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General Discussion  » So no real time combat?

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49 posts found
  Mange1

Hard Core Member

Joined: 4/17/12
Posts: 123

 
OP  1/26/13 10:51:35 PM#1

I've been defending this game from the "ITS GOING TO BE A LET DOWN" crowd but just hearing no real time combat alone puts me in a bad position.  I really don't want to play another WoW, SW:TOR, or even GW2 where you just hit an ability and it homes in on your target.  They'll have to do something truly special to seperate themselves from the traditional tab target MMO because I don't think most Elder Scrolls players, post morrowind, will have interest in a watered down combat system.

 

EDIT:  Just went ahead and added my clarification post in this topic to this post.  Apparently some people don't have enough attention spand to read past this.

 

Sorry for the confusion, perhaps if you replace real time combat with action mmo combat that may help clear things up.  I like games like TERA, Forge, Chivalry, etc.  This is the kind of combat I want in a MMO.  At some point it was age of conan but they do have tab targetting, but it's only really tab targeting for the ranges classes.  The melee didn't have to tab target to land skills with DT as an exception.

When I say tab targetting I mean WoW and GW2, you rotate thru targets with the tab key and hit them with abilities automatically.  I prefer to see all combat aimed similar to how the actual elder scrolls is.  I watched that video and it didn't really clear anything up, all they elaborated on at 4:00 was that you can block attacks.  That part kind of reminds me of the SWTOR early gameplay videos where they said "You could use cover to avoid ranged attacks" and it though it was true, it ends up basically being just classic LoSing.  Not hoping in and out of cover with good timing like you'd expect. 

So I'm not so sure just because blocking is in it's going to be action combat based on that video, in short.

Originally posted by Ambros123

Well.... aren't all MMOs real time combat?

As far as tab target issues, it's entirely optional.  One can either use the tab targer system or go after the aim stuff like in TES games according to the Alpha build play demo given to those invited to the studio a while back.

See this proposes a small issue in my mind because this reminds me of GW2 passing itself off as a skill based MMO then finding out every single class has a auto attack that goes off by itself.  It's a option to turn it off, but why would I put myself at a disadvantage unless I had a ability that was linked to auto attack and limited in use?  I'm just going off of what I've read on this forum but it sounds to me like you're saying you can either aim your abilities or have them home in.

 

AND

 

Originally posted by Mange1
Originally posted by jimdandy26
Originally posted by cwliias
Originally posted by jimdandy26
What? Previous ES games have levels too.

They have levels in the facet of you use a sword and it levels up yes... Not go grind XP and level up your character before you can REALLLY play the game

Morrowind had actual player levels too, and from what I understand so did Skyrim.

 

And yes, they have traditional levels, that was revealed way back when they told us that we were not getting real time combat either. ie we have a gcd.

 

The main reason I made this topic was after reading this post, I went pages through the topic and was surprised to find that no one debunked this statement which led me to think it was true.

 

 

Final Post

 

 

Originally posted by Mange1

Well I added all my posts to the original posts since apparently some people can't read the first 1 and 1/10th pages which containts clarification.

 

So far what I've gathered from this topic is no one is certain what the combat will be like.  So I'll just wait for an actual gameplay video to figured out how the system works, similar to what I've done with GW2/SWTOR.  Once a UI appears I'll have my answer.

 

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

1/26/13 10:55:12 PM#2
Well I am part of the "its going to be a letdown" crowd, because it is...but even I havent heard anything about no "real time" combat. Link? That is something I need to see to believe, because even though I dont think this is TES in anything but name, I do so on what I KNOW, not what I hear second hand.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Daxamar

Advanced Member

Joined: 10/13/05
Posts: 552

1/26/13 10:58:24 PM#3
Do you mean tab targeting? Im cofused here.
  worldspin85

Apprentice Member

Joined: 2/21/07
Posts: 190

1/26/13 10:58:42 PM#4
i hope they do have real time combat like darkfall 1
  nilden

Advanced Member

Joined: 4/26/05
Posts: 904

1/26/13 10:59:06 PM#5
Tab target is done in real time. Your talking about player aimed or auto-targeted.

