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The Pub at MMORPG.COM  » Lets figure this out: How can we improve the community?

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258 posts found
  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/27/13 8:28:00 AM#101
Originally posted by AlBQuirky

 


Originally posted by LadyEuphei
How do you think we can fix the gaming community?


We cannot. There will always be a toxic element in gaming from it's very nature and anonymity. You are talking about mind control and I am NOT up for that. Freedom means, among many other things, free to piss people off, too.

 

mind control, huh? Not a terrible idea LOL! you can always save yourself with a tin foil hat!

***choreographed dance----> lol I don't know why I thought of that***

People are not evil, mean, cruel by nature. Atleast I do not believe they are. Something is making these generally good people act evil. Most people I know that act like a** hats sometimes, end up not being bad at all out of games. Some of them are the nicest people I know. 

Something is pushing people in the wrong direction, telling them to be mean. That is the mind control. I want people to be them selves! Be timid, happy, nice, kind, whatever you are. Right not a large amount of people fall into the category of a** hat and I do not think the general population is all a**hats. 

So no, it is not mind control, it is mind freedom! I want people to be themselves instead of being these cruel people they turn into only on the internet.

  Acidon

Hard Core Member

Joined: 9/09/05
Posts: 697

Permafried

1/27/13 8:35:05 AM#102
Originally posted by LadyEuphei
Originally posted by Acidon
Originally posted by LadyEuphei

How do you think we can fix the gaming community?

The same exact way I would solve the world population problem.  Nuke everyone and start over.  Even the best of us.  Nuke it all and let a higher power sort it out.

 

Although an innovative and unique idea, I do not believe this is the best answer 

While I would certainly be willing to die for the cause, you all are probably right..  We couldn't get it right the first time, what makes me think we would get it right the second time?

 

I haven't read through the thread, so this may have already been mentioned.  If not, I think a lot of us already know what happened to the community and why it can never be fixed.

 

Our MMO communities were stellar, full of great people (for the most part) and everyone stood by their name and reputation.  

Then MMORPGs became populated by the masses.  End of story.  Here we are.

Playing: EverQuest, RiFT, Defiance, APB:Reloaded
Mourning: World of Darkness, Vanguard, City of Heroes



Free, Clean & Safe Quality of Life Software:
http://www.acidonsolutions.com

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

1/27/13 8:40:53 AM#103
Originally posted by LadyEuphei
Originally posted by AlBQuirky

 


Originally posted by LadyEuphei
How do you think we can fix the gaming community?


We cannot. There will always be a toxic element in gaming from it's very nature and anonymity. You are talking about mind control and I am NOT up for that. Freedom means, among many other things, free to piss people off, too.

 

mind control, huh? Not a terrible idea LOL! you can always save yourself with a tin foil hat!

***choreographed dance----> lol I don't know why I thought of that***

People are not evil, mean, cruel by nature. Atleast I do not believe they are. Something is making these generally good people act evil. Most people I know that act like a** hats sometimes, end up not being bad at all out of games. Some of them are the nicest people I know. 

Something is pushing people in the wrong direction, telling them to be mean. That is the mind control. I want people to be them selves! Be timid, happy, nice, kind, whatever you are. Right not a large amount of people fall into the category of a** hat and I do not think the general population is all a**hats. 

So no, it is not mind control, it is mind freedom! I want people to be themselves instead of being these cruel people they turn into only on the internet.

Did it ever occur to you, that, that is who they actually are?

They're just conforming to the rules society set for them, when those rules don't exist (the internet) that's when they really come out of their shells.

You're also entirely contradictory, because here you are making a thread that attempts to segregate people for acting in a certain way (rude, angry, verbose, cruel) and then promoting them to act however they are.

It's up to the game developers, game support staff etc. to moderate online communities. Much like it is the responsibility of MMORPG.com staff to moderate this site. 

I honestly can't see how you're any better than the people you're chastising in this thread. 

Hi

  Lawlmonster

Apprentice Member

Joined: 10/07/09
Posts: 945

Take my advice, I'm not using it anyway.

1/27/13 8:48:53 AM#104
The community problem is a people problem, and there's no way to fix it without being able to alter the minds and attitudes of everyone involved, and by doing so would strip us of our humanity or what makes us unique. Like so many other posters have mentioned, I don't believe there to be a solution. The only thing an individual can do is to represent themselves as appropriately and respectfully as possible, and hope to lead by example. Generally, this isn't going to effect the audience at large, but rather the people you surround yourself. It's also an extremely difficult task, but requires some understanding of human emotion and why we react how we do. Suffice to say, anger and offense are internal responses that can be controlled, though for some people, myself included, it can take a great deal of practice.

