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1/19/13 11:17:54 PM#101
Going F2P these days is just a sign of the changing tastes and expectations of gamers not necessarily indicative of the state of the game. You will see more and more games being released in this manner rather than switching to this paystyle later on in the game's lifecycle. Hurray for us!
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Gruug
Hard Core Member
Joined: 4/03/08
The more you know, the more you know you don't know. |
1/19/13 11:23:23 PM#102
Originally posted by VoreDock
Actually, there are plenty of publishers that CLAIM that f2p has been great for their games. In fact, we really do not know. We know that many people THINK that because something says "free" in the label that they are getting all they can out a game without paying. OR, they are willing to play a watered down version of the game simply to avoid paying. The problem is, that for most of these so-called f2p play games, you will not get much for what you DON'T pay for. Let's party like it is 1863! |
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1/19/13 11:39:28 PM#103
Originally posted by Loktofeit
You are trying too hard to twist my words. All I was stating is that developers have to design their systems so that paying players have an advantage.
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1/22/13 3:04:58 AM#104
Originally posted by HeroEvermore Meaning your game is just not good enough to keep a monthly fee. Games like FFXI, WoW and many others are good enough to keep a monthly fee. That is my belief.
Except there are free to play games far more successful than subscription. If companies like EA, Activision, etc. knew how to do F2P, they'd switch. They don't, so they use the older, crappier subscription model. Gdoug, currently playing Threshold RPG (role playing required MUD) |
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1/22/13 8:06:12 AM#105
from what i have seen ftp is a mugs game take SWTOR
to unlock everything it costs 7160 cc thats not including WZ, FP and OP's weekly access thats ruffly $65 upfront then its Weekly Pass: Flashpoints 240 Weekly Pass: Space Missions 240 Weekly Pass: Operations 240 Weekly Pass: Warzones 240 so if you wanted to do all 4 it would cost you 3840cc wich works out $40 a month lol 4x the sub or if you only did 2 of them $20 a month lol 2x the sub also as a sub you get 500 cc a month so knock off $5 from my monthly fee and am paying $4.99 a month for all of the above TL;DR ftp = being bent over and shafted |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/22/13 8:22:23 AM#106
Originally posted by thinktank001 Rather different stance than your original statement, but let's roll with this one. Developers have to design their system so that the goods and services appeal to their target audience. An advantage does not necessarily have to be part of that equation. Now, if you're going to consider every last unlock or any content that a person could get which others don't have as an advantage, then how is this any different from an expansion? And if it is the same, isn't that an MMO thing and not a specifically F2P thing? filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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1/25/13 8:00:52 AM#107
Actually, F2P is future of MMO. All the F2P games until now were trial and error to see what works. F2P definitely works at the benefit of all, the game company, the players, if done right. It is convenient for everyone. P2P will lose out in the long run. They seem to be winning, but they'll lose out. All mmorpg games will become F2P. Mark my words.
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1/25/13 8:03:21 AM#108
To make further point, SWTOR, Aion, Lotro's model of F2P is done wrong.
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1/25/13 8:14:55 AM#109
Originally posted by Witteker You honestly believe this? If your game sucks so bad you cant keep your subbers, making it free to play will not make your game better. Sure it adds a few thousand or million players, but they dont pay anything. Its not a success if you have 2 million players playing but only 5% paying. This arguement is old, people just need to really say what they are thinking. Fact is you either cant pay for a sub or wont because the game is not worthy of 30 cents a day. But you would play a gimped version of the game for free to entertain yourselves. Thats all you get is a gimped version. Restrictions out the butt, i would rather pay 30 cents and be free. If you and i played the same game and i paid the sub and you did not, you would never be on equal grounds as me at all. Future? No its more like a crutch to lure players in and hope they get some of you to buy from their cash shop.
And there are still more subscribers in this market than f2p accounts and provide more income to the industry. With some good AAA games coming out soon that are subscription abased also...... i think your logic is flawed.
