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News & Features Discussion  » World of Warcraft: Mists of Pandaria: Patch v5.2 Teaser Trailer Released

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47 posts found
  expresso

Tipster

Joined: 3/10/10
Posts: 2105

1/07/13 12:38:53 PM#21
Originally posted by FrodoFragins

As far as trailers go, that one was pretty weak. 

 

I like WOW, but the storyline of MoP is the worst yet.

Did you not enjoy the master chen and lili story arc?  did you read the quest text? did you stick around to hear the voice over and banter - or just rush through it like so many others? me thinks the latter.  Questing in Mists is best I have have experienced in an MMO in terms of story and attachment to NPC's - but that's just me I guess.

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5544

1/07/13 12:41:44 PM#22
Originally posted by Rhoklaw
Originally posted by colddog04
Originally posted by nukempro
Sometimes facts are hard to accept. I'm open to discussion though, would someone like to tell me how wow is an extremely difficult game that requires complex skills and thought? Or does the fact that they dumb down every single aspect of the game with every expansion not prove my point? Oh well, keep those faces red fanbois!

How would you know whether or not facts are hard to accept when you don't even understand the difference between a fact and an opinion?

While you are correct in pointing out his statement as being opinion and not fact. I think the point is, his statement is in fact true IN YOUR OPINION. WoW gets dumbed down a lot with every expansion. That's not necessarily a bad thing, cause it's working for the people who enjoy WoW. There are however gamers, who do like more challenging gameplay material and WoW isn't delivering. The WoW generation is a different breed of player than UO, EQ and AC gamers.

His statement is an opinion and is not true in my opinion. I'd argue that WoW has gotten far more complex overall than it ever was in Vanilla or BC. Just the sheer number of systems available to the player has risen.

 

Before, you had a talent tree and gear diferentiation. That was far more limited than the current system.

 

Now you have Glyphs, tiered skill choices that offer far more choice and differences than the old skill trees, specializations for all the classes that give them access to various different skills, gear differentiation... I mean, there are 34 specs in the game, most of which have a very different feel to them.

 

On top of that, they've added all kinds of strange things like Archaeology, Pet Battles, Hard Modes, More Races, More Content, Trans Mog, Scenarios, Challenge Modes, World Bosses, and the list goes on.

 

Sure, some of those older games like UO had a lot more freedom and had a lot more complexity in their systems, but his statement wasn't comparing WoW to them. He was comparing WoW to itself. Which in my eyes has so obviously became more complex over the years that I'd have to actually hear a valid argument to the contrary why that isn't true. The whole, "WoW is dumbed down," argument with nothing offered to back up the claim besides, "because I said so," doesn't cut it for me. It just sounds like something people that don't like the game toss out because they've read it somewhere before.

SWTOR is the greatest mmo ever!

  uidCaustic

Novice Member

Joined: 7/15/11
Posts: 148

1/07/13 12:48:33 PM#23

Don't get me wrong, I think WoW ( Like most Apple products ) allow a method for the mentally dim to enjoy a part of culture... but for the rest of us every update the game recieves these days is, well... "meh".  I'd probably come back if it was fully free to play with an item mall supported system... but as it is, can't justify a monthly payment for one of the grindiest bastardizations of a good storyline known to man.

But hey, it's a MMO on training wheels for the kids, let's them know there is a genre of game they can experience online, once they take the training wheels off they get to experience a whole realm of online gaming outside of Blizzard.

  fixif

Novice Member

Joined: 5/21/06
Posts: 186

1/07/13 4:39:57 PM#24

I wonder what people mean by "dumbed down content." If you are referring to the "simpler" talent system, you really don't know what you are talking about. I will not go into details, it is your problem if you don't  understand.

I love how some people look down on WoW players. "People who play WoW". As if their MMO of choice is superb in any way. There is an ubelieveable large and diverse community around each aspect fof the game which is far harder to achieve than to attract "hardcore" players nad have 50k subscribers.

Also, older MMOs do not give you validity over nothing and that's just nostalgia talking. They were "hard" just because they required obscene amount of time and they were grind heavy.

