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MMORPG.com Discussion Forums

Star Wars Galaxies

Star Wars Galaxies 

General Discussion  » Could Star Wars Galaxies 2 be possible now??

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201 posts found
  wowclones

Apprentice Member

Joined: 6/15/12
Posts: 99

1/05/13 6:29:36 PM#161
www.TheRepopulation.com for the next Star Wars Galaxies like game.
  Sandbox

Apprentice Member

Joined: 8/23/06
Posts: 292

1/05/13 6:31:19 PM#162
Originally posted by ste2000

NO it is not possible.

I said it so many times that it can be only 1 Star Wars MMO running at the same time for Licensing reason.

 

I said 2 years ago that SWG would close just before SWTOR was going to be released regarless the fact SWG was profitable or not.................obviously that's what happened

SWG closed 15 days before SWTOR launch.

 

Until SWTOR will keep running SWG2 won't be possible

SOE could make a SCI-FI MMO based on a new IP though, but it won't be a Star Wars game

 And it has been said even more times that it is pure speculations about the licensing. SOE still runs a Star Wars MMO, Clone Wars Adventures. End of THAT story.

  someforumguy

Hard Core Member

Joined: 1/25/07
Posts: 3107

1/05/13 6:32:06 PM#163
Originally posted by wowclones
www.TheRepopulation.com for the next Star Wars Galaxies like game.

This^. No meddling by LA anymore , yay!

  ste2000

Novice Member

Joined: 2/28/04
Posts: 4139

1/05/13 7:04:48 PM#164
Originally posted by Sandbox
Originally posted by ste2000

NO it is not possible.

I said it so many times that it can be only 1 Star Wars MMO running at the same time for Licensing reason.

 

I said 2 years ago that SWG would close just before SWTOR was going to be released regarless the fact SWG was profitable or not.................obviously that's what happened

SWG closed 15 days before SWTOR launch.

 

Until SWTOR will keep running SWG2 won't be possible

SOE could make a SCI-FI MMO based on a new IP though, but it won't be a Star Wars game

 And it has been said even more times that it is pure speculations about the licensing. SOE still runs a Star Wars MMO, Clone Wars Adventures. End of THAT story.

Clone Wars is not classified as a MMO, so you can re-open THAT story and get your fact straight

When 2 years ago  I said that SWG would close just before SWTOR launch, uninformed people like you flamed left and right............but then that's what happened

I wasn't guessing, I know how licensing work.

There is nothing speculative about a licence, there are precise rules

 

Just to make an example that you might understand, you just need to see what happened with Bethesda vs Interplay for the rights of Fallout MMO.

The whole IP has been sold to Bethesda by Interplay, but Bethesda granted a licence to Interplay to make a MMO.

Bethesda made the Single player Fallout game, but they had to fight Interplay to get the MMO licensing back, otherwise Bethesda could not make a Fallout MMO even though they own the IP

Without using the crystal ball I can tell you Bethesda (Zenimax Online) is working on a Fallout MMO to be released a couple of years after TESO

Zenimax.......players want Skyrim Online. They do NOT want WOWTES
.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6717

1/05/13 7:51:01 PM#165


Originally posted by Sandbox

Originally posted by lizardbones  

Originally posted by Sandbox

Originally posted by lizardbones  

Originally posted by Kazara There are both haters and fanbois that post.   The unwanted NGE version of SWG was what was drove the playerbase away. There were some nice additions to SWG post-NGE, but the core of the game was still rotten with the NGE changes.  I think many praise SWG for some of the very innovative systems it had and what it once was, not so much the SWG post-NGE version. While I loved SWG pre-NGE, I didn't much care for what it had become and the loss of a once wonderful community (Intrepid for me) was the final deal breaker.
SWG's population had already peaked and started to drop by the time the NGE came out. The population's decline was the reason they considered the NGE in the first place. It actually stabilized the population for a very short period of time before the population's decline continued again. Reviled or not, the NGE did not kill the game, the game was already on the way out.  
 Yes, at an all time low.
The all time low came several years later. The NGE didn't do much of anything, except get remembered as the worst update to any game, ever. It didn't cause the drop in players though, it was the response to the drop in players. I understand not liking the NGE and not liking having all the rules changed in a game that's been running for years, but blaming NGE for SWG's demise doesn't make sense. The game was already on the way down before the NGE was implemented. If anything, the NGE gave the game an extra year that it wouldn't have otherwise had.  
 If we discuss the population from release to the introduction of the NGE, " all time low" is ofc considered for this period. 

Regarding your claim that the huge drop of players was not a cause of the NGE ...   obviously you were not there at the time. No need for any charts to debunk that claim.

 




There's a post back there that you didn't read where I basically threw my hands up and said, "I was wrong". It is permissible to say stuff like that, even here on the MMORPG.com forums, yes?

It doesn't change the mediocre performance of the game though. They wouldn't have considered the NGE if the game was near their expectations. They tried with the NGE and with SWToR to make a SW themed MMO that would do what they wanted, and it didn't work. I don't think there's any hope for a SW themed MMO, unless it's also a Lego themed one aimed at children and is similar to Wizard 101 or Pirates 101.

I think the people mentioning The Repopulation are right. A game with many of SWG's mechanics, without the SW theme is the closest a developer will get.

Join the League For Gamers.

  IG-88

Novice Member

Joined: 8/03/12
Posts: 94

1/06/13 3:45:35 AM#166
Originally posted by emperorwings
 Or else if you want something /egit / official closest thing will be The Repopulation.

Well, thats what we´re all waiting for.

 

  Bob_Blawblaw

Novice Member

Joined: 1/11/06
Posts: 1304

1/06/13 9:11:07 AM#167
Originally posted by IG-88
Originally posted by emperorwings
 Or else if you want something /egit / official closest thing will be The Repopulation.

