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All I consistantely see on these forums is I'll never pay a sub fee! $15! no way, to much sub fee and a cash shop.. money grab!
The entertainment you get for $15 a month is HUGE! if you play 15-20 hours /week thats 60-80 hrs/month (and most of you play a lot more then that... so you figure around .18 - .25 cents per hour. I spent $23 on two movie tickets last night plus dinner at $100+ and only got 4 hours out of it.... !
Stop being so @#%$^# cheap and maybe you'll get the quality MMO's you want. |
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1/07/13 3:35:52 PM#2
Ummm then you must have also read in all these topics that it is not about 15 bucks but worth of those 15 bucks. I won't even throw away one dollar only because i have lots in my bank. I respect and value my hard earned money.
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1/07/13 3:35:54 PM#3
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1/07/13 3:35:57 PM#4
Because more money obviously = better MMOs.
SWTOR is the greatest mmo ever! |
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1/07/13 3:38:18 PM#5
Originally posted by colddog04 How sarcastic are you being with that signature ? |
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1/07/13 3:38:53 PM#6
Originally posted by DamonVile I lost a bet. SWTOR is the greatest mmo ever! |
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1/07/13 3:40:08 PM#7
Originally posted by Doogiehowser Actually, many people have said they can't afford sub fees, which is why they play f2p games and want more games that are f2p. I agree, however, that just because a game has a sub fee, doesn't mean its better than the games without one.
Is a man not entitled to the herp of his derp? |
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1/07/13 3:41:15 PM#8
I completely agree with the OP. Unless you're so financially destitute that couldn't afford those movie tickets if you paid for your MMO as well, it's really not a lot of money for the amount of entertainment you can potentially get out of it. |
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1/07/13 3:42:07 PM#9
Lol, send me $100 dollar then or burn it. Or are you TOO CHEAP?
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1/07/13 3:43:13 PM#10
Originally posted by Ginaz I would say (guessing here) that people who have decent jobs and can afford monthly subs out number those who are un employed or just slackers looking for F2P games. But then again like i said to me it is not about monthly fee (i used to sub to multiple MMOS and had 4 accounts in SWG) but no MMO nowdays is worth it Hell it could be as cheap as 5 bucks a month but i won't spend it if the game is not worth it. |
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1/07/13 3:43:15 PM#11
Didn't you know? Playing ten mmorpgs at a time is the done thing these days, $150 a month on mmos is probably a bit steep when you only spend five minutes playing each one.
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1/07/13 3:43:37 PM#12
Originally posted by vgamer Trying to be clever isn't your strong suit. You might wanna gives your posts some thought in the future. |
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1/07/13 3:44:19 PM#13
Originally posted by vgamer Doing either one of what you suggested isn't entertaining.
Is a man not entitled to the herp of his derp? |
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1/07/13 3:45:26 PM#14
Originally posted by Aviggin If you are lookign for thoughtful posts you are in wrong topic. OP is exaggeration and assumes that everyone who is against monthly fee is cheap. |
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1/07/13 3:46:48 PM#15
Here we go again. Same flawed argument comparing mmo prices to other forms of entertainment instead of other video games.....
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FlawSGI
Hard Core Member
Joined: 8/14/10
All of history is a lie. The truth depends on who does the listening, and who does the telling... |
1/07/13 3:47:24 PM#16
Originally posted by colddog04 LMAO To the OP. I agree with the above poster that it's not about the cost but about the value. I am in a much better situation financially than I was when I first started paying subs and I assure you that me deciding to stay away from subs for now has little to do with the cost per month. I also choos not to be a sheep and fork over the $15 without questioning why is the $15 the standard and why do all sub models choose this number as a price because I assure you it isn't somethign they number crunch to come up with a figure that says this is what is necessary to keep our game moving in the right direction. When a game comes out that can justify the price and give me enjoyment enough to not even think about the money I am spending then I will gladly fork over the $30 per month (I play with my wife and many others are in the same boat so it's not just $15) to support the game. If you constantly see the claims in the forums then you can agree you have seen this argument enough times to know it's not really about the price at all.
Ad hominem attacks run rampant here don't they? RIP Jimmy "The Rev" Sullivan and Paul Gray. |
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1/07/13 3:48:05 PM#17
I agree. $15 a month is not bad compared to movie tickets. If you really cant afford $15 a month on a hobby, its time to get a new hobby. Cash shops are not too bad in most games, they really havent bothered me at all and I have played more than a few MMOs. Spent a few bucks on some too. |
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1/07/13 3:48:36 PM#18
those that can't afford a 15$ a month fee are either still in highschool, or have some serious spending issues.
now i can perfectly do a 15$ fee for one game.....the problem is that more and more people can't play just one game for a long time. we are all add, and want to play multiple mmos. this is where it starts getting expencive. 15$ to play EvE for your sci-fi fix, 15$ for DF for you full loot fantasy fix, 15$ for Rift for your "WoW" fix, 15$ for Tera for your anime fix.....it gets expencive quick, especially when some of those games almost require a second account to be competitve. on top of all that new mmos keep coming out on an almost monthly rate and you just can't keep up.it gets to the point where you want to at least try a game for a month or so before you even want to sink ANY money into it. this is where unlimited free trials are so popular now days. the market is getting over saturated quickly and only the very best of mmos will be able to survive with a 15$ sub fee simply because competition is so fierce.
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1/07/13 3:51:35 PM#19
I am cheap, I admit it, you have a problem with that?
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1/07/13 3:52:11 PM#20
If you own a computer capable of playing current gen games and buy the box for $60 the problem isn't the sub fee. Players show up with cash to spend. The devs have to make a game that players are willing to pay for on a month-to-month basis. SWTOR is a good example. They sold over 2 million boxed copies. People were willing to pay them money. The game failed to meet expectations and they lost well over half of their initial customers. The problem was never the sub fee. It was the game itself.
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