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1/16/13 10:00:54 AM#121
I like it. I don't love it though.
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play? |
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1/16/13 10:11:02 AM#122
Originally posted by TayahThe fact that ANet is turning GW2 into a gear treadmill (hi ascended gear) and gated content for that matter has pulled to plug for me. That's the sole reason I took a break from this game.Originally posted by Bad.dog
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/16/13 11:35:21 AM#123
Originally posted by Nadia Because not everyone offers a pre-purchase option for games being released 4 months in advance. No console game does this. PC games and console games are two different beast. PC games have a leg up because they can release games digitially well before the actual release date while console gamers HAVE to wait. But I'm glad you brought up the point with D3 and Blizzard, read on...
The pre-purchase of D3 two months before release is definitely true. The only difference is that ArenaNET waited an additional 2 weeks before announcing sales and Blizzard announced it's sales day 1. We never got any day 1 sales from ArenaNET so are we to assume that all 2 million bought the game in 2 weeks? Everyone knows Blizzard didn't sell 3.5 million copies as soon as the doors open and many had already bought the game. They also announced by the end of week one, sales climbed to 6.3 million in total units sold.
Now, if for some silly reason Blizzard decided not to release day one sales and waited a week and announced that Diablo 3 has sold 6.3 million copies since it's May 15th launch date, this site would have been lighting up in flames about Blizzard not releasing day one sales and of how many of those sales were from March 15th presales, day one sales and any other sales included in that first week. Just like they did when they actually did release day 1 sales and people here were trying to blast Blizzard because they didn't include copies given during the annual pass promotion giveaway. And if you really want to compare the two side by side: First Official Announcements:
Second Official Announcements:
Third Official Announcement (NPD):
Both games are doing well as you see, but to knock Blizzard for not futher releasing sales figures even when their game was released first is foolish. Especially when Guild Wars 2 is a different beats all together. Because when you breakdown the actual time frame for both games, Guild Wars 2 will come up snake eyes in a side by side comparison.
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1/16/13 11:46:30 AM#124
Originally posted by Ramonski7 We never got any day 1 sales from ArenaNET we never got day 1 sales for GW2 true
but ncsoft did declare the pre-purchases to be 1 million on Aug 28 https://www.gameinformer.com/b/news/archive/2012/08/28/guild-wars-2-sales-surpass-1-million.aspx
worth noting -- the presales figures for all of Blizzards games are unknown
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/16/13 11:49:12 AM#125
Originally posted by Ramonski7
That's strange... I keep getting a 37 instead. |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/16/13 11:55:12 AM#126
Originally posted by Nadia Yup so it's safe to assume that they managed to sell over 1 million copies from April 10, 2012 to August 28, 2012.
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/16/13 11:56:01 AM#127
Originally posted by Volkon lol good thing they're not fighting for the same core playerbase
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1/16/13 12:04:43 PM#128
Originally posted by Ramonski7 So basically you are saying GW2 is as old as D3. Curiously, WoW:MoP sales were week 1 instead of day 1 and 2.7 million.
Currently playing: GW2 |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/16/13 12:32:08 PM#129
Originally posted by Gaia_Hunter Nope just saying that the OP wanted to point out the lack of Blizzard release of updates to how well D3 was selling to this point in time just because ArenaNET announced it had sold over 3 million since launch. And I said:
And with that being said I find it no surprise that Blizzard has been winding down releasing sales figures as the game gets older. Trying to compare the two games serves no purpose other than making ArenaNET look bad as oppose to making Blizzard look bad.This is why in my very first post I gave props to AreanNET and in my second warned the OP not to open up this can of worms, he chose to do so anyway and here we are.
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/16/13 12:44:42 PM#130
Originally posted by Gaia_Hunter *Posting to respond to what you edited in. And if I recall Blizzard got blasted on this very site for it. Furthemore, all the various websites covered how disappointing MoP sales were compared to all the previous exapnsions. And GW2 players commented how poorly it did compared to the release of GW2 in the same time frame. Thanks for proving my point.