 

  Asheram

Advanced Member

Joined: 3/24/10
Posts: 1868

What happens when you get 5 stars do you get a cookie? ;)

1/07/13 6:19:05 PM#25
I wonder why kids come to 3rd party websites to bag on games they dont like rather than just playing the games they do like?Is it because it makes them feel "important" as someone mentioned in his post earlier?Your opinion isnt going to change what I like nor does it make you seem any less dim than what you accuse others of being.
  Rhoklaw

Apprentice Member

Joined: 1/12/04
Posts: 2980

$500 Backer to 2014's Top New MMO... The Repopulation!

1/07/13 7:56:09 PM#26
Originally posted by colddog04
Originally posted by Rhoklaw
Originally posted by colddog04
Originally posted by nukempro
Sometimes facts are hard to accept. I'm open to discussion though, would someone like to tell me how wow is an extremely difficult game that requires complex skills and thought? Or does the fact that they dumb down every single aspect of the game with every expansion not prove my point? Oh well, keep those faces red fanbois!

How would you know whether or not facts are hard to accept when you don't even understand the difference between a fact and an opinion?

While you are correct in pointing out his statement as being opinion and not fact. I think the point is, his statement is in fact true IN YOUR OPINION. WoW gets dumbed down a lot with every expansion. That's not necessarily a bad thing, cause it's working for the people who enjoy WoW. There are however gamers, who do like more challenging gameplay material and WoW isn't delivering. The WoW generation is a different breed of player than UO, EQ and AC gamers.

His statement is an opinion and is not true in my opinion. I'd argue that WoW has gotten far more complex overall than it ever was in Vanilla or BC. Just the sheer number of systems available to the player has risen.

 

Before, you had a talent tree and gear diferentiation. That was far more limited than the current system.

 

Now you have Glyphs, tiered skill choices that offer far more choice and differences than the old skill trees, specializations for all the classes that give them access to various different skills, gear differentiation... I mean, there are 34 specs in the game, most of which have a very different feel to them.

 

On top of that, they've added all kinds of strange things like Archaeology, Pet Battles, Hard Modes, More Races, More Content, Trans Mog, Scenarios, Challenge Modes, World Bosses, and the list goes on.

 

Sure, some of those older games like UO had a lot more freedom and had a lot more complexity in their systems, but his statement wasn't comparing WoW to them. He was comparing WoW to itself. Which in my eyes has so obviously became more complex over the years that I'd have to actually hear a valid argument to the contrary why that isn't true. The whole, "WoW is dumbed down," argument with nothing offered to back up the claim besides, "because I said so," doesn't cut it for me. It just sounds like something people that don't like the game toss out because they've read it somewhere before.

The current WoW talent tree is in fact a dumbed down version of what they had before. It's been known since they implemented it that people were frustrated at how hard it was to configure the old talent tree into useful know how. By that, I mean the current talent tree is straight forward, easy to understand and far less complex.

True, WoW has a lot of classes to choose from, but that doesn't make a game complex. It makes it have variety. Speaking of classes, you realize vanilla WoW had Paladins for Alliance only and Shamans for Horde only. Ever wonder why Blizzard said screw it and made them both available for each side?

The point is, 10-11 million people like WoW for what it is, but that doesn't mean WoW is some complex masterpiece MMO. It means that what ever WoW does offer, 10-11 million people enjoy. WoW is not complex, it is not hard. WoW is very easy and simple to play, thats the point he was trying to make and yes, it is true.

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5544

1/07/13 8:00:35 PM#27
You also apparently don't understand the difference between a fact and an opinion. It's astonishing to me that there are people that literally don't understand the difference.

SWTOR is the greatest mmo ever!

  TheHavok

Apprentice Member

Joined: 7/13/04
Posts: 2421

"Free crack and everybody gets laid."

