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Now I know Raptr isn't the be-all end-all source for tracking MMO activity but is there really any one reliable source? I think it at least shows a trend of what's being played. However, you must also consider the release date of each game and how long Raptr has been around (since 2007). World of Warcraft: 723,000 members / 27 million hours played Diablo 3: 196,000 members / 3.4 million hours played DC Universe Online: 141,000 members / 642,000 hours played Star Wars: The Old Republic: 100,000 members / 2.7 million hours played Lord of the Rings Online: 84,000 members / 954,000 hours played EVE Online: 69,000 members / 1.4 million hours played Rift: 66,000 members / 2.1 million hours played Planetside 2: 66,000 members / 331,000 hours played Guild Wars 2: 63,000 members / 2.3 million hours played Star Trek Online: 57,000 members / 1.1 million hours played TERA: 33,000 members / 824,000 hours played Everquest 2: 32,000 members / 274,000 hours played Runes of Magic: 28,000 members / 476,000 hours played The Secret World: 19,000 members / 228,000 hours played Everquest: 8,800 members / 128,000 hours played edit: added Lotro
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1/13/13 11:44:27 AM#2
That's interesting to see the difference in members versus hours played.
"If I offended you, you needed it" -Corey Taylor |
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1/13/13 11:44:39 AM#3
Can I please please please be the first to point out that D3 is not an MMO?
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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1/13/13 11:45:32 AM#4
Originally posted by zethcarn Rift and Raptr recently did a promotion which is distorting Rift's numbers. It looks like same ting as happening with DCUO and STO as well. |
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Originally posted by WhiteLantern I know it really isn't but I threw it up there because of how high it was on the list. |
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1/13/13 11:46:44 AM#6
Originally posted by rodingo Indeed! If this chart is good for nothing else, it gives a glimpse of how long players are willing to log into each MMO. I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil |
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1/13/13 11:47:51 AM#7
Houzrs played seem to be very low. Is that hours/month or total since raptr started ?
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1/13/13 11:48:28 AM#8
no lotro?
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1/13/13 11:48:51 AM#9
So hang on, I'm unfamiliar with Raptr, how does it come up with those stats?
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Originally posted by WhiteLantern Yes my chart is pretty useless except for amusement. Raptr however uses this to assist further game development by seeing what players like most. |
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Originally posted by strangiato2112 sorry fixed that. |
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Enerzeal
Spotlight Poster
Joined: 6/27/10
There is no good or evil, only power - and those too weak to seek it. |
1/13/13 11:54:28 AM#12
On average it says that each person played WoW for 37 hours since 2007? I suck at maths and my calculatorfoo might somehow be wrong, but the hours divided by the players reveals some weak numbers.
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Originally posted by Cranktrain You download their desktop app and scan for which games are on your system (or add them manually). When you start up the game it records how long you've been playing. |
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1/13/13 11:57:27 AM#14
Originally posted by rodingo That is probably the most interesting part for sure. . wonder how much is AFK? Wa min God! Se æx on min heafod is! |
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Originally posted by Enerzeal A lot of that may be free trials. You can play WoW for free up to level 20. Many of those people may have quit after the trial. |
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Robokapp
Elite Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent. |
1/13/13 11:58:45 AM#16
Originally posted by zethcarn yup. much like xfire.
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The thing I found most interesting is the retention rate of each game. DCU may have a lot of members, but each one has only played an average 4.5 hours. That's very bad for an MMO.
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1/13/13 12:18:32 PM#18
Meh. How about we post this where it matters? Like on the Raptr forums. I recently went back to Rift, bought SL and played for a month, and well, again it is a situation of MOST players arent using Raptr, not even with the free mount offered for using it. The truth is this data published by Raptr, I assume, is simply an apempt to advertise. Advertise to players by hinting that "This is what the other players are doing", and appealing to crowd mentality, to get more players to use the Raptr software. But also use as advertising data to sell Raptr services to game publishers. But hey, I am with you. Any time there is "cherry pickable" data we should always use it to further discussion and our personal goals. ( that last line is sarcasm)
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1/13/13 12:30:55 PM#19
I'd be curious to see a list of the members / hours played ratio calculated from this data.
In theory it would show a casual (short session) hardcore (long session) ranking. Of course allowing that AFK counts as hardcore.
EDIT: my bad... it's not time played per session, it's time played per month.
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And now if you're interested, the Retention Rate of each MMO. As much hate as it gets WoW is still the leader.
1. World of Warcraft: 37.3 hours per member 2. Guild Wars 2: 36.5 I excluded Diablo 3 but it's 17.3 |
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