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1/23/13 7:33:57 PM#121
Originally posted by boxsnd GW2, first mmo with no trinity! OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Magic! |
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1/23/13 7:34:31 PM#122
Originally posted by kadepsyson perhaps OP should of worded a little differn't i would say GW2 will be the most influential MMO released in 2012 moving forward into 2013.. while GW2 has it's shortcomings it does plenty of things very well that will influence games in the future.... like pretty much every game that does well others will look to it and see what it did well.. my hopes is they expand on what GW2 does well and learn from what doesn't do so well I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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1/23/13 7:35:25 PM#123
Originally posted by fiontar I must say though saying TESO is GW2 inspired is much like saying EQ2 was WOW inspired, we're talking about systems that would require quite a bit of devlopment time. IS a few months after release enough time to conceptualize these ideas as well as develop them? The game is entering beta soon. Very similar to EQ2 and WOW's launch cycling. MMO development is largely a game of cat and mouse, Concepts are always following trends in the industry, what was a common complaint/request 5 years ago? "Two factions suck we need three or more" Hence the DAOC influence in more than just GW2. "Static quest hubs suck, we need more believable world's/NPC's" hence new approaches to content, AOC, SWTOR, TSW, GW2, TESO etc.... This is a tech industry this is how things work in that environment. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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1/23/13 7:36:07 PM#124
Originally posted by Scorchien i remember paying a monthly sub for AC at launch.. or am i mistaken? I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/23/13 7:38:15 PM#125
Originally posted by Aerowyn Now that, is much more reasonable. I can agree that it is possible Guild Wars 2 will become the most influential MMO to have released in 2012. I think it is very poor reasoning of the OP to make it seem it already is the most influential game that was around in the year 2012. Then again, fanboys say a ton of stuff that has no reason or thought behind it, and is completely wrong, so this is nothing new. Had he instead listed reasons why he thought Guild Wars 2 could go on to influence other future games, that would have been a much smarter thing to write about. El Psy Congroo |
Originally posted by kadepsyson I agree that Aerowyn is much more reasonable. I also agree that it is possible Guild Wars 2 will become the most influential MMO to have released in 2012. I also agree that fanboys say a ton of stuff that has no reason or thought behind it, and is completely wrong. However, your perception of what I wrote is nothing more than an interpretation, and an inaccurate one at that. I could have, however, titled it in a more suitable way to express my point, but I'm currently analyzing relative inaccuracies and the resulting effects on the hive mind, and therefore it seems like a more beneficial miscalculation than detrimental.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/24/13 2:56:13 AM#127
Originally posted by Distopia Part of it is the technology required to make it work in a permanent online environment. If we look at MMORPGs, MMORPGs at general, are much cruder than single player RPG and FPS in terms of AI, physics engines, etc, and those things are finally start to catch up.
What I think will be influenced by GW2 the most is the financial model (with a so far inoffensive cash shop) and all the little things that make the gaming experience so much more enjoyable, like sending crafting item straight to the bank, crafting from there, send and receive mail instantly from everywhere, the shared resources and enemies, the no roll to loot, etc. Currently playing: GW2 |
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1/24/13 3:05:25 AM#128
Originally posted by boxsnd Well in trinity, you could say roles are set in stone and that makes it incredibly simple concept. Or I will give you better example. Go play wow dungeon with 5 dps classes. You will see outright how much more complicated it becomes all of a sudden. Btw back in the days we often played 4 dps + healer or 4 dps + tank and it was great fun :) |
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1/24/13 6:25:22 AM#129
Originally posted by troublmaker Its very loaded and op makes these rididculous threads with headlines are that world changing (in his head )to get people to click on them to up GW2 hit counter then sit and proclaim it (sliced bread) ..But again hope this is the same thing that we went thru with the ToR folks .. it will quiet down soon enough .. |
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1/24/13 6:34:20 AM#130
Originally posted by Aerowyn Lol .. big deal they reaped the public for enough box sales it will hold them for a bit . not to mention that these Halloween Xmas events were being developed During the games Development stage ... So it was mostly ready .. Altho still full of bugs and only some of the population could actually complete or enjoy them .. The threads are here go back and read them .. Many folks were pretty unhappy with Anets weak attempt at Monthly content .. (and they had a head start on it).. So for them releasing bug infested , broken content is standard operatio .. its just a shame so many find this acceptable .. IMO they will never keep up the pace either of Monthly content .. (and this means meaningful content) not some bunk down the raod in June where they tell you .."Hey we put a new cow escort Event in Xzone .. " BTW remind me did AC have Threat/Taunt .... i dont think it did ... |
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1/24/13 7:06:29 AM#131