ArenaNET recieved no such criticism for not releasing day one sales, the performance of it's predecessor's last expansion compared to this new endeavor nor it's ability to tap into the masses it had accumulated with the build up from GW1.
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1/16/13 12:53:34 PM#131
Originally posted by Ramonski7 personally i believe its for different reasons MOP was the first expansion to not announce first day sales - because it sold less than the prior expansion EQNext press http://EQ3Wire.com EQ2: Freeport server |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
1/16/13 1:06:21 PM#132
Originally posted by Nadia I was talking about D3. MoP on the other hand is a already agreed upon disappointment in my book. It's the only collector's edition I never bought. Nor did my wife upgrade her account yet. Go figure.
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1/16/13 1:06:27 PM#133
Originally posted by Ramonski7 Blizzard was blasted because it DID use to do it that way. Can you provide precedant for ANet announcing GW2 sales on day 1 so we can blast them too for not doing the same this time? |
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1/16/13 1:10:06 PM#134
I am not a big fan of this achievement grind especially when the rewards are so crappy it's hardly worth wasting your time, but we shall see how it turns out. |
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1/16/13 1:32:14 PM#135
Originally posted by Ramonski7 I do see your point
WOW Cata was the first blizzard expansion to have presales, direct from Blizzard, 1 month prior to launch
when Blizzard trumpted launch day sales of whatever record breaking # for WOW Cata http://us.blizzard.com/en-us/company/press/pressreleases.html?id=2847886 in small print at bottom of Blizzard PR was wording that it included digital presales -- but most the press called it launch day sales like all prior expansions
WOW MOP expanded the presale window to 2 months (not that it mattered)
i agree w you that the correct terminology for GW2 sales - should be sales to date, not from launch date
EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/16/13 1:43:00 PM#136
Originally posted by Nadia Sincerely that discussion is a very poor one. People that bought it before the launch are the ones that would most likely buy it launch bar some personal inconvenience. Launch dates are important because generally will show the interest the game is raising. it is possible a game to generate more interest as it go but it is rare. Trying to say that pre-launch sales is equivalent to months of sales is a bad argument because it doesn't encompass the same spirit. Launch sales and pre-sales both indicate level of Interest in the game, that is why Pre-purchases and launch sales can and should be presented together. 2 months of pre-sales doesn't mean the same as the sales of 2 months after launch. So silly discussion is silly. Currently playing: GW2 |
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1/16/13 1:53:01 PM#137
Originally posted by Gaia_Hunter
the fact that GW2 *continued to sell* over million more from October forward is very significant EQNext press http://EQ3Wire.com EQ2: Freeport server |
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1/16/13 1:56:06 PM#138
Originally posted by Gaia_Hunter I wouldn't say silly... I think both arguments have merit. Do you count sales at the emotional level as you suggest here, where the pre-sales would have been launch day sales regardless, or do you count them at the technical level by hard dates. Either one can be looked at as valid... either pre-launch + launch = total launch sales or pre-sales are one group and launch sales are a separate group. To be honest, both methods provide different benefits... marketing can use separated pre-launch data to determine whether or not it's worthwhile to go pre-launch, how far out from launch, etc. and the combined numbers obviously make the money counters happy.
When comparing games, simply use like terms for comparing, but both ways of breaking down the numbers have real value. |
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1/16/13 2:09:01 PM#139
Honestly, I'm shocked - I expected this number to be much higher, especially since the holiday season is behind us. 3 million is not bad at all, for a PC game, but still I expected much higher numbers considering it got 2 million in it's first couple of weeks. Really looking forward to Blizzards numbers now. http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615 |
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1/16/13 2:14:37 PM#140
Originally posted by dimnikar The holidays are just ending, I wonder if it even includes those sales or not. Were there any specific date ranges mentioned? |
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