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Guild Wars 2

Guild Wars 2 

General Discussion  » This isn't your normal MMO

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194 posts found
  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/22/13 11:44:38 AM#101
Originally posted by BadSpock

 

I don't know, I'm still waiting for a Fantasy MMO that allows me to feel like a bad ass and be an offensive power house in PvE and PvP using a Sword + Shield combo.

Why is Shield ALWAYS a defensive only tool in Fantasy MMOs? wtf

 

sounds like my guardian she is a beast in pve and PvP....also found your last sentence odd since in gw2 3 classes use shields each one has two abilities and one of those two in each class is an offensive ability http://wiki.guildwars2.com/wiki/Shield

 

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  pedrostrik

Apprentice Member

Joined: 4/07/10
Posts: 399

1/22/13 12:26:52 PM#102
Originally posted by Pivotelite

Personally I didn't find anything in this game challenging, but eh, everyones entitled to their opinion. If one of the big challenging events starts its part of a chain and ends up being a zerg and if not enough people show up they just don't do it. Dungeons were all easy, while they were fresh and full of new ideas they were easy and once you ran them for the points to get gear, no reason to run them ever again because gold isn't the important in GW2 and the dungeons don't drop any anyways.

Also it doesn't promote helping each other really, it just promotes doing stuff with other people nearby while never talking since you don't need to group. I think it's a step backwards personally, i'd rather talk to people and form a group to do things instead of silently watch as more people show up and just do stuff around me. 

Have you ever tried WxWxW?, GW2 its about that , and for sure not for all audiences,

In WxWxW you will get nice friends and enjoy a lot this game, endless hours.

  pedrostrik

Apprentice Member

Joined: 4/07/10
Posts: 399

1/22/13 12:29:06 PM#103
Originally posted by Aerowyn
Originally posted by BadSpock

 

I don't know, I'm still waiting for a Fantasy MMO that allows me to feel like a bad ass and be an offensive power house in PvE and PvP using a Sword + Shield combo.

Why is Shield ALWAYS a defensive only tool in Fantasy MMOs? wtf

 

sounds like my guardian she is a beast in pve and PvP....also found your last sentence odd since in gw2 3 classes use shields each one has two abilities and one of those two in each class is an offensive ability http://wiki.guildwars2.com/wiki/Shield

i let here a build to play in group (dual guardian+warrior) as a guardian it makes he and warrior almost invencibles http://en.gw2codex.com/build/21407-wvw-lt-commander-duo-mobile-fortress

  loulaki

Hard Core Member

Joined: 12/20/11
Posts: 366

1/22/13 1:40:56 PM#104
Originally posted by boxsnd

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

 

 

well  the majority of those who got bored is cause its easy to get exotics and the only which remains (for them) is the legendary which requires legendary effort and its only visual ...

the game is for casuals, not for hardcores ... sorry for hardcores, i was one also one, i just got a life : )

  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

1/22/13 1:45:27 PM#105
Originally posted by loulaki
Originally posted by boxsnd

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

 

 

well  the majority of those who got bored is cause its easy to get exotics and the only which remains (for them) is the legendary which requires legendary effort and its only visual ...

the game is for casuals, not for hardcores ... sorry for hardcores, i was one also one, i just got a life : )

I m a casual player, and it wasn t for me, odd isn t it.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/22/13 3:31:05 PM#106
Originally posted by Leucent
Originally posted by loulaki
 

 

 

well  the majority of those who got bored is cause its easy to get exotics and the only which remains (for them) is the legendary which requires legendary effort and its only visual ...

the game is for casuals, not for hardcores ... sorry for hardcores, i was one also one, i just got a life : )

I m a casual player, and it wasn t for me, odd isn t it.

in my experience on this website 500 hours in couple months is considered casual... i must be UBER casual then.. guess the games perfect for the UBER casual:).

