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1/20/13 9:43:57 AM#41
Originally posted by Grotar89
if i am understanding his post, he does not like to pay for ANYTHING. he expects everything free, as if he is entitled to it. go figure... |
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1/20/13 9:49:52 AM#42
Originally posted by Camaro68 This is the story of hater x and player joe: Hater x tells us his story about how there is no one to play with, Gamer joe says he is wrong because he isnt having trouble finding people to play with at all. Hater x goes on to start calling Gamer joe a fanboy and that he wont face reality. Gamer joe, he starts thinking Hater x is nothing more than a troll because of the way he is thinking. Moral of the story? both only see what they want to see, they are not looking at the entire picture. FACT: On my server, when I log onto any of my characters to go do something, my main level 80, alt lvl 80, lvl 52 necro or level 12 guardian...I have no issues finding people. Doesnt matter if its end game Orr zerg, WvW or dungeon runs because Lions Arch is filled with people wanting to do them. As for low to mid level zones, all I have to do is ask in chat if anyone wants to run the map and I get some yeah sures...and thats before I turn to my large guild filled with people wanting to do things, even content they have done before because THE GAME IS DESIGNED FOR THAT...something so many just dont get because they dont want to break their old gaming habits. Does this mean I think all servers are like that? No...because im not a hater or a fanboy, I am realistic, some servers in ALL games have population issues. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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1/20/13 3:28:05 PM#43
Originally posted by Grotar89 hehe I never once said p2p was the better model....If you do indeed have to buy the box then p2p is an awful model...Alot of MMOs (especially the few older ones that are p2p) offer free download then you pay a monthly...What a game like GW2 is doing is gambling that they will make more off of you making you pay 50-60 dollars up front than they would have if they offered the game for free but with a monthly sub.....In that scenario they probably only make 15-30 dollars as most players will probably only stick with most MMOs for 1-2 months nowadays.....In rererence as to what I personally like, I think f2p is the best model because I determine exactly what I want to pay. |
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1/20/13 3:31:20 PM#44
Originally posted by Camaro68 Ok but what does "buy to play" have to do that? Would it be different if it was a sub? Whether or not a game uses a sub to get its money has nothing to do with retaining players if the game play is good, compelling, etc. It might be an incentive for some players to stay playing if they don't have to pay every month but that has nothing to do with "He explains how he logged into the game and had trouble finding anybody to group with. " |
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1/20/13 3:32:27 PM#45
A real B2P MMO makes more money the less people stay to play. "Torquemada... do not implore him for compassion.Torquemada... do not beg him for forgiveness.Torquemada... do not ask him for mercy.Let's face it,you can't Torquemada anything!" Mechwarrior Online - A Thinking Person's Shoter |
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1/20/13 3:43:56 PM#46
Originally posted by Torvaldr
What happens with the first expansion that you have to purchase? Now you have restricted content. Does that still qualify GW2 as B2P, or maybe your assumption that GW2 is B2P is wrong in the first place, and the game is just another cash shop based game with a box price and content packs. It will be interesting to see how they deliver this first expansion. |
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1/20/13 4:02:47 PM#47
Gamer Joe should have done some research before buying the game. The problem described (no people) is not something that is related to the payment model. Other than the specific fanboy comments, this scenario could just as easily describe a F2P or Sub game. Join the League For Gamers. |
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1/20/13 4:04:16 PM#48
Originally posted by Thorqemada That's only true if they don't envision an alternate income source like a cash shop - which Trojan Horse 2 has. So in this case, they made a different bet - having enough people stay who use the cash shop. Which means their box price is lower than what they needed to turn their PROJECTED profit.
Unless they somehow developed a support technique that costs next to nothing for them to operate (server maintenance, support staff). Unlikely. http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615 |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/20/13 5:22:27 PM#49
Originally posted by thinktank001 I agree with thinktank001 here. It's a free to play game with muvfuxxin amazing marketing. They positioned against sub games, avoided saying 'free to play' and sold a box up front. When players started in with the "buy to play" moniker, someone at ArenaNet probably landed a fat bonus for the year. Yes, somewhere once some GW2 web page said "You buy the box and then play for free." Wanted to get that out there before some clown posted that as 'proofs' the devs ever used the term. It's a free to play game, and they played the raging F2P haters perfectly - not only did many of them play their free to play game, but they paid 60 bucks to do it, as well.
IMO, GW2 is one of the best F2P games I've ever played. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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1/20/13 6:26:53 PM#50
Originally posted by Loktofeit Do we still have to have the "what is a f2p game" in 2013? Is box fee some sort of new and vodoo marketing method? They charge an up front fee for access to their game. That fee provides access to that game. If they add additional content and charge for it you don't lose the previous content purchase. There is no smoke and mirrors here. They could market it several different ways. It could go the traditional xpac method as in WoW, EQ2, and Rift where you need the base game. How they choose to bundle that is just a detail. They could also go the standalone route in GW1. The xpac is standalone and shares core features, such as classes, but content areas are restricted. Or they could provide budding expansions where they work off the base game, but you don't need other xpacs to play the one you want to buy. I don't think they will go this route. I think they might choose combinations of the first two. Either way I'm not losing access to Tyria. edit: Since most p2p games now also have a cash shop, micro-transactions, or rmt of some nature, I don't think it's a singular criticism of f2p or b2p anymore. |
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1/20/13 6:34:38 PM#51
Joe Late2Party, will have a chance come the 28th with guesting. It looks like a few days after that is live people will be able to guest on two other servers. The community will work on which PvE servers you want to be add, so they will be populated for you.
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1/20/13 6:53:48 PM#52
Trojan Horses 2 is way overrated. Played the beta, didn't buy the box, and glad I am.
Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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