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Guild Wars 2

Guild Wars 2 

General Discussion  » 3 million copies sold since august general consensus so far

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580 posts found
  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 969

Any fool can know. The point is to understand.

1/16/13 10:00:54 AM#121
I like it. I don't love it though.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  IPolygon

Advanced Member

Joined: 11/20/11
Posts: 707

1/16/13 10:11:02 AM#122
Originally posted by Tayah
Originally posted by Bad.dog
Originally posted by Tayah
Originally posted by fat_taddler

GW2 is a great entry point for players who are new to MMO's and those that are looking for a very casual friendly online gaming experience.

 

As many have and will state, the game simply doesn't have enough meaningful gameplay / progression options to keep many MMO veterans and hardcore players engaged over the long term. 

 

Sounds like ANet is seeing this as well which is why the 2013 changes seems to be geared towards player retention which is great.

Aye, the game is perfect for casual players. Too much hand holding for me to have stuck with the game. I knew it was a typical themepark though when I bought it. I treated it like a PS3 game, I bought it, completed it, gave it away.

I think the problem with GW2 is that it a skill based game and folks like the above posters have a real problem getting around the concept ...gone is the gear grind crutch that soothes folks ego's .Meaningful gameplay was grinding gear drops ,the reason someone kills you in pvp was they had better gear but no in GW2 they take away the ego buffer ,now the reason you lose is your opponent is better .MMO veterans and hard-core players have always known that gear grinds and farming drops were just added to keep the cannon fodder happy and thinking they were competitive ...GW2 cuts the cord, it's builds and skills the reign over grinding and loot drops .

You're wrong, I despise gear grinding BS that I had to do in order to play with my family, friends and guild in WoW. I prefer real mmo's like the ones in the past Ultima Online, DAOC, Asheron's Call. Don't lump me in there with those gear grinding hamsters.

The fact that ANet is turning GW2 into a gear treadmill (hi ascended gear) and gated content for that matter has pulled to plug for me. That's the sole reason I took a break from this game.

 

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

1/16/13 11:35:21 AM#123
Originally posted by Nadia
Originally posted by Ramonski7

 for some reason everyone wants to give ArenaNET a free pass when they fudge the actual point of sale date.

everyone does "day 1" sales like that  -- whos making exceptions?

 

when Diablo3 announced sales for in May

declaring itself the fastest  PC selling game in history due to "Day 1" sales

that included 2 months of prepurchases  (d3 could be bought direct from Blizzard in March 2012)

 

 

you can slice it however you want

but its clear that GW2 sold over million copies from October forward

 -- 6 weeks after release

Because not everyone offers a pre-purchase option for games being released 4 months in advance. No console game does this. PC games and console games are two different beast. PC games have a leg up because they can release games digitially well before the actual release date while console gamers HAVE to wait. But I'm glad you brought up the point with D3 and Blizzard, read on...

 

The pre-purchase of D3 two months before release is definitely true. The only difference is that ArenaNET waited an additional 2 weeks before announcing sales and Blizzard announced it's sales day 1. We never got any day 1 sales from ArenaNET so are we to assume that all 2 million bought the game in 2 weeks? Everyone knows Blizzard didn't sell 3.5 million copies as soon as the doors open and many had already bought the game. They also announced by the end of week one, sales climbed to 6.3 million in total units sold.

 

Now, if for some silly reason Blizzard decided not to release day one sales and waited a week and announced that Diablo 3 has sold 6.3 million copies since it's May 15th launch date, this site would have been lighting up in flames about Blizzard not releasing day one sales and of how many of those sales were from March 15th presales, day one sales and any other sales included in that first week. Just like they did when they actually did release day 1 sales and people here were trying to blast Blizzard because they didn't include copies given during the annual pass promotion giveaway.

