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1/18/13 3:27:46 AM#341
Originally posted by Gaia_Hunte They are over 300 emplayees now ;) https://forum-en.guildwars2.com/forum/game/bltc/What-to-buy-with-800-gems/first#post1218058 Originally posted by maskedweasel Except ANet just hired more people last week. |
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1/18/13 3:29:53 AM#342
Originally posted by Crunchy222
I read shallow here I read shallow there do PLEASE explain to me WHAT makes the game shallow, what aspects of it and what did you do when you played it. If you can't anwser any of these questions I have then your post is shallow and pointless. If it's not broken, you are not innovating. |
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1/18/13 3:38:23 AM#343
Originally posted by Torgrim I don't know bro but i thought you would be the one who would understand what he meant by GW2 being shallow..
Originally posted by Torgrim
Originally posted by Torgrim
Originally posted by Torgrim |
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1/18/13 3:49:27 AM#344
Originally posted by LoverNoFighter Made me lolz......GW2 is bland while SWTOR is a cool game now? Glad you enjoy it.....and thnx for the laugh.
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1/18/13 3:53:49 AM#345
Originally posted by Distopia Your personal subjective definition of success is irrelevant. I can produce anything i want as a measure of success or failure and proclaim it success or failure. Example: WoW is failure because it has gnomes. ANet set their goals and if that goals were reached its a SUCCESS (and its pretty obvious they DID reach them) Next step will be how well expansion sells. But for now and until expansion its a SUCCESS. Oh, and word of mouth? Originally posted by oubers Its not the game you are looking for ;P |
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1/18/13 4:00:25 AM#346
Originally posted by mikahr Actually according to Mike O brian he wants to beat WOW and become number one so nope if we are talking about goals set by Anet then GW2 isn't a success yet. |
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1/18/13 4:03:37 AM#347
Originally posted by Doogiehowse Except that is exactly why it is a success for now until the expansion. How many copies did MOP sell till now again? |
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1/18/13 4:09:14 AM#348
All things come to those who wait. As long as Anet learns from the mistakes made in the past few months and the Jan 28th update brings all the fixes and upgrades to the content already part of the game. Patients may just pay off.
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1/18/13 4:11:04 AM#349
Originally posted by Doogiehowser
I know you feel quite proud of yourself and though hahaha got him when you posted this with my quotes. The word shallow means absolute nothing if you can't explain what is is that makes it shallow. I really don't know why you thought you were smart by making those quotes about me liking GW2, as also quoted I have a sub running in Vanguard for my oldschool fix and I play GW2 because I find that form of gameplay refreshing and I find the dungeons challengeing and I like the WvW PvP so my quotes somehow in your troll mind should answer my question why he feels GW2 is shallow If it's not broken, you are not innovating. |
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1/18/13 4:19:35 AM#350
Really great game, beyond all my expectations. First "free" to play (have no problem with purchase of client) that i would gladly pay sub. My best trio ever it loosk is swtor/wow/gw2 so far.
