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If I wanted to make a single/co-op game what would be the best engine to use?
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1/14/13 8:05:20 PM#2
Originally posted by wesjr That depends tremendously on what you're trying to do and what your budget is. But there's a good chance that the best answer is to make your own. Or else realize that making your game is impractical for you after trying and failing to make your own game engine. |
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1/14/13 8:12:53 PM#3
There are way to many to list here without knowing what you intend to make. Please take a moment to list some game features. Like 2D, 3D, world size zoned, open. Please list your coding preference. C++, Python, Java, javascript, Lua, C#, basic, C script. List your game is FPS, Thrid person, niether, bothor otional.
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1/14/13 8:15:01 PM#4
if you want a solid start try Unity 3D it's what I used for some single player games I made with some freinds. very powerful and a great community.
"Not even a cray super computer can make this game run well. Thats what happens when you code an MMO in pascal. " - miglor |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/14/13 8:40:53 PM#5
Originally posted by wesjr What language are you most familiar with? What is it you need the engine to do for you? filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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1/14/13 8:48:36 PM#6
I can't believe people would suggest writing his own engine, or drop names of engines without asking him the most important question: "What programming languages do you know or are most comfortable with?"
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1/16/13 4:48:40 AM#7
Originally posted by Nevulus Absolutely. That's the first question to ask. Building a game engine is not just basic programming after all. |
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1/16/13 5:15:12 AM#8
Originally posted by wesjr There are a few good ones out there depending on what you want to do..
The main one for Indie devs is of course Unity, the basic version is totally free and there is tons of documentation and support. Then I guess you have CryEngine and Unreal.. Both a really good engines and look and run a lot better than unity.. but you dont have access to source code and if your planning on maknig money from the game then you will have to pay a bit.. but not much.. |
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1/16/13 5:25:31 AM#9
Unity is the engine of choice for indie devs.
There's usually a free / cheap version of Ids engine around too, not the latest of course, but they open up their old engines after a few years. Think epic / unreal engine works same way. |
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1/16/13 5:26:12 AM#10
Your other option is source engine and making a mod.
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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
1/16/13 5:28:45 AM#11
If you are familiar with Java I would say jMonkeyEngine. It is free and relatively easy to use. However the community is not as active of say for example the Hero Engine. So if you dont mind spending $99 per year that might be a better choice.
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1/16/13 5:33:33 AM#12
One other factor is genre. Some engines are better suited for one genre as opposed to another. This can be great if you make a good choice, or a real headache if not.
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1/16/13 5:34:01 AM#13
Yeah but java.
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1/16/13 2:42:28 PM#14
there are numerous engines out there that have their strengths and drawbacks for sure. CryEngine, Unity, HeroEngine, Gamesalad all have their place. Regardless, of what you do choose, if you have some C++ experience, it will be great help on whatever engine you end up going with. Some FPS demo footage that might help: http://www.youtube.com/watch?v=OuVr5zY9m6U&feature=youtu.be&noredirect=1 |
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1/17/13 10:58:43 PM#15
What ever you do , do not make your own unless you know what your doing even then its a waste of time, I have made games for years, and I never needed to make my own, there are enough out there I can do what I like with them.
Unity, unreal, UDK, Cry 3 to name a few are the ones I use alot, Hero don't care what the trolls say Hero is a great engine , but depends what your plans are , what is your target platform, what type of game is it, there are many factors here, all engines have there strengths and weakness's. So you would need to give more information,
My advise is to download UDK, Unity and CRY 3 `all are free to use, and try them Hero you can get for a cheap 90 bucks I think, and try it, but depends as we all said..
If your going for Android market Unity all the way.. If its Open world, Go Hero or Cry, if its a game with alot of levels, Unreal is great for Level streaming, so depends on your experince as well. |
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1/18/13 6:24:38 PM#16
Normally I view the correct answer as "If you don't know where you start, you don't know enough to do so"... But you're an even worse case of not even knowing enough to ask the question correctly. _______ You should be starting with your intentions commercial / noncommercial / promotional. If you have cash resources available, or nothing at all. What your skills are. If you have access to other people's time(IE: artist/programmer/music/SFX/writer). nformation like if you're under 18 or in college so people know if you have access to special promotions. But most importantly you should be answering why you're not joining another team, and just going for a leader/solo position? Practice doesn't make perfect, practice makes permanent. If monsters ate people, it'd be in the news. |
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1/19/13 12:56:44 PM#17
Considering that the OP has not returned, we should assume this was a troll post and just ignore it unless the OP comes back to discuss.
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1/19/13 1:28:40 PM#18
Originally posted by wesjr
1. Unreal Engine Real Industry Standard Engine but needs top knowledge in C++ programming, 3D/OpenGL programming and game design in general. This is best choice hands down since it is the most robust and flexible option out there. Not for beginners unless you really want to dig in and learn how to do it right. 2. Unity Engine Decent Indie 3D Engine. Has great support but lacks in the customizabilty department since you can not change the source code and there are quite a few limitations. For example, you can not cut down trees, just won't happen. 3. Hero Engine Quick Prototype Engine that offers 2005 graphics like EQ1 but comes with more customizability and full MMO capabilities and server hosting if you want to give them 30% of your income. If not it costs too much and you should go Unreal. Graphics suck though. |
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