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1/24/13 1:08:21 PM#141
Originally posted by neobahamut20 Using Axe/torch and combo with Sword/dagger dunno where you are getting your info from . =( |
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1/24/13 1:09:49 PM#142
Originally posted by botrytis Yeah i am glad you could decide for all of us what fun is even though it is a very subjective thing. And then you say playing game for rewards is 'naive'.. maybe playing for rewards is there idea of fun? ever thought about that? *rolls eyes* |
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1/24/13 1:13:32 PM#143
I played the Betas. I remember it being a good starter MMO for people new to the genre. very simple hardly no UI clutter, it was all very simple and easy to get up and running. Pretty character creation. WvW was pretty fun, just very long but most everyone was on even ground in PVP somewhat. I don't have much to say bad about it, it just seems maybe if I stuck it out past level 38 It should have gotten more complex and challenging, it's a good game to jump on for 10 minutes run a few quest and log off until an update or sadly have it slip your mind that you even installed it and be surpised it still is on your harddrive. Nothing to write home about but not a bad MMORPG. "Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor |
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1/24/13 1:37:13 PM#144
Originally posted by neobahamut20 I don't even know what you're talking about. The game isn't challenging? Most ranger skills are just different pixels? Are you serious? First of all, in GW2 challenge is what you make of it. If you're with 2 other people fighting a hard mob and you just sit back lobbing arrows - for one thing, how would that be better or worse than any other MMO? Secondly, why not switch to melee? Because it "makes no sense"? No offense but you don't sound very adaptable to situations yourself. There is no "illusion" of choice, the one handed sword skills for example are heavily built around evading as you attack, giving you higher survivability in close situations. Due to GW2's unique hate system, the enemy may or may not be distracted by you, giving others time to rez or heal. And the long range skills? Do cripple, bleed, and knock back all count as "different pixels" in a fight? No, unless you want to count every skill in every MMO as "different pixels". They all have different uses, and they're vastly different from those found on the one handed sword skills simply because of the proximity of the battle. Every skill and skill use matters in a place like Orr. If you just press 111111111, you're going to die. You shouldn't go around insulting people's alleged lack of situational awareness when you sound like you suffer from the same problem. People aren't "bad" players just because they don't see things the way you do. Come down off your high horse and have some fun. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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1/24/13 1:40:38 PM#145
Originally posted by Volkon Again, pretty pixels on a screen are only significant for a certain group of people. If that is all you need, then lucky you I guess, it'll keep you happy long time given the current trend. I, however, want something more, I want actual differences. Having to use a skill at a 1200 or 800 range is the same playstyle. Your guardian can be (actually still is I believe) more effective at range than a ranger. But hey, he doesnt have a drawing of a bear in front of him so it MUST be different. |
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1/24/13 1:49:24 PM#146
Originally posted by Eir_S I use 3 skills. I do... 123 wait (because 1 is automatic) 23 23 23 23 23 Eventually the mob falls to my might. That is, if its a veteran mob. Else I just hit 1 and I can wait or chat.
Also, did all JP, have 100% explorer (without jumping servers like most did), killed all dragons, took a keep, took a castle, took a camp. What else does the game have to offer, please dont tell me Orr is enjoyable (other than the light bulb JP) |
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1/24/13 1:53:03 PM#147
Originally posted by neobahamut20 OK... now you're babbling. By your alleged attempt at a definition, all games are the same being "pixels", so why are you even here? If you can't see the differences in the skills in GW2 then you simply haven't looked and refudse to do so. It's the secondary and tertiary effects of the skills that make them stand out, and the varying playstyles of each profession that that results in. A mesmer, for example, is about confusing the enemy and their targeting getting them to spread their damage uselessly through confusion. It's about having enough control over their actions that you can get them to kill or severly damage themselves. It's about being there while you're not there unless you are there instead of here, or neither.
