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This weekend is the final weekend for Wizardry Online open beta players to check out the game and assist with bug squashing. Servers will be closing on Monday, January 14th in preparation for the Wizardry Online retail launch on Wednesday, January 16th.
Associate Editor: MMORPG.com |
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1/11/13 1:28:14 PM#2
what's wizardry online
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1/11/13 1:44:00 PM#3
yeah right ... retail
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1/11/13 2:01:29 PM#4
I was getting ready get PO when they said open beta closed, i thought the game was getting shutdown.
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1/11/13 2:13:39 PM#5
Yeha its horrible and dated, played and tortured myself and played for a few hours deleted the client afterwards its horrible stay away from it.
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1/11/13 3:14:33 PM#6
Originally posted by Etherignis Hahaha yeah first thing I thought of when I read thsi also.....Also this game was so bad that I went and fired up Wizardry 8 so I could remember what a good game was like......For those of you that never tried Wiz 8 it is actually a very good game, unlike Wizardry online. |
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1/11/13 4:44:57 PM#7
This game is Wizardry in name only. I cut my teeth on games like Eye of the Beholder and Proving Grounds of the Mad Overlord. I would honestly have preferred that the Wizardry name had stayed dead after 8 rather than given birth to this abomination. Also, retail? As in, they plan to CHARGE people to play this game? I would hope not. I paid not a dime yet still felt quite fleeced. Violated even. |
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1/11/13 5:03:36 PM#8
Originally posted by Rednecksith Well, they charge players to have a better chance of not becomming perma-dead. Thus in effect, Wizardry On-line becomes pay-to-win, since those paying will have higher level characters longer (regardless of playstyle and how "good" someone plays) than those that dont (on average), thus achieving more. Achievements which carry to your next re-roll... so it makes sense to spend extra money in the cash shop, right?
The original Wizardry was a challenge indeed. PVP and permadeath in a Wizardry game don't mix well. Not to mention in the old days, you would lose your characters (party) if you had a power outage. Nowadays, I guess you'll lose them to not only power outages, but also network lag and game crashes. The older games were coded well enough where they didn't crash .. newer games? hmm
I played those games with you, btw. Eye of the beholder (all 3) was a blast. I'd hate to think that an Asian company will be next picking up Might and Magic as an MMO. What a shame that will be. Those games are abandonware (I own the box anyways), and played through them again in the past year. Great solo games. As an MMO? Doubt it. It would never capture the dream of the original team. Same with any other remake.
Want a nice understanding of life? Try Spirit Science: "The Human History" |
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1/11/13 6:36:24 PM#9
myself and a copule of friends tried the game and decided that it is utter garbage. its not like it is anything like wizardry or you could call it "modern" or "fun" or "innovative" or maybe... "good". some people should just stop making games blindly and start trying to get a feeling what gamers in general want and like if they want it to be a success. doesnt need to please everyone, but it should be pleasant to some.... not none.
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1/11/13 7:05:22 PM#10
well at least the game will start as F2P rather than subcription and then go F2P after it flops
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/11/13 8:01:50 PM#11
Originally posted by Frohheim It's a combination of both branches of Wizardry - NA and Japanese. If you were expecting Wizardry 9, this wasn't design to be it. If you were looking for something down the line of Labyrinth of the Lost Souls with some Wizardry 1-3 flavor in multiplayer form, this leaned more in that direction. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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1/11/13 8:46:37 PM#12
Originally posted by Loktofeit Anyone interested in Wizardry 1-3 wouldn't like this game. You had complete control of your party. Now you have no party and you can be player-killed. Lovely.
Wizardry 1-3 was mentioned because that is what this game is based on?
The new owners are from Japan? not the original flavor of the game that made computing history (http://en.wikipedia.org/wiki/Wizardry)
At least make a fake company called Sir-Tech ... that might get some sales... Want a nice understanding of life? Try Spirit Science: "The Human History" |
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1/12/13 7:10:31 AM#13
The game reminded me of a really bad version of a Level 5 game on the PS2.
Hi |
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1/12/13 8:06:47 AM#14
wizardry dry as a bone
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1/13/13 3:31:04 AM#15
Only game SOE intends to let die slowly
"Life is not judged by the breaths we take, but by the moments that take our breath away." |
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1/13/13 3:40:40 AM#16
"pay for not to be perma dead" - sounds like a great fun to me! *moving away very fast* try before buy, even if it's a game to avoid bad surprises. |
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1/13/13 4:44:19 AM#17
The rights to Wizardry is owned by a Japanese holding company. Basically in Japan they believe they are "purists" when it comes to Wizardry and basically remake Wizardry 1-3 over and over with a "twist". Still find it funny how Wizardry 8's gameplay is still fresh.
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1/13/13 9:38:02 PM#18
I guess I was the only one who enjoyed playing beta, had tons of fun with random groups and making friends with people. Then again i've longed for many years of an MMO that made me remember my days of playing Shadow of Yserbius and hoping my modem wouldn't get interupted by someone's phone call.
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