill ratings at all?  No, actually what you try and claim is blatantly false.  People with low skills hit for less damage, cannot wear good armor (and thus take more damage) and move slower.  There is a reason why everyone gets their skills to 100.


3.  Again, review is 100% spot on.  Even the developer agreed with it with the minor exception of one sub-score.


1. Late response, but old trial were limited to 600 skill points if I remeber correctly. Now you can use all 1100 skill points. Meaning you can test alot of areas, and be good at most, but not the best. and the trial was only 14 days. Now you can play as long as you like. So differs ALOT from the old trial they had.


2. True, but it's like this with most f2p games. Don't see why this would be any different with MO. They need to make money somehow, and if you play the game and enjoy it, then you'll probably pay. What's the problem here?


3. Review is nowhere near 100% spot on. He didn't even leave Tindrem, and didn't even try 1/10 of all the features the game have. It's what some might experience in their first few days of MO, before you rly get into the game, and join a clan, clan warfare, harvest, craft, fish, butcher, tame, join events etc . I would be OK if it was a review of the tutorial of the game. But if your a journalist that is going to review a game, you need to dig deeper. It's like reviewing Super Mario World after playing through the first world only. It just doesn't add up.

1.  My question was "how does this differ from an unlimited trial.  Your response was how it differs from the old Mortal Online Trial.  That of course was not the question.

 

2. Again, not answering the question.  My question was in response to someone saying that it wasn't a big deal to lock the skills and that the difference between 60 and 100 was "meaningless".  So the question was:If it's true and the skills are "meaningless" then why have them?

 

3. You are allowed to have your opinion, even it it is  4 months late.  Probably spurred by the nice review that Darkfall:UW got.  I personally think BOTH REVIEWS WERE SPOT ON.

 

 

1. It differs in you being able to use all of the 1100 skill points. Not limited to 600 skill points.


2. Well, whomever that was is wrong ofc. That doesn't mean that your useless with a skill cap of 60. You could still beat a guy with maxed skills, if you rock in PVP and know your shiiiit. Ofc the odds are against you, but your not useless. The odds are just lower on the other guy winning.


3. Ohh, I haven't even read it. Need to do that and get back to ya. Or respond there. I sure hope he did more then MOs reviewer. I was afraid early on when he had gotten 2k prowess or something from playing the game 20 hours. So need to get back on DFUW review.


But I would never call this a review of Mortal Online. And you agreeing to it being "spot on" ain't a chocker to any1 that knows how you dispise everything with MO and SV. But if one just looks at the job that he did as a journalist objectivly. Reviewing a game. He barely scratched the surface of what MO is about. You call it "spot on". I call it bad journalism.


  Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 6562

5/17/13 2:04:00 PM#47
Originally posted by Lahuzer

1. It differs in you being able to use all of the 1100 skill points. Not limited to 600 skill points.


2. Well, whomever that was is wrong ofc. That doesn't mean that your useless with a skill cap of 60. You could still beat a guy with maxed skills, if you rock in PVP and know your shiiiit. Ofc the odds are against you, but your not useless. The odds are just lower on the other guy winning.


3. Ohh, I haven't even read it. Need to do that and get back to ya. Or respond there. I sure hope he did more then MOs reviewer. I was afraid early on when he had gotten 2k prowess or something from playing the game 20 hours. So need to get back on DFUW review.


But I would never call this a review of Mortal Online. And you agreeing to it being "spot on" ain't a chocker to any1 that knows how you dispise everything with MO and SV. But if one just looks at the job that he did as a journalist objectivly. Reviewing a game. He barely scratched the surface of what MO is about. You call it "spot on". I call it bad journalism.

How in the world is it bad journalism.  No reviewer has the time to get the in depth gameplay like you propose.  This is the real world, not some fantasy world where a reviewer has unlimited time to try out a game.  You should give some thought to what you say before proposing things that just highly unreasonable.

  Lahuzer

Hard Core Member

Joined: 5/07/09
Posts: 677

Sit on my face and tell me that you love me...