And if you really want to compare the two side by side:

First Official Announcements:

  • Guild Wars 2 sales from (4/10/12) to (9/11/12): over 2 million (4 months and 2 weeks)
  • Diablo 3 sales from (3/15/12) to (5/15/12): over 3.5 million (2 months)

Second Official Announcements:

  • Guild Wars 2 sales from (9/11/12) to (1/15/13) : +1 million/TOTAL: over 3 million (4 months)
  • Diablo 3 sales from (5/15/12) to (5/22/12): +2.8 million/TOTAL: 6.3 million (1 week)
Third Official Announcement (NPD):
  • Guild Wars 2 sales (N/A)
  • Diablo 3 sales from (5/21/12) to (7/20/12): +500k/TOTAL: 6.8 million (1 month and 3 weeks)
Both games are doing well as you see, but to knock Blizzard for not futher releasing sales figures even when their game was released first is foolish. Especially when Guild Wars 2 is a different beats all together. Because when you breakdown the actual time frame for both games, Guild Wars 2 will come up snake eyes in a side by side comparison.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11491

1/16/13 11:46:30 AM#124
Originally posted by Ramonski7  We never got any day 1 sales from ArenaNET

we never got day 1 sales for GW2 true

 

but ncsoft did declare the pre-purchases to be 1 million on Aug 28

https://www.gameinformer.com/b/news/archive/2012/08/28/guild-wars-2-sales-surpass-1-million.aspx

 

worth noting -- the presales figures for all of Blizzards games are unknown

 

 

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

1/16/13 11:49:12 AM#125
Originally posted by Ramonski7
Both games are doing well as you see, but to knock Blizzard for not futher releasing sales figures even when their game was released first is foolish. Especially when Guild Wars 2 is a different beats all together. Because when you breakdown the actual time frame for both games, Guild Wars 2 will come up snake eyes in a side by side comparison.

That's strange... I keep getting a 37 instead. 

Oderint, dum metuant.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

1/16/13 11:55:12 AM#126
Originally posted by Nadia
Originally posted by Ramonski7  We never got any day 1 sales from ArenaNET

we never got day 1 sales for GW2 true

 

but ncsoft did declare the pre-purchases to be 1 million on Aug 28

https://www.gameinformer.com/b/news/archive/2012/08/28/guild-wars-2-sales-surpass-1-million.aspx

 

 

Yup so it's safe to assume that they managed to sell over 1 million copies from April 10, 2012 to August 28, 2012.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

1/16/13 11:56:01 AM#127
Originally posted by Volkon
Originally posted by Ramonski7
Both games are doing well as you see, but to knock Blizzard for not futher releasing sales figures even when their game was released first is foolish. Especially when Guild Wars 2 is a different beats all together. Because when you breakdown the actual time frame for both games, Guild Wars 2 will come up snake eyes in a side by side comparison.

That's strange... I keep getting a 37 instead. 

lol good thing they're not fighting for the same core playerbase


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2609

1/16/13 12:04:43 PM#128
Originally posted by Ramonski7
Originally posted by Nadia
Originally posted by Ramonski7

 for some reason everyone wants to give ArenaNET a free pass when they fudge the actual point of sale date.

everyone does "day 1" sales like that  -- whos making exceptions?

 

when Diablo3 announced sales for in May

declaring itself the fastest  PC selling game in history due to "Day 1" sales

that included 2 months of prepurchases  (d3 could be bought direct from Blizzard in March 2012)

 

 

you can slice it however you want

but its clear that GW2 sold over million copies from October forward

 -- 6 weeks after release

Because not everyone offers a pre-purchase option for games being released 4 months in advance. No console game does this. PC games and console games are two different beast. PC games have a leg up because they can release games digitially well before the actual release date while console gamers HAVE to wait. But I'm glad you brought up the point with D3 and Blizzard, read on...

 

The pre-purchase of D3 two months before release is definitely true. The only difference is that ArenaNET waited an additional 2 weeks before announcing sales and Blizzard announced it's sales day 1. We never got any day 1 sales from ArenaNET so are we to assume that all 2 million bought the game in 2 weeks? Everyone knows Blizzard didn't sell 3.5 million copies as soon as the doors open and many had already bought the game. They also announced by the end of week one, sales climbed to 6.3 million in total units sold.

 

Now, if for some silly reason Blizzard decided not to release day one sales and waited a week and announced that Diablo 3 has sold 6.3 million copies since it's May 15th launch date, this site would have been lighting up in flames about Blizzard not releasing day one sales and of how many of those sales were from March 15th presales, day one sales and any other sales included in that first week. Just like they did when they actually did release day 1 sales and people here were trying to blast Blizzard because they didn't include copies given during the annual pass promotion giveaway.

