Trending Games | Rift | Final Fantasy XIV: A Realm Reborn | Neverwinter | WildStar

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Pathfinder Online

Pathfinder Online 

General Discussion  » Subscription required for Beta? WTH!?!

4 Pages « 1 2 3 4 » Search
61 posts found
  MumboJumbo

Advanced Member

Joined: 7/18/10
Posts: 2764

Veni, Vidi, Converti

1/07/13 1:25:05 PM#21
Originally posted by stori11
Originally posted by grimfall
Originally posted by stori11

This is just ludicrous. They have a kickstarter, with a goal of 1 milion dollars. Now knowing kickstarter it might go beyond that, if they are lucky they will end up with maybe 2x the amount of money they asked for. But its not enough, they want you to pay a subscription, starting in beta, purchase the game AND there will be micro transactions after release. I know the micro transactions and kickstarter are both optional, but bear with me. Than go look at their webside, clicky on investors. They are on top of it all looking for investors willing to give ATLEAST 100 thousand dollars in investment. What the fuck do they need all that money for? I can't help but feel like they are trying to milk people for money, before the game even comes out on top of it. Now I don't know anything about mmorpg development and what not, but this all looks least to say very suspicious.

 

Also their kickstarter bonuses and all that already to me looks like a shop with micro-transactions, except the products you purchase will come after a couple of years.

 

Also to the poster above, its not early enrollment, its beta. While they promised to have all the bugs ironed out before the paid beta, all the bugs they can iron out obviously, they do say that most features will be added during the beta and they will be using it to balance out the game. So that is not early enrollment, its a bug-free beta. But since it will be missing features it still is nothing more than beta.

MMO development can cost $100 million or more, so trying to raise $2 million dollars and get another $200K in some early subscriptions isn't really being too greedy.  If it takes 10 people 2 years to make a game at $70K per person that's $1.4 million, right off.  They want a staff twice that big, and they are buying middleware and they need to buy hardware as well.  If you could make Rift for $1 million everyone would do it.

Well as I said I know nothing about the [Edit: Financial] development of mmorpg's, but its all looking suspicious and worrying to me. But I guess that might change depending on how the subscriptions and micro transactions work in practice and how much they will cost.

Exactly the budget of this mmorpg is an order or so below. Here's an update on the cost of the Tech Demo for an inside view of how much dev costs and you can scale that up with the headcount and the number of months in dev (no big marketing budget remember for independent developers: Though Kickstarter has a wider reach is also a bonus):

 

A Busy Week for Goblinworks

So imagine a team of 50< developers or so working over 5 years and with a big marketing budget...

You have to remember kickstarter backers are the ones who are making judgements: Some will come good others won't but as per Brian Fargo et. al. who went to publishers and were turned down and went to Kickstarter and hugely popular: It's directly gauging the market.

MMORPGs are especially very risky, and the more you pledge the more you expose yourself to risk. Everyone should make that decision for themselves.

On the one hand people will declaim it's going to crash & burn and on the other "where are all the good sandbox mmorpgs" with real investment/polish/dev experience...

  Stuntie

Apprentice Member

Joined: 2/04/07
Posts: 17

1/08/13 4:48:13 AM#22

I've beta'd a number of games and wih MMO's it is rarely proper beta testing.

Beta testing is testing - finding reporting and helping test bugs. Some do help - on the beta forums and in game, but for the majority it is instead treat as a free game to play until release, which they then often ditch the moment it goes live and subs apply.

The majority of the posts on a beta forum are the same kind of posts you get post release - moaning about balance or what their class needs (usually in the 'I want an I win button' form.). Showing that to the majority it is not a test but a free preview of the game.  An extended trial they use to decide if they want to continue and actually buy he game. It would be interesting to see the figures if they exist on how many try in beta but decide not to buy - beta tester equals lost sale in that case.

The rest split between actual beta testers giving bug feedback and a bunch of clueless numpties whining about the bugs they encountered spoiling their enjoyment . Ok that can be helpful to the devs, but the infamatory and derogatory  language they often use demonstrates that they don't believe they are there to test but to play for free.

So half or more have signed up to play a free preview not to test. A sub would help rule the majority of the freeloaders ho had no intention of buying, and help up the number who are there to test, and who understand the nature of a beta.

