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Guild Wars 2

Guild Wars 2 

General Discussion  » WHATS WRONG WITH GW2 DYNAMIC EVENTS

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71 posts found
  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3086

I am more than some of my parts

1/19/13 1:36:59 PM#21
Originally posted by Sovrath

I have noticed that players don't stick around to the conclusion of some of these events.

two days ago I was entering a cave where some sort of large giant was complaining about ettins. There were to players killing them so I joined. Once the event "gold medal" appeared they took off. Yet the giant said "follow me I will reward you". He then goes to the back of the cave and a secret door in the rock lowers to reveal a chest.

The other guys took off so I claimed the reward.

I've seen a few other open world quests where more goes on after the event but players take off.

My thought is that most people are just in it for the xp and aren't really enjoying the "flavor" of the world. Because of this I can see them missing out and treating each event/quest as just an xp dispenser.

I've seen the same sort of thing.  I think that many people are so used to rushing through content to get to end game, that they completely miss the best parts.  

It boils down to the main difference between P2P and B2P.  In P2P, you can't take forever to do something,  because at some point in time it becomes a terrible waste of money.  In B2P, the longer it takes you, the better value for your dollar you're getting.

When a person is stuck in the P2P mentality, B2P is a difficult concept to grasp.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2140

1/19/13 1:59:46 PM#22
Originally posted by boxsnd

They sounded good as an idea but after a few days almost everyone realized that traditional questing (especially the way it was done in cataclysm, each zone having its own story) is much more fun in the long run. 

 

Why do people keep saying almost or everyone or most people think bla bla bla, do you feel better writing almost everyone  instead just everyone does that makes it more "fact" or more believable?

I know you hate GW2 and love to bash the game but if you really want to be master in trolling then you should stop writing the words: almost everyone or most people think bla bla bla.

Mkey.

If it's not broken, you are not innovating.

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1659

1/19/13 2:31:47 PM#23
Originally posted by Sovrath

I have noticed that players don't stick around to the conclusion of some of these events.

two days ago I was entering a cave where some sort of large giant was complaining about ettins. There were to players killing them so I joined. Once the event "gold medal" appeared they took off. Yet the giant said "follow me I will reward you". He then goes to the back of the cave and a secret door in the rock lowers to reveal a chest.

The other guys took off so I claimed the reward.

I've seen a few other open world quests where more goes on after the event but players take off.

My thought is that most people are just in it for the xp and aren't really enjoying the "flavor" of the world. Because of this I can see them missing out and treating each event/quest as just an xp dispenser.

 

I've seen the same things myself and I've been in areas where the event just repeats a few mins later. To me its a definite  step up from classic questing but its not dynamic, thats just PR spin to get you believing they are more than just quests without a quest giver. I enjoy GW2 for the reason that I can group without effort or timewasting or be moved along at a rate of knots like the people you describe Sovrath. Its great to just wander around at my own pace and see what happens, last night I stumbled on a cave with a thin wall you had to traverse I promptly fell off and died, I'll go back tonight and see it properly. 

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  Methios

Apprentice Member

Joined: 4/11/11
Posts: 156

1/19/13 2:37:41 PM#24
Originally posted by gotha

 

3 million sold,  if this game keeps going to might be competing with WoW.  WoW did not become the king right after launch it built its way up.

Not gonna happen for GW2.

  Varthander

Advanced Member

Joined: 9/19/07
Posts: 453

Forum ranks are useless.

1/19/13 2:44:08 PM#25
Originally posted by mcool

dynamic events in gw2 was supposed to be revolutionary ,but a couple months down the line and it  seems as if people are fed up with the game. 

I haven't had the privilege of playing the game, so i wanted to ask all you gamers. what happened. i thought the dynamic events meant that the maps were not static. things were constantly changing plus you have an influence over what happened in the game. isnt that what you guys wanted. 

its sad too see another game,so hyped fall below par.. i guess WOW will dominate untll they close their servers 

first of all, please, dont start with the wow thread, second, if you expected a unlimited combinations of events in each area then i must say your imagination lied to you, the game its still good up and running, the dinamic events are not ( not by close ) the strongest point of the game, and still they are very fun to play specially in the late lvl areas wich they combine in a chain of 2 or 3 events resulting in a big boss fight or something really fun to play thru. About the hype, all games before release are over hyped, this one isnt a exception but that doesnt mean the game is failing, because its not and a lot of people ( including myself ) are still playing and enjoying it, my advise to you, buy it if you please/can and make your own veredict.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7197

1/19/13 2:49:32 PM#26

I think because they all seemed similar as in defend, escort, attack, and because of how they respawned so quickly it just didn't seem like what was advertised, "You save a village, that village stays saved." Later we found out that the person who said this was refering to the personal story...  