And if you really want to compare the two side by side:

First Official Announcements:

  • Guild Wars 2 sales from (4/10/12) to (9/11/12): over 2 million (4 months and 2 weeks)
  • Diablo 3 sales from (3/15/12) to (5/15/12): over 3.5 million (2 months)

Second Official Announcements:

  • Guild Wars 2 sales from (9/11/12) to (1/15/13) : +1 million/TOTAL: over 3 million (4 months)
  • Diablo 3 sales from (5/15/12) to (5/22/12): +2.8 million/TOTAL: 6.3 million (1 week)
Third Official Announcement (NPD):
  • Guild Wars 2 sales (N/A)
  • Diablo 3 sales from (5/21/12) to (7/20/12): +500k/TOTAL: 6.8 million (1 month and 3 weeks)
Both games are doing well as you see, but to knock Blizzard for not futher releasing sales figures even when their game was released first is foolish. Especially when Guild Wars 2 is a different beats all together. Because when you breakdown the actual time frame for both games, Guild Wars 2 will come up snake eyes in a side by side comparison.

So basically you are saying GW2 is as old as D3.

Curiously, WoW:MoP sales were week 1 instead of day 1 and 2.7 million.

 

 

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

1/16/13 12:32:08 PM#129
Originally posted by Gaia_Hunter
Originally posted by Ramonski7
Originally posted by Nadia
Originally posted by Ramonski7

 for some reason everyone wants to give ArenaNET a free pass when they fudge the actual point of sale date.

everyone does "day 1" sales like that  -- whos making exceptions?

 

when Diablo3 announced sales for in May

declaring itself the fastest  PC selling game in history due to "Day 1" sales

that included 2 months of prepurchases  (d3 could be bought direct from Blizzard in March 2012)

 

 

you can slice it however you want

but its clear that GW2 sold over million copies from October forward

 -- 6 weeks after release

Because not everyone offers a pre-purchase option for games being released 4 months in advance. No console game does this. PC games and console games are two different beast. PC games have a leg up because they can release games digitially well before the actual release date while console gamers HAVE to wait. But I'm glad you brought up the point with D3 and Blizzard, read on...

 

The pre-purchase of D3 two months before release is definitely true. The only difference is that ArenaNET waited an additional 2 weeks before announcing sales and Blizzard announced it's sales day 1. We never got any day 1 sales from ArenaNET so are we to assume that all 2 million bought the game in 2 weeks? Everyone knows Blizzard didn't sell 3.5 million copies as soon as the doors open and many had already bought the game. They also announced by the end of week one, sales climbed to 6.3 million in total units sold.

 

Now, if for some silly reason Blizzard decided not to release day one sales and waited a week and announced that Diablo 3 has sold 6.3 million copies since it's May 15th launch date, this site would have been lighting up in flames about Blizzard not releasing day one sales and of how many of those sales were from March 15th presales, day one sales and any other sales included in that first week. Just like they did when they actually did release day 1 sales and people here were trying to blast Blizzard because they didn't include copies given during the annual pass promotion giveaway.

And if you really want to compare the two side by side:

First Official Announcements:

  • Guild Wars 2 sales from (4/10/12) to (9/11/12): over 2 million (4 months and 2 weeks)
  • Diablo 3 sales from (3/15/12) to (5/15/12): over 3.5 million (2 months)

Second Official Announcements:

  • Guild Wars 2 sales from (9/11/12) to (1/15/13) : +1 million/TOTAL: over 3 million (4 months)
  • Diablo 3 sales from (5/15/12) to (5/22/12): +2.8 million/TOTAL: 6.3 million (1 week)
Third Official Announcement (NPD):
  • Guild Wars 2 sales (N/A)
  • Diablo 3 sales from (5/21/12) to (7/20/12): +500k/TOTAL: 6.8 million (1 month and 3 weeks)
Both games are doing well as you see, but to knock Blizzard for not futher releasing sales figures even when their game was released first is foolish. Especially when Guild Wars 2 is a different beats all together. Because when you breakdown the actual time frame for both games, Guild Wars 2 will come up snake eyes in a side by side comparison.
So basically you are saying GW2 is as old as D3.

