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Guild Wars 2

Guild Wars 2 

General Discussion  » 3 million copies sold since august general consensus so far

29 Pages 1 2 3 4 5 6 7 » Last Search
580 posts found
  Warband

Novice Member

Joined: 5/02/10
Posts: 735

 
OP  1/15/13 9:12:28 AM#1
Guild Wars 2 has sold over 3 million copies since its August, according to an update on the MMO’s website from director Colin Johanson, who also outlined the team’s 2013 plans for the title starting with expanding and leveraging the achievement system.
 
 
So now that the game has sold 3 million, what are peoples opinions on it's relative success or dissapointments in comparison to recent themepark mmo's and people, still playing there views on the state of the game.
  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

1/15/13 9:21:40 AM#2
Still playing it, still loving it. Still hit queues in WvW, still overflows in L.A. Still find that events draw a crowd in PvE pretty much anywhere. Still a great game.

Oderint, dum metuant.

  WellzyC

Novice Member

Joined: 10/04/11
Posts: 546

Ceaseless

1/15/13 9:23:41 AM#3

 

I liked the game, just not something that you can play for X Years like the Greats

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Questing, Cut-Scenes...


www.CeaselessGuild.com

  Rthuth434

Novice Member

Joined: 12/26/12
Posts: 367

1/15/13 9:28:51 AM#4
it's really going to get comical once they pass 5 million this fall.
  nastyjman

Advanced Member

Joined: 8/03/12
Posts: 152

1/15/13 9:29:26 AM#5
Still playing. About to have another level 80 toon, and planning to make another. I think this is the only MMO that makes alt leveling really fun.
  jblah

Advanced Member

Joined: 5/21/08
Posts: 367

1/15/13 9:31:18 AM#6
Originally posted by Volkon
Still playing it, still loving it. Still hit queues in WvW, still overflows in L.A. Still find that events draw a crowd in PvE pretty much anywhere. Still a great game.

This post was unexpected...

 

Seriously though selling 3 million copies is great for investors but retention is the stat that matters most to the players. Would be  nice to see the numbers for how many people log in daily now and compare that to 3-4 months ago.

 

SWtoR sold plenty of copies as did AOC and Warhammer Online.  Since I am not an investor selling 3 million copies means little to me but logging in and seeing mostly empty zones does matter to me. 

Playing- Guild Wars 2, Rift, ESO

  LoverNoFighter

Novice Member

Joined: 9/05/12
Posts: 334

SWG pre cu > all

1/15/13 9:33:47 AM#7

Game is....bland.

Quit months ago after reaching max level on my toon.

 

Now I've tons of fun grinding my Master Rifleman on Dantooine. ;-)

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2670

"A wise man has something to say, but a fool just has to say something."

1/15/13 9:33:54 AM#8
Nice to hear. I played daily for about 3 weeks then lost all interest burning myself out on full completion. Played again briefly during the Xmas event and didn't enjoy the silly jumping puzzle event at all. Hopefully they hit their mark for sales for GW2 as I would like to see what they pull off for the first expansion. That, I'm afraid, would be my only reason to return. Especially with some 2013 releases I'm looking forward to.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Warband

Novice Member

Joined: 5/02/10
Posts: 735

 
OP  1/15/13 9:35:15 AM#9
Originally posted by jblah
Originally posted by Volkon
Still playing it, still loving it. Still hit queues in WvW, still overflows in L.A. Still find that events draw a crowd in PvE pretty much anywhere. Still a great game.

This post was unexpected...

 

Seriously though selling 3 million copies is great for investors but retention is the stat that matters most to the players. Would be  nice to see the numbers for how many people log in daily now and compare that to 3-4 months ago.

 

SWtoR sold plenty of copies as did AOC and Warhammer Online.  Since I am not an investor selling 3 million copies means little to me but logging in and seeing mostly empty zones does matter to me. 

TBF most of those sold those numbers at launch with numbers never stated again afterward (most only being a million except swtor). Meaning sales dropped off a cliff. GW2 at least has the fact the games still selling long after launch going for it regardless of the player base actually playing it. Only really EvE and f2p mmo's mention their "growth" these days aside from. Though sub growth is of course more impressive.

