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General Gaming  » What is your favorite Bethesda Softworks game?

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65 posts found

Elite Member

Joined: 7/04/06
Posts: 2152

1/04/13 11:27:46 AM#41

I have sunk many hours into all of them

My most played so far is Oblivion , quickly catching up with skyrim time played tho. Fallout 3 was a great game but did not grab me as much as oblivion or skyrim.

Overall great games, have gotten more than my moneys worth on every title.


Spotlight Poster

Joined: 4/30/08
Posts: 1244

Reason is a necessity

1/04/13 12:28:20 PM#42
Skyrim was my favourite, however I really wish they would update their interface. I am really tired of their Health Mana Stamina bar. I wish they would use some more innovative shadow costs in their games instead of rehashing the same thing with a different skin.

Novice Member

Joined: 8/23/05
Posts: 702

1/04/13 12:35:48 PM#43

Skyrim > Morrowind > Fallout 3 > Daggerfall

for me :)

"Only in quiet waters do things mirror themselves undistorted.
Only in a quiet mind is adequate perception of the world."
Hans Margolius


Advanced Member

Joined: 9/28/04
Posts: 1843

1/04/13 12:41:54 PM#44

Oblivion and then Fallout 3. The few that I know that did not like those games the most never discovered the modding community that made them 2 of the best games ever made.

Heck, there is a mod that brought almost ALL of Morrowind to Oblivion, the land, NPCs, quests...Oblivion is a beast with the right mods...same with fallout 3. Hell, someone created a mod for fallout 3 that added a gathering system that also allowed you to build your own towns/forts with NPCs, defenders and allowed you to set up monster attacks on it.

“I hope we shall its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson


Novice Member

Joined: 7/07/05
Posts: 3167

1/04/13 12:46:35 PM#45
I wish they would go back to some of what they were trying to do with Daggerfall, the massive world, the randomized content, and all that.  I remember them trying to sell their new and improved "handcrafted" content in Morrowind, and even more so in Oblivion, and now that it's all been said and done, it's just been a huge step backwards.. but they keep moving more and more in that direction, anyhow.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.


Apprentice Member

Joined: 1/06/13
Posts: 3

1/06/13 2:15:43 AM#46
Tried only morrowind and oblivion. Unfortunately these games are not made for perfectionists/optimizers. Havent been able to finish either game without getting bored after 10 levels of painstaking optimizing (like jumping for an hour and such idiotry) and then being massively overpowered. Tried several times but i just cant stop myself from doing this :( Both games would be marvelous if they didnt have this fucked up leveling system (i know, its me whos fucked up, not the system)

Novice Member

Joined: 2/13/04
Posts: 236

1/06/13 2:28:48 AM#47
Originally posted by Rayshe

What no Call of Cthulhu fans out there? its not even listed.



Then again there is a small population of people who got it to work without crashing at every save.

Mm, loved what little I got to play of it. But it kept crashing every 10 mins, so I gave up.

And for the record people NV was made by obsidian not Bethesda afaik.


Advanced Member

Joined: 3/05/07
Posts: 1297

1/06/13 2:45:13 AM#48



  I just lost my entire post.  It was wordy and I'm not retyping it.  So I'll just say Morrowind wins.  Better casting, finding items was more intersting because they weren't leveled to you and you might find something awesome behind a rock.  Stealing mattered, and there were awesome enchanted items to be found, (like the boots that made you run fast, but blinded you.  The boots of blinding speed, lol)

  My favorite thing, however, was this.

  I could kill someone, and basically steal their house.  I could decorate that house.  Items didn't have physics, and that was great because it meant that you could point and a spot, and drop something there, and it would stay there.  I had candles lining my stairs, skulls mounted on shelves.  My buddy made an entire fort of pillows.  Items that won't sit still are a headache, and the fact that you cannot simply PLACE one makes me mad in skyrim.  I have to drop it at my feet, slowly pick it up, tiptoe around wobbling it like a child, and pray to god that when I finally set it it won't roll three rooms down the hall.

  You didn't need "secure chests".  That inn you just wiped out was yours.  You didn't have to worry about the game resetting your loot you hid in the inns barrels.  You could sleep in the beds, "ownership" wasn't a thing.


Apprentice Member

Joined: 3/28/08
Posts: 959

playing games that you don't have to.

1/06/13 3:01:05 AM#49
one of these threads where you need to say the oldest game that compnay have made just to be cool.

Apprentice Member

Joined: 6/24/06
Posts: 57

1/06/13 3:07:29 AM#50

I like all of them. Dagerfall was a great game also.  I still have my copy of it. 



Advanced Member

Joined: 12/29/03
Posts: 2430

Whatever you do, do NOT speak ill of Asheron's Call 2...

1/06/13 3:07:58 AM#51

My favorites were Wayne Gretzky Hockey and Hockey League Simulator 2.


Morrowind and Oblivion are pretty sweet, not played enough Fallout 3 yet and still have not played Skyrim.

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!


Advanced Member

Joined: 7/28/04
Posts: 671

"How do you prove that you exist..? Maybe we don't exist.." Vivi, Final Fantasy IX

1/06/13 3:11:15 AM#52
I know this list is more upto-date/modern but I just wanted to say I always loved Magic and Mayhem back when I was in my teens during college, it was a fun game imo.


Advanced Member

Joined: 3/05/07
Posts: 1297

1/06/13 3:16:07 AM#53
Originally posted by m0lly
one of these threads where you need to say the oldest game that compnay have made just to be cool.