 

Nope just saying that the OP wanted to point out the lack of Blizzard release of updates to how well D3 was selling to this point in time just because ArenaNET announced it had sold over 3 million since launch. And I said:

  • Guild Wars 2 has not sold 3 million since the launch date, they have sold 3 million to date
  • Diablo 3 has been out since May 15th to Guild Wars 2 being the newer game since it's August 28th release date.
  • ArenaNET never released day one sales figures while Blizzard would be blasted if they had not.
  • ArenaNET has sold over 1 million copies of GW2 from presale digital downloads up to it's release date (4 months)
  • Blizzard has sold 3.5 million copies of D3 from presale digitial downloads uo to it;s release date (2 months)
And with that being said I find it no surprise that Blizzard has been winding down releasing sales figures as the game gets older. Trying to compare the two games serves no purpose other than making ArenaNET look bad as oppose to making Blizzard look bad.This is why in my very first post I gave props to AreanNET and in my second warned the OP not to open up this can of worms, he chose to do so anyway and here we are.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

1/16/13 12:44:42 PM#130
Originally posted by Gaia_Hunter

So basically you are saying GW2 is as old as D3.

*Curiously, WoW:MoP sales were week 1 instead of day 1 and 2.7 million.

 

 

*Posting to respond to what you edited in.

And if I recall Blizzard got blasted on this very site for it. Furthemore, all the various websites covered how disappointing MoP sales were compared to all the previous exapnsions. And GW2 players commented how poorly it did compared to the release of GW2 in the same time frame. Thanks for proving my point.

 

ArenaNET recieved no such criticism for not releasing day one sales, the performance of it's predecessor's last expansion compared to this new endeavor nor it's ability to tap into the masses it had accumulated with the build up from GW1.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11491

1/16/13 12:53:34 PM#131
Originally posted by Ramonski7
 I find it no surprise that Blizzard has been winding down releasing sales figures as the game gets older.

personally i believe its for different reasons

MOP was the first expansion to not announce first day sales  - because it sold less than the prior expansion

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

1/16/13 1:06:21 PM#132
Originally posted by Nadia
Originally posted by Ramonski7
 I find it no surprise that Blizzard has been winding down releasing sales figures as the game gets older.

personally i believe its for different reasons

MOP was the first expansion to not announce first day sales  - because it sold less than the prior expansion

I was talking about D3. MoP on the other hand is a already agreed upon disappointment in my book. It's the only collector's edition I never bought. Nor did my wife upgrade her account yet. Go figure.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  User Deleted
1/16/13 1:06:27 PM#133
Originally posted by Ramonski7
Originally posted by Gaia_Hunter

So basically you are saying GW2 is as old as D3.

*Curiously, WoW:MoP sales were week 1 instead of day 1 and 2.7 million.

 

 

*Posting to respond to what you edited in.

And if I recall Blizzard got blasted on this very site for it. Furthemore, all the various websites covered how disappointing MoP sales were compared to all the previous exapnsions. And GW2 players commented how poorly it did compared to the release of GW2 in the same time frame. Thanks for proving my point.

 

ArenaNET recieved no such criticism for not releasing day one sales, the performance of it's predecessor's last expansion compared to this new endeavor nor it's ability to tap into the masses it had accumulated with the build up from GW1.

Blizzard was blasted because it DID use to do it that way.

Can you provide precedant for ANet announcing GW2 sales on day 1 so we can blast them too for not doing the same this time?

  taus01

Advanced Member

Joined: 4/12/06
Posts: 1419

1/16/13 1:10:06 PM#134

 

I am not a big fan of this achievement grind especially when the rewards are so crappy it's hardly worth wasting your time, but we shall see how it turns out. 

"Give players systems and tools instead of rails and rules"

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11491

1/16/13 1:32:14 PM#135
Originally posted by Ramonski7

I was talking about D3. MoP on the other hand

I do see your point

 

WOW Cata was the first blizzard expansion to have presales, direct from Blizzard, 1 month prior to launch

 

when Blizzard trumpted launch day sales of whatever record breaking # for WOW Cata

http://us.blizzard.com/en-us/company/press/pressreleases.html?id=2847886

in small print at bottom of Blizzard PR was wording that it included digital presales 

-- but most the press called it launch day sales like all prior expansions

 

WOW MOP expanded the presale window to 2 months (not that it mattered)

 

i agree w you that the correct terminology for GW2 sales - should be sales to date, not from launch date

 