"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)

  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/27/13 8:48:55 AM#105
Originally posted by Jayaris
Originally posted by LadyEuphei
Originally posted by AlBQuirky

 


Originally posted by LadyEuphei
How do you think we can fix the gaming community?


We cannot. There will always be a toxic element in gaming from it's very nature and anonymity. You are talking about mind control and I am NOT up for that. Freedom means, among many other things, free to piss people off, too.

 

mind control, huh? Not a terrible idea LOL! you can always save yourself with a tin foil hat!

***choreographed dance----> lol I don't know why I thought of that***

People are not evil, mean, cruel by nature. Atleast I do not believe they are. Something is making these generally good people act evil. Most people I know that act like a** hats sometimes, end up not being bad at all out of games. Some of them are the nicest people I know. 

Something is pushing people in the wrong direction, telling them to be mean. That is the mind control. I want people to be them selves! Be timid, happy, nice, kind, whatever you are. Right not a large amount of people fall into the category of a** hat and I do not think the general population is all a**hats. 

So no, it is not mind control, it is mind freedom! I want people to be themselves instead of being these cruel people they turn into only on the internet.

Did it ever occur to you, that, that is who they actually are?

They're just conforming to the rules society set for them, when those rules don't exist (the internet) that's when they really come out of their shells.

You're also entirely contradictory, because here you are making a thread that attempts to segregate people for acting in a certain way (rude, angry, verbose, cruel) and then promoting them to act however they are.

It's up to the game developers, game support staff etc. to moderate online communities. Much like it is the responsibility of MMORPG.com staff to moderate this site. 

I honestly can't see how you're any better than the people you're chastising in this thread. 

The sad part about this, is your outlook on the situation. The only reason you see my posts as contradictory is because you see the world as evil. I like to think that it is a good place full of good people. If you see it the way I do, then being yourself and not being rude are the same thing. I understand it is hard to change your view for just a second and to live in other peoples shoes, but try it some time, look at the world and think of it as a good place and you may find you do not want to go back to the other way of thinking.

BTW I also never mentioned segregation at any time. I am trying to see if we can come up with a good way of fixing a broken community. Making it more enjoyable for all!

  Zorgo

Hard Core Member

Joined: 12/05/05
Posts: 2210

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

1/27/13 8:50:24 AM#106

Valient effort, but I'm afraid this thread won't solve any problems.

You may overcome 1000 different hurdles, but as long as there are teenagers talking to adults as if they are teenagers as well, there will be conflicts. 

If you think you can stop teenagers from inappropriate language, flaming and baiting......you should get a masters in child psychology; don't limit yourself to the mmo world.

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 3071

Tomorrow's just a future yesterday...

1/27/13 8:50:25 AM#107


Originally posted by LadyEuphei

Originally posted by AlBQuirky

Originally posted by LadyEuphei
How do you think we can fix the gaming community?

We cannot. There will always be a toxic element in gaming from it's very nature and anonymity. You are talking about mind control and I am NOT up for that. Freedom means, among many other things, free to piss people off, too.

mind control, huh? Not a terrible idea LOL! you can always save yourself with a tin foil hat!

***choreographed dance----> lol I don't know why I thought of that***

People are not evil, mean, cruel by nature. Atleast I do not believe they are. Something is making these generally good people act evil. Most people I know that act like a** hats sometimes, end up not being bad at all out of games. Some of them are the nicest people I know. 

Something is pushing people in the wrong direction, telling them to be mean. That is the mind control. I want people to be them selves! Be timid, happy, nice, kind, whatever you are. Right not a large amount of people fall into the category of a** hat and I do not think the general population is all a**hats. 

So no, it is not mind control, it is mind freedom! I want people to be themselves instead of being these cruel people they turn into only on the internet.



I will respectfully disagree with your premise that "People are not evil." I can name many people throughout history that are truly evil.

I also disagree with the premise that thinking to please another is "mind freedom." Your statement:
"I want people to be themselves instead of being these cruel people they turn into only on the internet."
Illustrates that you truly DON'T want people to be themselves. You want them to acceptable to you. Do you believe nobody who is a dick on the internet does not want to be a dick on the internet? If you do, then we have come to an impasse.