And Aion has one of the most "free" games on the market lol, but its done wrong? |
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1/25/13 8:26:28 AM#110
Any MMO I have been subscribed to that has gone F2P, I have quit. Why? Because the overall gaming experince went downhill. Some I quit before due to the game being a load of rubbish ie SWTOR but other games I enjoyed like LotRO and AoC were not the same after the F2P conversions and I did try to like them but alas the worlds suddenly filled up with dicks and I cancelled my subs. Even trying them as a F2P game still didn't feel good and so now all my characters have been left to ruin. So after all these F2P MMO experiences I have told myself I shall never play another F2P MMO ever again. I would rather subscribe to WoW than play a F2P MMO as they are that bad imo. |
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1/25/13 8:47:08 AM#111
Wow, there are a lot of people who post. But when a P2P goes F2P, that already means it's not a good model. It was not designed with F2P in mind. There are some things that need to be considered for F2P:
1. All content needs to be free. No charging money for opening up zones or anything like that. 2. You do not sell items that give advantage in game, except for time savings, etc., meaning you sell fluff, like cosmetic, pets, etc. 3. The fluff needs to be also purchasable by game money. |
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1/25/13 8:49:43 AM#112
Originally posted by Onomas Yes, I do honestly believe this. Any game that goes from subscriber to F2P is not done right. F2P needs to be purely F2P from the get go. |
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1/25/13 8:52:48 AM#113
Originally posted by Scummyman Yep, those games that went from subscription to F2P is not done right. Bad model. |
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1/25/13 9:35:56 AM#114
Originally posted by VoreDock How nice of those companies to give players more people to play with! Dude, it's about the money and only money. How come people can't figure out that when a "free" to play game makes more money than when it was a subsciption, it isn't really free? I know, I know, nobody here spends money on cash shops, bag slots, species unlocks, class unlocks, toolbar unlocks, quick travel, mounts, health pots, xp pots, armor, weapons, gear enhancements, etc etc. Ever. Right? Generally speaking, let's say those people who claim that they don't spend a cent on F2P games are telling the truth. Nobody I know will group with those people. They can't chat, trade, their armor and weapons are sub-par and generally worthless to a group, IF, they can even participate in group content such as instances. No thanks, I'm not carrying you through group content and wiping over and over because you're wearing restricted gear or you are level capped at 5 - 20 levels below the rest of us. The most a F2P "gamer" can pull off is playing all the solo content and then move on to the next F2P game. Which is fine. I've done it more than a few times. But, you don't see me bragging about how great F2P is. Why? Because it's restrictive and I can't afford to play F2P games. |
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1/25/13 9:45:46 AM#115
As a parent , I LOVE f2p. Instead of me hearing that my kids want to sub to this game, and then that game, and then that game, and then paying for a sub that they do not want to play anymore. Now I can say, hey, you have "$X" a month, you can spend it on whatever game you like. Since those credits rarely dissapear you can build them (like an allowance) to earn what you want to unlock. Subs are for chumps plain and simple. I'll take free entertainment any day of the week. "Oh but it is NOT free!!!!!!!" Yes it is, it is free because I have the ability to NOT spend any money if I do not want to. In addition I can EASILY limit the amount of money I spend becuase I know how to be frugal with money. I can wait till next month and use my monthly alotment if I so choose, or I can not choose to spend any money that month and go to a movie instead, ALL while playing a free game. |
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1/25/13 9:46:19 AM#116
Ten or maybe even five years ago, I would've chosen F2P. But that was because I was young and without a job. Now that I do have money and have realized how expensive games are to make, I feel like F2P isn't necessarily the best option for a game developer/publisher. F2P tends to have a connotation of "cheap" and it also makes it looks like the game is at its wits end, a desperate move per se, to gain (or regain) players. I do believe that P2P is still a viable business model, but unfortunately with the overasturated market of MMOs out now, plus the fact that a majority of them suck and are of low quality to begin with, I can see why more people have become jaded and prefer not to pay to play. In other words, people do have money to subscribe (just look at how more people suddenly decided to pay monthly for SWTOR after it went F2P, ironically enough) and people will try to fit time in between their busy schedules so they can play if the game is fun and of high quality.
On the other hand, F2P in itself isn't really a bad business model. It just depends on how publishers choose to implement it. For example, EA did a piss poor job with the stupid restrictions imposed on SWTOR's F2P, whereas En Masse Entertainment will not be restricting non-paying customers for TERA when it goes F2P. So, yeah, it depends on the publisher. |
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1/25/13 10:23:35 AM#117
Actually, the model I prefer is B2PF2P, meaning you at least need to buy the game to play the game. Download for free, that's bad. B2PF2P is best. You buy the game, but no subscription. If people are immersed in the game and feel that they want to contribute to the game, they will. Also, if they want some fluff, and they don't want to work for it in-game, they can purchase with real money. Above model works best. |
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1/25/13 10:29:40 AM#118
FTP has a stigna around it. It's sterotyped as being full of trolls, children, and freeloaders with no support or customer service to back the game up. Whether true or not is irellivant as percepetion is reality in marketing and buisness. Aslo it doesn't help that MANY of the asain games being pushed on westerners are heavily P2Win & FTP. Age of wushu is a perfect example. One member of Goonsquad just droped 10,000 on in game gold to convert to silver to equip the guild. Yes I didn't miss a zero there. |
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1/25/13 10:38:35 AM#119
Originally posted by mrrshann618 You are still paying money. So if its money you are paying, an allowance............ how is that free? Just because you have the choice to pay this month or next its all of the sudden its free? No you still drop $$$ into the game. Free means dont pay a dime, ever. And you clearly said you do pay. And for your child a free game may be ok, but fo an adult we dont want gimped game, we have enough of those already. Restrictions and content based on a cash shop is not my idea of a good game.
Seriously, who the heck cant afford 30 cents a day for unlimited entertainment this day in age? Even going to the movies will cost you 1-3 months in subs lol. |
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1/25/13 10:42:29 AM#120
Originally posted by Witteker
So, the game is entirely free to play and the only way the company is going to make any money is by selling cosmetic crap in its cash shop? Please, never go into business for yourself.... |
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