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Originally posted by Sovrath You can pretty much go where you choose, but following the quests you kind of have a route allready planned out (if that makes any sence)
Cecropia & Atrocitus Thanks for you kind words, I am glad you found it interesting :)
"I'm sure the game will appeal to many people but you've got to remember that this game has been hyped as an almost epochal, genre-changing sandbox experience, which it is clearly not." Pretty much this... Biskop is stating exactly what I tried to push through with this "review". ArcheAge is a good game, I'd even say a great game. It's really polished, well done and beautiful, and it will most likely appeal to many people, but it will not be able to live up to the hype it's gotten. While being a good game, it's not a revolutionary game. @Bumer/gogo While I do agree with not being a fan of the "mini-people" in Aion and such, my problem with no body customization at all, is that essentially, everybody will look more or less the same. Or, Hariharan will look like every other Hariharan, Nuian will look like every other Nuian, when they are covered in armor. For example, When I looked like this:
Which is an armor set you get from doing quests, I've seen atleast 10 people who pretty much looks the same. While having slightly different skin color and maybe different eye color, from a far they look like the same Character. While their faces couldn't have been more different from one another, with a helmet, it didn't make much difference.
What I ment I would like is a different set with pre customized body options, something I think Guild Wars 2 did great, as nobody looks like a freak, you can still see some variety :)
Again, Thanks for all your feedback people! makes me happy to know my work was appreciated :)
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1/16/13 5:26:29 AM#42
good review. looking forward to play AA |
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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
1/16/13 5:36:34 AM#43
Originally posted by BadSpock Agree All in all i am terribly dissapointed. Another hope for sandbox MMO smashed. Its basically themepark + "i dont know what to do , so i just go around craft&farm" endgame |
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Sorry to have crushed you hopes then :(
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The1ceQueen
Hard Core Member
Joined: 1/02/08
"Always borrow money from a pessimist. They won't expect it back." |
1/16/13 5:42:33 AM#45
Originally posted by Zierrity Good, glad there are no loading screens between zones. Question, was there a dye system for your clothing?
What happens when you log off your characters????..... |
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1/16/13 5:54:07 AM#46
Originally posted by Lobotomist Don't say what it is when you have no clue. |
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Lobotomist
Hard Core Member
Joined: 5/20/07
I got so much |
1/16/13 5:58:33 AM#47
Originally posted by PsychoPigeon And you do ? Than please enlighten us |
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1/16/13 7:19:15 AM#48
Originally posted by Lobotomist Yes please do it. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
1/16/13 7:52:00 AM#49
Originally posted by Zierrity Really appreciate the review. I like the fact that it was long and got into the details. It gave me a good (better) idea of how to set expectations for this game. I agree with both of your pros and cons. Seems like I will love the world, and the combat as Im a fan of tab target. The added nuance of movement and large skill tree is all that I need. Few questions though. When killing trash mobs does it happen fast or does the battle draw out? As long as they die fast I wont mind the grind. In terms of skills is it like EQ2 where I will have 3 rows of skills? Or will I have a limited number I'll have to swap? I prefer the latter. Agree with classes I dont think any of the ones you mentioned stand out to me and would prefer more options can work with what I have. The main draw for me is the exploration. To me that is what an MMO is (supposed to be) all about. Give me that wonder. Like others I secretly compare this to GW2 which I thought was an excellent attempt but just didnt do it for me. I like progression and didnt like the (strafing) action combat. But loved the art style and the world though felt it was a bit cramped. Add in the sandbox features which seem take awhile before you can really dig in and I think this game will be for me. I will at least be there day 1, pre-purchase, whatever they offer to play early. Its not perfect and there will be SOMETHING someone will complain about but I will probably be able to overlook as I see the benefits outweighing the problems. I dont like the open world PVP but does add a level of excitement I haven't had in an MMO in years. I just hope there isnt an obnoxious amout of gankers just waiting to kill newbies. Also hope the jail system I have read about provides a nice balance. Cant wait to get my hands on this. |
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darkhalf357x
Hard Core Member
Joined: 1/25/12
I'm only playing the role chosen for me. Who you supposed to be? |
1/16/13 7:55:59 AM#50
Originally posted by Lobotomist I say this all the time. Not everyone is going to enjoy every MMO. I'm not going to debate your points because they are honestly conjecture based on what you read and not from actual experience. But the bottom line is if you try the game and dont like it - dont play it. I dont like GW2. I dont play it. But I dont call it a wasted effort because there are gamers who do enjoy it. I would recommend evaluating a game based on all of its features rather than just one (that is in the beginning). But being on this forum for awhile now I already know I'm asking for too much. |
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1/16/13 8:04:27 AM#51
Questhub driven progession I will be bored to tears before I get to max level to be able to experience the "sandpark" features. If it's not broken, you are not innovating. |
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1/16/13 8:29:21 AM#52
Originally posted by BadSpock First, ty OP. This is the type of info I was looking for. The ability system looks interesting for a max level character.