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  Daxamar

Advanced Member

Joined: 10/13/05
Posts: 552

1/26/13 11:02:49 PM#6
Originally posted by nilden
Tab target is done in real time. Your talking about player aimed or auto-targeted.

Thats wht Im thinking he meant.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17215

1/26/13 11:06:31 PM#7
Originally posted by Mange1
I've been defending this game from the "ITS GOING TO BE A LET DOWN" crowd but just hearing no real time combat alone puts me in a bad position.  I really don't want to play another WoW, SW:TOR, or even GW2 where you just hit an ability and it homes in on your target.  They'll have to do something truly special to seperate themselves from the traditional tab target MMO because I don't think most Elder Scrolls players, post morrowind, will have interest in a watered down combat system.

go to about 4:20 (or actually listen to the whole thing) is this what you were talking about?

 

http://www.youtube.com/watch?v=0pDPuaU1xgY

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

1/26/13 11:06:48 PM#8

Well.... aren't all MMOs real time combat?

As far as tab target issues, it's entirely optional.  One can either use the tab targer system or go after the aim stuff like in TES games according to the Alpha build play demo given to those invited to the studio a while back.

  jtcgs

Advanced Member

Joined: 9/28/04
Posts: 1843

1/26/13 11:11:54 PM#9
Originally posted by Sovrath
Originally posted by Mange1
I've been defending this game from the "ITS GOING TO BE A LET DOWN" crowd but just hearing no real time combat alone puts me in a bad position.  I really don't want to play another WoW, SW:TOR, or even GW2 where you just hit an ability and it homes in on your target.  They'll have to do something truly special to seperate themselves from the traditional tab target MMO because I don't think most Elder Scrolls players, post morrowind, will have interest in a watered down combat system.

go to about 4:20 (or actually listen to the whole thing) is this what you were talking about?

 

http://www.youtube.com/watch?v=0pDPuaU1xgY

 Pretty much everything they are talking about points to real time combat.

“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  Mange1

Hard Core Member

Joined: 4/17/12
Posts: 123

 
OP  1/26/13 11:13:47 PM#10

Sorry for the confusion, perhaps if you replace real time combat with action mmo combat that may help clear things up.  I like games like TERA, Forge, Chivalry, etc.  This is the kind of combat I want in a MMO.  At some point it was age of conan but they do have tab targetting, but it's only really tab targeting for the ranges classes.  The melee didn't have to tab target to land skills with DT as an exception.

When I say tab targetting I mean WoW and GW2, you rotate thru targets with the tab key and hit them with abilities automatically.  I prefer to see all combat aimed similar to how the actual elder scrolls is.  I watched that video and it didn't really clear anything up, all they elaborated on at 4:00 was that you can block attacks.  That part kind of reminds me of the SWTOR early gameplay videos where they said "You could use cover to avoid ranged attacks" and it though it was true, it ends up basically being just classic LoSing.  Not hoping in and out of cover with good timing like you'd expect. 

So I'm not so sure just because blocking is in it's going to be action combat based on that video, in short.

Originally posted by Ambros123

Well.... aren't all MMOs real time combat?

As far as tab target issues, it's entirely optional.  One can either use the tab targer system or go after the aim stuff like in TES games according to the Alpha build play demo given to those invited to the studio a while back.

See this proposes a small issue in my mind because this reminds me of GW2 passing itself off as a skill based MMO then finding out every single class has a auto attack that goes off by itself.  It's a option to turn it off, but why would I put myself at a disadvantage unless I had a ability that was linked to auto attack and limited in use?  I'm just going off of what I've read on this forum but it sounds to me like you're saying you can either aim your abilities or have them home in.

 

  Mange1

Hard Core Member

Joined: 4/17/12
Posts: 123

 
OP  1/26/13 11:19:33 PM#11
Originally posted by jimdandy26
Originally posted by cwliias
Originally posted by jimdandy26
What? Previous ES games have levels too.