5/17/13 2:22:39 PM#48



Originally posted by Ozmodan






Originally posted by Lahuzer



1. It differs in you being able to use all of the 1100 skill points. Not limited to 600 skill points.








2. Well, whomever that was is wrong ofc. That doesn't mean that your useless with a skill cap of 60. You could still beat a guy with maxed skills, if you rock in PVP and know your shiiiit. Ofc the odds are against you, but your not useless. The odds are just lower on the other guy winning.








3. Ohh, I haven't even read it. Need to do that and get back to ya. Or respond there. I sure hope he did more then MOs reviewer. I was afraid early on when he had gotten 2k prowess or something from playing the game 20 hours. So need to get back on DFUW review.








But I would never call this a review of Mortal Online. And you agreeing to it being "spot on" ain't a chocker to any1 that knows how you dispise everything with MO and SV. But if one just looks at the job that he did as a journalist objectivly. Reviewing a game. He barely scratched the surface of what MO is about. You call it "spot on". I call it bad journalism.





How in the world is it bad journalism.  No reviewer has the time to get the in depth gameplay like you propose.  This is the real world, not some fantasy world where a reviewer has unlimited time to try out a game.  You should give some thought to what you say before proposing things that just highly unreasonable.





Well it's the same guy that reviewed DFUW. ANd guess what. In DFUW somehow he actually tried being in a clan. And even better. He was in the same clan as this sites own employee RipperX. Who clearly loves the game, and promotes it all over the place. I'm guessing he was "alittle" affected by them. But that's not the point. DFUW shines in clan warfare when you don't crash etc. Just as much as MO shines in clan warfare when the prediction system etc don't fuck things up. But he never even tried getting into a clan in MO, even though peeps reached out to him to help him out, and show him the ropes. He went solo, all alone in Tindrem, never even venturing out into the world. If he clearly had time for all that jazz in DFUW, why not in MO? I think he gave DFUW a rather fair score, but I think he did a rly poor job on MO.





 

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4084

5/17/13 3:00:30 PM#49
Originally posted by Lahuzer



 

Well it's the same guy that reviewed DFUW. ANd guess what. In DFUW somehow he actually tried being in a clan. And even better. He was in the same clan as this sites own employee RipperX. Who clearly loves the game, and promotes it all over the place. I'm guessing he was "alittle" affected by them. But that's not the point. DFUW shines in clan warfare when you don't crash etc. Just as much as MO shines in clan warfare when the prediction system etc don't fuck things up. But he never even tried getting into a clan in MO, even though peeps reached out to him to help him out, and show him the ropes. He went solo, all alone in Tindrem, never even venturing out into the world. If he clearly had time for all that jazz in DFUW, why not in MO? I think he gave DFUW a rather fair score, but I think he did a rly poor job on MO.





 

Pretty sure that EVERY review (excluding the one written by the guy who posted in the "What can you do to help Mortal Online" thread was very similar.  I am sure they are all wrong.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4084

5/17/13 3:08:32 PM#50
Originally posted by Lahuzer
Originally posted by Slapshot1188
Originally posted by Lahuzer

Originally posted by Slapshot1188

1.  Still no response on this this differs from an unlimited trial


2. If what you say is true and 60 skills to 100 skills are meaningless then why have skill ratings at all?  No, actually what you try and claim is blatantly false.  People with low skills hit for less damage, cannot wear good armor (and thus take more damage) and move slower.  There is a reason why everyone gets their skills to 100.


3.  Again, review is 100% spot on.  Even the developer agreed with it with the minor exception of one sub-score.


1. Late response, but old trial were limited to 600 skill points if I remeber correctly. Now you can use all 1100 skill points. Meaning you can test alot of areas, and be good at most, but not the best. and the trial was only 14 days. Now you can play as long as you like. So differs ALOT from the old trial they had.


2. True, but it's like this with most f2p games. Don't see why this would be any different with MO. They need to make money somehow, and if you play the game and enjoy it, then you'll probably pay. What's the problem here?