I believe that people are responsible for their own actions and decisions. Everyone has choices. Some choose wisely and others do not. Blaming some outside influence falls flat when not everyone in that situation decides the same.

Now, would I enjoy a much less toxic gaming community? Of course I would. But in no way will I be party to forcing people to behave in a way acceptable to *me*. I am not in a position to dictate to others how to behave. And nobody else is, either, with the possible exception of game publishers within the boundaries their own games.

**gets tinfoil hat ready**

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  User Deleted
1/27/13 8:51:32 AM#108
Originally posted by pluzoid

I think some games get more bad people than others, never liked the community of WoW, a lot of nasty topics in city/barrens chat, clueless and Impatient ppl, in the end the dungeon finder tool pretty much killed the social aspect of the game, ppl just joining guilds to get there bonuses

Agreed. The poison is no doubt game related and it's getting particularely nasty when too much zealotic fanbois clash with zealotic haters. I was following some threads in Mortal Online lately and was reliefed when reading in threads related to Vanguard. Sadly I have no solution to this. The "report button" here surely ain't doing it cause some of the mods are taking a report way too easy and ban the wrong people due to not investigating the case thoroughly enough.

Edit: Sorry for not reading the whole thread and being a bit out of the flow here.

  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/27/13 8:55:28 AM#109
Originally posted by AlBQuirky

 


Originally posted by LadyEuphei

Originally posted by AlBQuirky

Originally posted by LadyEuphei
How do you think we can fix the gaming community?


We cannot. There will always be a toxic element in gaming from it's very nature and anonymity. You are talking about mind control and I am NOT up for that. Freedom means, among many other things, free to piss people off, too.

mind control, huh? Not a terrible idea LOL! you can always save yourself with a tin foil hat!

 

***choreographed dance----> lol I don't know why I thought of that***

People are not evil, mean, cruel by nature. Atleast I do not believe they are. Something is making these generally good people act evil. Most people I know that act like a** hats sometimes, end up not being bad at all out of games. Some of them are the nicest people I know. 

Something is pushing people in the wrong direction, telling them to be mean. That is the mind control. I want people to be them selves! Be timid, happy, nice, kind, whatever you are. Right not a large amount of people fall into the category of a** hat and I do not think the general population is all a**hats. 

So no, it is not mind control, it is mind freedom! I want people to be themselves instead of being these cruel people they turn into only on the internet.



I will respectfully disagree with your premise that "People are not evil." I can name many people throughout history that are truly evil.

 

I also disagree with the premise that thinking to please another is "mind freedom." Your statement:
"I want people to be themselves instead of being these cruel people they turn into only on the internet."
Illustrates that you truly DON'T want people to be themselves. You want them to acceptable to you. Do you believe nobody who is a dick on the internet does not want to be a dick on the internet? If you do, then we have come to an impasse.

I believe that people are responsible for their own actions and decisions. Everyone has choices. Some choose wisely and others do not. Blaming some outside influence falls flat when not everyone in that situation decides the same.

Now, would I enjoy a much less toxic gaming community? Of course I would. But in no way will I be party to forcing people to behave in a way acceptable to *me*. I am not in a position to dictate to others how to behave. And nobody else is, either, with the possible exception of game publishers within the boundaries their own games.

**gets tinfoil hat ready**

Again, this is just a differing whole view of society. You think they are evil, I do not. Saying you know a few truely evil people is like saying you know a fat gamer so we are all fat. 

Now you did stumble on a good point. If we could make people feel like their actions stick. That action will have reprecussions and that karma is in effect on the internet, maybe people would think twice about being rude. With no feed back system in place, it is a waste of time for people to care about what they do.

Maybe some system to make people think about their actions?

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

1/27/13 8:55:55 AM#110
Originally posted by Yakkin
Originally posted by Alberel

Games that required player interaction and group play to progress effectively enforce a positive community as undesirables find themselves unable to get anywhere in the game. FFXI was one such game. The early days of EQ2 were the same. When a game fundamentally requires players to get along in order to get anything done either everyone behaves in the interests of progress or all the trolls simply leave because they can't have their 'fun'.

IMO the main reason the MMO community has become such a mess as of late is due to the fact that no one really needs the other players in the game. Systems like the dungeon finder seen in a few games facilitate the perception of other players as simply tools to get something done, and discarded afterwards.

The way to cure the community is to give players a reason to need others. The first step would be to eliminate the solo-only mentality and make group play ultimately more rewarding and desirable (and no systems to find groups automatically). As long as everyone can just solo to do everything they have no need for positive relations with other players and thus don't care who they annoy/upset/troll/harass/etc.