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1/18/13 4:26:02 AM#351
Originally posted by Torgrim i simply quoted you to answer your own predicament regarding how GW2 is not shallow. But your quots do make for very interesting read . But if we go by dictionary meaning shallow means somethign which lacks depth. Granted it will vary from person to person but keeping your other posts in mind and your rant about modern games being easy and lackign depth i was hoping you would understand his post better and what he meant when he said 'GW2 is shallow'. You mentioned that games after 2000 to 2012 and you can clearly see the games have gone from difficult and challenging to fast food industry gameplay with little brain activity needed to be able to play. Your words not mine. Then you talk about lazy gamers who want everythign handed to them on silver platter. Who and which demographics do you think GW2 devs were aiming for? yes people with jobs, wives and kids who can hop in and out of the game on their own terms. Why do game developers listen to these punks who want everything served on a golden platter with little effort needed and in the same time these people will leave after the first month anyway to scourge the forums for the next big hit. Since when did the lazy carrot on a stick kids and I got a job,a wife and 2 children gamers have more power than the average gamer? Again your words not mine. So yes actually you have already answered OP's question in past i just believe you have a very bi polar thing going on here. But to make it easier i will list the reasons based on your own posts. 1;) Fast food industry gameplay with little brain activity needed. (Check) 2;) Focusing on players who want everything served to them on silver platter. (Check) 3;) Catering to lazy carrot on stick kids and i got a job, wife and 2 children gamers. (Check) 4.) Games like Vanguard the only game which gives old school feeling these days somethign missing from games like GW2. (Check) I can go on but isn't that what OP is trying to say but in different words? if this doesn't scream shallow than what does? |
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1/18/13 4:29:24 AM#352
As usual the 'shallow lacks complexity' crowd confuse mindless repetition (grind) with 'hardcore gameplay'. I don't play much but hop in and play with my son or a couple of mates and we always agree we should do this more often. The game has a lot of charm IMHO. |
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1/18/13 4:31:51 AM#353
Originally posted by Doogiehowser Meaningless ultra long grinds+forced grouping isnt depth. And thats all that "old school" games had. Yes i played them, i just dont wear rose colored glasses. The only game i would charcterize with "deep" is EvE atm. |
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1/18/13 4:33:03 AM#354
Quoting the "opponent" out of context without any kind of argument - one of the many way to make one feel he "won" on forums - but it's only a feeling, not reality.
There's only one truth. And it's not yours. |
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1/18/13 4:35:50 AM#355
Originally posted by mikahr I am just playing the devils advocate here i honestly belong to neither camp. because i am casual as well as hardcore gamer based on how much free time i can spare for gaming. However i do hate double standards. Saying that modern MMOS cater to casuals and have very less depth, even go on to call them 'punks' and then if someone dares question GW2's depth the same guy jumps on him forgetting that in past that is all he has been doing ..complaining about modern MMOS being 'shallow'. |
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1/18/13 4:43:43 AM#356
Originally posted by Doogiehowser I didnt find any staggering complexity in those games. MMOers have a tendency to proclaim "taking long time" as "complex" or "hard" Going to max level in those games wasnt hard or coplex, it was just freaking long and ultra boring from todays perspective and had an added annoyance of needing 5-ish other people to do anything. Thats why those arent produced any more because they wouldnt survive a year in the market. |
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1/18/13 4:50:27 AM#357
Originally posted by mikahr FUN FACT: Bioware was hiring for Austin (ie. SW:TOR development) until ***DAYS*** before the layoffs. The studio saying "hey we need a few more artists", and some HR person approving that, is VERY VERY different from the CFO of NCsoft or whatever, having looked at the spreadsheets in a few months, saying that he wants the studio cut by a third. |
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1/18/13 4:54:39 AM#358
Originally posted by mikahr GW2 isn't deep because the loot, customization, rewards are SO simple. I'm not on edge during a story bossfight because I KNOW the boss isn't going to drop any cool gear, because hey, I don't have 50,000 tokens or a trillion karma or whatever, because gear has to be bought from the vendor.
I know that when I level up I won't get that awesome ability, because HEY I'm level 35 and, as long as I want to play this general build, I'm using the same skills for the rest of the time i ever play this character.
I know that when I finish that challenging dungeon with my friends, I won't be able to go out into the world and FEEL more powerful, killing mobs with ease, because endgame gear doesn't give you much advantage in the open world and zones scale to your level anyway, so you never feel truly powerful. |
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1/18/13 4:57:47 AM#359
The game has some of the best PvP I have experienced in years far as mmos go. It is also one of the worst games I have ever seen from a PvE perspective. All relates to what you yearn for I suppose. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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1/18/13 5:00:21 AM#360
Originally posted by Doogiehowser
No I still haven't answerd my own question and I STILL WANT A ANSWER FROM HIM not you and YOUR opinions. So I really don't care what you have to say and how you feel and how you think the word shallow apply to GW2. So with your logic I should wait, what to 2050 so I can play a game that YOU aprove? If it's not broken, you are not innovating. |
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