| 48 posts found | |
|---|---|
|
Jay Wilson, director on Diablo III, recently announced that he was leaving Diablo III to work on another project internally at Blizzard. In response, many Diablo fans on Blizzard's message boards were happy. In response to that, Blizzard's chief creative officer, Rob Pardo, jumped in to defend Wilson. You can read his full response by heading to the message boards, or reading the full quote below. The gist of Pardo's message is that Wilson is an excellent designer who knows what he's doing, and to see such celebration over his departure is upsetting. Pardo appreciates the "rough justice" frequently handed out on Blizzard's message boards, but doesn't believe that justice is being properly served in Wilson's case. This thread saddens me greatly. I know that the Battle.net forums have earned a reputation for rough justice, but I do not believe justice is being served by how people are speaking about Jay’s departure from Diablo III. I am very proud of the Diablo franchise and what the team was able to accomplish with Diablo III. As a gamer I have enjoyed the game and played for many, many nights with friends and family. I’m not, however, going to use that as an excuse. The Diablo community deserves an even better game from Blizzard and we are committed to improving it. We have a talented team in place and have no intention of stopping work on Diablo III until it is the best game in the franchise. I’m the only person in this thread who has actually worked with Jay. I hired Jay to head up the Diablo project and had the pleasure of getting to work with him, both in building the team and designing the game. He has great design instincts and has added so much to the franchise with his feel for visceral combat, boss battles, and an unparalleled knack for making it fun to smash bad guys. I’ve worked with many, many designers at Blizzard and Jay is one of the best. He has a great career at Blizzard ahead of him and I guarantee that you will enjoy Jay’s game designs in future Blizzard games. If you love Diablo as much as we do, then please continue to let us know how you feel we can improve the game. If you still feel the need to dish out blame, then I would prefer you direct it at me. I was the executive producer on the project; I hired Jay and I gave him advice and direction throughout the development process. I was ultimately responsible for the game we released and take full responsibility for the quality of the result. [via NeoGAF] |
|
|
1/23/13 10:32:00 AM#2
Originally posted by firefly2003 This is at least partly a lie. He says "I was ultimately responsible for the game we released and take full responsibility for the quality of the result", yet when he woke up today, he went to the same office and did the same job he did yesterday. Taking full responsiblity means having consequences for your actions. So, he should resign. Pardo's statement here is a thinly veiled marketing ploy, wrought with lies and buzz words. If it were a Japanese company, they would have all just done Hari Kari right there in the office. Error: 37. Signature not found. Please connect to my server for signature access. |
|
|
1/23/13 10:34:11 AM#3
I think they went wrong by not adding more virtual world elements to the game, hopefully this is the first step on that path.
"i don't waste my time building relationship in games" - nariusseldon |
|
|
1/23/13 10:37:50 AM#4
I'm not a game developer, and honestly have little clue just how much work goes into creating a MMO, not to mention trying to appease as many players as possible. Also i never played Diablo 3. What i do see in this responce is a leader that is not only sticking up for a friend/employee, but also is taking responcibility quite publically. I can respect that for what it is. Looking for a family that you can game with for life? Check out Grievance at www.grievanceguild.com ! |
|
|
1/23/13 10:39:21 AM#5
Originally posted by Souldrainer er, that's a bit twisted and a bit too intense. I find it hard to believe that anyone would be fired or should resign for making a good but not "great" game. And you don't know what conversations have gone on from his superiors so his keeping his job just means that they have confidence that the current game can be made better. |
|
|
1/23/13 10:44:49 AM#6
Originally posted by Souldrainer
So... Because he made one of the best-selling games of all time that just did not happen to meet the standars of a small fanatic cult of gamers he should resign...? Yeah sure.. In the real world that is nor how it works. He did his job, like it or not. Will they take the demands of said cult with them in the design of the next diablo game. Sure most likley but that does not equal him as missing the mark.