1/07/13 8:06:41 PM#28
Originally posted by nukempro
I went back to WOW after not playing since cata release...I used the 10 day trial and quested till my exp bar was maxed. I had to come back and see if what everyone was saying was true...was Pandaland the final nail in the coffin? I don't think so, as others have pointed out it's simply more of the same. Each expansion sees blizzard simplify mechanics and add more generic content. For the type of people that play wow, this is 100% what they want...an ezmode faceroll that makes them feel important.  As for their being 10-11 million players...LOL...sure but let's be real and point out thats total accounts created...let's also factor in the bots. So if we are just speaking of NA it's more like 2-5 mil...still a huge number but not 10-11 mil.

Not true at all.  Blizzard releases quarterly reports and their last quarterly report highlighted that current active subs have again risen to 10 million (they dipped in Cataclysm). 

I would guess that their all time accounts created number is very, very high - somewhere close to 50 million or more.

Also, 'if we are are just speaking of NA'....when were we ever just speaking of NA?  These are world wide sub numbers.

 

  nyxos.gaming

Novice Member

Joined: 12/22/12
Posts: 1

1/07/13 10:32:30 PM#29
Originally posted by AzurePrower

Begs the question to ask. Why is this impressive? Looks more of the same.

Who said this was impressive?

 
  Malacth

Advanced Member

Joined: 8/21/08
Posts: 116

1/07/13 11:12:54 PM#30
Originally posted by nukempro
Originally posted by Khrymson
Originally posted by nukempro
 As for their being 10-11 million players...LOL...sure but let's be real and point out thats total accounts created...let's also factor in the bots. So if we are just speaking of NA it's more like 2-5 mil...still a huge number but not 10-11 mil.

 

Yeah, lets be real, you really believe that in the past 8 years there have only been 10-11 million accounts created total!  HAHahahah

There have probably been more than 150 million accounts banned just for being bots and gold farmers, and I myself have had more than a dozen seperate accounts in that time.  I wouldn't be surprised if Blizzard has had more than a billion accounts created since launch.

 

And in reality who cares if Asian players don't pay a monthly sub, thats how their society works, they still have to pay to play which makes them a paid account.  And if they take a break for a few days or weeks its no different than a player in EU or the US taking a break for a month or three. 

Don't suppose you have a source that isn't blizzard themselves? And sorry, a guy paying a few bucks at an internet cafe is a bit different then someone buying wow + all expansion + paying a sub. I love when the red-faced fanboys come out to defend their purpose in life. Christ, I didn't even say anything negative...I simply told the truth. Wow is a generic, Ezmode, faceroll. designed to make nolifer tryhards feel relevant. THAT IS FACT.

 

This post is in response to - Khrymson

 

First off 10-11 million is NOT accounts created, as the accounts created for WoW would be nearing or passing 100million.

 

10-11 are active accounts, Blizzard themselves has said that an "active account" could be anything from a fully montly subbed account to someone that only pays for an hour that month. Which is fair, the game has still had 10-11 million unique accounts played that month. 

 

NA/EU are probably around 1/3 of WoW's playerbase, so more like 2-4million.

 

Okay, I'll agree that a billion accounts is nowhere near truth, and I'm confused where that information was taken from.

 

Tbh I only replied to you because of you saying this:

"Christ, I didn't even say anything negative... I simply told the truth. Wow in a generic, Ezmode, facerool. desgined to make nolifer tryhards feel relevant. THAT IS FACT."

 

First, you say you didn't say anything negative, but then you go on to sprew your negative opinion at WoW's player base.

Then for some reason you lied and said you told the truth, truth which you could never possibly know, therefore it is not truth.

And then again you spread your pathetic opinion (imo) and bash WoW players, and then you have the audacity to claim it as "FACT."

 

You are a loud, overbaring, narrow minded bigot. But then, that's just my opinion. 

  Xiaoki

Advanced Member

Joined: 3/07/04
Posts: 2435

1/07/13 11:23:37 PM#31

Why are people criticizing WoW for "not changing"?


Change the game - Oh my God! They changed everything, I dont know whats going! I hate this game.


Dont change - Oh my God! They didnt change anything, its just more of the same! I hate this game.


Its a good thing Blizzard doesnt listen to message boards.

  Dantae87

Novice Member

Joined: 12/11/12
Posts: 172

1/07/13 11:29:18 PM#32

i dont c what ppl get out of this game i played it got 7 years before quitting midway in cata...after getting sick n tired of the same old same old "expansions" with every thing the same...