I know the soloers are going to hate me but it's the truth. Group-centric MMOs generally have much more positive communities.

Call me cynical, but frankly that sounds more like it would perpetuate a "I'll be nice to this guy only because he gives benefits. I still don't give a shit about him because he is my ticket to loot" mentality.

That's exactly what it does. There's no evidence that group centric MMOs have a more positive community. If anything, the MMOs that do not have forced grouping but offer ways for players to collaborate have far more established communities because people are interacting with others because they choose to, not because they have to. 

ATITD, UO, Free Realms, Puzzle Pirates and EVE Online have far more socialization and interaction outside of the guild unit than most forced-grouping MMOs. The most notable exception is FFXI, and the key to that game's success lies in the linkshell being more than just a group but being in a specific group that one seeks to join and be an active part of. It excels in its social aspects because it emphasizes not the loot you need to use others to get but the group unit itself. 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/27/13 9:00:16 AM#111
Originally posted by Loktofeit
Originally posted by Yakkin
Originally posted by Alberel

Games that required player interaction and group play to progress effectively enforce a positive community as undesirables find themselves unable to get anywhere in the game. FFXI was one such game. The early days of EQ2 were the same. When a game fundamentally requires players to get along in order to get anything done either everyone behaves in the interests of progress or all the trolls simply leave because they can't have their 'fun'.

IMO the main reason the MMO community has become such a mess as of late is due to the fact that no one really needs the other players in the game. Systems like the dungeon finder seen in a few games facilitate the perception of other players as simply tools to get something done, and discarded afterwards.

The way to cure the community is to give players a reason to need others. The first step would be to eliminate the solo-only mentality and make group play ultimately more rewarding and desirable (and no systems to find groups automatically). As long as everyone can just solo to do everything they have no need for positive relations with other players and thus don't care who they annoy/upset/troll/harass/etc.

I know the soloers are going to hate me but it's the truth. Group-centric MMOs generally have much more positive communities.

Call me cynical, but frankly that sounds more like it would perpetuate a "I'll be nice to this guy only because he gives benefits. I still don't give a shit about him because he is my ticket to loot" mentality.

That's exactly what it does. There's no evidence that group centric MMOs have a more positive community. If anything, the MMOs that do not have forced grouping but offer ways for players to collaborate have far more established communities because people are interacting with others because they choose to, not because they have to. 

Have you guys ever heard about the just laugh thing? If you are sad or whatever just force yourself to laugh or smile. You end up feeling better and wanting to smile. You could say the same thing might happen hear.

It is possible that making a player be nice so they may get their "EPIX L00TZ" may also inturn make them happy and nice because they were doing it. Just a thought.

  Coman

Elite Member

Joined: 8/29/04
Posts: 1950

1/27/13 9:01:51 AM#112

The internet is as much one big community as the whole planet is. There is a reason society exist of 100s of subcultures/communities. Go find a subcommunity that shares you views, you feel good by and that shuns those you feel are toxic. 

You really do not have to play and go along with the whole of internet or the whole MMO community. 

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

1/27/13 9:03:21 AM#113
Permaban the do-gooders.
  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

1/27/13 9:03:29 AM#114
Originally posted by LadyEuphei
 

The sad part about this, is your outlook on the situation. The only reason you see my posts as contradictory is because you see the world as evil. I like to think that it is a good place full of good people. If you see it the way I do, then being yourself and not being rude are the same thing. I understand it is hard to change your view for just a second and to live in other peoples shoes, but try it some time, look at the world and think of it as a good place and you may find you do not want to go back to the other way of thinking.

BTW I also never mentioned segregation at any time. I am trying to see if we can come up with a good way of fixing a broken community. Making it more enjoyable for all!

No, I see your post as contradictory from a logical standpoint. I don't see the world as evil, there is good and bad everywhere.

The world isn't a good place full of good people, you might note that one of the favorite arguments against God's is the overwhelming presence of evil throughout the world. You're clearly living in a microcosm, and you think that, that isolated society of good will is a wider reflection of the world. 

I can fully accept your view, you think that the world is full of good people. I think that's wrong, history, nature and every accurate book ever written would contest your opinion. I appreciate that some people are naive, and I don't judge you for that, that's me being open minded. 