I'm on the side of the pay to beta. I see it as a positive step with games like Pathfinder as they are planning on running the beta on a professional level. You get to play and the knowledge of the game - so handy at launch. I get to play for hours and hours as well with little if any formal testing being required of me. I have never yet had any testing duties in an MMO aother than the occasional event try out etc.  - I'm playing so why should I expect it to be for free?

But I do worry that with a precidence set the next half baked cash greedy company   (like the recent one with a game with Z in the title...) will use beta as an extra cash cow. But then they often release a buggy beta build to live anyway and expect you to pay for it. So no great change there really.

Cheers
Stuntie.

  timtrack

Elite Member

Joined: 10/03/06
Posts: 355

1/08/13 4:51:08 AM#23

Yet, the main reason people complain about such thing is because they don't get a "free trial". Not pointing at OP personally, just the trend.

 

See the irony?

  Winterizer

Novice Member

Joined: 5/25/04
Posts: 58

1/08/13 4:53:49 AM#24
Pay to play a beta....good luck with that.
  AlBQuirky

Elite Member

Joined: 1/24/05
Posts: 1334

Tomorrow's just a future yesterday...

1/08/13 5:00:09 AM#25


Originally posted by timtrack
Yet, the main reason people complain about such thing is because they don't get a "free trial". Not pointing at OP personally, just the trend.

See the irony?



I generally agree with this sentiment. There are still a few of us that realize what a beta testers job is all about. We report the bugs and fill out their questionnaires. We communicate with the company and let them know about our experiences while testing their game.

Unfortunately, a good many players just see a beta test as a free trial. They are the reason companies feel can charge for beta testing.

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  watchawatcha

Novice Member

Joined: 11/26/10
Posts: 929

1/08/13 12:30:28 PM#26

They say it's not a true beta, but more like gmail beta.  Where the game is fully functional and no character wipes.

here's my problem with it.  They have nothing done.  How would they know what their beta is going to be like?  

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 3031

Opportunist

1/08/13 12:36:06 PM#27
Originally posted by AlBQuirky

Originally posted by timtrack
Yet, the main reason people complain about such thing is because they don't get a "free trial". Not pointing at OP personally, just the trend.

See the irony?


I generally agree with this sentiment. There are still a few of us that realize what a beta testers job is all about. We report the bugs and fill out their questionnaires. We communicate with the company and let them know about our experiences while testing their game.

Unfortunately, a good many players just see a beta test as a free trial. They are the reason companies feel can charge for beta testing.

I agree that many, if not most, current mmo players use that as an opportunity to try out the game.  However, I think companies saw a revenue opportunity and took advantage of it.  They aren't seemingly interested in testers and their feedback and bug reports any more than the gamers just using it as a free trial.  The gamers who are just using it as a trial are still providing good metrics for load, stress, logins, etc.  This is one part where I feel the studios and publishers are out of line.

I sort of miss testing but I'm not willing to pay to do that or just to have a free trial.

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 1237

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/08/13 12:37:41 PM#28
Friends don't let friends play indie.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  AlBQuirky

Elite Member

Joined: 1/24/05
Posts: 1334

Tomorrow's just a future yesterday...

1/08/13 5:56:33 PM#29


Originally posted by Torvaldr

Originally posted by AlBQuirky

Originally posted by timtrack
Yet, the main reason people complain about such thing is because they don't get a "free trial". Not pointing at OP personally, just the trend.

See the irony?



I generally agree with this sentiment. There are still a few of us that realize what a beta testers job is all about. We report the bugs and fill out their questionnaires. We communicate with the company and let them know about our experiences while testing their game.

Unfortunately, a good many players just see a beta test as a free trial. They are the reason companies feel can charge for beta testing.



I agree that many, if not most, current mmo players use that as an opportunity to try out the game.  However, I think companies saw a revenue opportunity and took advantage of it.  They aren't seemingly interested in testers and their feedback and bug reports any more than the gamers just using it as a free trial.  The gamers who are just using it as a trial are still providing good metrics for load, stress, logins, etc.  This is one part where I feel the studios and publishers are out of line.

I sort of miss testing but I'm not willing to pay to do that or just to have a free trial.



You do have a point. The last couple of betas I participated in, the devs did not seem to care what the testers said. The last one was SW:TOR.

I guess it is coming down to "No more free trials?" lol

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 3743

 
1/08/13 5:57:32 PM#30
Originally posted by AlBQuirky

 


Originally posted by timtrack
Yet, the main reason people complain about such thing is because they don't get a "free trial". Not pointing at OP personally, just the trend.

