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MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Despite everything that has been sead, can't we agree that GW2 is a success?

8 Pages 1 2 3 4 5 6 7 » Last Search
144 posts found
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2119

 
OP  1/11/13 5:15:21 PM#1

Haters to the left fanboys to the right mmorpg.com in the middle where are we going?

The thing is whatever you feel, GW2 is a succesful game, not the game but for what it is.

Anet manage to launch a B2P AAA MMORPG with more content and free content to date (so far) than most other MMOs have so early after release.

Yes some of you see me as a fanboy and In a way I am beacuse this is the first MMO in many years I have felt a breeze of fresh air from that pool of clone swamp.

If you don't like it, then It is ok, there is no game to this date that everyone likes we all have our own idea and feeling what we want in a game, and no my dream MMO is not even close to GW2 but it has taken the right path to it.

I see a bright future for GW2.

 

If it's not broken, you are not innovating.

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4323

1/11/13 5:21:15 PM#2
You don't understand....people here think if a game isn't right for them it's a failure and the devs did it all wrong. It doesn't matter that they made millions and it was a massive financial success....the game should have been made for just them.

People are like cats. When they die, you get a new one.

  Vrika

Elite Member

Joined: 10/03/05
Posts: 1969

1/11/13 5:21:29 PM#3

I don't think GW2 was really a success. It wasn't a flop, but so far it's just done ok, not really been a big success.

Expecting MMORPG.com forum users to agree on anything is unrealistic. I doubt we could even agree that GW2 is a game.

  Skooma2

Advanced Member

Joined: 3/05/08
Posts: 680

1/11/13 5:22:11 PM#4
I have to disagree with you on a few points.  Initially, GW2 is not P2P, it is B2P.   Next, how do you define success?   It appears that your definition of "success" is only defined by box sales.  So, GW2 may have been a financial success.  However, the middle zones are wastelands; good and decent guilds are zerg recruiting because so many, many people have quit playing the game.  Therefore, if you define "success" as how many people are sticking around, then GW2 is a failure.

Hedonismbot: Your latest performance was as delectable as dipping my bottom over and over into a bath of the silkiest oils and creams.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2119

 
OP  1/11/13 5:30:17 PM#5
Originally posted by Skooma2
I have to disagree with you on a few points.  Initially, GW2 is not P2P, it is B2P.  

 

Yeah sorry about that I wrote to fast,my mistake.

I have edited it, thanks for the headsup.

If it's not broken, you are not innovating.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3082

I am more than some of my parts

1/11/13 5:30:32 PM#6

I play the game. I enjoy the game. I will buy the expansions. I don't find wastelands like some people imply exists. Out of all the people that I start playing with, all of them still play.  I have definately received the $80 of value for my costs to buy the game. If they made a profit, and continue to make profits than yes the game is a success. 

 

The thing that I am so absolutely certain of, is that it is immensely less likely to learn anything valuable from forums, than it is to learn something valuable from xfire statistics.

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  DiSpLiFF

Novice Member

Joined: 5/19/09
Posts: 611

1/11/13 5:31:34 PM#7

Depends on your idea of success for this game. 

It was talked about on this forumn to revolutionize the mmo industry for being innovative and their new "model" B2P was supposed to show all mmos you didn't need a sub fee game. 

- Failed, I haven't seen any real revolutionary stuff from this game. Maybe with their B2P model but I personally wouldn't spend $15 bucks a month for the game. IMO you still get a lot more content from a sub-based mmo than the GW2 model. 

WoW killer. Granted every mmo since WoW was hyped to do this, but I think it speaks for itself. It's just another recent mmo that had a big launch but steadily declined in numbers. 

I'm not sure on the number of games sold but i'm sure it's pretty close to the next biggest mmo seller since WoW. 

- So in that aspect it's a success. 

I personally don't see the long term sustainability for this game like GW1. But the MMO market is a lot different then it was in the GW1 era. 

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2119

 
OP  1/11/13 5:32:22 PM#8
Originally posted by eyelolled

I play the game. I enjoy the game. I will buy the expansions. I don't find wastelands like some people imply exists.

