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Since DarkFall: Unholy Wars is still in Beta (and under NDA) with no expectation of a release anytime soon... I thought it would be interesting to compile a list of MMOs that have a similar PvP rule-set. I will edit the list to add (or subtract) MMOs that have a compelling argument on why they should be added or subtracted. The only caveat is that they need to be released, or at least in some form of playable Beta to be considered. *** Looting rule-set definition: When a player dies from PvP combat, the winning player has the ability to loot items from the losing player; including items they have equipped. *** (The part where some part ways with the definition above and the title of this thread is the exact amount of items that can be looted. For me, that is where the word "comparable" comes in. I am fine with some items being destoyed, or even an item or two being "blessed"; and unable to be looted. It isn't an exact semantics debate for me... it's the spirit of the MMO).
Released : Date Released Ultima Online : 1997 EvE Online : 2003 Mortal Online : 2010 Perpetuum : 2010
Beta : Target Release Date DarkFall: Unholy Wars : 2013 (no official release date)
Let me know what I am missing and why it should be added or removed. Let's try to keep it civil as well. * Removed Age of Wushu since it does not use a similar looting rule-set. ** Removed ArcheAge unless it can be confirmed that it has some form of full-loot. |
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1/27/13 2:56:55 AM#2
Add lineage 2 to released. Archeage to unreleased.
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Snakex
Hard Core Member
Joined: 7/10/08
Unfortunately, killing is just one of those things that gets easier the more you do it. |
1/27/13 3:03:41 AM#3
Add Wurm online to Terrible Sandbox ahaha and Add Darkfall Onlines to games shut down, RIP DFO. and if youd like i guess you could put Minecraft somewhere in there. But really not to many games like Darkfall, Mortal online or Eve, they are just way to indy and not to many companies try to take such risks of making such daring and relentless games, hence why there are so few. Currently Eve stands at the most refined sandbox relentless game also, to bad its more of a interface game then a twitch based game, but prefrence does matter, some do want to play a more statagy based pvp game. |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/27/13 3:49:06 AM#4
Originally posted by skorner64 Archeage released earlier this month. El Psy Congroo |
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1/27/13 6:09:31 AM#5
Age of Wushu has no pvp loot, little incentive to pvp, and is very theme parky. I'd mention shadowbane but it's closed.
Lineage 2 also no pvp loot just random if you happened to be red at the time ;P |
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Originally posted by WarinQuinn Can someone else confirm deny this about these 2 MMOs? I was going to add Lineage 2, but after reading up on it again; I decided it wasn't quite in the same rule-set as DarkFall.
I haven't spent much time with Age of Wushu, so I'd like to hear from at least one other source if it should be removed. Reading up on it from these forums here, and on it's web site it seems like it is comparible. Thanks. |
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1/27/13 8:45:57 AM#7
confirm Age of Wushu. No full loot, ffa pvp all over the place with astrong player driven punishment system, and reward. AOW is no less of sandbox tham eve. Total freedom. Check out the aow forums here for more info.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/27/13 8:48:29 AM#8
FFA PVP, full loot and an MMO? WarZ and Planetside (1) might fit that category.
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/27/13 8:51:09 AM#9
FFA PVP, full loot and an MMO? EVE Online. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
Originally posted by Zinzan What are some other opinions on the 2 mentioned above. At first glance, I wasn't really thinking of those 2 qualifying... but I'd like to hear some opinions either way. |
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1/27/13 1:23:25 PM#11
Why do you need full loot to enjoy a game? Just curios, I enjoy full loot games myself but to me it's more important that a game is well designed, working, and fully fleshed out feature-wise.
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Originally posted by Biskop Oh, I agree fully with you. It has just come up again and again by ardent DarkFall supporters that DarkFall is the only full loot PvP MMO available. So, I thought it would be interesting to try and come up with a consensus list to see how accurate that statement is. There are not a lot of games that do fall into the full loot category... so it is definitely a smaller sub-set of the larger MMO genre. |
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1/27/13 2:38:12 PM#13
Yeah it's definately a small sub-genre. To me the only current full loot game worthy of serious attention is EVE, but that's not only because it's full loot but because it's such a good game in several other ways. I know many people don't like the whole spaceship thing and that playing a humanoid avatar is usually more fun, but does that mean we should accept broken games made by clown companies just because they feature full loot?
Sometimes I think the DF fans are junkies; they stick to DF because it's "the only full loot fantasy game" (which is not), not because it's a good game. |
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1/27/13 3:00:09 PM#14
You should really change the title to something like "full loot" mmos because there really is no comparible mmo to darkfall when talking about pvp. That is why people liked it so much it was a unique fps mmo experience.
Also, Archeage must be removed from that list, tab target pvp is not comparable to darkfall's aim based pvp at all on any level. |
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1/27/13 3:23:57 PM#15
Originally posted by Biskop There is no consequenses if you die in a non-loot games, it`s like playing poker with fake money. Totally boring. |
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1/27/13 3:25:38 PM#16
Originally posted by 123443211234 UO was tabtarget and took alot more skill to master then Darkfall. Full loot is the issue here. Without full loot there is nothing at risk. |
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1/27/13 3:28:30 PM#17
Originally posted by Aragon100
Agreed thats a good analogy. No full loot takes any adrenaline or emotions I have for a game and shits on it.
Not many people think like us though which leads me to believe I have a pre-existing condition (addictive personality?) that forces me to play full loot games or lose interest. |
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1/27/13 5:26:55 PM#18
Originally posted by Biskop It's just like the difference between early UO and current UO. In early UO players could lose everything they had on them. It created villians, heroes, drama and stories worth telling. Once designers decided that players shouldn't lose anything, no matter how stupid they play - there is no real danger, or reason to be careful or pay attention. And all the stories are the same - I died, and returned to the same place to try once again. Nothing worth remembering ever happens. |
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1/28/13 11:08:06 AM#19
im sorry but this thread is useless..
there is no such game compared to darkfall pvp..
How on earth are people responding with tab target games??!
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1/28/13 4:17:20 PM#20
Have you considered DAOC (Dark Age of Camelot) ? free 14 day trial will let you know if it's a keeper. |
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