 

I thought that they may spawn in different places, like that village is safe, but this one is under attack. I didn't think they would respawn 5 mins later. They gave me the feeling of "this is all I have to look forward too for the next 30 levels."

 

 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  ESSKA

Novice Member

Joined: 11/08/06
Posts: 105

1/19/13 2:56:24 PM#27
Originally posted by boxsnd

They sounded good as an idea but after a few days almost everyone realized that traditional questing (especially the way it was done in cataclysm, each zone having its own story) is much more fun in the long run. 

This guy.  Almost everyone realised it huh? Some of you people are really reaching deep when it comes to GW2.

  darkhalf357x

Elite Member

Joined: 1/25/12
Posts: 1108

I'm only playing the role chosen for me. Who you supposed to be?

1/21/13 8:09:00 PM#28
Originally posted by boxsnd

They sounded good as an idea but after a few days almost everyone realized that traditional questing (especially the way it was done in cataclysm, each zone having its own story) is much more fun in the long run. 

I like (and play) both games.  Questing was never the issue for me but exploring.  Though WoW gives me options to achieve in other areas (fishing, pet battles, etc) there never was a real reason to explore azeroth.  Thats what missing (in most MMOs today).  This is where GW2 shines.  I agree due to the action combat and focus on exploration some depth is lost, but it doesnt mean its forgotten and could be enhanced over the years.   The game just launched.

If they add enough "new" stuff to the game it can be turned into something long term.  I'm going to wait and see.

  Homitu

Hard Core Member

Joined: 10/01/09
Posts: 2039

1/21/13 9:14:42 PM#29
I don't understand where your perception that people are fed up with DEs is coming from, OP, when you don't play the game yourself.  Unless it just comes from reading chains of uninformed threads akin to yours. 
  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 964

1/21/13 9:19:53 PM#30
DE on GW2?. Just NO. 
  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

1/21/13 9:20:19 PM#31
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

1/21/13 9:44:02 PM#32
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

Once it releases in the Asian market we will see.

http://www.merriam-webster.com/dictionary/innovation

  PaRoXiTiC

Hard Core Member

Joined: 3/11/08
Posts: 486

1/21/13 10:25:13 PM#33
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

Are you telling that another game has outsold GW2 in the past 4 years?

I love destorying people on this forum. Owned another. Just another notch on my belt.

  boxsnd

Hard Core Member

Joined: 10/04/12
Posts: 399

1/21/13 10:33:55 PM#34
Originally posted by darkhalf357x
Originally posted by boxsnd

They sounded good as an idea but after a few days almost everyone realized that traditional questing (especially the way it was done in cataclysm, each zone having its own story) is much more fun in the long run. 

I like (and play) both games.  Questing was never the issue for me but exploring.  Though WoW gives me options to achieve in other areas (fishing, pet battles, etc) there never was a real reason to explore azeroth.  Thats what missing (in most MMOs today).  This is where GW2 shines.  I agree due to the action combat and focus on exploration some depth is lost, but it doesnt mean its forgotten and could be enhanced over the years.   The game just launched.

If they add enough "new" stuff to the game it can be turned into something long term.  I'm going to wait and see.

I don't get it. How is GW2 focused on exploration when your map is already explored and all the things you could explore are already marked on it? It's like a game of connect the dots, there is nothing to gain from exploring unknown territory at all.

DAoC - Excalibur & Camlann

  PaRoXiTiC

Hard Core Member

Joined: 3/11/08
Posts: 486

1/21/13 10:41:02 PM#35
Originally posted by boxsnd
Originally posted by darkhalf357x
Originally posted by boxsnd

They sounded good as an idea but after a few days almost everyone realized that traditional questing (especially the way it was done in cataclysm, each zone having its own story) is much more fun in the long run. 