They have levels in the facet of you use a sword and it levels up yes... Not go grind XP and level up your character before you can REALLLY play the game

Morrowind had actual player levels too, and from what I understand so did Skyrim.

 

And yes, they have traditional levels, that was revealed way back when they told us that we were not getting real time combat either. ie we have a gcd.

 

The main reason I made this topic was after reading this post, I went pages through the topic and was surprised to find that no one debunked this statement which led me to think it was true.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17215

1/26/13 11:22:33 PM#12
Originally posted by Mange1
Originally posted by jimdandy26
Originally posted by cwliias
Originally posted by jimdandy26
What? Previous ES games have levels too.

They have levels in the facet of you use a sword and it levels up yes... Not go grind XP and level up your character before you can REALLLY play the game

Morrowind had actual player levels too, and from what I understand so did Skyrim.

 

And yes, they have traditional levels, that was revealed way back when they told us that we were not getting real time combat either. ie we have a gcd.

 

The main reason I made this topic was after reading this post, I went pages through the topic and was surprised to find that no one debunked this statement which led me to think it was true.

In any event, it is "action" combat. You aim your blows and block incoming attacks. They have talked about this elsewhere.

  BitterClinger

Novice Member

Joined: 11/19/12
Posts: 208

2014 Watch List: World of Warships, ArcheAge

1/27/13 12:10:56 AM#13

It's my understanding that combat will be very much like Skyrim. Press your "attack" button and you will attack in the direction you are facing.  If you are facing the wrong direction, you will miss. Press and hold your "attack" button and you will POWER attack in the direction you are facing. If you are facing the wrong direction or your target steps out of the way, you will miss. That's the way it works in Skyrim, and I think that is the way it will work in ESO.

Whether or not you can "target" an opponent is unknown, at least to me.

Top Games Played JAN 2014: World of Warplanes, Guild Wars 2, World of Tanks

  Axxar

Hard Core Member

Joined: 12/09/08
Posts: 2005

"See how I reward those who fail me!"

1/27/13 2:12:55 AM#14

It's definitely real time but that's not what you're meaning as I understand. It looks like there's no need to tab target when attacking in melee - it works pretty much like Skyrim.

They have problems with the server keeping track of aimed projectiles so for ranged attacks there might be tab targeting with autohoming missiles.

  Zairu

Novice Member

Joined: 1/09/09
Posts: 493

Yes, this is a personal attack.

1/27/13 2:15:13 AM#15

it's ok. he obviously does not know what 'real-time combat' actually means.

odd, since it's pretty self-explanatory.

  zomard100

Apprentice Member

Joined: 11/16/11
Posts: 232

1/27/13 2:16:23 AM#16
Real time combat??? Well it is never real time, you always have some delay, or you have maybe 0ms ping?
  Distopia

Drifter

Joined: 11/22/05
Posts: 15588

"what a boring life, HATING everything" -Gorilla Biscuits

1/27/13 2:24:47 AM#17

My understanding thus far is, basic attacks and blocks are handled with the L&R mouse buttons. You will also have use of a skill bar, how they handle that is anyone's guess right now. If I were to speculate I'd think it's a tab targetting system that presents itself as a twitch system.

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  Nitth

Elite Member

Joined: 7/29/10
Posts: 3303

Magic Propels my Rolly Chair.

1/27/13 2:44:08 AM#18


Originally posted by Ambros123
Well.... aren't all MMOs real time combat

Dont know about "mmo's"...But MMO/RPG's Usually use a dice roll system, Even if its well hidden

Realtime combat would actually work on a collision system.


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  emota

Advanced Member

Joined: 9/16/07
Posts: 335

1/27/13 2:49:24 AM#19
Poor description in OP.
  Celusios

Apprentice Member

Joined: 9/06/10
Posts: 349

1/27/13 2:56:15 AM#20

This game isn't going to be WoW styled combat. As far as i'm convinced it's going to be the same combat seen in all of the Elder Scrolls titles. You should watch this entire video:

 

http://www.youtube.com/watch?v=KxJTsq2XeKY

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