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Blizzard rumored to add a MOBA feature to WoW. I tried LoL, but cant quite grasp the pleasure that MMO-consumers get from these kind of games. What is the facination with MOBA's? It seem so small scale. 5 vs 5 or less, just doesnt seem massive. Honestly small scale PvP is what I disliked about my favorite FPS games back in the Halo 1& 2 days. I figured MMO players like massive scale multiplayer. But MOBA's popularity among MMO gamers counters that theory.
So I ask again. Whats is the facination with MOBA's among MMO gamers?
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1/10/13 4:12:46 AM#2
Easiest way to explain why are Moba games so popular is to compare it to the mid 90's Pokemon mania thing. If you did not like LoL try Dota 2. Its great and hard game! :D
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1/10/13 4:15:53 AM#3
Moba's arent for everyone, for instance me, I hate em. But hey lots of people DO like em apprently, and I guess they have every right to have a game they like as I do...
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1/10/13 4:18:12 AM#4
We all like different things I guess.. For me I really hate MOBAs they feel like RTS games with all the good bits removed.. they make me angry LOL.. But each to their own.. |
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1/10/13 4:20:33 AM#5
Originally posted by MMOExposed A game can be over within 20-60 minutes They support a casual gameplay experience Some characters have several ways they can be played
They are easy to play, but can still be tactical. |
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1/10/13 4:33:07 AM#6
It is part of the facination that MMO desginers have with anything that might appeal to solo players. They are less likely to jump into big group events so lets make a small group event. Normally I dismiss such design, but if this helps players as a stepping stone to bigger groups then its a good thing. I am not sure it is needed though, so called solo players may just need a sign to point them in the right direction, not a special small team version to lure them in.
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1/10/13 4:57:54 AM#7
MOBAS....boring
MOBAS built into your existing MMO of choice....much more interesting. |
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1/10/13 4:59:13 AM#8
I enjoy MOBA because it is fun and I know the game will be over in 20-50mins. MOBA has been a 'big' deal ever since the original MOBA; DOTA in WAR3 became more played on B.Net than actual War3 multiplayer. LoL took it mainstream and it exploded and now everyone wants that MOBA slice. I know a lot of the dedicated 'PVP' MMO players moved to MOBA games.
Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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1/10/13 5:12:10 AM#9
Lord I hate people who won't take the five seconds necessary to spell out an acronym before going on to pontificate about it.
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1/10/13 5:17:34 AM#10
It's fun to do with friends. Especially when drinking. This though, this I can not explain. http://www.youtube.com/watch?v=aTJncWndUB8
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
1/10/13 5:18:11 AM#11
Originally posted by Rodentofdoom They also break the level disparity problem as most MOBAs start you at level 1 and you level up through the match. While the balance of power can start to swing heavily to one side in a match, the next match starts again with a level playing field. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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1/10/13 6:37:27 AM#12
MOBAs such as HoN/DoTA/LoL: they SUCK! They feel Like RTSes with all good parts cut out and they promote the type of behaviour that I, generally, don't tolerate.
OTOH, MOBAs such as Smite/BL:C: They feel better. In Smite for example, you can sneak on the unsuspecting foe, without unnecessary gimmicks such as stealth, simply because it is a 3rd person and you have limited visibility from the Back. In general, I don't like them. The same as I don't Like PvP-I am not competitive person and that's that. Other people? Social reasons(all the friends are playing it) or casuality(it can end within 20 minutes) has got lot to do with it. Further, some people relish the challenge of defeating another human being. Me? I Like building my empires/cities and creating believable characters. It also gives you the whole MMO leveling feel, but condensed in sub one hour match. That could be important as well. |
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1/10/13 7:41:29 AM#13
Originally posted by Pynda How not to sell me on a game: "And most people that make it past the tutorial seem to appreciate [x game's] uniqueness, even if they don't find it fun." |
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1/10/13 7:51:49 AM#14
A game like LoL is easy to learn, but hard to master, it's also pretty fun to watch/spectate in a competitive scenario. I think that's what makes MOBA's appealing to most.
The community is rough though, the large majority of players think they are 'pro material', everyone are quick to judge others mistakes, but thinks they don't do anything wrong, ever, themselves. Which is what drives people away from MOBA's.
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XiThRyL
Novice Member
Joined: 8/08/09
"All dreams can come true if we have the courage to pursue them." -Walt Disney |
1/10/13 7:53:25 AM#15
Like most others have stated here, MOBAs aren't for everyone. Out of all of my MMO buddies, one of them loves DOTA2 while the rest can't stand MOBAs including myself. I guess it really is just personal preference. But for sure not all MMO gamers are fascinated with MOBAs :P |
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1/10/13 8:03:40 AM#16
One completely new aspect MOBAs bring to competitive PvP is competitive advancement. Still they manage to be fairly skill based (when I used this term I mean player skill). At any case, when you look at MMOs at large, small-scale PvP and small-scale PvE content is very popular. Much more so than large-scale, but that may be because large scale PvE and PvP takes a lot of coordination which is a huge inconvenience (and quite frankly often not worth the effort imo). Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
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1/10/13 8:59:37 AM#17
I've tried a couple of them. They're fun for an hour or two and then it's uninstall time. They hold no lasting appeal to me.
"How should I know if it works? That's what beta testers are for. I only coded it." |
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1/10/13 10:06:28 AM#18
Originally posted by Caldrin I feel the same way. But I really dislike RTS games as well.
OP I've not figured out the fascination, but I have younger friends that love them. There must be some attraction to them as they seem to be quite popular. |
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1/10/13 10:44:28 AM#19
Originally posted by Loktofeit Level disparity AND equipment disparity AND (outside of instanced battlegrounds) body count disparity. Not to mention the skill disparity that is solved by most MOBA's ranking and matchmaking systems. It is a rare thing to have even a 1v1 fight in an MMO that feels fair, let alone an unorchestrated many-vs-many fight. ![]() |
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1/10/13 10:46:48 AM#20
Originally posted by Caldrin I agree I just dont get it, but whatever floats your boat, right? I'll just wait for Rome Total War II. |
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