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1/21/13 1:03:15 PM#61
Originally posted by Nadia globaled. |
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Foxxen
Advanced Member
Joined: 8/30/10
One movement, One moment, One shot, One mistake, One questions, will you be ready? |
1/21/13 1:06:48 PM#62
Originally posted by trash656 I don't really see a lot of WoW in it, other than it's Fantasy based. As far as the hotbar goes, eh, it doesn't need to be that big. One of the things I hated in WoW was the classes in my opinion had WAY too many skills to deal with. Shamans, Hunters, all had too many utility skills. I like the more simplified set they're doing here. Remember, there isn't a need for a lot of buttons when most of your attacks depend on how long you hold your mouse button or how you move while striking. Besides, WoW's formula was also taken from EQ. Now WoW is nothing more than a childrens game. They couldn't pay me to come back. Right now I'm happy still playing Skyrim because of all the additional content you can get from the Modding community. Some of those guys should be working for Bethesda, because they're damn good. I love the look and feel of ESO, but that's not where my worries come from. I've already stated them once in this thread. So wont rehash them here again. Just for once though, I'd like a MMO to really be a RPG like they used to be. Quit making things that are only good for a month or so. It's making me not want to buy them anymore and just play games like Oblivion, Skyrim, Tomb Raider ( Exploration in this game series is always great ) and similar other games. The things I love about Elder Scrolls is how much detail there is in the game. I don't know how they're going to keep that intact when they have hundreds of thousands of players on one server..... 24 hours, 7 days a week ZERG Fest coming up! Guild Leader The Order of Sanity |
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1/21/13 1:10:46 PM#63
Yeah gw1 and coh had instanced pvp "esports" before wow.
There's nothing original in wow. |
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1/21/13 1:13:06 PM#64
Originally posted by Caliburn101 "they made a non-trinity model really work." Are you being sarcastic? Death zerging is not a successful alternitive to the trinity model, it's embarrassingly stupid. |
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1/21/13 1:19:02 PM#65
First of all, ur topic is for ESO pvp, so that changes the subject abit from what u really had as title. And for the second of all, why would it be just a GW2 clon... And the pre prestent GW2 pvp it was realm vs realm but not world pvp or a single duel... so that sucked, and ESO will have world pvp since there are 3 factions and not the previous casual 1vs1 faction. And the pvp is hard to make uniqe since pvp exists in all mmo's these days, and quite hard to make something really new about that. It's just the archtype of wich pvp battle will take place and so forth..
For the PvE however is GW2 and for example Skyrim quite similar to the interact with the world. Without grouping up and public quest's ofcourse. But ESO will copy all Elderscrolls previous game's and skyrim is the top notch singel RPG so they will practically copy paste that part for sure, for a good reason aswell! SO big story short: Yeah in some parts it will look similar, but the pvp concept faction vs faction vs faction in ESO will rock so thats a BIG difference from GW2 where u cant even kill a player from ur own server.... |
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1/21/13 1:21:05 PM#66
Originally posted by Eir_S Didnt they say TESO's 'massive player versus player' will have a max limit of 200 players? Im pretty sure ive seen more people than that on my screen in GW2 WvWvW. I hope im wrong, does anyone know? |
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1/21/13 1:32:12 PM#67
Originally posted by Darth-Batman Maybe 200 people per faction? 600 Total? |
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Foxxen
Advanced Member
Joined: 8/30/10
One movement, One moment, One shot, One mistake, One questions, will you be ready? |
1/21/13 1:32:30 PM#68
I like how this non-trinity stuff gets brought up. GW2 is poorly designed in Dungeons. It needed a tank and healer combo to really survive. Right now most that go in, try to zerg it with massive dps and that's it. Now there are those few, I do mean few, that try and use the tools given to them. In other words they are trying to make use of the healing and support capabilities of some of the classes and do well. Which means it's not go in, zerg, die, re-enter, zerg, die, rinse repeate..... Which I have been a part of many of those groups and I just quit. I don't even bother with it. Waste of time. In my opinion, any kind of MMORPG that tries to come out with a system that does not require a Tank type and Healer type for support in a Dungeon and or Raid, has severely dumb downed the challenge aspect or made it just like GW2, where all you are getting out of it is a repair bill and lots of frustration. Thankfully there are healing capabilities in even Skyrim, saved my hiney quite a few times as well as my Follower. But.... I would think that is something that would carry over in ESO so not worried about that. Dynamic Events? GW2's idea there failed. All it is, is a repeated or triggered event that is the exact same every time. It doesn't change and due to the lack of any real rewards, a lot of players don't even participate in them. There are very few players at any given event on my server at any given time. They just don't want to bother with them because they really are just that boring. The only ones that get attention are the ones that take over a location that you need to work in. Those they kinda have to do to gain access to the NPC's there. But since there really isn't any quests in the game except your class line? Again, not many participate. They just want to get all the objectives of the zone done and move to the next. ESO has a lot to offere that GW2 will never have. Tons of Story and Lore, quests and places to discover all over the land. Elder Scrolls has too rich of a story ( GW1 Had a lot of story, was a shame that GW2 lacked that ) for it not have a great building foundation here. My only dread is I hate PvE zerging. So eh, we'll see how it goes. Guild Leader The Order of Sanity |