Cata expansion: we cant think of any new bosses HEY i know LETS BRING BACK ONIXIA AND NEF! oh and why the hell not let re-do ragnaros.....seriously im BAFFLED as to why ppl play this game now....MY MIND IS BLOWS FREAKING BLOWN!

  User Deleted
1/07/13 11:35:28 PM#33

I'm having a hell of a time getting interested in this expansion.  It's just so... dull.  

-Vanilla was kind of dull as well, but the game was brand new so everything was sort of exciting anyway.

-The Burning Crusade seemed really dull to me at first, due to the landscape being so alien, but the story was truly well-told and engaging.

-Wrath of the Lich King was simply amazing to me.  Undead, barbarian vikings, frozen north landscape, great lore badass, treatury, and some much-needed graphics upgrades.

-Cataclysm felt really bland, which was weird considering the whole world got messed up, but the overall story was fun and I liked some of the refinements to new systems they introduced with Wrath, such as group finder and the talent trees.

-Mysts of Pandaria seems like something only a mother could love, so to speak.  I guess if you are a really big fan of Asian culture and wanted something less subtle about it than the Night Elves, it might be cool.  Even art direction aside, the whole "story" seems to be lacking any kind of punch.  None of the NPC's seem to matter, save a few like Garrosh, and even his fate is already known.  Disposing of him seems about as exciting as taking out the trash; it has to be done, but it's not really interesting and certainly doesn't feel like a major threat.

  Ouriel

Apprentice Member

Joined: 3/25/10
Posts: 72

1/07/13 11:46:01 PM#34


Originally posted by Xiaoki
Why are people criticizing WoW for "not changing"?


Change the game - Oh my God! They changed everything, I dont know whats going! I hate this game.


Dont change - Oh my God! They didnt change anything, its just more of the same! I hate this game.


Its a good thing Blizzard doesnt listen to message boards.


Because people have double standards.

  expresso

Tipster

Joined: 3/10/10
Posts: 2105

1/08/13 6:18:49 AM#35
Originally posted by asmkm22

I'm having a hell of a time getting interested in this expansion.  It's just so... dull.  

-Vanilla was kind of dull as well, but the game was brand new so everything was sort of exciting anyway.

-The Burning Crusade seemed really dull to me at first, due to the landscape being so alien, but the story was truly well-told and engaging.

-Wrath of the Lich King was simply amazing to me.  Undead, barbarian vikings, frozen north landscape, great lore badass, treatury, and some much-needed graphics upgrades.

-Cataclysm felt really bland, which was weird considering the whole world got messed up, but the overall story was fun and I liked some of the refinements to new systems they introduced with Wrath, such as group finder and the talent trees.

-Mysts of Pandaria seems like something only a mother could love, so to speak.  I guess if you are a really big fan of Asian culture and wanted something less subtle about it than the Night Elves, it might be cool.  Even art direction aside, the whole "story" seems to be lacking any kind of punch.  None of the NPC's seem to matter, save a few like Garrosh, and even his fate is already known.  Disposing of him seems about as exciting as taking out the trash; it has to be done, but it's not really interesting and certainly doesn't feel like a major threat.

Have you meet master Chen and Lili yet? if you want story follow these guys - they show up all the time and drive the story line for the valley of the four winds zone, be sure to stick around beyond hitting accept as they do all kinds of things and fully voiced to.  As chen says "slow down".

  Aethaeryn

Hard Core Member

Joined: 2/14/10
Posts: 1880

1/08/13 6:25:23 AM#36
Originally posted by Benbrada
Originally posted by Khrymson

Yet there are some 10-11+ million players that continue to pay and enjoy that 'more of the same.'   Its not always a bad thing and its not like anyone else has a better way of creating an MMO.  This is working and provinding Blizzard with a huge monthly check so why change!?

Well said... if it's making $$ why change? Not like they have any competitors with those subscription numbers.

True . . strangely I agree. . most games tank when they make drastic changes to improve the game - that players hate.

