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ArcheAge has a Karma system
And some video's below showing the prison Here are some videos from the Germans. http://www.youtube.com/watch?feature=player_embedded&v=ZxH-lOD9Kig Eventually Evil Fido got a bounty on his head and a player killed him. In this video he is sent to jail to await trail, but the trail came up right away. http://www.youtube.com/watch?feature=player_embedded&v=49sr4HeK2xM Eventually Evil Fido was let out of his Prison cell and allowed to wander for good behavior, as you can see he wanders around to collect the Prison costume, you can also see a couple of mini games you can play while your in there as well. http://www.youtube.com/watch?feature=player_embedded&v=5272bVIsjrQ original post here http://www.bluegartr.com/threads/100302-ArcheAge/threads/100302-ArcheAge/page9 |
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1/26/13 4:41:22 PM#2
This sounds amazing. If everything plays out well and people actually take their roles seriously instead of just voting yes, you're a criminal etc., this will honestly be so awesome. I'm already thinking of this game in terms of relation to Age of Wushu's jail system, which I honestly think it blows and never want to see that game again, and how much better it seems. I really hope they can pull this game off successfully.
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1/26/13 5:32:04 PM#3
Only issue I see is there is nothing to prevent corruption and bribery, jury stacking, jury tampering. LOL In fact that can make it more fun.
Eventually though, even if you bribe the jury to be found innocent every time, you will accumulate the crime points to be outlawed. |
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1/26/13 5:38:39 PM#4
Sound very interesting. Even though I play a good guy. I cant wait for the game to come over to the US. C'mon Trion...Go,go,go!
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/26/13 5:53:14 PM#5
Erm... 50 of my items can be stolen from my house and the guy can just serve a bit of prison time to work it off? That sounds potentiolly borked... especially as Westerners play these games.
Questions to clarify please...
Is there a time limit on the fingerprints/ bloods to find them and hand them in? Does the criminal have a visible track of his karma? Can my stuff be stolen while I am offline? Are my goods returned to me if the perp is caught? Or is it just the bounty hunter that benefits, while I still get nothing back? Can the jury be the same guild as the perp? Does this system only apply to you if you steal/ PK people from your own contenant? Can you work your karma off, or is the build up to 3000 unstoppable? Are the bloods/ prints one time pick ups? ie once I collect it does it dissapear from the ground? If so, whats to stop me having 2 accounts... one to steal, the onter to follow me and clear up my evidence? Can you explain more about the 'massive buff' that outlaws get?
Thanks :)
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1/26/13 5:56:11 PM#6
It sounds awesome, but also exploitable by a small group for bounty gold.
PigEye McNasty |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/26/13 5:57:05 PM#7
Originally posted by Agrias34
Well, the evidence is 100% that you did it, so the choices really come down to... 1. Are you my friend/ in my guild? 2. Can you bribe me? 3. Go to jail. |
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1/26/13 6:28:19 PM#8
Originally posted by Vesavius You're deliberately trying to simplify it. The jury can see your track record, they can tell who you've killed, if you stole trees, who's trees and how many. The jury are selected at random so the chances of it always being your guild members are slim. 5 jury members are selected, the majority vote wins. So I guess unless you want to bribe all 5 for a lighter sentence go ahead and try but it's unlikely you'll be matched up with 5 individuals who don't want to see a criminal punished especially if you stole from a farmer they know. So say they slap you with a 90 minute sentence, that's 90 minutes of not being able to use your skills, you're gimped and it doesn't cooldown while you're logged out either. Stay in jail or mess about in the world for the duration your choice. Do enough crimes and you'll eventually be outcast to the pirate faction and you'll be fair game for both sides. I think there's enough to deter people from killing their own faction over and over. |
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1/26/13 6:35:26 PM#9
The system sounds awesome, but those 3 videos were very uneventful and monotonous.
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/26/13 6:45:13 PM#10
Originally posted by PsychoPigeon
I am not looking for an argument about this btw, just an honest discussion. I am not against it, I can just see some potentiol flaws in it, especially considering what jerks players can be in the West. I would just like more info before getting hyped. |
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1/26/13 7:10:16 PM#11
Originally posted by Vesavius How can you have an honest discussion when you start out insulting members of the West? Do you really fall for stereotypes that easily if you are not from the West? Or is the grass always greener somewhere else? I'm sure people who live elsewhere are so much more cordial and would never think of having a laugh at someone elses expense ... Mmm hmm...
There *are* some who would like to play "good" and maintain a good reputation amongst our peers who also play. Rotten apples can come from any tree though, buddy.