If you think you can do better there are several crowd funding sites out there for you to cut your teeth at. After all D1 and 2 are not by todays standard very complicated games system or graphics wise. This have been a good conversation |
|
|
1/23/13 10:51:42 AM#7
Jay Wilson came off as a fake prick from the beginning. However, when it comes to the game, I'm actually more annoyed with Chris Metzen for the shitty, plot hole-filled storyline. It was the worst I've seen from Blizzard... well, probably ever. Actually, scratch that, the RMAH is the worst, story is second. They're equally a problem to me, I guess. |
|
|
1/23/13 10:52:53 AM#8
Originally posted by tawess To that point, as of a few months ago, Diablo III had topped 10 million sales. Nothing to sneeze at there. http://www.computerandvideogames.com/377434/diablo-3-tops-10-million-sales/ |
|
|
1/23/13 10:56:46 AM#9
The combat is great, the talent + rune system is great (when it's not limited by stupid difficulty curves), story was meh (the animation work was great), but the real flaw with D3 . . . R M A H. That had to be the worst design decision (for players) ever, worked out well for their bank account though.
|
|
|
1/23/13 12:56:10 PM#10
Originally posted by Sovrath I agree that it would be extreme if he made a good but not "great" game. He made Diablo 3 though, which is the only game I'd say ever that deserves a 0/10. I have said numerous times that IMO, it's worse than ET and worse than the virtual boy. Now, if they completely removed the RMT AH, it goes up to 1/10 for me. If they remove the RMT AH and their DRM method, I'd say it's at least a 4/10, possibly more. I'd never say it was a good game though. And BTW, sales do not make games great/good/anything. It just means you had hype and marketing. Error: 37. Signature not found. Please connect to my server for signature access. |
|
|
1/23/13 1:00:50 PM#11
Originally posted by Sovrath He is also at least partly suggesting that ritual suicide is in order. Over a game. Oh the humanity! |
|
|
1/23/13 1:39:02 PM#12
Originally posted by tawess Didn't Diablo 2 top 20 million copies sold a long time ago? Take your 10 million copies sold, and subtract every Blizzard fanboy who bought the game because of their crossover games. One analyst suggessted they might have 4 million sold without cross-promotion. So, there are ~16 million people out there who are boycotting this game. And you call this a small group? LOL! Error: 37. Signature not found. Please connect to my server for signature access. |
|
|
1/23/13 2:29:01 PM#13
Originally posted by Souldrainer Seven not twenty. More people have bought D3 than ever played D2. There are an estimated 7,045,562,892 "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
|
|
1/23/13 6:08:29 PM#14
Hear here!
|
|
|
1/23/13 6:22:54 PM#15
Originally posted by zymurgeist And wouldnt it be interesting to know how many people who excitingly purchased Diablo 3 were pissed off with what they recieved "dissatisfied customer's" Slice it any way you want... It may have sold 10 million + copies, but the game fails big time in more ways then one. Reputation being a big one.
|
|
|
Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/23/13 6:27:05 PM#16
Originally posted by steelheartx I'll drink to that. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
|
1/23/13 6:29:56 PM#17
Originally posted by laserit Well if Metacritic and other sites are any indication most were dissatisfied customer's lol. Might end up being a bad thing that it sold so many copies because it means Blizzard has effectively ticked off a great deal of people and left them feeling ripped off lol.... |
|
|
1/23/13 6:32:00 PM#18
Originally posted by laserit Speaking for the world now too? Because outside of a few dozen internet malcontents I haven't seen any great outcry. "Any sufficiently advanced incompetence is indistinguishable from malice." ~Greys Law |
|
|
1/23/13 6:40:50 PM#19
Originally posted by zymurgeist yup, just like the outcry on simcity coming out for they have a constant online connection requirment, but as with d3, I will be getting that one as well. I play games to enjoy them, not to make a statement. Want to design your own coasters, flat rides and more? Always wanted that dream Theme Park? Look no further! |
|
|
1/23/13 6:42:30 PM#20
I wonder how many wow players bought D3. When a company that makes a game that soooo many people think is a good game for the time they played it, it's not really unreasonable to think the same quality is going to be found in another game they put out.
Wonder how many of those ppl still think that. |
|