  Xithryl

Novice Member

Joined: 8/08/09
Posts: 257

"All dreams can come true if we have the courage to pursue them." -Walt Disney

1/15/13 9:39:20 AM#10
Originally posted by Volkon
Still playing it, still loving it. Still hit queues in WvW, still overflows in L.A. Still find that events draw a crowd in PvE pretty much anywhere. Still a great game.

I agree, I have been enjoying my time in GW2. Always something to do, always an adventure, heck the other day I was wandering with a friend through a cave, and he was like, yeeaaahhh I don't think there is anything in here, soon as he said that BAM! a large fire harpy spawned and we were immediately in a all out battle. Its things like that, that I love.

I haven't even really been able to test out zones of my level because I'm always playing with level 20-30 friends :P I'm sure its going to be epic!

Keep on enjoying Volkon, and if you ever wanna team up let me know :)

xithryl Xfire Miniprofile
  User Deleted
1/15/13 9:42:01 AM#11

GW2 is a great entry point for players who are new to MMO's and those that are looking for a very casual friendly online gaming experience.

 

As many have and will state, the game simply doesn't have enough meaningful gameplay / progression options to keep many MMO veterans and hardcore players engaged over the long term. 

 

Sounds like ANet is seeing this as well which is why the 2013 changes seems to be geared towards player retention which is great.

  Leucent

Apprentice Member

Joined: 1/24/04
Posts: 2452

1/15/13 9:42:57 AM#12
Probably the only game after 2 weeks, I would log in and within 2 mins of staring at my chars I would log out. Nothing else really to say on that.
  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1835

1/15/13 9:46:59 AM#13
Originally posted by fat_taddler

GW2 is a great entry point for players who are new to MMO's and those that are looking for a very casual friendly online gaming experience.

 

As many have and will state, the game simply doesn't have enough meaningful gameplay / progression options to keep many MMO veterans and hardcore players engaged over the long term. 

 

Sounds like ANet is seeing this as well which is why the 2013 changes seems to be geared towards player retention which is great.

I think you hit the nail on the head here.  Very good introduction game.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  sadeyx

Novice Member

Joined: 11/22/06
Posts: 1570

1/15/13 9:49:59 AM#14

hmm,  so far its sold exactly half as many copies as diablo3 did on the first day xD,  Which is a pretty good indicator,  leveling alts, item hunting and acheivments in D3 just seems to be far more gratuitous.

Guildwars2 is neither an MMO nor a standalonge RPG resulting in a game that isnt very very good at either.   Great if your a person who is deeply conflicted about these gamyplay styles but not me.   I rather play either a thorough-bred MMO or a thorough-bred RPG.

The only people in my friends list that still play it are just people determined to prove the game is as good as they convinced themselves it would be during the hype.

The reality is, it was fun for a month but now is the time to accept it will never be the wow-killer, will never live up to the hype and look for something else.

 

 

  Warband

Novice Member

Joined: 5/02/10
Posts: 735

 
OP  1/15/13 9:53:09 AM#15
Originally posted by sadeyx

hmm,  so far its sold exactly half as many copies as diablo3 did on the first day xD,  Which is a pretty good indicator,  leveling alts, item hunting and acheivments in D3 just seems to be far more gratuitous.

Guildwars2 is neither an MMO nor a standalonge RPG resulting in a game that isnt very very good at either.   Great if your a person who is deeply conflicted about these gamyplay styles but not me.   I rather play either a thorough-bred MMO or a thorough-bred RPG.

The only people in my friends list that still play it are just people determined to prove the game is as good as they convinced themselves it would be during the hype.

The reality is, it was fun for a month but now is the time to accept it will never be the wow-killer, will never live up to the hype and look for something else.

 

 

Diablo 3 is bad game that entirely on the strength of it's predessor and blizzard brand name. When was the last time Blizzard posted any stats about the game sales, yeah the intial one.