Why would I look at the world and think of it as a good place? It's not a good place, for me to accept that it was would be a lie. Problems have to be acknowledged to fix them -- The world could be a good place. Not with your way of thinking, of course. 

I can never think like you do, barring a lobotomy. (That's not to say that you lack intelligence, just that I would need to lose a massive amount of knowledge.)

You don't need to say the word, by saying that one group of people need 'fixing' you're already in the wrong. The gaming community isn't broken, the worldwide community is.

If you want to make a difference, stop posting on this god awful forum.

Hi

  Acidon

Hard Core Member

Joined: 9/09/05
Posts: 697

Permafried

1/27/13 9:04:26 AM#115
Originally posted by RefMinor
Permaban the do-gooders.

We really need to turn that frown upside-down.

Playing: EverQuest, RiFT, Defiance, APB:Reloaded
Mourning: World of Darkness, Vanguard, City of Heroes



Free, Clean & Safe Quality of Life Software:
http://www.acidonsolutions.com

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

1/27/13 9:04:33 AM#116
Originally posted by LadyEuphei
 

Have you guys ever heard about the just laugh thing? If you are sad or whatever just force yourself to laugh or smile. You end up feeling better and wanting to smile. You could say the same thing might happen hear.

It is possible that making a player be nice so they may get their "EPIX L00TZ" may also inturn make them happy and nice because they were doing it. Just a thought.

Just laugh when your wife dies?

You need to grow up fast kid. 

Hi

  Jayaris

Novice Member

Joined: 9/05/08
Posts: 340

Hi

1/27/13 9:07:07 AM#117
Originally posted by LadyEuphei
 

Again, this is just a differing whole view of society. You think they are evil, I do not. Saying you know a few truely evil people is like saying you know a fat gamer so we are all fat. 

Now you did stumble on a good point. If we could make people feel like their actions stick. That action will have reprecussions and that karma is in effect on the internet, maybe people would think twice about being rude. With no feed back system in place, it is a waste of time for people to care about what they do.

Maybe some system to make people think about their actions?

Fat people exist, evil people exist.

Though I'd prefer the term overweight. 

Hi

  FelixMajor

Advanced Member

Joined: 12/27/07
Posts: 542

1/27/13 9:11:25 AM#118
All we need is for people to take a deep breath, take the time to understand other people's opinions, hold back from writing negative non constructive remarks, realize that it is okay for people to have a different view than you and that it is fine to discuss those different views and that they don't need to become bashing arguments. The one great thing about the internet is you always have the chance to take back something you say, read your post over. If you want to write something hateful or negative, type it out, get it out of your system, then delete it

Same goes with real life, same rules apply, just be a bit kinder to each other..if you have a problem with someone, instead of retaliating in public forums, send them a pm and talk to them in private...who knows maybe you two can work it out and make friends out of it.

Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".

  LadyEuphei

Novice Member

Joined: 4/16/12
Posts: 226

 
OP  1/27/13 9:12:09 AM#119
Originally posted by Jayaris
Originally posted by LadyEuphei
 

The sad part about this, is your outlook on the situation. The only reason you see my posts as contradictory is because you see the world as evil. I like to think that it is a good place full of good people. If you see it the way I do, then being yourself and not being rude are the same thing. I understand it is hard to change your view for just a second and to live in other peoples shoes, but try it some time, look at the world and think of it as a good place and you may find you do not want to go back to the other way of thinking.

BTW I also never mentioned segregation at any time. I am trying to see if we can come up with a good way of fixing a broken community. Making it more enjoyable for all!

No, I see your post as contradictory from a logical standpoint. I don't see the world as evil, there is good and bad everywhere.

The world isn't a good place full of good people, you might note that one of the favorite arguments against God's is the overwhelming presence of evil throughout the world. You're clearly living in a microcosm, and you think that, that isolated society of good will is a wider reflection of the world. 

I can fully accept your view, you think that the world is full of good people. I think that's wrong, history, nature and every accurate book ever written would contest your opinion. I appreciate that some people are naive, and I don't judge you for that, that's me being open minded. 

Why would I look at the world and think of it as a good place? It's not a good place, for me to accept that it was would be a lie. Problems have to be acknowledged to fix them -- The world could be a good place. Not with your way of thinking, of course. 

I can never think like you do, barring a lobotomy. (That's not to say that you lack intelligence, just that I would need to lose a massive amount of knowledge.)

You don't need to say the word, by saying that one group of people need 'fixing' you're already in the wrong. The gaming community isn't broken, the worldwide community is.

