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WWII Online: Battleground Europe

World War II Online 

General Discussion  » antwerp discussion thread

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91 posts found
  OtotheJ

Novice Member

Joined: 9/20/12
Posts: 54

1/18/13 6:35:47 PM#21

Brother dcoy is a player they should treat like gold.  He has come along way in developing the very difficult skill set of being able to command in this game.  I've watched him go from just a guy that logged in and played to one of the sides leading command personas. While I dont hand out compliments very often (people like jsilec actually figured out how to command also) you cant dick these type of players around and think for a minute that its good for your game.  You see they are your game and make things happen

 

Being able to understand the game at this level and influence and provide others on a massive scale entertainment is not even in the majority of players out there. Its the trully dedicated people like dcoy that have been shit on over and over through the years and had the game designed around them *cough anti squad/player freedom mechanics* that will kill ya eventually. 

 

 

  mrcheapy

Novice Member

Joined: 9/19/12
Posts: 59

 
OP  1/18/13 6:38:05 PM#22
whats even funnier is that dcoy left allies after they treated him like shit and now leaves ghc when CRS treats them like shit
  OtotheJ

Novice Member

Joined: 9/20/12
Posts: 54

1/18/13 6:44:29 PM#23
I dont count any hc dancing queen episodes against anyone.  Players get involved with it because they are forced to in order to play.  Having game mechanics that put all your eggs in few peoples laps and expect them to deal with some of these unnessacery scenarios was a bad idea on paper.
  Abyssuss

Novice Member

Joined: 7/26/12
Posts: 85

1/18/13 7:33:53 PM#24
Originally posted by DOC-CRS

You may think you are helping the problem by posting in here, but in fact you are making it worse. No one in here has ever run a successful game for 12 years. You can keep telling yourself that you know the way things work. It is much easier than actually trying to understand.

 

 

But most games have updates and something called "developers", oh they dont also class f2p players as "freeloaders" keep staying classy  though

  dcoy68

Apprentice Member

Joined: 1/17/13
Posts: 31

1/18/13 8:06:02 PM#25
Originally posted by DOC-CRS

You may think you are helping the problem by posting in here, but in fact you are making it worse. No one in here has ever run a successful game for 12 years. You can keep telling yourself that you know the way things work. It is much easier than actually trying to understand.

 

 

I doubt anyone here thinks they are helping in anyway.   And once again with the condescension.  As I said in my deleted post I don't have to have run a game for 12 years to know how your actions make me feel as a paying customer.  I also said no one questions your hard work and drive.  Just your judgment.  Like the poor judgement shown in your post here.  

A simple question.  Why was capturing locked while we were in Aarschot AB and obviously going to beat the 5 minute server reset timer? 

  Dantae87

Novice Member

Joined: 12/11/12
Posts: 172

1/18/13 8:12:52 PM#26
why the hell has this game been popping up on the mmorph forums so much in the past week...used to fly under the radar prio then BAM all i see on topics is this dam game.

  axishatr

Novice Member

Joined: 11/03/08
Posts: 189

1/18/13 8:47:39 PM#27
Originally posted by DOC-CRS

You may think you are helping the problem by posting in here, but in fact you are making it worse. No one in here has ever run a successful game for 12 years. You can keep telling yourself that you know the way things work. It is much easier than actually trying to understand.

 

 

and neither have you.

 

 

  david06

Novice Member

Joined: 10/02/12
Posts: 183

1/18/13 9:07:23 PM#28

Well it looks like DOC and some of the allied players think that this is funny. If you still have access to the forums the link's below.


http://forums.battlegroundeurope.com/showthread.php?t=413059


I don't even know if there's a direct equivalent to what DOC did in other games...maybe someone from Blizzard coming on to a server and shutting it down right as a large raid was being completed? At times it seems CRS is running some sort of subscription fan club rather than a business.


Originally posted by Dantae87
why the hell has this game been popping up on the mmorph forums so much in the past week...used to fly under the radar prio then BAM all i see on topics is this dam game.

The developers of this game have an extremely restricted forum; you need a subscription just to view the threads and it's gotten to the point now that any post that isn't happy thoughts is immediately deleted. They can also go weeks without posting a public update. So several former and current players come here to talk about game changes, it's direction, etc.


Not too many cared and it was a fairly slow conversation, but a short while ago the company decided to do some advertising here and as part of that they implored their remaining players to come here and rebut all the negative comments (apparently updating the game's actual mmorpg.com entry wasn't parr of this brilliant marketing plan). Unfortunately for them, in their fervor to shout down the game's critics they ended up bumping the threads and the negative opinions contained within.

  rendus

Novice Member

Joined: 10/14/08
Posts: 332

1/18/13 9:12:05 PM#29
Originally posted by Dantae87
why the hell has this game been popping up on the mmorph forums so much in the past week...used to fly under the radar prio then BAM all i see on topics is this dam game.