  Zzad

Advanced Member

Joined: 2/14/11
Posts: 1266

1/15/13 9:57:03 AM#16
I´ve been playing since Beta,and still love it & having a blast!
 
Good to see they have a plan!  ;D
 
  User Deleted
1/15/13 10:02:16 AM#17
Originally posted by jblah
Originally posted by Volkon
Still playing it, still loving it. Still hit queues in WvW, still overflows in L.A. Still find that events draw a crowd in PvE pretty much anywhere. Still a great game.

This post was unexpected...

 

Seriously though selling 3 million copies is great for investors but retention is the stat that matters most to the players. Would be  nice to see the numbers for how many people log in daily now and compare that to 3-4 months ago.

 

SWtoR sold plenty of copies as did AOC and Warhammer Online.  Since I am not an investor selling 3 million copies means little to me but logging in and seeing mostly empty zones does matter to me. 

 If you read the update, they are addressing this with the dailies and revamp of the world.

But yes, people are still logging in, they are just hanging out in LA waiting for dungeons / fractals. Or in WvW / PvP. Once there are incentives to do open world content, people will be back out there.

  NC-John

Novice Member

Joined: 1/08/13
Posts: 112

1/15/13 10:03:39 AM#18

I have seen he writing on the wall once it started to bleed through the paint. good little MMO fun and super easy to figure out, just not the MMO that has the immersion and depth to keep me investing in it. I wish them well, but I have 10 other MMOs that are just like it to play currently if I wanted to.

Nothing stands out about it's features or mechnaics. it always ends up about an imginary end game that players will consume in a week, then it's back to waiting on the next update or grinding alts for something new to do.

Still a nice MMO for people new to the genre and who have a hard time understanding complex mechanics and game play.

"Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor

  User Deleted
1/15/13 10:04:46 AM#19
Originally posted by sadeyx

hmm,  so far its sold exactly half as many copies as diablo3 did on the first day xD,  Which is a pretty good indicator,  leveling alts, item hunting and acheivments in D3 just seems to be far more gratuitous.

Guildwars2 is neither an MMO nor a standalonge RPG resulting in a game that isnt very very good at either.   Great if your a person who is deeply conflicted about these gamyplay styles but not me.   I rather play either a thorough-bred MMO or a thorough-bred RPG.

The only people in my friends list that still play it are just people determined to prove the game is as good as they convinced themselves it would be during the hype.

The reality is, it was fun for a month but now is the time to accept it will never be the wow-killer, will never live up to the hype and look for something else.

 

 

Diablo 3 sold 3.5 million on the first day, mostly due to the promotion they ran with World of Warcraft subscriptions. How is 3 million half of 3.5 million? Go back to school mate.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2670

"A wise man has something to say, but a fool just has to say something."

1/15/13 10:05:14 AM#20
Originally posted by Warband
Originally posted by sadeyx

hmm,  so far its sold exactly half as many copies as diablo3 did on the first day xD,  Which is a pretty good indicator,  leveling alts, item hunting and acheivments in D3 just seems to be far more gratuitous.

Guildwars2 is neither an MMO nor a standalonge RPG resulting in a game that isnt very very good at either.   Great if your a person who is deeply conflicted about these gamyplay styles but not me.   I rather play either a thorough-bred MMO or a thorough-bred RPG.

The only people in my friends list that still play it are just people determined to prove the game is as good as they convinced themselves it would be during the hype.

The reality is, it was fun for a month but now is the time to accept it will never be the wow-killer, will never live up to the hype and look for something else.

 

 

Diablo 3 is bad game that entirely on the strength of it's predessor and blizzard brand name. When was the last time Blizzard posted any stats about the game sales, yeah the intial one.

I would be careful about throwing around accusations like that. You can easily replace D3 with GW2 and Blizzard with ArenaNET and someone could present you with the same argument. No it's best if you just ignore posters that try to drag down a discussion by bringing in things that are not related to the subject at hand. Calling either game bad is a matter of opinion that varies wildly among millions of players.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

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