| 72 posts found | |
|---|---|
|
11/03/12 11:04:13 AM#21
Well thankfully av has learned that lesson so the point is moot.
|
|
|
11/03/12 11:06:23 AM#22
Originally posted by Jakdstripper If Darkfall launched with its current progression rate it would have done much better. Attributes hitting 100 in 3 days of mediation and skills flying up at 50x, I'm very hopeful they got it right in UW. |
|
|
11/03/12 11:09:46 AM#23
Originally posted by YojimboBimbo completely different. in DF who macroed the most was the strongest and had considerable advantages. if you didn't macro you had besically no chance vs someone that did macro. in MO if you didn't macro you would reach skill cap in 3 weeks, if you did macro you would reach it in 1 week. nobody cared who macroed, because capping stats/skills was retardedly easy. the point in MO was not to grind your stats to supremacy, but to fight to gather resources, claim and protect your lands, build your keep/village (while at the same time try destroy your enemies stuff) and eventually try take over control of a town. you actually spent time PLAYING, instead of grinding to oblivion just so as not to fall behind everyone else in the race to "statdom".
|
|
|
11/03/12 11:28:47 AM#24
Originally posted by Jakdstripper What DF is/was vs MO is rather moot. But, as stated above things have changed drastically in DF regarding skilling up. |
|
|
11/03/12 11:33:11 AM#25
Originally posted by Hancakes we can only hope. but seriously if they did truly cap skill/stats and put restriction on what skills you can have DF UW will be very very fun. I will miss the immersion of forced first person view of MO though especially in melee combat......meh, can't have it all i guess..... |
|
|
11/03/12 1:44:38 PM#26
Originally posted by Panossian Here come the excuses... |
|
|
11/03/12 2:05:20 PM#27
Originally posted by Edelbert If you'd bothered reading the thread you'd see theres no need for excuses. Alas, the above statement is true and macroing is a part of MMO's. Anyway, Thanks for sharing your wisdom and welcome to site. |
|
|
11/03/12 3:53:30 PM#28
I apologize, but most of these statements are silly. If the time required to level is lower, then isn't this a non issue? AV lowered it in Darkfall 1 and said they were going to keep it low for DF2 as they realized it was an issue before. What the hell do you guys want from them? lol
|
|
|
11/04/12 2:55:22 PM#29
Originally posted by YojimboBimbo i didnt and the skills went up reasonably fast.
there are 2 types of mmo, imitators and innovaters. |
|
|
11/04/12 3:19:38 PM#30
Originally posted by deathshroud This isnt the MO forum, feel free to discuss MO there. k thnx |
|
|
11/05/12 12:13:01 PM#31
Lol sry Han, my bullshit tolerance is low. In any case, I don't see it being an issue like it was in DF1 thankfully.
|
|
|
11/05/12 12:34:32 PM#32
Originally posted by YojimboBimbo You mean macroing? Those macroing issues from Darkfall 1 have been addressed and further improved upon in DF-UW. Its a NONISSUES!!! |
|
|
11/05/12 3:29:13 PM#33
Originally posted by Hancakes Thats what I've been saying the whole time you crazy. I agree with you. |
|
|
11/05/12 4:27:37 PM#34
Originally posted by YojimboBimbo Being we only know a handful of things about DF-UW, someone has to find something to bitch about . |
|
|
11/05/12 5:02:42 PM#35
Originally posted by Hancakes You ain't lying there lol. |
|
Originally posted by Hancakes Lol you don't think people having heal self, stam/mana/health conversions at 100 is an issue? With the chance to get crits at 100 being confirmed in game? Those macroable spells are critical. The fact is you don't know how fast spells are going to level. _If_ spells level at the previous period of DF (from a few months ago) it will still take months of casual play to get your support spells to 100. I think you are assuming gains will go much faster but the truth is that it is more likely to be like gains were a few months ago (i.e. greatly increased from DF release, but still time consuming). You simply can't say macroing is a non-issue because we don't know how many casts it will take to get support spells to 100.
|
|
|
11/07/12 3:01:14 PM#37
Adam: Macroing won't exist inside NPC cities also, because you won't be able to hit anyone.
source:http://forums.darkfallonline.com/showthread.php?t=332241 |
|
|
11/07/12 6:13:48 PM#38
Obviously macroing will not be an issue this time around as all the reasons people macroed have been dealt with accordingly.
Darkfall Unholy Wars: |
|
Originally posted by Zushakon To all the people who ignored my thread when I posted it.... You were wrong, and I called it dead on. Macroing has turned out to be one of the biggest issues in DFUW. If you believed Tasos, you got duped once again. Once the NDA is lifted we can provide the details. For now: take a look at all the idiots in this thread who doubted me. |
|
|
1/07/13 10:42:54 AM#40
Originally posted by psykobilly What exaclty is the issue? You can now become PvP viable in no time without macroing. The things being macroed can be raised through normal play in a few days. The "need" is far less than in DF1. Please explain how macroing is "one of the biggest issues" in a BETA that gets routinely wiped and is still evolving? You didnt honestly think people wouldnt be macroing did you? Macros have always been a part of MMO gaming, like it or not. |
|