 

I'm sure they exist but not in the degree that is made out to be.

If it's not broken, you are not innovating.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2119

 
OP  1/11/13 5:33:39 PM#9
Originally posted by DiSpLiFF

WoW killer. Granted every mmo since WoW was hyped to do this

 

Thats your words not Anet.

Only game that suppose to be a WoW killer according to their own devs are Bioware with SWTOR.

If it's not broken, you are not innovating.

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3082

I am more than some of my parts

1/11/13 5:39:01 PM#10
Originally posted by Torgrim
Originally posted by eyelolled

I play the game. I enjoy the game. I will buy the expansions. I don't find wastelands like some people imply exists.

 

I'm sure they exist but not in the degree that is made out to be.

That could very well be true, I just never run across the problem.   

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  Pivotelite

Novice Member

Joined: 1/19/12
Posts: 2189

1/11/13 5:40:29 PM#11
I don't think it's a success yet, I think if the first expansion sells well in relation to the original games sales then you can call it a success, but for now is the waiting game.

  Zairu

Novice Member

Joined: 1/09/09
Posts: 493

Yes, this is a personal attack.

1/11/13 5:45:01 PM#12
Originally posted by Skooma2
 Next, how do you define success?  

we don't have to, the dictionary has had a definition for the word for a very long time. there is no other way to look at it.

it was made by a company. companies are out to make money. the game made profit. it is a success.

there is literally NOTHING else to be said about it in that regard. anything else you bring up has nothing to do with 'succsess' but rather your own personal enjoyment and expectation. even player retention is null and void if they retain players enough to continue making money as they sell expansions for the next ??? years.

success is success, not whatever you want to consider it to be for the sake of a argument.

  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 947

1/11/13 5:53:41 PM#13
Originally posted by Torgrim

Haters to the left fanboys to the right mmorpg.com in the middle where are we going?

The thing is whatever you feel, GW2 is a succesful game, not the game but for what it is.

Anet manage to launch a B2P AAA MMORPG with more content and free content to date (so far) than most other MMOs have so early after release.

Yes some of you see me as a fanboy and In a way I am beacuse this is the first MMO in many years I have felt a breeze of fresh air from that pool of clone swamp.

If you don't like it, then It is ok, there is no game to this date that everyone likes we all have our own idea and feeling what we want in a game, and no my dream MMO is not even close to GW2 but it has taken the right path to it.

I see a bright future for GW2.

 

GW2 is B2P so if you want to talk about success you should compare it with B2P games and not with P2P MMO, i mean, is D3 a success?, they have sold a lot of copies sure, like GW2 did but the game is far away from being a success. The Population drop of active players in GW2 was huge and even faster that D3,  and you are talking about more free content than any  Other MMO in the market?, well thats a myth and a lie, GW2 was all about the same content from level 1 to 80.  A success?, good thing for anet that the game is B2P and we cant talk about subs numbers. 

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1286

1/11/13 6:05:53 PM#14

The game is a success. From any perspective. MOST games are successes. They Make a profit, hence they are a success. End of story. Has swtor made a profit yet? If so, the it TOO is a success. Even if it is a shitty game. It would still be a success.

back to topic: GW2 big success.

Did i say success enough?

The Deep Web is sca-ry.

  Demogorgon

Apprentice Member

Joined: 3/16/12
Posts: 139

1/11/13 6:06:02 PM#15

NO

That would send the wrong signal for as far as I'm concerned.

I don't want to see clones of this piece of @$*# for years to come.

Anyways... reality is thats it isn't even a success at all when considering retention rate. Its the only thing that really matter when mesuring success in MMO land.

  DamonVile

Elite Member

Joined: 11/22/05
Posts: 4323

1/11/13 6:08:14 PM#16
Originally posted by Toxia

The game is a success. From any perspective. MOST games are successes. They Make a profit, hence they are a success. End of story. Has swtor made a profit yet? If so, the it TOO is a success. Even if it is a shitty game. It would still be a success.

back to topic: GW2 big success.