Spock, I couldn't agree with you more. This paragraph bothers me, alomst to the point of intrest lost.
"Trough level 1 to 25 the game have been really on rails, or a Quest Hub or whatever you'd like to call it. Small Zones, (no loading between them though), go from one quest giver 'til another until you've finished the zone and then on to the next one to do the same. I've been told by guildmates that the game is pretty much this until cap level, but I don't have any experience after level 25 so I can't really state that as a fact. You can however go around harvesting and earn XP through that, but it's really slow that way."
That sounds like the same ole same grind to level cap. WTF are there levels for?! I'm starting to feel like levels are nothing more than a way to mask a bad design, and a way to extend game play due to a lack of meaningful content. Get rid of the levels and let people advance skills. I just don't think I can stand another grind to level cap, in any mmorpg.
The thing that bothered me the most is XP from quest and harvesting only?! I hope that's not true. Coming from Age of Wushu, where I can do whatever I want and still progress my toon (I haven't did a quest since the first 2 hours of the game) the thought of grinding quest after quest is unthinkable.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/16/13 8:32:39 AM#53
Great post Zierrity. I really liked how you approached your review and what you covered. I hope you do more reviews.
I was not surprised by your review. I knew an eastern developer wouldn't be making a revolutionary sandbox game. Which isn't a bad thing. The hype and misinformation was making it difficult to understand what AA really is or isn't. Your review cleared that up for me. I was on the fence about playing the game. After reading your review, I have decided to play. |
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1/16/13 8:37:03 AM#54
thanks for taking the time to post your review. looking foward to trying it out.
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Originally posted by darkhalf357x I am glad you liked the review and I will try to answer your questions as good as I can :) First of the trash mobs, Killing trash mobs are pretty fast, at least it was for my build, which is excellent for one on one, more than one at the time, not so much. There are a couple of "bosses" or harder mobs to kill, which takes a little longer, but not too long in my opinion. When it comes to skills and skillbars you can have up to five skillbars at one time (two of them are a little shorter than the main three), and you can pretty much have how many skills out at once as you prefer, so no need for swapping skills I'm afraid. It's more like EQ2 (or WoW if you prefer) and less like Guild Wars 2 or Secret World, where you only have so many skills out at one time. When it comes to skill trees, they're not really that unique by themself, but more unique as that you create classes by combining 3 of the 10 skill trees. To get a better idea of the skill tree system, check out the English Skill Calculator I linked in the review or simply click here (While it's not 100% accurate, it pretty much shows you what the different skill trees are). If you're not a fan of the open world PVP you probably won't be a big fan of the end game, as it's pretty much focused around PVP, while there are plenty of other stuff to do, the Zerg Groups might ruin the fun for you. (or so I've been told, don't quote me on this though.)
And Thank you bcbully, Jalitan and chilltime99 for your kind words :) I am really glad you found my review worth you time :)
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Originally posted by Tayah No, I don't think there were any dye system in the Beta at least, but there might be now as the game have officially launched, but I have to get back to you on that one.
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
1/16/13 9:37:34 AM#57
So basically its a WoW clone?
LOL and so many people here claim that certain other soon to be released MMO's are clones of WoW and yet AA shares WoW's Combat and Questing system, arguably the 2 biggest systems in an MMO and its not a clone. Yea right. |
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1/16/13 9:46:38 AM#58
Originally posted by azzamasin Lineage2 clone with some Ultima Online elements, not much to do with WoW, questhubs and tab-combat was present before WoW, you know... |
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1/16/13 9:50:58 AM#59
Originally posted by LlexX I think alot of newer players dont know that before WoW there were MMOs. Good write up. Cant wait till it hits NA. IM looking forward to this one. |
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1/16/13 9:56:16 AM#60
For dissappointed people - read http://archeagesource.com/topic/1275-after-playing-archeage-what-are-your-thoughts/ it has opinions from the people who actually played beta. Every one of them has their share of positives and negatives to say, but pretty much ALL will play ArcheAge on release, some won't even wait for English version, but will play Korean version with some translated stuff. |
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