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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
1/16/13 8:06:31 AM#81
Originally posted by lizardbones It is fine for a Nintendo 3DS game, but not a MMO. Is it a MMO or not? If SWTOR is a MMO, then the space game is a failure, if it is not a MMO then it is not a failure, although the way they have designed it is so lacking and cheap, as the missions are identical for BOTH the Imperial and the Reipublic, with the exact SAME ship flying and attack patterns, and then later you just get the exact same missions again but harder = PATHETIC What they should have done was made the space part into cut senes, and when you travelled from planet to planet for the first time after a missions sends you there, there was a cut scene of a battle, maybe go into your ship and and speak on comms for some more cut scene dialgue, and your companions rush off to man the guns or whatever, and your group mates could watch / particpate like the rest of the game getting social points, then it would have fitted SWTOR perfectly, either that or do space like SWG / EVE /STO, but not this crap. Star Trek Online - Best Free MMORPG of 2012 |
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1/16/13 8:11:00 AM#82
Originally posted by superniceguyOriginally posted by lizardbones I have already listed many many reasons why swtor is a mmo and a good mmo. Because they have a minigame that is single player does in no way take away the rest of the game. |
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1/16/13 9:34:27 AM#83
Originally posted by lizardbones No, it's a failure. The minigame has been described as limited even by those who like it. It may be a relative success within the context of the success that the game has achieved (such as it is), but on the whole the decision to put the on rails system in as the only space portion of the game was a bad one. It would have worked had no other space or Star Wars MMO ever existed, but given meatier options from predecessor games, this just looks like a flaccid add-on. Feedback (from as far back as beta) indicates that players overall thought this was bad. You want to throw away your money developing something stupid, go ahead. |
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1/16/13 9:40:30 AM#84
Originally posted by ignore_me +5 Win I make spreadsheets at work - I don't want to make them for the games I play. |
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1/16/13 11:16:16 AM#85
This area of Swtor is completely uninteresting to me, love all the rest. I simply do not like this kind of fight. But still good thing is one is not forced to do it like in STO where that kind of fight is mondator part of questing.
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1/16/13 11:25:16 AM#86
One of the few things the game did right was space combat, its one of the VERY FEW things you can do in this game to get away from the story and hum-drum PvP instance grind and few end game instances. The game lacks in things to do, to get away, to break the blandness that it is. It would have been different if the game had a bunch of other things to do, but it doesnt...the game needed something to pump some kind of action into it different enough that it didnt blend into the bad endgame. I wouldnt even want to imagine what SWTOR would be if the devs spent a massive amount of time building an open space combat system...what wouldnt have been done? The PvP? No raid content? No crafting which is bad enough as it is? The time it would have taken to make open space would have taken more than 1 if not all of those things out of the game. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
1/16/13 11:41:13 AM#87
Originally posted by jtcgs I just find the space game too annoying and frustating. The game has too much control, as you go to shoot at some turrets, the game pulls in another direction and you miss. If it had cut scenes instead it could have been more thrilling and exciting The space game in Lego Star Wars is similar but you have more control, with the whole map to fly back and forth on, and can do cool 180 turns in the Millennium Falcon. In SWTOR you can not do 180 turns it is forward and only forward, and with no slow or fast option. After a while you end up getting good at it with 2 or so minutes left, and just have to wait for it to finish, and ends up being boring. At least the story is different, as long as not repeating side quests. Maybe if they did not do the space combat game at all then crafting and other areas would have been better, and you would not have needed to "get away" from the story etc If you want something else to take a break from the story, then there are many other better games to do that, and either way, even you play the SWTOR space game, you do nothing to help SWTOR and other players as a MMO. Star Trek Online - Best Free MMORPG of 2012 |
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1/16/13 11:56:48 AM#88
Originally posted by lizardbones When content sees total usage of 0,5% yes you can call it a failure. Sevenstar can provide graphs. |
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1/16/13 12:10:24 PM#89
That doesn't even make sense. Having single player content in an MMO doesn't make the single player content a failure, it just makes it single player content. It's still down to a preference. If the space missions were a failure, nobody would have played them. Nobody would have bothered spending the time to build their ships up to the point that they could do the heroic level 50 space missions. People did the space missions until they could do the heroic space mission(s?). They succeeded at what they were intended to do, provide people playing the game with something to do. The kind of changes you're talking about would make sense if they fixed pretty much the entire rest of the game. No matter what they add to the game, you still have to go through the character story line to level (this part is ok), and you still have to go through all of the mediocre world quests to level (this part is not ok) and you still have to use the recycled combat mechanics and skill trees to play your character (this is probably the worst part). All of that would still be there. Changing the "space game" wouldn't take any of that stuff away and wouldn't make it any less cr@ppy. Join the League For Gamers. |
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1/16/13 12:16:58 PM#90
Who or what is Sevenstar? Is this another one of those things where someone does manually polling of the number of players on a server? Join the League For Gamers. |
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1/16/13 12:19:16 PM#91
The thing that failed about Space Combat wasn't Space Combat. It was people's perception of what it was going to be like. I personally like it. I liked it more than actually questing. It took me back to the good ol' days of Starfox, except I didn't have a froggy ribbiting in my ear all the time haha. I think most people thought it was going to be open combat, and you could shoot other players like eve. It would be great to someday have a space MMO with a vast open universe to jet around in, and took you hours to go across the galaxy, but I doubt that will ever happen.