3. Review is nowhere near 100% spot on. He didn't even leave Tindrem, and didn't even try 1/10 of all the features the game have. It's what some might experience in their first few days of MO, before you rly get into the game, and join a clan, clan warfare, harvest, craft, fish, butcher, tame, join events etc . I would be OK if it was a review of the tutorial of the game. But if your a journalist that is going to review a game, you need to dig deeper. It's like reviewing Super Mario World after playing through the first world only. It just doesn't add up.

1.  My question was "how does this differ from an unlimited trial.  Your response was how it differs from the old Mortal Online Trial.  That of course was not the question.

 

2. Again, not answering the question.  My question was in response to someone saying that it wasn't a big deal to lock the skills and that the difference between 60 and 100 was "meaningless".  So the question was:If it's true and the skills are "meaningless" then why have them?

 

3. You are allowed to have your opinion, even it it is  4 months late.  Probably spurred by the nice review that Darkfall:UW got.  I personally think BOTH REVIEWS WERE SPOT ON.

 

 

1. It differs in you being able to use all of the 1100 skill points. Not limited to 600 skill points.


2. Well, whomever that was is wrong ofc. That doesn't mean that your useless with a skill cap of 60. You could still beat a guy with maxed skills, if you rock in PVP and know your shiiiit. Ofc the odds are against you, but your not useless. The odds are just lower on the other guy winning.


3. Ohh, I haven't even read it. Need to do that and get back to ya. Or respond there. I sure hope he did more then MOs reviewer. I was afraid early on when he had gotten 2k prowess or something from playing the game 20 hours. So need to get back on DFUW review.


But I would never call this a review of Mortal Online. And you agreeing to it being "spot on" ain't a chocker to any1 that knows how you dispise everything with MO and SV. But if one just looks at the job that he did as a journalist objectivly. Reviewing a game. He barely scratched the surface of what MO is about. You call it "spot on". I call it bad journalism.

1. Again.. how does that differ from an unlimited trial?  You still have no answered this question.

 

2. I agree he was wrong, that is why I responded as I did.

 

 

As for your last point.  Every review except the one written by the guy who posted in the "What Can You Do To Support MO" thread was similar (over the past nearly 3 years...).  If it was one oddity you might have a case,  but the overwhelming majority of reviews, re-reviews, re-re-reviews and reviews after 2.5 years of release.. have been similar.  So they COULD all be wrong of course and you could be the only sane person... but I think that's unlikely.  Again though, it's certainly subjective but your opinion is very much outside the norm.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Lahuzer

Hard Core Member

Joined: 5/07/09
Posts: 677

Sit on my face and tell me that you love me...

5/17/13 3:17:15 PM#51
Originally posted by Slapshot1188
Originally posted by Lahuzer
Originally posted by Slapshot118
Originally posted by Lahuzer
Originally posted by Slapshot118

1.  Still no response on this this differs from an unlimited trial.


2. If what you say is true and 60 skills to 100 skills are meaningless then why have skill ratings at all?  No, actually what you try and claim is blatantly false.  People with low skills hit for less damage, cannot wear good armor (and thus take more damage) and move slower.  There is a reason why everyone gets their skills to 100.

3.  Again, review is 100% spot on.  Even the developer agreed with it with the minor exception of one sub-score

1. Late response, but old trial were limited to 600 skill points if I remeber correctly. Now you can use all 1100 skill points. Meaning you can test alot of areas, and be good at most, but not the best. and the trial was only 14 days. Now you can play as long as you like. So differs ALOT from the old trial they had.

2. True, but it's like this with most f2p games. Don't see why this would be any different with MO. They need to make money somehow, and if you play the game and enjoy it, then you'll probably pay. What's the problem here?

3. Review is nowhere near 100% spot on. He didn't even leave Tindrem, and didn't even try 1/10 of all the features the game have. It's what some might experience in their first few days of MO, before you rly get into the game, and join a clan, clan warfare, harvest, craft, fish, butcher, tame, join events etc . I would be OK if it was a review of the tutorial of the game. But if your a journalist that is going to review a game, you need to dig deeper. It's like reviewing Super Mario World after playing through the first world only. It just doesn't add up.