The company is doing a big marketing push on this site, big number one.  And number two, the company brass has been embroiled in several controversies recently, and everybody comes here to discuss it.

 

*edit* david06 beat me to it, consider my version to be shorthand for his...

  depot12

Apprentice Member

Joined: 9/24/12
Posts: 169

1/18/13 9:23:35 PM#30
Originally posted by DOC-CRS

You may think you are helping the problem 

You do a good job of hurting the game without any of our help.   You are quite behind all the hater propaganda so I will give you some time to catch up.    Thanks for calling.

 

  Stug

Novice Member

Joined: 8/23/05
Posts: 400

1/19/13 6:11:02 AM#31

Talk of making a mountain out of a molehill.

 

Axis were OVERPOP when going for Anterwp, like they are regularily. So the that means when overpop comes around they can have a go at taking it again.

Its not the end of the world, unless you someone who is out to score points against the game, its devsn and its players.

 

 

  TenBlue

Novice Member

Joined: 1/07/06
Posts: 94

1/19/13 6:23:58 AM#32
Originally posted by Stug

Talk of making a mountain out of a molehill.

 

Axis were OVERPOP when going for Anterwp, like they are regularily. So the that means when overpop comes around they can have a go at taking it again.

Its not the end of the world, unless you someone who is out to score points against the game, its devsn and its players.

 

 

What a silly post.  I'm not out to score points against anyone, I was defending Antwerp when the server went down.

 

Whether or not they were overpop, hours and hours of work attacking the most strategically important town on the map was destroyed unnecessarily.

  david06

Novice Member

Joined: 10/02/12
Posts: 183

1/19/13 6:44:24 AM#33

 


Originally posted by Stug  
Talk of making a mountain out of a molehill. Axis were OVERPOP when going for Anterwp, like they are regularily. So the that means when overpop comes around they can have a go at taking it again. Its not the end of the world, unless you someone who is out to score points against the game, its devsn and its players.
 

For the game's sake I hope that you are just a regular player or fan, and not a CRS employee posting under an alternate account because your post illustrates a now-classic disconnect that the company has with it's player base.


"This is a big deal."
"No it's not."
"A lot of my friends are pissed off and leaving. I'm thinking about it too."
"You are little children if this upset you. We did nothing wrong."
**player unsubscribes**


Pre-2012 you can throw in a "If you hate the game so much then why are you here? You're welcome to leave at any time." line by CRS.


Post-2012 it's more like "You're not helping the game by bailing on us. You're not sending a message, you're just being selfish."


People endure the game's many failings because they like to coordinate with each other and capture towns on a persistent map. When you wave your hand and prevent the hardest objective on the map from being captured at the last moment, then disregard the complaints there really isn't a reason to keep playing.


I noticed that you used "overpop" justification as well. If CRS does not think it is appropriate for Antwerp to fall during low population and they will take measures to prevent such a scenario, then just come out and say it instead of pretending that it was "maintenance" or that it didn't happen.

  BodkinBarber

Novice Member

Joined: 1/18/13
Posts: 113

1/19/13 8:42:16 AM#34
Originally posted by DOC-CRS

You may think you are helping the problem by posting in here, but in fact you are making it worse. No one in here has ever run a successful game for 12 years. You can keep telling yourself that you know the way things work. It is much easier than actually trying to understand.

 

 

Another vague DOC answer saying the players (customers) are all wrong, don't understand blah blah blah. You undertake the server resets at the time you feel like it. Many people find it annoying that you don't have a set time for server resets but just randomly choose a time then say "server down in 15mins", thus negating anyones work. Your always going to piss people off but atleast COMMUNICATE. You could at the very least say to players "we're doing a server reset in 1 hour 30mins, if antwerp not capped it has to go to allies, sorry". Instead you give no warming and show the attitude to players of "stop whining your honoured to play this game". You come across with that attitude players leave, like 100's have done. Subscribers go down then members of CRS which people respect a bit more say "come on guys, leaving is not the right way to put a message across. Now give us $100,000 to make a game you don't want".

 

'Successful'? It's crumbling by the wayside. If any of the big game companies like Blizzard knew a niche and badly developed game would still be going 11 and a half (not 12) years they would of made one and developed it alot better (and would be alot more successful). The ONLY thing that has kept you going is a core of veteran players who believe in the original CONCEPT of the game. World War 2 online is only still alive because loyal community members are perpared to pay LOTS of money.

From those 300+ new builders you are generating $9000 revenue a month alone. Then you add in the loyal community members with their second accounts and your revenue runs into 10's of thousands of dollars a month (maybe even into the hundreds of thousands). Thus you could probaly keep this game running for a long time yet, people will still pay up but that by no means can be called 'success'

 

You created a niche game that attracts players with big loyalty (alot ex armed forces) and deep pockets. Your only success is making a game that caters to a lucrative market not in any developing success

  depot12

Apprentice Member

Joined: 9/24/12
Posts: 169

1/19/13 9:15:55 AM#35
Originally posted by david06

 

"This is a big deal."
"No it's not."
"A lot of my friends are pissed off and leaving. I'm thinking about it too."
"You are little children if this upset you. We did nothing wrong."
**player unsubscribes**


Pre-2012 you can throw in a "If you hate the game so much then why are you here? You're welcome to leave at any time." line by CRS.