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  KhinRunite

Hard Core Member

Joined: 11/05/10
Posts: 745

1/22/13 8:23:29 PM#107
Originally posted by loulaki
Originally posted by boxsnd

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

 

 

well  the majority of those who got bored is cause its easy to get exotics and the only which remains (for them) is the legendary which requires legendary effort and its only visual ...

the game is for casuals, not for hardcores ... sorry for hardcores, i was one also one, i just got a life : )

Heh, didn't know that the definition of Hardcore nowadays includes the "want it now" crowd. Can't be bothered investing time in Legendaries? I QUIT! And that's because I'm HARDCORE.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 2968

I am more than some of my parts

1/22/13 10:19:56 PM#108
Originally posted by Aerowyn
Originally posted by Leucent
Originally posted by loulaki
 

 

 

well  the majority of those who got bored is cause its easy to get exotics and the only which remains (for them) is the legendary which requires legendary effort and its only visual ...

the game is for casuals, not for hardcores ... sorry for hardcores, i was one also one, i just got a life : )

I m a casual player, and it wasn t for me, odd isn t it.

in my experience on this website 500 hours in couple months is considered casual... i must be UBER casual then.. guess the games perfect for the UBER casual:).

I'm at around 900 hours now, does that make me semi-casual or quasi-hardcore?

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Noxxumari

Novice Member

Joined: 1/06/13
Posts: 17

 
OP  1/22/13 10:26:10 PM#109
I am on dragonbrand and  i have yet to find a lull in people, almost every area is packed with people doing events and leveling. I am 31 now and I go back to the lower level zones to get 100%. i have yet to do dungeons yet because I lag on my 2 year old mac and its hard to jump around like a wooden yoda as a sylvari thief and lag. But I am still enjoying the game =)
  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4155

GW2 socialist.

1/23/13 3:38:17 AM#110
Originally posted by boxsnd
Originally posted by Noxxumari
So I finally got the game, and it plays great on my mac. Its a HARD mmo to play, zerg in pvp? yes. Pve no, you have to plan and be ready to fight tooth and nail. I like how I can go to the noob areas and still get xp and earn the skill points, and its still a challenge. I had to go through the asura noob area to get to a story quest and decided to clear the zone, stil working on it, its hard because of the level scaleing deal. Its great, this game promotes helping each other even though some dont. If you where on the fence about this game don't listen to the cry babies here, its great its just not WoW, so some people cant get past that, I was that way at first because i have been programmed to just hack and slash my way through it, you are a bad ass in this game but you have to be aware and be skilled.

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

Bullshit.  Malchor's Leap is harder than most zones in any MMO released since WoW.  Besides, skill hasn't been required in WoW since BC, but people seem to still be playing it.  What's the reason?  The gear treadmill?  Because it hasn't been challenge for years.  "Most of us" is a cop-out, you can't speak for anyone but yourself, but oh how you try to make the numbers seem massive.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  HeroEvermore

Apprentice Member

Joined: 1/07/09
Posts: 692

Banned 18 times and counting.

1/23/13 3:43:17 AM#111
Hard to call this game skill based when you only have 5-6 skills. I found this game extremely easy and found nothing challenging to do at all in it. I gave it about 2 months of solid play 600+ hours and one day I woke up and realized it was all a waste of my time. So many better games to play that actually ARE challenging. Any FPS is more challenging. MMORPG's are the easiest games ever made because they think they HAVE to be to keep players. If you died all the time you wouldn't play as likely. Can't blame GW2 for that but its the truth. If the NPC has a 5% chance of killing you over your own human error. It's just to easy.

Hero Evermore
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.

  Eir_S

Elite Member

Joined: 8/07/11
Posts: 4155

GW2 socialist.

1/23/13 3:46:47 AM#112
Originally posted by HeroEvermore
Any FPS is more challenging.

haha.  That's why I beat most of them in a week.

no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 6833

Logic be damned!

1/23/13 10:51:20 AM#113
Originally posted by Aerowyn
Originally posted by BadSpock

I don't know, I'm still waiting for a Fantasy MMO that allows me to feel like a bad ass and be an offensive power house in PvE and PvP using a Sword + Shield combo.

Why is Shield ALWAYS a defensive only tool in Fantasy MMOs? wtf

sounds like my guardian she is a beast in pve and PvP....also found your last sentence odd since in gw2 3 classes use shields each one has two abilities and one of those two in each class is an offensive ability http://wiki.guildwars2.com/wiki/Shield

See, I really liked the Shield Slam kind of ability Warrior has, and the blocking Ability is useful but not very fun/sexy.