1.  My question was "how does this differ from an unlimited trial.  Your response was how it differs from the old Mortal Online Trial.  That of course was not the question.

2. Again, not answering the question.  My question was in response to someone saying that it wasn't a big deal to lock the skills and that the difference between 60 and 100 was "meaningless".  So the question was:If it's true and the skills are "meaningless" then why have them?

3. You are allowed to have your opinion, even it it is  4 months late.  Probably spurred by the nice review that Darkfall:UW got.  I personally think BOTH REVIEWS WERE SPOT ON.

 

1. It differs in you being able to use all of the 1100 skill points. Not limited to 600 skill points.

2. Well, whomever that was is wrong ofc. That doesn't mean that your useless with a skill cap of 60. You could still beat a guy with maxed skills, if you rock in PVP and know your shiiiit. Ofc the odds are against you, but your not useless. The odds are just lower on the other guy winning.

3. Ohh, I haven't even read it. Need to do that and get back to ya. Or respond there. I sure hope he did more then MOs reviewer. I was afraid early on when he had gotten 2k prowess or something from playing the game 20 hours. So need to get back on DFUW review.

But I would never call this a review of Mortal Online. And you agreeing to it being "spot on" ain't a chocker to any1 that knows how you dispise everything with MO and SV. But if one just looks at the job that he did as a journalist objectivly. Reviewing a game. He barely scratched the surface of what MO is about. You call it "spot on". I call it bad journalism.

1. Again.. how does that differ from an unlimited trial?  You still have no answered this question.

2. I agree he was wrong, that is why I responded as I did.

As for your last point.  Every review except the one written by the guy who posted in the "What Can You Do To Support MO" thread was similar (over the past nearly 3 years...).  If it was one oddity you might have a case,  but the overwhelming majority of reviews, re-reviews, re-re-reviews and reviews after 2.5 years of release.. have been similar.  So they COULD all be wrong of course and you could be the only sane person... but I think that's unlikely.  Again though, it's certainly subjective but your opinion is very much outside the norm.
 


1. Hmm, it differs in that you can have more skills to make use of with the extra 500 skill points?

2. I just said that you can make yourself usefull even at a limit of 60 in a skill.

I haven't read any other re-reviews of MO then this one. Please point me to all the others re-reviews out there, and I tell you if I think they are fair. My point is. If your suppose to test a game like MO or DFUW, you need to test the core aspects of the game. In both these games it's exploring, being in a clan, crafting etc. NOT stay in beginner city and do nothing. He did NONE of those things I mentioned in MO, but he went with his MMORPG buddy RipperX, that loves DFUW more then most, and tested that in DFUW. Why not in MO? When several people offered him the same help. Maybe if RipperX had played MO we could have gotten a more fair score. :P Or if he had played with one of MOs big fanbois like Diph. I'm pretty damn sure he would have gotten into the game more with him showing him the ropes of the game. My problem is him not testing these aspects of the game at all. With or without RipperX or Diph. That's where I think THIS review fails. Had he tested how it was in a clan, crafted and explored and then still don't like it. I would have accepted it, cause then he at least would have tried the games most important parts.
 

Edit. Your saying that the only positive review was made by the guy that wrote "What Can You Do To Support MO". This guy, the same guy that made DFUW review, got most of his ingame experience by playing with RipperX, that promotes DFUW more then any1 else I've seen. I don't see how DFUW positive review should count, if you think the positive review for MO was biased... I don't see much difference between those two reviews now.

  bsjak23

Apprentice Member

Joined: 9/08/13
Posts: 1

9/08/13 6:20:02 PM#52
This is like Minecraft when it comes to development. The game only has three people working on it. If you want the game to get better work for them or donate. Money doesn't come from trees. The reason Minecraft got famous is because a company called Mojang was formed to create it. The game has original ideas and if more people supported it then they would have a budget and just like Minecraft this game is very unpolished. The only difference is the fact people say this game needs to be better but talks trash to people about it. For this game to get good they need more then three people working. They need to be noticed by a company that will sweep the game off its feet and make it better but it won't get there if no one supports it.
3 Pages « 1 2 3 Search