Post-2012 it's more like "You're not helping the game by bailing on us. You're not sending a message, you're just being selfish."

Pretty much sums everything up.  Bravo

  pittpete

Novice Member

Joined: 6/04/10
Posts: 243

1/19/13 10:52:17 AM#36

A lot of what you guys say here is true, can't argue that.

I will point out that David you're wrong on the 300 builder accounts.

That 300 number was new subs, heroes & the welcome back soldier for a month subs.

I hope they seriously have hired someone or are in the process of hiring someone to work on the game instead of just managing what they have.

 

  mline

Novice Member

Joined: 1/20/13
Posts: 14

1/20/13 9:41:22 AM#37

The Antwerp fiasco was the last straw for me. I dont think I can forgive the game makers after how theyve treated their PB and some of the better officers players and leaders of the game. Campaign 88 isnt Axis vs Allies, its Axis vs CRS/Allies.

During this campaign too much BS has occured for it to be a coincidence.

  • The Axis Cinc, who is one of the more active (pro-active even) officers is AWOL, he is currently non-existent. He was an ex squaddie of mine for a year and this is totally out of character for him.

  • Overpop in which SD kicks in was changed from 10% to 5% mid campaign, meaning all it takes is 5% overpop on one side to cause spawn delay, funnily enough this was changed when ASA were reforming OPs again. It even seemed to even be exagerated.

  • Allied  divisions were given much more armour than their Axis counterparts. Allied armour brigades were given 52 tanks vs 36 in the Axis brigade. This was changed only after it was questioned, although doc never admitted to it.

  • Resupply timers were changed from 7hrs to 8hrs AFTER the Allies pushed through the north and captured the northern airfields close to the German factories.
  • Axis still perservered with all this shit and managed to roll some towns, culminating in Aarschot which provided a breakthrough chance. Doc logs on mid battle and announces the server coming down. People race to finish off the town. When it was apparent Axis were going to finish the town in the final 5 minutes with the ab @ 50% doc locks the game so capping cannot continue, and so 'saves' the town and multiple others should the breakout have occured.
  • Antwerp, that was the final straw for me (as well as the condescending way doc spoke to alot of our higher ups and the PB, especially those who dont go around brown nosing doc and call things how they - you guys know who you are). Antwerp is second to none the most difficult town on the map, and it was captured after a long 5hr battle with just a final few cps left to clean up. Doc comes on, announces the server going down, and so nullifies the efforts of all the soldiers fighting for the past 5 hours as well as takes away a possible campaign winning capture. It seemed the allied Cinc was privy as to why the server was brought down (he was in TS with the rats), but noone from GHC were. The aftermath included people banned and people walking out. What I thought was true PR gold though was after creating all this distrust and malcontent on the Axis side by cheating them out of the most significant cap this campaign, instead of playing alongside the Axis to try and help them cap it back, doc was playing allied defending antwerp tonight lol!! wtf is wrong with this company??
Let it be known I in no way begrudge the Allied community, I have been very lucky to play alongside many of them in the past when they visited Axis for a campaign or two, theyve all been truly great guys.
 
Either way I cannot with any faith recommend this game anymore. If I play a game, I want to play with each team having the ability to win, not have a winning side decided before and game manipulation to occur to ensure it. It is a real shame, its a great concept and has a great community, I made many friends. Too bad about the owner though!

 

 

  Abyssuss

Novice Member

Joined: 7/26/12
Posts: 85

1/20/13 10:36:22 AM#38
Originally posted by pittpete

A lot of what you guys say here is true, can't argue that.

I will point out that David you're wrong on the 300 builder accounts.

That 300 number was new subs, heroes & the welcome back soldier for a month subs.

I hope they seriously have hired someone or are in the process of hiring someone to work on the game instead of just managing what they have.

 

I dont know what to think about this "goal of 300 new subs ect by febuary" I cant see it showing how healthy the game is to manage to get a new dev thus an update. Someone could just sub for only a month then unsub. I think the game needs hell of alot more subs to pay for a dev and update it contentwise, fix the server problem so we dont need reboots.

  pittpete

Novice Member

Joined: 6/04/10
Posts: 243

1/20/13 12:15:18 PM#39
Honestly, if you are afraid to use your real game name its hard to take anything that person says seriously.

  Abyssuss

Novice Member

Joined: 7/26/12
Posts: 85

1/20/13 12:17:16 PM#40
Originally posted by pittpete
Honestly, if you are afraid to use your real game name its hard to take anything that person says seriously.

Does it matter if anyone uses their gamename in a forum which isnt dedicated to this game?unless you want a witchhunt?

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