Although your points on game mechanics are valid, never-the-less. I can say though that points can go up fast, like during beta, there was a wedding ceremony and someone bombed the celebrants intentionally :P Oh snap, the culprit was from the "East". Want a nice understanding of life? Try Spirit Science: "The Human History" |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/26/13 7:18:59 PM#12
Originally posted by Karteli Stop looking for a fight where there isn't one, it isn't cool to derail like this. No one can offend you, you can only choose to be offended. Let's move on and get back to the game. And sorry if you actually get back on track later on in your post, but I tend to tune out when things start as they did with you here and stop reading. |
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1/26/13 7:22:15 PM#13
Originally posted by Vesavius The earlier post was added to. Refer to that for discussion. Also re-read your hate filled post and ask yourself who is derailing. Want a nice understanding of life? Try Spirit Science: "The Human History" |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/26/13 7:24:02 PM#14
Originally posted by Karteli
/sigh... ok buddy. I am moving on now from this conversation with you. Have fun. |
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1/26/13 7:31:39 PM#15
This system can be very complex, as politics tend to be. Its NOT as simple as those 3 things that other guy listed. Not even close. Though they will come into the equation.
Other factors? Well for starters, the overall behavior of the player on the server. Is he one of those loudmouths trolling general, ducking out on groups, etc? We all know these types. If so, his reputation will precede him and you can bet that will sway the jury to some degree.
Another factor could be 'favors'. Is the player a part of a well known guild, one that dominates the server in some aspects? If so, just like the mob/mafia, they could intimidate the jurors so if they vote guilty, then shit is gonna go down......
Lol, those are just a few..... All Will Be Well..... |
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1/26/13 7:33:09 PM#16
Definitely something I've never seen before. Never thought I'd see such a complex system in a game to keep record of a player's behavior. It either urges one to live an honest life or the opposite where we would see someone committing to a life of crime. Also the prospect of becoming a judge or helping run a prison sounds exciting as hell. You could have player guards stationed to make sure the more sly criminals don't escape or if they do bring a swift end to their premature freedom. Kudos to the broad minds who brought about systems like this. We need more depth all around when it comes to our gameplay opportunities. I for one can't wait for my chance to be invovled. Think of the roleplay that would surround things like this. You wouldn't even have to imagine most of the proceedings, the template for situations and scenes are being provided for you. Gollygeewiz!
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
1/26/13 7:36:07 PM#17
Originally posted by SaintWalker44
Are you playing, or have you played? If so, can you answer the questions I posted please?
Is there a time limit on the fingerprints/ bloods to find them and hand them in? Does the criminal have a visible track of his karma? Can my stuff be stolen while I am offline? Are my goods returned to me if the perp is caught? Or is it just the bounty hunter that benefits, while I still get nothing back? Can the jury be the same guild as the perp? Does this system only apply to you if you steal/ PK people from your own continent? Can you work your karma off, or is the build up to 3000 unstoppable? Are the bloods/ prints one time pick ups? ie once I collect it does it dissapear from the ground? If so, whats to stop me having 2 accounts... one to steal, the onter to follow me and clear up my evidence? Can you explain more about the 'massive buff' that outlaws get?
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1/26/13 7:42:13 PM#18
Go to ARCHAGE SOURCE
Sadly, i havent played the game yet. But people on that site are players and they answer questions all the time. In the event no one answers your question here.
Im curious as well, good questions! All Will Be Well..... |
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1/26/13 8:01:34 PM#19
Originally posted by Vesavius 1- You can set access permissions to your house, and the Scarecrows will protect your crop/herd in a radius. Other than that items remain in the world and can be stolen at any time. 2- No, they are lost. A ship can be hijacked, but returns to the player when they log or unsummon it, they just have to be close enough to unsummon, and any cargo carried will be dumped overboard. 3- Yes, chosen randomly, but can be of your same guild/alliance. 4- Yes, only same faction. What you do on the other continents is their problem, not your. :) 5- There was an atonement quest on the Pirate island in CBT4, I assume it is still there. 6- Accord to one of the OBT streamers they are automatically turned in as you pick them up. No need to turn them in someplace. Most likely for the same reason you mentioned above.
Check out these videos; Intercepting Trade packs and completing the turnin - http://www.youtube.com/watch?v=PHX1yeZ4t20 'Borrowing' someones ship loaded with trade goods and the turnin - http://www.youtube.com/watch?v=d0uiAZY0utM
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Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
1/26/13 8:06:30 PM#20
I doubt this will work. It would if people playing roleplaying games actually role play but they don't. The system is inventive but in practice I don't think it will work as intended.
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