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News & Features Discussion  » Pathfinder Online: Funding Goal REACHED!

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146 posts found
  maskedweasel

Tipster

Joined: 9/24/07
Posts: 7254

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

1/14/13 2:31:56 PM#61
Originally posted by GrayGhost79
Originally posted by maskedweasel

Its rare that I put money into a product before something is more concrete, but I went ahead and put some funding in.  

 

While this premise behind the game is something I'm personally interested in,  I'm also supportive of the use of the Unity Engine as I am currently working with it and additional development could lead to them adding or buying from the asset store,  which, either way would be a plus.  

 

Hopefully they will get funded...  It would be terrible to get so far for us all to go home empty handed.

If they were smart and truly deserving of the money they would have some money put back to finish off the kickstarter themselves if it got close. If they do not and the project fails to get funded by lacking such a small amount then it shows they didn't really have the business sense to pull off a project like this. 

 

 

You are a smart man Mr. Ghost,  and I agree.

 

If we see this project get within 5K - 10K dollars within the last hour and does not get immediately funded by their team,  I would imagine this project is a hail mary pass then anything else.

"Loan me a Dragon I wanna see space"


  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 793

"When you are confused, you are learning something"

1/14/13 2:39:20 PM#62
Originally posted by maskedweasel
Originally posted by GrayGhost79
Originally posted by maskedweasel

Its rare that I put money into a product before something is more concrete, but I went ahead and put some funding in.  

 

While this premise behind the game is something I'm personally interested in,  I'm also supportive of the use of the Unity Engine as I am currently working with it and additional development could lead to them adding or buying from the asset store,  which, either way would be a plus.  

 

Hopefully they will get funded...  It would be terrible to get so far for us all to go home empty handed.

If they were smart and truly deserving of the money they would have some money put back to finish off the kickstarter themselves if it got close. If they do not and the project fails to get funded by lacking such a small amount then it shows they didn't really have the business sense to pull off a project like this. 

 

 

You are a smart man Mr. Ghost,  and I agree.

 

If we see this project get within 5K - 10K dollars within the last hour and does not get immediately funded by their team,  I would imagine this project is a hail mary pass then anything else.

Paizo and Goblinworks have deep roots in both the TTRPG and MMO community. Many large companies would rise up and pledge large amounts to see it funded...

I guess some people have no idea who Paizo is...

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  WonderweissM

Novice Member

Joined: 8/27/08
Posts: 130

1/14/13 2:40:37 PM#63
I would honestly back it if it was expected to deliver jan. 2016.
  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

1/14/13 2:41:57 PM#64
Originally posted by winter
Originally posted by GrayGhost79
Originally posted by maskedweasel

Its rare that I put money into a product before something is more concrete, but I went ahead and put some funding in.  

 

While this premise behind the game is something I'm personally interested in,  I'm also supportive of the use of the Unity Engine as I am currently working with it and additional development could lead to them adding or buying from the asset store,  which, either way would be a plus.  

 

Hopefully they will get funded...  It would be terrible to get so far for us all to go home empty handed.

If they were smart and truly deserving of the money they would have some money put back to finish off the kickstarter themselves if it got close. If they do not and the project fails to get funded by lacking such a small amount then it shows they didn't really have the business sense to pull off a project like this. 

 

 

 this as i understand it against the Kickstarters TOS

Actually it is not and even if it were these type of things are easily circumvented without repercussions especially with such a small amount to go. 

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 3990

1/14/13 2:42:28 PM#65
Originally posted by WonderweissM
I would honestly back it if it was expected to deliver jan. 2016.

Early Enrollment (Crowdforger level) is June 2014 expected.

 

I believe they said release would be about 9 months later...

 

 

The 2016 date was if the Kickstarter failed, which is not going to happen at this point.  now it's just a matter of hitting any stretch goals.

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

1/14/13 2:47:53 PM#66
Originally posted by BlackUhuru
Originally posted by maskedweasel
Originally posted by GrayGhost79
Originally posted by maskedweasel

Its rare that I put money into a product before something is more concrete, but I went ahead and put some funding in.  

 

While this premise behind the game is something I'm personally interested in,  I'm also supportive of the use of the Unity Engine as I am currently working with it and additional development could lead to them adding or buying from the asset store,  which, either way would be a plus.  

 

Hopefully they will get funded...  It would be terrible to get so far for us all to go home empty handed.

If they were smart and truly deserving of the money they would have some money put back to finish off the kickstarter themselves if it got close. If they do not and the project fails to get funded by lacking such a small amount then it shows they didn't really have the business sense to pull off a project like this. 

 

 

You are a smart man Mr. Ghost,  and I agree.

 

If we see this project get within 5K - 10K dollars within the last hour and does not get immediately funded by their team,  I would imagine this project is a hail mary pass then anything else.