Originally posted by koboldfodder Hmmmm..... I read posts like this and wonder if you were playing the same game I was? The hearts were more than just an average "kill 12 hogs and bring me heads" quest. Some offered puzzles to figure out and all of them allowed for you to choose what you wanted to do to complete the quest. Choice is a great implementation in a quest system! The great thing about the map completion is that you explored. I know in a lot of other MMOs there was little incentive from the developer to even get you to explore this vast world they created. In GW2 you want to explore and sometimes you happen upon an event while exploring that vista, or a little Easter Egg, or a Champion event, or a person in need. PvP to some extent is similar to other games. It is meant for people to find enjoyment in the challenge of facing off against others and overcoming. Not all PvP has to affect the world your in. Now WvWvW does affect the world. If your server is ahead on the boards you get bonuses on your server. There is also guild recognition for PvP. I do agree that for the Dynamic Events I also am disappointed. I was hoping for Anet to fulfill a dream of mine in which the world permanently changes around you. I do not agree that they mean nothing. If anything GW2 has done a good job to make each event meaningful to the zone your in and even the faction you chose to play. They all tell a part of the story of the region or add to the background of the race, region, and faction. For those use to the "Gear-go-Round" grind then at times I can see GW2 not being as "exciting" for you. There is not a great focus on gear grinding in this game as a reward. There is however much enjoyment with a robust and enjoyable combat system, one of the best story telling in a MMO, and the lack of quest hub burn out. The gear in this game may not have the stat grind from level to level, but it is one of the most beautiful design of armor, weapon and accessories in a MMO. I enjoyed trying to find/craft new gear. It was not upsetting that the stats were minimal from level to level. It just meant my success in the game was more based on my skill with what I had rather than getting over stat'd gear. I understand the game may not be for you, but please do not misrepresent the facts.
Blank-man |
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1/24/13 8:40:54 AM#132
Originally posted by boxsnd well at least we see the return of the 3 faction system returning, and for sure the flexible class system, the "no trinity" means that every class can be support or dps with in some secs ... (except the traits :/ ) i think all these are adapted by TESO which will be the next big thing as i see from the trends ...
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1/24/13 2:22:50 PM#133
Originally posted by Distopia The GW2 Manifesto, plus plentiful Arenanet blog posts, have given other developers a lot to copy for about three years now. So, no, it's not like there hasn't been enough time for GW2 to influence TESO. It's also not too late for GW2 live to influence a game coming out later this year. If Arenanet had been a lot more secretive during development, you might have a point on some features, but they were very open about the ways they wanted to change MMO design. The 8 minute intro to TESO video borrows heavily from the GW2 manifesto video in style and substance and I do not think that's coincidence. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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1/24/13 2:39:50 PM#134
Originally posted by fiontar TESO has been in development for 5 years+. Are you saying for two years they had a different form of content delivery, and switched with GW2's manifesto? There are no facts to support such a claim. For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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1/24/13 2:49:38 PM#135
Originally posted by Distopia GW2 was announced just after GW1: Factions came out so it has been longer than that for GW2. |
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I'm honestly surprised that the haters aren't just admitting it and saying "yeah, it was definately the king of 2012, but in 2013..."
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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kadepsyson
Elite Member
Joined: 5/15/06
The doctors say his chances are 50/50...but there's only a 10% chance of that. |
1/24/13 4:47:33 PM#137
Originally posted by eyelolled Funny thing though, you didn't claim it was king. You claim it was influential - which, in 2012, it wasn't. It may influence things in later years, even in 2013. But not 2012. It was probably one of the least influential of 2012.
In 2013 ArcheAge was released. Also a publishing deal for the west was announced. If anything, ArcheAge could be king of 2013, and more influential than Guild Wars 2 over time.
Peronsally, I feel The War Z was far more influential in 2012 than GW2, because of the media attention and things actually happening because if it. Not saying The War Z is a good game, just far more influential than GW2 given the time period of 2012. El Psy Congroo |
Originally posted by kadepsyson I didn't claim it was king. I did claim it was influential, which in 2012 it was. Developers aren't waiting around to watching time go by so they can look back at a game 5 years later and start doing something about it. So if you want to tell yourself that the influence doesn't happen until the "influenced" game has been released than go ahead, but I'm still saying that it happened last year and is still happening right now. The way I see it is it was the most anticipated, most talked about and best received game of 2012. The hype is starting to come down now, 5 months after release, but it's still way above any other game that was release last year. I'm not saying that everyone loves the game, or that it didn't have a single problem, or that if you eat the disk you'll pinch a gold brick. All I'm saying is the blatantly obvious. Look at the commotion this game has raised, in so many facets, both good and bad. THAT is influence, and I don't see any other game reaching as far.
All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick. |
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1/25/13 7:09:42 AM#139
the War Z ??? seriously ?! maybe you wanna say the Day Z ?
go look the WoW what will add and compare it with the GW2 ..., i just heard they will add jumping puzzles ???
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1/25/13 7:12:40 AM#140
Originally posted by loulaki Is that true? All this fluff is getting absurd. We may as well all sit in a room together, break out our gameboys and play tetris at this rate. |
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