"Well, there was a time when I was quick to judge others based on what little I'd heard. But... traveling with even the worst, slimiest, smelliest of tieflings and no-honor tree-worshipping elves has taught me some of them are all right." -Khelgar Ironfist |
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1/16/13 12:21:09 PM#92
Originally posted by mikahr And how many people use "enter cantina name here"? If we look, we will find a very long list of things in the game that is not being used much. Guess thats why they lost such a large portion of players and went F2P...which was my point...if they had spent the kind of time needed to make a full space combat game, how much more would the game be missing countering the effect of having full space making it hurt the game more than helping since it is already lacking in so many other things. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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1/16/13 12:23:58 PM#93
Originally posted by lizardbones Ehm, EA released content usage numbers....well, percentages because you like to nitpick. And theres nothing wrong with "manual polling" its accepted method for...you know...counting stuff. I did some myself back in student days when i was included in some study. Originally posted by jtcgs Cantina is not playable content. And you are right, until they could provide proprt space experience they should not have released anything. |
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1/16/13 12:25:05 PM#94
Originally posted by NeoCroX997 it's awful and useless. I'd much prefer having 10 year old granddaddy SWG JTL back Secrets of Dragon´s Spine Trailer.. ! :D Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World |
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1/16/13 12:53:35 PM#95
Originally posted by mikahr OOH you almost got it. Cantina's were playable content in SWG just because they made it so you could get a buff in it by watching people dance. Amazing huh? THATS THE POINT. The game is missing so many things that if they had spent a lot of time making open space the game would be MISSING EVEN MORE of the little content it DOES have now! So, by making space the way they did, they did it the RIGHT WAY because it ADDS to the game by providing something that didnt take away from the rest of the game! “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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Omnifish
Hard Core Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
1/16/13 1:14:57 PM#96
Originally posted by ShakyMo And the crafting,class design, pvp, space combat, orange gear/modding, companions...etc,etc Yes apart from that it's exactly the same game. If you don't like something, that's fine. Lazy generalisations are just open to be pointed out though. This looks like a job for....The Riviera Kid! |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
1/16/13 1:32:29 PM#97
Originally posted by lizardbones A MMO should not have single player content, not in the manner of this. A Star Wars MMO should have MMO space and ground aspects, and not single player. Red Dead Redemption on the consoles is more of a MMO than this is, and that is single player with multiplayer funcitionality. There are many single player games out there with multiplayer funcionality, and are not MMOs. What other MMO has single player stuff in it? None The only reason I played the Space Missions was to get a boost of XP to the characters, not because they were great or fun. If they did not do that, then I would not have touched the missions after done each one with a Barge pole. Changing the space game to be like STO/SWG/EVE would make the game frickin awesome. Changing the space game to be like cut scenes instead could have brought some awesome cinematics, as playing the space game was not exciting at all, it was heroic as the game had most of the control. Not doing the space game at all, they could have improved other areas of the game, maybe even made each class have their own side quests. Star Trek Online - Best Free MMORPG of 2012 |
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superniceguy
Elite Member
Joined: 2/17/07
NGE > NGE 2, LOTRO > NGE 2, STO > NGE 2, KOTOR > NGE 2, Lego Star Wars > NGE 2. NGE 2 = SWTOR |
1/16/13 1:37:56 PM#98
Originally posted by Gravarg Even accepting the space game for what it is, and accepting it not be like EVE, it is still extrempley lazy and poorly done. They could have given different missions to the Republic and Imperial, instead of copying and pasting them EXACTLY, with the exact same flight and attack patterns. Later instead of repeating the same missions but harder, they could have come up with new missions. Starfox is still way better than this. Each mission was different, and you had more control Star Trek Online - Best Free MMORPG of 2012 |
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1/16/13 2:17:30 PM#99
I also like the variety of ships and styles you can choose from. Hmm do I want the jedi ship, or the jedi ship?
You want to throw away your money developing something stupid, go ahead. |
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Krelian
Hard Core Member
Joined: 1/27/04
My new motto; Nothing worth saying takes less than a giant wall of (kinda)structured text! :D |
1/16/13 5:55:04 PM#100
Originally posted by ignore_me (Heheh, have you watched ''The Dictator'' ?) -Sir, do you want the Aladeen ship or the Aladeen ship? -mmm....mmm..... ...hmm.. the Aladeen ship? |