Paizo and Goblinworks have deep roots in both the TTRPG and MMO community. Many large companies would rise up and pledge large amounts to see it funded...

I guess some people have no idea who Paizo is...

As a Pathfinder PnP player I do, the problem is if "Many Large companies" were willing to rise up and pledge large amounts of money to see it funded they would not be on kickstarter. 

They are professionals with a great deal of experience I truly do respect the team and what they have done in the past. That however is not the same as working on something of this scale or this type of project in general. 

 

My post was not due to not knowing who Paizo was, nor was it made due to a dislike of Paizo.

In any case it is a moot point as it seems they have reached their goal :) 

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 3990

1/14/13 2:48:14 PM#67

It just officially FUNDED!

 

$1,000,000 !!!!

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  GrayGhost79

Advanced Member

Joined: 8/30/08
Posts: 4885

1/14/13 2:50:04 PM#68
Originally posted by Slapshot1188

It just officially FUNDED!

 

$1,000,000 !!!!

 

I beat you to it Slapshot :P 

  LetsPlayOutside

Novice Member

Joined: 1/07/13
Posts: 5

1/14/13 2:51:56 PM#69
Congrats to the devs. I hope it turns out to be a great game for the backers.
  ObiClownobi

Novice Member

Joined: 12/02/12
Posts: 189

1/14/13 2:54:13 PM#70
Originally posted by GrayGhost79
Originally posted by Slapshot1188

It just officially FUNDED!

 

$1,000,000 !!!!

 

I beat you to it Slapshot :P 

It should be clear now, but if Elite's last day or two is any indication there will be some dips as people drop out when faced with the reality of spending the cash.


"It's a sandbox, if you are not willing to create a castle then all you have is sand" - jtcgs

  Nemesis7884

Hard Core Member

Joined: 4/21/10
Posts: 332

1/14/13 2:56:28 PM#71
you cannot drop out once the funding is reached afaik
  Blasphim

Hard Core Member

Joined: 8/31/11
Posts: 330

Darkness is Death's ignorance, and the Devil's time

1/14/13 3:04:33 PM#72

Looks like they made it

  MMOGamer71

Advanced Member

Joined: 11/12/07
Posts: 1461

1/14/13 3:07:03 PM#73
Sweet......................

The "issue" with MMO development is that there are TOO MANY suits and not enough gamers making games.

  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 793

"When you are confused, you are learning something"

1/14/13 3:08:55 PM#74

Done!!!

 

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  hfztt

Elite Member

Joined: 5/31/05
Posts: 533

1/14/13 3:12:19 PM#75

Congrats to Goblinworks on reaching thier goal.

I don think though that thier Crowdforger model is going to either result in horible design decissions being made by player mandate, or Goblinworks dying in user rage, when they wisely discard user oppinion and do what s right for the game.

What player want =/= What players need

  kadepsyson

Hard Core Member

Joined: 5/15/06
Posts: 1963

The doctors say his chances are 50/50...but there's only a 10% chance of that.

1/14/13 3:17:55 PM#76
Originally posted by Nemesis7884
you cannot drop out once the funding is reached afaik

Close, you can't get your money back after time is up.  People still have 3-4 hours to remove their pledges, or increase them.  Once the deadline hits, people cannot lower or remove their pledge.  It isn't related to the funding goal.

El Psy Congroo

  Deddpool

Novice Member

Joined: 9/14/07
Posts: 191

1/14/13 3:24:16 PM#77

This game has no end game content, when is it going f2p???

 

Oh..sorry am i early?

 

J/K...congrats to Goblinworks, looking forward to this.

  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 793

"When you are confused, you are learning something"

1/14/13 3:25:19 PM#78
Originally posted by kadepsyson
Originally posted by Nemesis7884
you cannot drop out once the funding is reached afaik

Close, you can't get your money back after time is up.  People still have 3-4 hours to remove their pledges, or increase them.  Once the deadline hits, people cannot lower or remove their pledge.  It isn't related to the funding goal.

In the last 24hrs if the project hits it's goal, even if people back out last minute, the project still gets funded. It's a anti-griefing measure kickstarter started...

 

 

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 3990

1/14/13 3:27:13 PM#79
Originally posted by kadepsyson
Originally posted by Nemesis7884
you cannot drop out once the funding is reached afaik

Close, you can't get your money back after time is up.  People still have 3-4 hours to remove their pledges, or increase them.  Once the deadline hits, people cannot lower or remove their pledge.  It isn't related to the funding goal.

Last 24 hours you cannot withdraw your pledge if it would make the KS fall under funding level.  So there is no way it will fail at this point.  100% done, now it's just a question of hitting any Stretch Goals!

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Panther2103

Hard Core Member

Joined: 1/09/08
Posts: 1945

1/14/13 3:30:14 PM#80
The only concerning factor is the disclaimer at the end, saying they cannot guarantee a game will be produced. Basically saying theres a very small chance it may not happen.
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