 

See the irony?



I generally agree with this sentiment. There are still a few of us that realize what a beta testers job is all about. We report the bugs and fill out their questionnaires. We communicate with the company and let them know about our experiences while testing their game.

 

Unfortunately, a good many players just see a beta test as a free trial. They are the reason companies feel can charge for beta testing.

 I have never had a job as a beta tester.  I have certainly volunteered my time to help various companies complete their projects.  They are the beneficiaries of the work I put in to fix their game so it is in a state where they can sell it.  There are benefits to testing as well, but lets not get confused here by confusing a volunteer tester to a paid QA person.

 

As I said earlier though, I actually respect the fact that the company was upfront and said we are going to charge you a sub to test our game.  Other companies like StarVault  release a game in a barely beta state and automatically started people's "free" gametime and subsequest subscriptions.

 

GW has even said that you can hold any and all of your free months until release or some time after.  I respect that.  I think they are going to get my money.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  BlueMountain

Novice Member

Joined: 8/28/06
Posts: 91

Lo, the mighty Oak.

Just a little nut who stood his ground.

1/08/13 6:49:21 PM#31

I think it makes a difference that they are crowdforging the development process. They are talking on the pathfinder online forums with the people enough interested in playing that they are willing to front GW money based on the design concept. Once the game is released it is to be F2P, but until it is released they still have to pay server space and all the other operating expenses so they are requestig subs until release. After release your character will still gain experience over time, but you may have to wrangle some training using what htey are calling 'starmetal bits'. These starmetal bits can be bought with RL money or secured in-game from other players for in-game currency.

The design looks like a potential winner to me. We just have to come to terms with how they are going to make money.  

To dream, perhaps to be.

  MumboJumbo

Advanced Member

Joined: 7/18/10
Posts: 2764

Veni, Vidi, Converti

1/09/13 7:07:04 AM#32
Originally posted by BlueMountain

I think it makes a difference that they are crowdforging the development process. They are talking on the pathfinder online forums with the people enough interested in playing that they are willing to front GW money based on the design concept. Once the game is released it is to be F2P, but until it is released they still have to pay server space and all the other operating expenses so they are requestig subs until release. After release your character will still gain experience over time, but you may have to wrangle some training using what htey are calling 'starmetal bits'. These starmetal bits can be bought with RL money or secured in-game from other players for in-game currency.

The design looks like a potential winner to me. We just have to come to terms with how they are going to make money.  

It's not "strictly" F2P, though they have used that term before, I think they will avoid in the future. Though via the PLEX/ISK system aka in Pathfinder Online "Sky Metal" you'll similarly be able to earn enough "coin"/"Sky Metal" to buy Skill-Training essentially for free as per EVE. They will also be a MTX option so players can tailor what they pay aside from a sub option (a package at a discount).

To sum: A Hybrid Payment option

I agree, the design races off to a roaring start with this one. But they need to get to the growth cycle a-sap and then it will come good/more possibility of it being a flier, I reckon.

Secondly the beta = Early enrollment ; more of a delta (less testing for a smaller feature release and more player live feedback). So that raises the value potentially also (and skill-training will carry over and improvements from revenue will be reinvested back into the game).

It's a good plan I think.

  randomwalker

Apprentice Member

Joined: 1/09/13
Posts: 1

1/09/13 8:24:59 AM#33
Originally posted by MumboJumbo

Secondly the beta = Early enrollment ; more of a delta (less testing for a smaller feature release and more player live feedback).

Early enrollment is not beta, it is the start of the game. The stated plan is to start small and add players incermentally so to make sure hardware and support teams can handle the stress. Everything built, gathered and learned in the early period remains when the game goes full public - the only difference is that access is no longer restricted.

The crowdforgers (kickstarter backers only) start in an 'empty' world with no player settlements (mostly random wilderness). Basically they have to start building the world for the later players. This is not a traditional 'beta' but a totally different gaming experience which appeals greatly to some of us.

By the time the game opens to the general public there should be much more variety in zones to adventure in: different types of settlements (or kingdoms), different levels of civilization, an established economy to play with etc etc.  And of course you also get to enjoy the bug fixes, rebalancing and polishing you expect after a game has been live for several months.

