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Originally posted by Onomas You make some very good points, I to believe that a good community makes for a" better" game, I do not really believe that the community makes a good game but it sure does enhance the experience, for ex when AOC first came out I really enjoyed the game but the community was really bad and took some of the luster off. I do not mind swapping games every few months,but I am a more casual player and though I do join a guild from time to time I also enjoy solo play or occasional grouping . Many players like myself like to switch games to keep it fresh and interesting and avoid being burnt out. I was always surprised that Vanguard did not make more of a splash with its big open world, great crafting , Diplomacy, and good combat. On the other hand it could not run properly on many peoples computers There are many sand boxes on the horizon so it will be interesting to see how populare they are or if they will go F2P |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
1/13/13 12:04:02 PM#62
There has never been a golden age of mmos. The golden age will come when an mmo reaches the casual market, similair to how gw2 is doing it. Themeparks are the future, you just need to build on them.
http://www.merriam-webster.com/dictionary/innovation |
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1/13/13 12:10:53 PM#63
Originally posted by KingJiggly themepark games are not casual lol. Sandbox games are for casual gamers. Are you sure you know what casual means? Because themeparks are anything but casual. And games use to be casual, just to difficult for some to grasp how to play and needed their hands held. |
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Originally posted by Onomas Eve is for a casual player? |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
1/13/13 12:26:30 PM#65
Originally posted by eddieg50 I am wondering also, name one casual sandbox. The only casual "sandbox" I can think of is minecraft. And that is not even an mmo. So, games that used to be difficult for some to grasp, and hard for new players to learn are casual? Are you sure you know what casual means? (Not at you op) http://www.merriam-webster.com/dictionary/innovation |
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1/13/13 12:28:52 PM#66
Originally posted by eddieg50 Well personaly never played eve, so cant speak 100% accurate when coming to that game. Some games cross the line i am sure, eve is known for its hardcore elements like DF and MO. But you also have a few themeparks that do this as well. But more so sandboxes seem more casual than your forced quest line to level up forced down a path, and forced to take aprt in story. Not very casual. In sandbox you have choices, options, can decide what you want to do that minute, hour, or day. I thought EQ2 was a pretty casual game for a themepark, and SWG was very casual for a sandbox. But more so to myself many sandboxes i do play dont center around pvp and thus are more casual. As to a themepark were i feel like im racing down a set path with no options.
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
1/13/13 12:32:37 PM#67
Originally posted by Onomas Swg closed down. Definantly gives back up to the idea sandboxes are the future. http://www.merriam-webster.com/dictionary/innovation |
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1/13/13 12:35:00 PM#68
Meridian 59 is completely free to play run by the original creators. They survive on donations. Classic sandbox even before UO. www.Meridian59.com |
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1/13/13 12:41:07 PM#69
Originally posted by KingJiggly SWG, A tale in the desert, entropia universe, ryzom, wurm, minecraft, starquest, several others all allow casual gaming. And several more coming out that will be. Only games that claim to be sandbox but only catter to pvp like df, mo of course wont fall into that category. And who said anything about sandboxes being the future? Only mention was by the one guy saying themeparks are the future. Themeparks have dominated the industry for 7+ years and 90% of them failed. Doesnt seem like much of a future to me. My personal opinion will be the combination of both making one game, not cattering to either side full of game mechanics, features, aspects, elemnts, and allow you do as you see fit. Hybrid if you wish to use that term. That is the future and my personal opinion. I play SWG daily ;) |
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1/13/13 12:41:40 PM#70
*Takes a sip of coffee* This is the Golden age of MMO's*Spits coffee all over the monitor and now can't stop laughing* JeroKane: In TSW your gear has NO stats whatsoever! But only via trinkets and talismans. Myself: Please, stop posting, I can't breath I'm laughing so hard at that statement. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/13/13 12:44:46 PM#71
Originally posted by KingJiggly The more socially oriented sandboxes are usually rather casual friendly. vMTV, Free Realms, Muxlim and Kaneva are some examples of that.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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1/13/13 12:52:26 PM#72
Originally posted by DamonVile
Completely agree. Not only are they bitter and burned out, but they're also hopelessly addicted. |
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1/13/13 12:57:21 PM#73
Originally posted by Enerzeal LOL! Seriously? |
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1/13/13 1:58:40 PM#74
I agree that this is the golden age for F2P MMOs. From here it may get bumpy with either new MMOs with F2P options or new quality MMOs with sub options. Those could pull away both whales and free players to make things even shakier for companies.
IMO there will be a F2P culling but the better games will still be there. Dear developers, In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to. |
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1/13/13 4:20:14 PM#75
Originally posted by Onomas Themeparks are the definition of casual.... It's a story you follow along, if you only play a bit or all day doesn't matter. You're on a yellow brick road. You can stop playing for months and come back right where you left off. End game is really the only part of a themepark that becomes " hard core " Sandbox, unless you treat it like a glorified chat room takes a lot of time to get anywhere in. They are not very casual friendly. |
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1/13/13 4:42:04 PM#76
The golden age for Publisher/Studios to take complete advantage of the mindless people that play the half assed games they develop. Sure I agree. The golden age for gamers and true development companies that actually give a damn... I don't think so. Your first game on the list has such a horrible F2P model its laughable to even think anyone could play this game and feel good they are playing it. AoC.. P2W even if your a subscriber, you still have to buy shit out of the cash shop. LoTRO, never played it. No comment. GW2/GW1 - GW1 was great for its GvG thats about it. GW2 is horrible, so many things wrong with how this game was developed it would take an entire article to go over them all. But... Guild Wars without Guild v Guild... deet dah dee ANet. Vanguard could be a great game, if SOE put some serious development time behind it. But with EQNext as there focus I doubt it will ever happen. TERA is great for PvP and action style combat correct, but we don't have all the details on its F2P option and it could still end up P2W. AION is on its way out the door. EQ2 you have to pay for. Xyson.... This game is so bad its appalling you could even recommend this game to anyone.
"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo |
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1/13/13 8:23:25 PM#77
Originally posted by DamonVile Yeh .. I agree. It is very sad. If they don't like current games, they should just go do something else. It is not like they are forced to like it. It is very sad that they have to talk down on others who like games they don't.
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1/13/13 8:39:50 PM#78
Oh make no mistake, change is a'comin. It will be more of a balancing than anything. Anyone that gets too bent out of shape over gaming should take a step back. When referring to these forums though it's important to remember that's what this specific area is for: arguing/pontificating/shooting the S about MMOs.
Dear developers, In my humble and inexperienced opinion if I can get through all the content you spent the last 5+ years working on within 6 months you have not done your work justice. Please give me, and everyone else, some tools to create our own content from what you have made so I can stay in your world and appreciate it longer than three weeks before I say "meh". It's a shame and I'd rather not do that to something you put so much of yourself in to. |
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1/13/13 8:52:29 PM#79
Originally posted by Aelious Sure .. there are always change. But unlike some here who would rant about progress and be bitter about changes ... i will just do somethign else if games change to something i don't like. It is not like there will be a shortage of digital entertainment.
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1/13/13 9:05:15 PM#80
Originally posted by nariusseldon ROFLMMFAO!!!! Hypocrit much?
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