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Because of the nature of licensing agreements, the world is stuck with this Star Wars MMO for who knows how long. I find myself longing for a Star Wars game, but SWTOR is unplayable to me. If only the crew at EAware had the technical skill.
-I wish the engine could be adapted so that the game would operate like contemporary MMOs. -I wish that new explorable, dynamic (night/day, weather, randomized mobs, varied loot tables) planets would be added that are considered outside of the original storyline, and were there for player adventures. -I wish that the crafting would open up and be 10 times as complicated and varied. -I wish that A full 3d space game with varied ships could be added and used to travel between the worlds. -I wish that they had the ability to add mini-games -I wish that they could allow players to change the world in some way, to make a mark and achieve something other than completed Karagga' s on NM mode.
You want to throw away your money developing something stupid, go ahead. |
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1/08/13 5:57:57 PM#2
Originally posted by ignore_me Amen. But, sadly, this is no longer the Star Wars we used to know. 'The Star Wars That I Used to Know' http://www.youtube.com/watch?v=qJlbPXZEpRE
I too wish SWTOR was truly innovative, like the original Star Wars movies. I wish Lucas didn't go with EA, because EA never leads any type of innovation, they simply follow what other video games do. EA is where good game companies go to die [in this case, BioWare, which sold to EA in 2007] :(
Want a nice understanding of life? Try Spirit Science: "The Human History" |
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1/08/13 6:06:04 PM#3
Originally posted by ignore_me I agree, especially with these two points, but I def don't think that missing any of these makes the game unplayable. It just isn't to your liking. |
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rojo6934
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
1/08/13 6:11:07 PM#4
we will see a better star wars game when the license with EAWARE is over (who knows when), and Disney makes a new one from scratch with a better engine and more mmo experienced team. Sorry but its true, we all know Bioware shines with single player stories, not with mmos that should behave like mmos
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1/08/13 6:25:30 PM#5
I like the game the way it is and the direction it is going.
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1/08/13 6:27:29 PM#6
Originally posted by Ahnog ..and what direction is that? Want a nice understanding of life? Try Spirit Science: "The Human History" |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
1/08/13 6:45:24 PM#7
There is no reason for not having another MMO with SW IP for different time period. No MMO can satisfy everybody... and I bet if such MMO would come, most of people would play both...
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Rhoklaw
Advanced Member
Joined: 1/12/04
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1/08/13 7:17:38 PM#8
Originally posted by Rednecksith Well, with MMO's theres definitely room for a lot of "what if's" which means anything can happen with any MMO, whether it be improve or self implode. What if SWTOR added an open space flight portion to the game? What if they added elements to increase interest in world PvP. As far I've heard, both of those are quite possible as EA BioWare have already admitted to their letdown with Ilum and they also mentioned an open space area was never out of the question, just not available at launch. Currently Playing: LOTRO - GW2 - TSW Waiting For: EQN and Camelot Unchained cause Mark Jacobs is a friggin genius. |
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1/08/13 7:24:38 PM#9
Originally posted by Sevenstar61 Exactly. Complaining against an MMO because you dont' like it is fine, but expecting things to change is hard. Companies can't satify everyone although they do make attempts to do that. I like the game very much, my friends I play with love it, my entire guild loves it. We have had over 30 new people join our guild that started or still are f2p'ers that are having a blast. I do understand what you mean by hoping another Star wars comes out in the sense I wish a Wing Commander type MMO comes out soon that I enjoy. I enjoyed Eve but I'm still waiting. -Unconstitutional laws aren't laws.- |
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1/08/13 7:30:12 PM#10
Originally posted by Rhoklaw Freefoam space flight, mentioned by EA, is "far off".
Ilum PVP is hanmpered by a bad graphics eninge (great for solo or multi-play, bad for massive). The new Ilum will be "something different"
All portions in quotes are from EA's statements, concerning each subject. Want a nice understanding of life? Try Spirit Science: "The Human History" |
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1/09/13 8:11:46 AM#11
Originally posted by Ahnog I'm fine with it as well. Looking forward to Makeb. NGE killed SWG. Get over it like the rest of us did in 2005. |
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1/09/13 8:14:15 AM#12
Originally posted by Ahnog You are one of the very few.. "You are all going to poop yourselves." BillMurphy |
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1/09/13 10:10:34 AM#13
I don't currently play but I liked the game alright. I hope to see them grow into something greater but I think many people need to stop trying to make it like a traditional MMO. It needs role-play elements, better crafting system, mini-games, more landing points on planets, free space flight/combat... it doesn't need more raids and gear - well it's cool to add them but it shouldn't be the focus. Now that they've tried to please the MMO crowd and failed, they should look to their current playerbase. I miss it in a lot of ways but they have a lot of work to do to get me to come back. |
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1/09/13 10:24:06 AM#14
Given the massive amount of time involved in making this game, you have to remember that when it was in development the "goal" was to make it just like WoW but with more story and voice acting. Since WoW was the best selling MMO ever, it made sense to try to copy it with something as powerful as the Star Wars brand. The truth is, it took so much money to do the voiceovers and so much time to develop the "story" aspect that many other MMO basics had to be left out. Plus, they figured you didn't really want 3D open space missions since "story" was the main attraction, and you can't write a story about an open 3D space adventure. Personally, I just wish we could get DAOC 2. Oh well. |
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1/09/13 10:29:39 AM#15
Originally posted by GwapoJosh ....that bother to post on this site. (There bro, fixed)
Mark me as another. Im satisfied with the game for what they charge me. No matter how cynical you become, its never enough to keep up - Lily Tomlin |
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1/09/13 3:41:12 PM#16
Originally posted by apocoluster if ure a F2Per,,that makes sense now explain it to those 2 mio box buyers, that didnt get the game they wanted this game should have launched as F2P,,but would they have made such a big budget game as F2P from start? i guess this is the first STAR WARS product, that we can get for free,,what does that say about its quality? |
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I'm happy for those who are happy with SWTOR, I don't pretend to undertsand you, but I'm happy for you. As for me, I am a Star Wars fan but this game cannot sate my urge to play in a SW world. The thing that is in its shortest quality here is the ability of SWTOR to immerse you outside of a cutscene. If you aren't much of a SW fan or simply don't ask much of your games (not meant as a dig) then this game could fit the bill I guess. For someone who wanted to go to the space port and hire a freighter to fly them to Dantooine (and not have that be one of the same exact six class ships sans decor or identity), this game is light years apart from that experience. You want to throw away your money developing something stupid, go ahead. |
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1/09/13 5:33:05 PM#18
Originally posted by rojo6934 Disney you're our only hope....
Sadly i don't think Disney can answer our collective prayers. You would think that with the money spent they could have managed something alot more impressive. Maybe he next generation of gamers might have a chance, I think the best we can hope for is Titan at this very sad second act. |
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1/09/13 5:58:42 PM#19
Originally posted by Sevenstar61 I think you are right, most of the SWTOR playerbase will play another SWGame but the reverse will not be true, those that wanted to play SWTOR tried it and the majority left. How many play both rather than switch to the new game is a different matter.
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1/09/13 7:08:16 PM#20
one of swtors problems , is that it attracts a big variety of players we have hardcore mmo fans,,,they wiil play anything big we have kotor fans,,focused on story we have former swg players,,trying to revive their game we have the regular star wars fans,,some of them have never tried mmo before trying to get those groups in the same game takes a game system that supports it wow did it by sending the players to their respective zones CoX did it by scaling enemies and difficulty slider swtor didnt do anything,,thats why most casuals dropped this game in the first month any game will bleed players ,,every day the trick is to get new and PAYING customers in at a faster rate
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