Did i say success enough?

Haters will always have a reason why " they made buckets of cash " isn't a success. You can't argue logic with people who just want to hate on something.

People are like cats. When they die, you get a new one.

  theoneandonly

Novice Member

Joined: 12/06/12
Posts: 103

Life - the one and only MMO. All the rest will FAIL!!!!

1/11/13 6:08:49 PM#17
YES i dont like the game it got nothing for me . But the game is fun and can hold u entertained for some time.
  grndzro

Advanced Member

Joined: 2/21/06
Posts: 1092

1/11/13 6:09:18 PM#18

I'd have to say it isn't from a consumer perspective

 

 

The problem is GW2 could have been absolutely amazing......but the devs f'ed it all up.

Lag issues

Disconnect issues

Pet pathing issues

crap drops

no contact combos, only field effects

even way over level for a zone you still feel....meh

Abysmally slow movement speed

Rediculous warp travel costs

Champion and boss difficulty is simply a matter of toughness/health/dodging

dodging/avoiding blows sometimes simply dosen't work

poorly thought class skill/talent combinations

I'd say over 1/2 the weapon skills are practically useless

I's say over 1/2 the weapon types for any given class are underwhelming. 

Gathering mats for each tier is a serious grind reminescent of FFXI but without the benefit of items that last a long while.

 

Given the high quality build of GW1 people expected much more from GW2 than what we got. I would deem it a failure imo.

  Toxia

Advanced Member

Joined: 7/25/09
Posts: 1286

1/11/13 6:12:24 PM#19
Originally posted by grndzro

I'd have to say it isn't from a consumer perspective

 

 

The problem is GW2 could have been absolutely amazing......but the devs f'ed it all up.

Lag issues

Disconnect issues

Pet pathing issues

crap drops

no contact combos, only field effects

even way over level for a zone you still feel....meh

Abysmally slow movement speed

Rediculous warp travel costs

Champion and boss difficulty is simply a matter of toughness/health/dodging

dodging/avoiding blows sometimes simply dosen't work

poorly thought class skill/talent combinations

I'd say over 1/2 the weapon skills are practically useless

I's say over 1/2 the weapon types for any given class are underwhelming. 

Gathering mats for each tier is a serious grind reminescent of FFXI but without the benefit of items that last a long while.

 

Given the high quality build of GW1 people expected much more from GW2 than what we got. I would deem it a failure imo.

None of that matters as to whether it is a success or not. the company made a profit. it is a success.

You want to talk about if it was successful in pleasing you? that's another topic. And one that goes to whether they will KEEP making money, not whether or not they have.

They already have.

The Deep Web is sca-ry.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2119

 
OP  1/11/13 6:13:52 PM#20
Originally posted by hikaru77
Originally posted by Torgrim

Haters to the left fanboys to the right mmorpg.com in the middle where are we going?

The thing is whatever you feel, GW2 is a succesful game, not the game but for what it is.

Anet manage to launch a B2P AAA MMORPG with more content and free content to date (so far) than most other MMOs have so early after release.

Yes some of you see me as a fanboy and In a way I am beacuse this is the first MMO in many years I have felt a breeze of fresh air from that pool of clone swamp.

If you don't like it, then It is ok, there is no game to this date that everyone likes we all have our own idea and feeling what we want in a game, and no my dream MMO is not even close to GW2 but it has taken the right path to it.

I see a bright future for GW2.

 

GW2 is B2P so if you want to talk about success you should compare it with B2P games and not with P2P MMO, i mean, is D3 a success?, they have sold a lot of copies sure, like GW2 did but the game is far away from being a success. The Population drop of active players in GW2 was huge and even faster that D3,  and you are talking about more free content than any  Other MMO in the market?, well thats a myth and a lie, GW2 was all about the same content from level 1 to 80.  A success?, good thing for anet that the game is B2P and we cant talk about subs numbers. 

 

I know you hate GW2, lets leave it at that.

If it's not broken, you are not innovating.

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