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Foxxen
Advanced Member
Joined: 8/30/10
One movement, One moment, One shot, One mistake, One questions, will you be ready? |
1/21/13 1:35:35 PM#69
Originally posted by Maephisto Hard to tell really, I got on with some friends over the weekend and it was so busy out there that I didn't even see what killed me till after I was dead and a LOT of players just appeared suddenly. That takes a lot of players in one location for that to happen to me on my computer. That was rough! It's not like they give us a number count per side there how many are out. Sometimes wish they did lol! Guild Leader The Order of Sanity |
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1/21/13 1:35:56 PM#70
Originally posted by AreQ Hopefully not. There is nothing in GW2 I want to see cloned in any other title.
ESO should only clone previous Elder Scrolls titles and Skyrim plus adding some unique new ideas and real innovation.
Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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1/21/13 1:45:04 PM#71
Originally posted by azurrei Sometimes the trinity model is embarrassingly stupid also. In Rift it was ZERG ZERG ZERG to get through the high dungeons - what a pain. In GW2, I have one lvl 65 character and have not done any crafting for leveling - I have been playing the zones and PS and have not died - I guess there goes your zerg mentality out the window. |
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1/21/13 1:46:05 PM#72
Why would they want to clone a crappy game like GW2? Like GW2 was the first game to have castle sieges anyways.... Are we talking about the same guys who claimed healing in PvP was just about watching healthbar and therefore included no healers in their game? Those guys obviously never played a healer in a competitive PvP setting and this is why even as an avid PvP player I skipped GW2 which was supposed to be a PvP centric game.
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1/21/13 1:54:36 PM#73
It's going to be a tough sell for this team and the MMO. Scrolls fan really want skyrim online, but it's a little to late for that kind of project. this MMO is mostly done? not sure but to appease they have to fall back to promises much like Bioware did. it's just when the game fails to retain subscribers or active player base the parent company will start with the massive layoffs forcing the the orginal team to seek other employment.
At that point it will linger without those promises being fulfilled and behind the doors it will be converted to F2P with a cash shop. All they had to do was mimic their own RPGs as best they could and put it online. it would have saved all the bad press angry fans and time to convert to F2P, and many jobs. "Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor |
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1/21/13 2:59:40 PM#74
Matt Firor developed DAOC. He would NEVER produce anything as witless as GW 2's 24/7, lets see how many points we can score incessantly running around taking the same locations you took 10 minutes before, for two weeks straight, then pretend it never happened and do it all over again ! Then... and call it warfare.
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1/21/13 3:41:13 PM#75
Originally posted by Shadanwolf Mark Jacobs was the lead designer for DAOC - and we all know how WAR turned out hopefully Matt will have better success EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/22/13 2:51:24 PM#76
Originally posted by Foxxen I respect your opinion, but this is one example of why I ignore the opinions of most on these forums. For every post like this, this will be an equal number of posts that cry when there aren't enough people on the server or the server feels like ghost towns at certain levels when people zip through the content. Then we get into endless threads about merging servers, etc. Similar to when people complain about long wait times, then when there are none people say the game isn't doing well. Similar to people here who say GW2 sucks, but SWTOR sucks both for conflicting reasons..especially the sandbox crowd who will never get the kind of game they want. You just can't make these forums happy. They never will be. It's like our country, forever divided lol. |
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1/22/13 3:01:41 PM#77
The sandbox crowd will be happy when ToA launches :D
http://www.trialsofascension.com/ |
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1/22/13 3:02:47 PM#78
Originally posted by Tayah This sums it up quite nicely. |
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1/22/13 3:03:04 PM#79
Hopefully not because then there wont be anything to do once you hit level cap.
Played-Everything |
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1/22/13 3:04:31 PM#80
If it is, it will be unistalled as fast as GW2 was.
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