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2609

1/16/13 1:43:00 PM#136
Originally posted by Nadia
Originally posted by Ramonski7

I was talking about D3. MoP on the other hand

I do see your point

 

WOW Cata was the first blizzard expansion to have presales, direct from Blizzard, 1 month prior to launch

 

when Blizzard trumpted launch day sales of whatever record breaking # for WOW Cata

in small print at bottom of Blizzard PR was wording that it included presales 

-- but most the press called it launch day sales like all prior expansions

 

WOW MOP expanded the presale window to 2 months (not that it mattered)

 

i agree w you that the correct terminology for GW2 sales - should be sales to date, not from launch date

 

Sincerely that discussion is a very poor one.

People that bought it before the launch are the ones that would most likely buy it launch bar some personal inconvenience.

Launch dates are important because generally will show the interest the game is raising. it is possible a game to generate more interest as it go but it is rare.

Trying to say that pre-launch sales is equivalent to months of sales is a bad argument because it doesn't encompass the same spirit.

Launch sales and pre-sales both indicate level of Interest in the game, that is why Pre-purchases and launch sales can and should be presented together.

2 months of pre-sales doesn't mean the same as the sales of 2 months after launch.

So silly discussion is silly.

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11491

1/16/13 1:53:01 PM#137
Originally posted by Gaia_Hunter

2 months of pre-sales doesn't mean the same as the sales of 2 months after launch.


fully agree

the fact that GW2 *continued to sell* over million more from October forward is very significant

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

1/16/13 1:56:06 PM#138
Originally posted by Gaia_Hunter
Originally posted by Nadia
Originally posted by Ramonski7

I was talking about D3. MoP on the other hand

I do see your point

 

WOW Cata was the first blizzard expansion to have presales, direct from Blizzard, 1 month prior to launch

 

when Blizzard trumpted launch day sales of whatever record breaking # for WOW Cata

in small print at bottom of Blizzard PR was wording that it included presales 

-- but most the press called it launch day sales like all prior expansions

 

WOW MOP expanded the presale window to 2 months (not that it mattered)

 

i agree w you that the correct terminology for GW2 sales - should be sales to date, not from launch date

 

Sincerely that discussion is a very poor one.

People that bought it before the launch are the ones that would most likely buy it launch bar some personal inconvenience.

Launch dates are important because generally will show the interest the game is raising. it is possible a game to generate more interest as it go but it is rare.

Trying to say that pre-launch sales is equivalent to months of sales is a bad argument because it doesn't encompass the same spirit.

Launch sales and pre-sales both indicate level of Interest in the game, that is why Pre-purchases and launch sales can and should be presented together.

2 months of pre-sales doesn't mean the same as the sales of 2 months after launch.

So silly discussion is silly.

I wouldn't say silly... I think both arguments have merit. Do you count sales at the emotional level as you suggest here, where the pre-sales would have been launch day sales regardless, or do you count them at the technical level by hard dates. Either one can be looked at as valid... either pre-launch + launch = total launch sales or pre-sales are one group and launch sales are a separate group. To be honest, both methods provide different benefits... marketing can use separated pre-launch data to determine whether or not it's worthwhile to go pre-launch, how far out from launch, etc. and the combined numbers obviously make the money counters happy.

 

When comparing games, simply use like terms for comparing, but both ways of breaking down the numbers have real value.

Oderint, dum metuant.

  dimnikar

Novice Member

Joined: 11/06/12
Posts: 277

1/16/13 2:09:01 PM#139

Honestly, I'm shocked - I expected this number to be much higher, especially since the holiday season is behind us.

3 million is not bad at all, for a PC game, but still I expected much higher numbers considering it got 2 million in it's first couple of weeks.

Really looking forward to Blizzards numbers now.

http://lyrics.iztok.org/verse/Lynyrd_Skynyrd/Simple_Man/80615

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

1/16/13 2:14:37 PM#140
Originally posted by dimnikar

Honestly, I'm shocked - I expected this number to be much higher, especially since the holiday season is behind us.

3 million is not bad at all, for a PC game, but still I expected much higher numbers considering it got 2 million in it's first couple of weeks.

Really looking forward to Blizzards numbers now.

The holidays are just ending, I wonder if it even includes those sales or not. Were there any specific date ranges mentioned?

Oderint, dum metuant.

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