As was said on the Paizo forums, "if you want to play, wait for normal enrollment; if you want to build, become a crowdforger".

(if you are at all into pathfinder/DnD, the other kickstarter reward alone are also seriously worth checking out).

  MumboJumbo

Advanced Member

Joined: 7/18/10
Posts: 2764

Veni, Vidi, Converti

1/09/13 8:32:34 AM#34
Originally posted by randomwalker
Originally posted by MumboJumbo

Secondly the ""beta"" = Early enrollment ; more of a delta (less testing for a smaller feature release and more player live feedback).

Early enrollment is not beta, it is the start of the game. 

re Title: Subscription required for Beta? WTH!?!

  Coman

Hard Core Member

Joined: 8/29/04
Posts: 1742

1/09/13 8:34:56 AM#35
Originally posted by AlBQuirky

Hasn't this been coming for awhile, now? It seems most new games now require a player at the least "pre-order" in order to test their game for them.

Beta-testing has moved from a service provided by players to iron out the bugs to a more lucrative "let's make players pay us to work for us" debacle.

And we players eat it right up, don't we? Just so we can say "I played this game since beta." That lends our opinions more "board cred."

If the game seems fun in beta I would not mind paying in beta. It's about me having fun in a game and me finding it worth it. Do not really care what stage a game would be in.

  hardicon

Hard Core Member

Joined: 11/23/10
Posts: 326

1/09/13 8:36:17 AM#36

its not really paying for a beta though.  if you read the blogs what you are paying for is slot to play the game, the full release game.  its not going to be a beta in the traditional sense.  no character wiping and the community is going to be very much a part of the games development stage.  they are doing a mmo the only way they can, they dont have lots of investors or money to throw into the game, they are going to build it up slowly.  the lead developer was a guy that was with eve and is building it kind of like eve, slowly and not spending 100 million dollars on a game that turns out to not make money.

im still kind of torn about whether to support it or not.  i like everything they say they want to do, i like the design so far, but until i see something concrete like their technology demo they talked about, I dont feel comfortable paying money.  they have been talking about this demo for months now and still havent shown it, even though their first kickstarter ended months ago and they say it has been completed.

yes they are asking the community to fund the game, but they also listen to the community and seeing as how they are trying to be responsible with their finances it doesnt seem like such a big deal.  your skills improve in real time just like eve so anyone that gets in early will have more skills than someone who doesnt but if it is done in true eve fashion that skill jump wont be so bad on new players.  time will tell but i like the way they are making this game so far, just would like to see something concrete before i decide to spend money.

 

  tawess

Elite Member

Joined: 3/24/05
Posts: 1258

WoW
WAR
Coh/v
SWG
Eve
Project entropia

1/09/13 8:40:03 AM#37

Meh... this happen back in the days of SWG and Entropia already.

 

Simply no need for people to play the BETA if they do not want to. In fact if you really love the game staying out of the beta is most likley the best path as you will not get burnt out that way.

This have been a good conversation

  Kaneth

Elite Member

Joined: 8/19/07
Posts: 1176

1/09/13 8:45:56 AM#38

Could be taken in the same vein as paying for MineCraft in alpha and beta phases. Sure you had to pay, but you were also playing and considerable improvements came to the game from the people who were playing, making mods, making let's play videos, etc. Considering the expense, this might be something we see more of from indie developers. Get cash flow boosts from people purcashing and playing.

If the game turns out to be completely freaking awesome, the expense might be very well worth it, but I'm not going to hold my breath.

  winter

Elite Member

Joined: 8/08/03
Posts: 1938

1/09/13 8:46:45 AM#39
Originally posted by azzamasin
Friends don't let friends play indie.

 Because God knows all the "Good" games are made by the suites at the big name developers. Good luck waiting on them to turn out a decent Sandbox game. (I imagine you'll be waiting a real long time)

 

   What exactly was the last decent Sandbox game made by Big name developers? SWG i imagine and that lasted what 2 years before it was basically destroyed and remade as a theme park with the NGE. Color me as slightly less then trusting of Big name Developers like EA/bioware that brought us such great games as SW;TOR

  Bombzaway

Apprentice Member

Joined: 3/06/12
Posts: 78

1/09/13 8:47:21 AM#40

Thats what Ea did with Swtor: we payed to beta test their game for the upcoming Swtor F2P

http://www.furians.it/firme/signature.php

4 Pages « 1 2 3 4 » Search