You are not ready. |
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1/24/13 1:55:47 PM#148
Originally posted by neobahamut20
I'm going to have to call bollocks on this one. You know far too little about the game for any of this to be remotely true. |
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1/24/13 2:10:14 PM#149
Originally posted by neobahamut20 OH, so joy played Rift, WoW and TSW? WOW - nice. Obviously you have not played GW2 at all.
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1/24/13 4:55:20 PM#150
Originally posted by Tazlor You're on a Guild Wars 2 forums...and you say this? You're surprised at people talking about GW2...on a GW2 forums? Sometimes I'm just embarressed to be human. |
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1/24/13 5:25:57 PM#151
Originally posted by slicknslim88 lol i feel the same way:) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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1/24/13 5:41:21 PM#152
Originally posted by botrytis i can't see how GW2 in any shape or form is easier especially in PVE questing.. i enjoyed Rift but leveling was cake.. here's a couple of my AOE farming videos... they may have nerfed some of these builds by now as they did the early warrior AOE farming builds but this was cake.. try this at any level in GW2 and you will get destroyed https://www.youtube.com/watch?v=GWYrS5jsLDo https://www.youtube.com/watch?v=yTlj8ZPVyuo https://www.youtube.com/watch?v=pe80B_PZezs (these are videos i made for the Rift forums awhile back) I have died so many times in GW2 just doing quests i can't even keep track.. in Rift i could probably count on my hands how many times I died just questing I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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1/24/13 5:47:26 PM#153
Originally posted by Aerowyn It's interesting no one has found a build to do something like this in GW2. Like you say, it's very different the amount of times one dies in GW2 compared to other mmos. One definately has to be paying attention all the time. |
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1/24/13 5:50:21 PM#154
Originally posted by Pivotelite 1) Challenge is what you make of it. No MMOs are challenging really, when it comes to PvE content. You can make it more challenging by doing content with less people or solo. You can certainly have challenging fights in GW2 by doing group events or Champion mobs solo. And even with large groups the Orr temple fights are pretty challenging. 2) No MMOs promote helping each other, there isnt a single MMO around that you cant get to max level by soloing then buy gear. You don't 'need' to be social in any MMO. I have joined groups in Vanguard, arguably one of the most hardcore group based games, and the other players have barely said a word as we cleared whole maps. Conversely I have teamed up with other players clearing maps and doing DE chains in GW2, chatting the whole time. The game is what you make of it, no game is going to force you to be social, and if you need the game to force that, the issue is on you rather than the game. |
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1/24/13 5:51:32 PM#155
Originally posted by Kuppa I don't see how it would be possible no class can take that many hits.. mobs in GW2 hit way to hard even normal even level mobs.. a really really good fast shortbow thief possibly but one mistake and they'd be toast.. Guardian just wouldn't be able to take that many mobs at once the healing and mitigation isn't strong enough in my experience....in Rift i was almost literaly invincible on even level mobs with some builds(again I'm sure some got nerfs and changes since I played) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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1/24/13 5:57:21 PM#156
Originally posted by Aerowyn Those videos are a perfect example of why I hate Rift. The combat is so bland and its just supermacro spamming all day, no thought about what skills to use at what time at all. Its not situational in the slightest, its just following the same rotation. |
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1/24/13 6:00:57 PM#157
Originally posted by evilastro i liked it because you had a ton of options to make builds but overall it was really really easy once you had a decent build.. also too many FOTM builds made content so trivial(things may of changed since then i dunno) I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/24/13 6:01:25 PM#158
Originally posted by Aerowyn So you can't see how Rift is easier in any shape or form, then go on to detail exactly how it is easier? El Psy Congroo |
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1/24/13 6:02:58 PM#159
Originally posted by kadepsyson lol i edited my post nice catch I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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kadepsyson
Hard Core Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/24/13 6:06:39 PM#160
Originally posted by Aerowyn In any event, yeah GW2 often found me dying when I was taken by surprise. I was usually surprised because of a distraction or having just tried the game after something of a break. It's one that can leave you in last stand wondering "How did that happen so fast?" Not a bad thing. El Psy Congroo |