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1/18/13 1:06:50 AM#61
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1/18/13 1:28:11 AM#62
Originally posted by Souldrainer To be honest E.T. was a worse trainwreck. But to take a licence that has so many devoted follkowers for a decade or more... and pretty much alienate all of them is an amazing feat, that at least should cost him his job for irreparable damage to the company name. Instead.. he gets the chance to destroy yet another licence? He must be sleeping with someone higher up, because they are killing the company reputation just to keep him occupied. "This is not a game to be tossed aside lightly. |
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1/18/13 1:33:29 AM#63
D3 is a fantasic game, you cannot please all of the people all of the time, so why bother? I think there must of have been a sale on rose tinted glasses and every one who once played D2 10 years ago but have yet to play D3 bought some. |
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1/18/13 1:43:01 AM#64
Originally posted by Rednecksith Total biscuits video about D3 was terrible, he sometimes pulls videos he considers are of poor quality but he didn't pull his D3 video after getting most things about the RMAH and the skill system 100% wrong. I still watch him though he is a little pretentious at times. |
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1/18/13 2:12:38 AM#65
**** that loser.
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1/18/13 2:13:29 AM#66
Originally posted by gaeanprayer D3 sold well because D2 was good. D2 lasted a long time and gave lots of players a lot of playtime and depth for low cost.
D3 was not nearly as good and it is not nearly as deep. I could point out several flaws in its design (damage scaling, difficulty, itemization issues, paragon system, advertised with pvp in development and changed to just a dueling system, damage versus defensive abilitys, lack of specialization every class plays like everyone else from that class, online only access, RMAH, gold economy)
However, because of how the playerbase views D3 I guarantee you there will be more looking before leaping next go around. |
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1/18/13 2:16:06 AM#67
Originally posted by Rednecksith I hated AH in general, piss poor storyline, itemization, all classes but Barbarian and Demon Hunter, the fact that they removed the brutal kills like in the introduction video back in the day where the Siege Beast or whatever bit the Barb's head off, the skill system (gives the illusion of few options whether there are tons or not), etc. The graphics were nice, but overall game design and story writing were absolute travesties. |
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1/18/13 2:26:20 AM#68
I'd love to be able to find out how much time posters in this thread spent playing D3. In my experience, the first people to piss and moan about how awful a game is are the people with a few hundred hours spent playing.
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1/18/13 2:30:49 AM#69
The only thing that could doom Titan even more is if Blizzard were to hire Jeff Hickman.
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1/18/13 3:19:42 AM#70
Originally posted by Aeonblades Im gonna QFT this one aswell, that was EXACTLY what I thought when I saw this news, but to be honest, he could probably have done less damage staying with diablo 3, it has allready been struck with his particular brand of stupid, you cant wreck something that is allready broken. |
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1/18/13 3:20:17 AM#71
I played Diablo 2 and it's expansion around 10 years myself, on hardcore of course. I actually still play it from time to time. It looks terrible, but the mechanics are much more to my liking still to this day. I bought Diablo 3, like so many other suckers, played a few chars to cap on hardcore. It was painfully obvious to me, that the franchise I grew up with was just not made for me anymore. It's way too simplified in every way to please the masses. I wish Blizzard would make Diablo 2 HD. They shouldn't have even called this game Diablo. Then it'd be okay, but now it's a shallow turd. Oh, and bye Jay, I'll forever remember what you did. |
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1/18/13 3:39:44 AM#72
Beat me to the If he's moving to Titan, Just officially renamed Titanic line. Lol.
This isn't a signature, you just think it is. |
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1/18/13 4:40:59 AM#73
The game space has changed - 12 years ago a game like Diablo was fresh, it was new like MMO's 10 years ago, but these games are now just common so we don't stick around as long, If SWTOR or D3 was released 10 years ago we all be signing their praises, bottom line eat to much chocolate and you're no longer impressed by chocolate no matter how you dress it up, the games are fine we're the problem.
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1/18/13 5:34:41 AM#74
Jay Wilson the destroyer of blizzard franchises... he will get them one by one! Titan, warcraft and then starcraft will feel his wrath! He will even remake Lost vikings and rock and roll racing! nothing is sacred! |
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1/18/13 5:48:53 AM#75
Originally posted by expresso most things look good in isolation of its competition i could say the same thing about many poor mmos
imagine the reception for Runes of Magic if it was released 10 years ago
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/18/13 5:56:21 AM#76
Originally posted by expresso another "it's the players not the games". sling me another shill. |
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1/18/13 9:59:07 AM#77
good riddance
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1/18/13 10:06:18 AM#78
Originally posted by NadiaOriginally posted by expresso Runes of Magic released 10 years ago would have the same reaction it gets now. Meh at best. Standards have not gotten higher, games are dumbed down. There is no way you can tell me D3 has the level of complexity of D2 through skill trees etc. Currently Playing: Path of Exile, Everquest |
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Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
1/18/13 10:17:27 AM#79
Originally posted by AeonbladesOriginally posted by NadiaOriginally posted by expresso Runes of Magic released 10 years ago would have the same reaction it gets now. Meh at best. Standards have not gotten higher, games are dumbed down. There is no way you can tell me D3 has the level of complexity of D2 through skill trees etc. I'd have to disagree. Runes of magic would of been praised quite a lot, even if it does borrow a lot from WoW (one of the few games where I can accept 'wow clone' as being mildly acceptable). Success back then was vastly easier as there was not as much saturation in the MMO market as there is today. Games like Rift would of done vastly better if it had been released years ago do to that fact. D3 just feels like they created a very simplistic dungeon crawler and tried tacking on the more advanced features which only helps to further disappoint. It really lacks that feel of 'completion' as you don't really have the ability to make your character your own and develop them, something that was huge in D2. I thing Jay Wilson didn't have the slightest clue what made ARPG so addictive which only helped to further promote poor decision making. Don't get me wrong, D3 is amazing if your looking at it solely from a Polish standpoint, but if you look beyond that its 'eh' at best. It speaks volumes when I can spend so much more time playing a game like Torchlight 2 on one character then I can running nearly every class and not being able to 'feel' involved like I desperately wanted from the game. |
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1/18/13 10:19:35 AM#80
Originally posted by AeonbladesOriginally posted by NadiaOriginally posted by expresso Runes of Magic released 10 years ago would have the same reaction it gets now. Meh at best. Standards have not gotten higher, games are dumbed down. There is no way you can tell me D3 has the level of complexity of D2 through skill trees etc. Actually, I can tell you exactly that. Know what you did in D2? Leveled up 2, maybe 3 active skills to spam during the entirety of your character's career. Most builds were in fact NAMED AFTER THE SKILL YOU'D SPAM (WW Barb, Frozen Orb Sorcie, etc). You put the rest of your skill points into 'filler' skills to move down the tree to what you wanted, and passives. To do otherwise was to completely gimp your character. D3 has great looking, great playing skills with a TON of options. Many runes completely change how a skill looks and works. Furthermore pretty much any build you can think of is completely viable. Optimal? No, but definitely viable. D3's skill system is incredibly deep and fun. You don't have to worry about investing too many points into a crappy skill and forcing a reroll, either. |
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