Wa min God! Se æx on min heafod is!

  Akumawraith

Apprentice Member

Joined: 9/27/12
Posts: 170

Why is it said that the road to hell is paved with good intentions? Is there a shortage of bad ones?

1/08/13 9:20:39 AM#37

World of Warcraft started off slow.. just a few hundred thousand players in its first few years. Then it exploded in population. It was challenging, at times boring, The end game raids were amazingly difficult until a Strong group.. usually a high end guild could get them on farm status. Even then though wipes were common.

Then The Burning Crusade was released. This expansion got many mixed reviews. Personally I loved it to a point. It offered a new world, new races, a continuation of the story line from the Warcraft series of games.

Then Blizzard hit it with a massive nerf, removed requirements to access high end content. I still remember the first hour after the patch that nerfed the requirements. We were heading into Karazhan and needed a dps melle slot filled. We recieved a response from a rogue that wanted to join and were grateful.

Then it hit us. This rogue was in a full set of pvp gear, and after talking to him for a bit, we came to find this rogue had never been inside a dungeon since he had been lvl 16 and Had never seen the inside of a raid. This became a common issue for may months after the patch and things steadily went south from there. Then we had content updates and patches that added the Eye and several other major changes. Thisng went ok for a while...

Then Wrath was released. It was a Migraine at best... a nightmare at worst. Bugs were everywhere and content wasnt even working properly. if it was there at all. Speaking more directly on missing content was the addition of ICC much later in Wraths existance. This began a trend of blizzard to do content releases after launch. Which many of us have experienced much to often.

And those many of us also realized that with each new content update that was added to an expansion tended to cause problems in other areas of the game that typically went to the ignore box of devs. example:

When the Firelands Raids were released in full the cinematics of many lower zones became glitched. So many quest chains dead ended. Many bug reports were sent in over a 6 month period and Blizzard to this day still hasnt fixed them.

So one can only imaging what else will go wrong with the older content of the game with this new 5.2 addition. Speaking of which.. does anyone else think it looks like the pandas raided Zul ' gurub a few too many times?

Played: UO, LotR, WoW, SWG, DDO, AoC, EVE, Warhammer, TF2, EQ2, SWTOR, TSW, CSS, KF, L4D, AoW, WoT

Playing: WoT and anything else to break the boredom until something better comes out.

Tired of: Linear Quest games, Dailies, and Dumbed down games

Anticipating:Star Citizen,Citadel of Sorcery

  Muppetier

Advanced Member

Joined: 6/05/09
Posts: 253

1/08/13 10:06:44 AM#38
Originally posted by Dantae87

i dont c what ppl get out of this game i played it got 7 years

That seems a little contradictory

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

1/08/13 10:51:53 AM#39
Originally posted by Akumawraith

World of Warcraft started off slow.. just a few hundred thousand players in its first few years. 

umm, no.

You are not even close.

It was over a million by the time it was 6 months old.

December 2005, little more than a year after its release, it reached 5 million.

 

The rest of your post is equally as misinformed.

 

 

 

  FrodoFragins

Hard Core Member

Joined: 4/29/10
Posts: 2764

1/08/13 10:58:29 AM#40
Originally posted by expresso
Originally posted by FrodoFragins

As far as trailers go, that one was pretty weak. 

 

I like WOW, but the storyline of MoP is the worst yet.

Did you not enjoy the master chen and lili story arc?  did you read the quest text? did you stick around to hear the voice over and banter - or just rush through it like so many others? me thinks the latter.  Questing in Mists is best I have have experienced in an MMO in terms of story and attachment to NPC's - but that's just me I guess.

I wanted to bash LiLi over the head.  I did not spend time reading the quests, but I never did in the other expansions either so ...

 

I though WoTLK had the best  storytelling.  But I was a big WC3 fan and was glad they finally continued the biggest storyline of that game.

 

My plan is to actually read all of the quests on an alt when I've run out of puggable stuff to do on my character.  But let's be honest, do we really need to read why I need to collect 5 poop piles or kill 8 tigers?  90% of the quests are like that.  The important stuff gets voice overs.

 

 

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