  Nah thats just silly.  I couldn't get into Daggerfall.  I mean, its was too large and most the space wasn't anything at all.  Most people are going to say Morrowind because of how perfect the design of that game was.  The reason we've lost many of those elements was because Bethesda was trying out new tech for AI and the stuff was getting process heavy and making development time longer.  So we have more "alive" NPCS in a smaller world.  Skyrim really refined that element by adding repeat quests to keep the game moving even after you've done the fluff.

  If you did a side by side list of what each game had going for it, Morrowind probably sits at the top of the pile for a variety of things.  Technology just cannot be awesome enough yet to do all the things Bethesda wants to.  Plus they wanna keep changing things up so we don't start feeling like we are playing the same game over and over.  Which is wise.  I just lament what we've lost is all.


Apprentice Member

Joined: 1/07/09
Posts: 692

Banned 18 times and counting.

1/06/13 3:26:35 AM#54
Morrowind all day baby! That was a truly sandbox experience! It has only gotten worse to me. So many amazing things in morrowind that will most likely never be done again. I remember seeing the wandering warrior who had this INSANE green axe when i was wandering around low lvls. He whooped my arse no matter how many loads and retries i attempted. I found him later on in the game and decided to beat the game with his weapon. By the time i reached the last boss with 300 hours saved i killed it in one hit then killed his heart in 2 hits! By far my gratest experience ever in a 3d rpg.

Hero Evermore
Guild Master of Dragonspine since 1982.
Playing Path of Exile and deeply in love with it.


Elite Member

Joined: 12/02/04
Posts: 2698

1/06/13 12:01:59 PM#55


2.Skyrim second also becouse of its much improved dungeon design and not one is the same.

I like the MODS more in morrowind becouse when i installed one it felt like it realy gave me something more and realy add to game experience.

In skyrim i just click and i have the mod and so many its not realy special at all anymore.

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Apprentice Member

Joined: 12/21/12
Posts: 287

1/06/13 12:06:08 PM#56
Fallout 3 and Skyrim, sunk far too many hours into both but think Fallout 3 just pips it. 

currently playing: DDO, AOC, WoT, P101


Hard Core Member

Joined: 7/05/12
Posts: 856

Those who ask a question, are stupid for 30 seconds. Those who never ask, are stupid for life.

OP  1/06/13 12:33:35 PM#57
Originally posted by Gishgeron
Originally posted by m0lly
one of these threads where you need to say the oldest game that compnay have made just to be cool.


  Nah thats just silly.  I couldn't get into Daggerfall.  I mean, its was too large and most the space wasn't anything at all.  Most people are going to say Morrowind because of how perfect the design of that game was.  The reason we've lost many of those elements was because Bethesda was trying out new tech for AI and the stuff was getting process heavy and making development time longer.  So we have more "alive" NPCS in a smaller world.  Skyrim really refined that element by adding repeat quests to keep the game moving even after you've done the fluff.

  If you did a side by side list of what each game had going for it, Morrowind probably sits at the top of the pile for a variety of things.  Technology just cannot be awesome enough yet to do all the things Bethesda wants to.  Plus they wanna keep changing things up so we don't start feeling like we are playing the same game over and over.  Which is wise.  I just lament what we've lost is all.

I actually truly like Morrowind a lot more than Oblivion. I never had the GOTY and there were never the big mods for Morrowind when I played. But Morrowind with the graphics overhaul mod looks epic, and think it looks better than Oblivion and art wise...better than Skyrim. And I've sunk more hours into Morrowind than any other game I bought or was gifted in 2012...and I only got (someone/anon on gifted it to me) Morrowind GOTY a few days ago lol.

If I was to redo my vote, it would go to Morrowind. I've been having a blast.


And one thing I really like, that sold me. Was that quests aren't a "HERE IS AN ARROW! HERE LOOK I'M BLINKING! GO HERE! ARE YOU BLIND?? I"M A BIG ARROW"...and if you turn off the dumb arrow...there is no way to do the quest because the quest journal was 99% removed from the previous games...


you actually have to talk to NPCs for information on quests in Morrowind, and actually explore and investigate to complete the quests. Even Oblivion had a proper quest log, not as good as Morrowind, but it was still good and you could turn off quest markers and still do the quests.


Novice Member

Joined: 9/25/12
Posts: 2604

1/06/13 12:39:27 PM#58
Morrowind, by a MILE. It;s the last great game the studio made.

Apprentice Member

Joined: 11/21/11
Posts: 7246

1/06/13 12:45:16 PM#59
The thing with Morrowind all the crazy stuff, like boots of blinding speed as mentioned, that giant crab that was a merchant, making your own spells, stiltriders.

Oblivion was a step in the wrong direction, very "consoley"

Skyrim brings it back, it feels more alien (though not as much as Morrowind), more imersive world. I like the leveling system best of the 3 in skyrim too. Also I think trimming off acrobatics and running and what have you was for the good.

For tes 6 I hope.
They set it in elswher or black marsh to bring back the weirdness of Morrowind.
They introduce riding and or mounted combat as skill trees.
They look at games like mount and blade, war of the roses and chivalry for how they do the melee combat / mounted combat.
They introduce 2 player coop so you can play with a friend instead of a companion. (not big parties though would unbalance it)
They bring back making your own spells
they bring back mutually exclusive organisations you can join like the 3 dark elf houses in Morrowind.

Apprentice Member

Joined: 8/28/06
Posts: 306

1/06/13 12:55:04 PM#60
Hunted The Demon's Forge
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