I don't like either of the Guardian shield skills.

And even with all the options Warrior has for Main Hand, and the few Guardian has, I never found a combo that I 100% loved.

I would have loved a combination of the Warrior #2 Sword Skill, the Leap attack, but with the Axe Adrenaline special (also kind of a leaping Finisher attack.) But the 3rd skill on Sword was "meh" and I didn't like Bleed (Condition) builds - I like hard hitting crit builds (Axe) but didn't like the Axe 1-3...

If I had to pick a 3rd ability for Main Hand it'd probably be... Warrior MH Mace #2 which I believe was a Counter type skill.

But that's the problem... can't mix/match skills and such in GW2 - hard-set weapons and skills was/is "blah" to me.

Feels like they kind of copped out for the sake of better PvP balance - which is why I really dislike PvP in most MMOs because it generally screws up PvE fun so much.

MMO History:
UO, SWG, WoW, E&B, EQ2, EVE, FFXI, GW2, LOTRO, RIFT, WAR
Beta/Trial: EVERYTHING else
Looking To: FFXIV, ESO(meh), Black Desert (Maybe)

  simmihi

Hard Core Member

Joined: 6/11/10
Posts: 440

1/23/13 11:43:04 AM#114
Originally posted by KhinRunite
Originally posted by loulaki
Originally posted by boxsnd

Skill isn't required for ANYTHING in this game except for high level tPvP. This is why most of us got bored so quickly.

 

 

well  the majority of those who got bored is cause its easy to get exotics and the only which remains (for them) is the legendary which requires legendary effort and its only visual ...

the game is for casuals, not for hardcores ... sorry for hardcores, i was one also one, i just got a life : )

Heh, didn't know that the definition of Hardcore nowadays includes the "want it now" crowd. Can't be bothered investing time in Legendaries? I QUIT! And that's because I'm HARDCORE.

Sick post, totally made my evening.

As for the whole love-hate thing, GW2 is more than fine. The only problem it has is the name. Everyone would find it to be an extraordinary experience for its price If it was called "Kill dragons for XP", was made by an indie company and would have had the same B2P system. It does not do everything perfectly, most of us were expecting more but, compared to what's on the market now and considering the B2P thing, it shines.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2100

1/23/13 11:49:58 AM#115
Originally posted by HeroEvermore
Hard to call this game skill based when you only have 5-6 skills. I found this game extremely easy and found nothing challenging to do at all in it. I gave it about 2 months of solid play 600+ hours and one day I woke up and realized it was all a waste of my time. So many better games to play that actually ARE challenging. Any FPS is more challenging. MMORPG's are the easiest games ever made because they think they HAVE to be to keep players. If you died all the time you wouldn't play as likely. Can't blame GW2 for that but its the truth. If the NPC has a 5% chance of killing you over your own human error. It's just to easy.

You have 10 skills - not 5-6. 600+ hours in 2 months and you are complaining? That is 10 hours a day? WOW - do anything else? Like work, eat, date, etc. Anyone playing ANY game for that much would get burned out.

 

Actually, many of the areas lvl 20 and higher are much harder than that. You like to stretch the truth, you must enjoy fishing.....


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Wrender

Apprentice Member

Joined: 2/03/04
Posts: 1338

The truth shall set you free!
The truth shall piss you off!

1/23/13 12:21:30 PM#116
Originally posted by Torgrim
Originally posted by jpnole
GW2 is really no different from any other MMO.

 

Can you please give me a link to a game that has not quest hubs, no mobs standing still waiting to be killed and with a pure DE mechanic for progression with different outcomes depends if you fail it or succeeds it.

 

http://www.mmorpg.com/gamelist.cfm/game/1/view/forums/thread/372492/Thinking-of-buying-this-game-Read-here.html

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 1869

1/23/13 1:02:05 PM#117
Originally posted by Wrender
Originally posted by Torgrim
Originally posted by jpnole
GW2 is really no different from any other MMO.