I like (and play) both games.  Questing was never the issue for me but exploring.  Though WoW gives me options to achieve in other areas (fishing, pet battles, etc) there never was a real reason to explore azeroth.  Thats what missing (in most MMOs today).  This is where GW2 shines.  I agree due to the action combat and focus on exploration some depth is lost, but it doesnt mean its forgotten and could be enhanced over the years.   The game just launched.

If they add enough "new" stuff to the game it can be turned into something long term.  I'm going to wait and see.

I don't get it. How is GW2 focused on exploration when your map is already explored and all the things you could explore are already marked on it? It's like a game of connect the dots, there is nothing to gain from exploring unknown territory at all.

Hard to add exploration rewards these days with Google. Maybe if they could figure out a way for chests to randomly reset to a different location in the world each time someone opened it.

I agree with you though. Once 80 there is no reason to go exploring. You don't get anything out of it except some good graphics and artwork.

  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

1/21/13 10:53:43 PM#36
Originally posted by PaRoXiTiC
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

Are you telling that another game has outsold GW2 in the past 4 years?

I love destorying people on this forum. Owned another. Just another notch on my belt.

A shit game called Diablo 3 , damn I love destroying people on these forums.

  PaRoXiTiC

Hard Core Member

Joined: 3/11/08
Posts: 486

1/21/13 11:39:28 PM#37
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

Are you telling that another game has outsold GW2 in the past 4 years?

I love destorying people on this forum. Owned another. Just another notch on my belt.

A shit game called Diablo 3 , damn I love destroying people on these forums.

D3 is a single player RPG.

  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

1/21/13 11:47:19 PM#38
Originally posted by PaRoXiTiC
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

Are you telling that another game has outsold GW2 in the past 4 years?

I love destorying people on this forum. Owned another. Just another notch on my belt.

A shit game called Diablo 3 , damn I love destroying people on these forums.

D3 is a single player RPG.

I see you know as little as I thought, I ll leave it at that.

  Quesa

Apprentice Member

Joined: 6/16/04
Posts: 1265

1/21/13 11:51:43 PM#39
Originally posted by PaRoXiTiC
Originally posted by Leucent
Originally posted by PaRoXiTiC
Originally posted by jimdandy26
Originally posted by PaRoXiTiC
Pretty sure this game is dominating the market, but hai 5 to you.

Gw2 is not WoW.

Thank God.

Lol, some of the crap you spew, is funny as hell. Dominating the market, lol.

Are you telling that another game has outsold GW2 in the past 4 years?

I love destorying people on this forum. Owned another. Just another notch on my belt.

Well, MoP sold nearly 3million on it's first weekend and is predicted to hit 4.5.  Subscriber numbers are still near 10 million and I think we are still waiting for a China release - just as we are waiting for GW2 China release.

 

Additionally, someone else stated D3 sold alot (6.3million) and sorry to say, it's an MMORPG.  So really, you destroyed yourself.

  rodingo

Elite Member

Joined: 1/18/07
Posts: 1724

1/21/13 11:58:13 PM#40
Originally posted by boxsnd
Originally posted by darkhalf357x
Originally posted by boxsnd

They sounded good as an idea but after a few days almost everyone realized that traditional questing (especially the way it was done in cataclysm, each zone having its own story) is much more fun in the long run. 

I like (and play) both games.  Questing was never the issue for me but exploring.  Though WoW gives me options to achieve in other areas (fishing, pet battles, etc) there never was a real reason to explore azeroth.  Thats what missing (in most MMOs today).  This is where GW2 shines.  I agree due to the action combat and focus on exploration some depth is lost, but it doesnt mean its forgotten and could be enhanced over the years.   The game just launched.

If they add enough "new" stuff to the game it can be turned into something long term.  I'm going to wait and see.

I don't get it. How is GW2 focused on exploration when your map is already explored and all the things you could explore are already marked on it? It's like a game of connect the dots, there is nothing to gain from exploring unknown territory at all.

By that logic, you might as well never leave home in real life.  I mean, why go somewhere new for vacation to do some sight seeing when you can just look at it's location on the map and be happy with that?

"If I offended you, you needed it" -Corey Taylor

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