If you want to make a difference, stop posting on this god awful forum.

Woooooo, you need a hug friend  Just so you know, I know their is evil, and all the stuff you are talking about. I have lived alot of places, and seen some stuff I wish I could un-see. I choose to see the world as good because I hope it is mostly good.

I understand that alot of people are like you, that they see the negative and live in it and can't see the positive. People think that it is intelligent to be negative, that they have a better view of everything. I say it is the oppostie. People the live in the negative have a negative life and people that live in the positive have a positive life. People with knowledge should understand that life is what you make of it, so why make it all negative? You are only hurting yourself!

If you can not tell already, I read the secret a while ago and I really thought it was an amazing concept. Basically, for anyone that has not read it I can sum it up as: you are what you think. Think happy you'll be happy and happy things will happen to you.

I think we can make a difference, I like to think the world is good and nice, and I am a very optimistic person. We are not here to discuss me though, but to come up with an idea to help the community as a whole be happier, nicer people!

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

1/27/13 9:14:14 AM#120
Originally posted by LadyEuphei
Originally posted by Loktofeit

Provide more ways for the playerbase to segregate into smaller, like-minded communities. I know the whole politically correct thing is a utopian lovefest of tolerance and respect, but if we sit that treehugging crap aside and look at things realistically, the more a playerbase is allowed to divide itself into smaller groups of people with related wants/interests the less prevalant trolling, antagonism and conflict is.

League of Legends is a perfect example. There are few separate channels. Everyone of every background, playstyle, age, skill level, etc is all mashed into the same chat channels. Aside from the toxic influence of anonimity you also have a diverse array of all levels of tactless socially stunted morons who can't be educated on how to act in mixed company because for the past twenty years, everyone told them they special snowflakes... oh, and they have 'freedom of speach."  And if you want to make LoL look peachy keen, check out SMITE, where there's even less separation and in the level 1-6 range, it's hard to find a match where someone isn't spewing personal attacks because some new player didn't telepathically know to do what that dude was thinking is the optimal strategy.

 

Sex, politics and religion are three things you don't bring up in mixed company. The standard internet responses are:

  • I shouldn't have to hide who I am or how I feel about things.
  • If they can't handle it they can put me on ignore.

The tactless jackasses that feel those are acceptable answers are the problem, not the guy that simply reacted to the controversial, and probably not even game related, garbage that got brought up.

 

However, if a game offers places that groups can readily access as meeting places, custom chat channels, channels for different languages, etc then a lot of the problems are solved.

See, if the LGBT crowd is having a conversation about same sex marriage in local, they're going to get responses from those that might have a problem with it or those that might jsut want to troll the crap out of them. If they had a channel or physical location in game where they can meet and talk, much more civil discourse occurs. The same with religion, politics parenting, current events, war/military, etc. 

When it's one local/global pile-on, it's harder to enforce civility. However, if you have a [special interest] channel and or location, it's easier to punt offenders and enforce some level of civility because the antagonist has to make a point to join or travel to that channel or location.

For the past ten years, MMOs have become more of a massive heap of everything in one channel. It's IRC hell without a damn @op or bot in sight to clean it up. I honestly think most devs wouldn't even know where to begin to put social tools back into MMOs, let alone actually start doing it, especially whn they always have the 'you can put them on ignore' cop out readily at hand.

 

 

The way to create game communities from a game's playerbase, is to allow people to function like people and not some utopian ideal of the way people should act if Ghandi and John Lennon redesigned the universe.

That sounds like you want to let people establish click (I dont know the proper spelling, but its like small groups of people and is usually associated with the highschool crowd) Clicks cause disturbance between groups. The groups stat fighting eachother and individuals that want in the click start fighting to be allowed in.

I am not sure if this is the answer we are looking for, even if this is what human nature wants. I know the utopia thing is hard, but if you aim at moving the moon, you may end up atleast moving mountains!

Is a community anything more than a clique? If you force the rap fans into the same group with the metal heads and the country music boys,  does it create a better or worse scenario than allowing each to gravitate to their own group? You say cliques cause disturbance between groups but you don't see the contradiction in that statement. Would it be any less disturbance to have those groups on top of each other? The disturbance happens when they are forced to clash. 

Rather than paste the whole thing here, here is a link that explains the benefits of division further. 

 

If you're looking for lyrics to an updated rendition We Are the World, we can work on that, but if we are looking for an actual solution, allowingpeopel to function like people makes far more sense. 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

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