 

Can you please give me a link to a game that has not quest hubs, no mobs standing still waiting to be killed and with a pure DE mechanic for progression with different outcomes depends if you fail it or succeeds it.

 

http://www.mmorpg.com/gamelist.cfm/game/1/view/forums/thread/372492/Thinking-of-buying-this-game-Read-here.html

 

Monthly events is not the same thing as a pure DE based game concept.

If it's not broken, you are not innovating.

  Doogiehowser

Elite Member

Joined: 3/14/12
Posts: 1074

1/24/13 3:33:39 AM#118
Originally posted by mikahr
Originally posted by Doogiehowser

I guess i am not the only to see the irony in your post here. If Rift only has instance progression  what do you think GW2 has with its dungeons? yeah right..instanced progression. W v W has no progression what so ever. So for those who like progression which i am assuming that majority of MMO players do..they will be grinding instanced dungeons in GW2 for a long time to come.

I know you were tryign to make GW2 look good here but you did the opposite actually.

Youre kinda funny.

So GW2 has all Rift has and then some. And things Rift can only dream about. Joke is on you.

I know you wanted to make GW2 look bad here but you did quite the opposite.

 

Changing goal posts are we now? and that was a very weak argument because we are not talking about what features both games have but you making a very silly argument that Rift ONLY has instanced progression when in GW2  as far as PVE is concerned all progression is through instanced dungeons. I gues you failed to see the irony there?

Please don't treat me like an idiot and atleast stick to your original point of discussion. And as far as features is concerned after the new expansion Rift has left GW2 behind in terms of features and right now Rift has all that GW2 has and much more that GW2 can only dream about especially a very extensive and detailed housing system.

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  ScaryMonk

Apprentice Member

Joined: 1/12/13
Posts: 102

1/24/13 3:42:37 AM#119
Originally posted by Noxxumari
So I finally got the game, and it plays great on my mac. Its a HARD mmo to play, zerg in pvp? yes. Pve no, you have to plan and be ready to fight tooth and nail. I like how I can go to the noob areas and still get xp and earn the skill points, and its still a challenge. I had to go through the asura noob area to get to a story quest and decided to clear the zone, stil working on it, its hard because of the level scaleing deal. Its great, this game promotes helping each other even though some dont. If you where on the fence about this game don't listen to the cry babies here, its great its just not WoW, so some people cant get past that, I was that way at first because i have been programmed to just hack and slash my way through it, you are a bad ass in this game but you have to be aware and be skilled.

This IS your normal mmo.  There is nothing particularly revolutionary about it, just the same old mechanics with a different name and a slap of paint.  

I also found nothing difficult about it at all.  You can sleep-walk your way through at least 3/4 of the pve content.  

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

1/24/13 5:44:30 AM#120
Originally posted by ScaryMonk
Originally posted by Noxxumari
So I finally got the game, and it plays great on my mac. Its a HARD mmo to play, zerg in pvp? yes. Pve no, you have to plan and be ready to fight tooth and nail. I like how I can go to the noob areas and still get xp and earn the skill points, and its still a challenge. I had to go through the asura noob area to get to a story quest and decided to clear the zone, stil working on it, its hard because of the level scaleing deal. Its great, this game promotes helping each other even though some dont. If you where on the fence about this game don't listen to the cry babies here, its great its just not WoW, so some people cant get past that, I was that way at first because i have been programmed to just hack and slash my way through it, you are a bad ass in this game but you have to be aware and be skilled.

This IS your normal mmo.  There is nothing particularly revolutionary about it, just the same old mechanics with a different name and a slap of paint.  

I also found nothing difficult about it at all.  You can sleep-walk your way through at least 3/4 of the pve content.  

at launch sure it was extremely overcrowded and you could just follow the zerg.. Alll DEs were oversaturated making them very little challenge.. but now not the case I usually get a couple of people per DE but not the mass at launch. In this respect I have found tons of DEs a damn good challange and many really difficult. Also the respawn rate and mob density in many areas is way to high making it very easy to get overwhelmed if you aren't really paying attention adding in more difficulty. Honestly I feel people that keep claiming what you say in red haven't tried to level a character since the first month or two of release.

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

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