Originally posted by colddog04
Cerebral and Visceral are not mutually exclusive.
The issue for me when I see combat in FFXIV, at least up until this point, is that it looks like it has both a lack of visceral feel and takes almost no thought to do well.
Also, this has been a little confusing to me. People keep referring to the combat as being turn-based. This game is NOT using turn based combat at all, correct? There is not going to be any skill chain system that you need to time with other people at all, right? From what I've seen there is a 2 second (maybe more) cooldown between skills and that is all at this point. I read that later on they are adding a gauge that fills up and then specials can be used when it fills up or something, but that doesn't sound like it has anything to do with being turn based at all either.
Yes it is called the limit break system and yes its like skill chains from XI but alot cooler looking. The GCD is 3 seconds which could be a little shorter but that coupled with TP for weapon skills makes you think before you spam otherwise your stuck with auto attack for a while. Also there are positional based combos so there's more to it than what you think. : )