Well, thats what we´re all waiting for.

 

No offence to the Repopulation team, but I am heavily doubtful that they'll be able 1) meet expectations, and 2) be able to sustain a viable business.

They're just too green. The scope of their project is way to huge for such an inexperienced bunch. I hope I'm wrong though.

  moosecatlol

Apprentice Member

Joined: 8/25/10
Posts: 1005

1/06/13 9:17:22 AM#168
I'd say in two more years after the release of a few more sandboxes, then maybe investors might relish the thought of another SWG.
  darker70

Advanced Member

Joined: 10/21/08
Posts: 647

A child of five would understand this. Send someone to fetch a child of five.
Groucho Marx

1/06/13 9:34:49 AM#169
Originally posted by Bob_Blawblaw
Originally posted by IG-88
Originally posted by emperorwings
 Or else if you want something /egit / official closest thing will be The Repopulation.

Well, thats what we´re all waiting for.

 

No offence to the Repopulation team, but I am heavily doubtful that they'll be able 1) meet expectations, and 2) be able to sustain a viable business.

They're just too green. The scope of their project is way to huge for such an inexperienced bunch. I hope I'm wrong though.

No offence dude but you are so wrong,for one thing apart from Kickstarter the devs financed this by themselves,it is also voluntary with the option of full employment for additional team members and as the game is F2P digital DL with a possible optional incentive packages/cashshop so overheads are minimal to say the least and income is a dead cert.

Now take a gander on the Hero forums the Repop team are always giveing advice they are very knowlegeable and have helped Hero 2 devs find bugs they never knew existed in the new Hero Alpha,and are working very closely with IF in fact I would say Repop is the Hero 2 flagship game at present. 

  Bob_Blawblaw

Novice Member

Joined: 1/11/06
Posts: 1304

1/06/13 9:42:49 AM#170
Originally posted by darker70
Originally posted by Bob_Blawblaw
Originally posted by IG-88
Originally posted by emperorwings
 Or else if you want something /egit / official closest thing will be The Repopulation.

Well, thats what we´re all waiting for.

 

No offence to the Repopulation team, but I am heavily doubtful that they'll be able 1) meet expectations, and 2) be able to sustain a viable business.

They're just too green. The scope of their project is way to huge for such an inexperienced bunch. I hope I'm wrong though.

No offence dude but you are so wrong,for one thing apart from Kickstarter the devs financed this by themselves,it is also voluntary with the option of full employment for additional team members and as the game is F2P digital DL with a possible optional incentive packages/cashshop so overheads are minimal to say the least and income is a dead cert.

Now take a gander on the Hero forums the Repop team are always giveing advice they are very knowlegeable and have helped Hero 2 devs find bugs they never knew existed in the new Hero Alpha,and are working very closely with IF in fact I would say Repop is the Hero 2 flagship game at present. 

As someone who may or may not have been working in the games industry for many years, I have seen the road littered with dead projects such as this... 

As far as 'financing the project themselves' goes, that is the biggest clue they are in too deep. A game with a scope that big needs some serious investment and publisher support. Sure they may have a few paid positions, but the fact that they accept volunteers to begin with screams 'over our heads'. 

But like I said, I could be wrong, I hope I am. I've seen all this before many times and I'm simply concerned. It looks like a neat product and it would be a shame if it all went to waste at the last minute.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6717

1/06/13 9:50:08 AM#171


Originally posted by moosecatlol
I'd say in two more years after the release of a few more sandboxes, then maybe investors might relish the thought of another SWG.


People keep saying this, and I just do not get it. SWG sat firmly in "mediocre" for performance. Comparable games both before and after SWG out performed it by a pretty wide margin. Based on how people keep talking about it, it wasn't going to perform any better, because the game was great, as it was. A developer who could afford a Star Wars license isn't going to think to themselves, "Let's spend a bunch of money, and shoot for firmly mediocre performance!"

Join the League For Gamers.

  Bob_Blawblaw

Novice Member

Joined: 1/11/06
Posts: 1304

1/06/13 9:53:42 AM#172
Originally posted by lizardbones

 


Originally posted by moosecatlol
I'd say in two more years after the release of a few more sandboxes, then maybe investors might relish the thought of another SWG.



People keep saying this, and I just do not get it. SWG sat firmly in "mediocre" for performance. Comparable games both before and after SWG out performed it by a pretty wide margin. Based on how people keep talking about it, it wasn't going to perform any better, because the game was great, as it was. A developer who could afford a Star Wars license isn't going to think to themselves, "Let's spend a bunch of money, and shoot for firmly mediocre performance!"

 

It's my understanding that that's not quite true. SWG performed well above the industry norm until WoW came along and blew the top off of investor expectations.

I seem to remember SWG hitting a peak of 400k subs (very briefly) and 1 mill box sales, which at the time, blew people minds. 

Then came WoW. 

  Ehliya

Elite Member

Joined: 7/13/06
Posts: 43

1/06/13 10:03:26 AM#173

Disney or no, another SWG style game COULD happen sooner rather than later IF sandboxy games like Archeage and EQ Next are successful.  If you see sandboxes (or sandparks) take off the suits will take notice.

I would not be surprised if this wasn't already cooking behind the scenes.  SOE is an industry giant and they have already tipped their hand.  The sinking of the TORtannic (even if they milk it through FTP some more) may have been the end of an era.

However, as much as I like Star Wars, I would much rather see a Mass Effect MMO first.

 

  darker70

Advanced Member

Joined: 10/21/08
Posts: 647

A child of five would understand this. Send someone to fetch a child of five.
Groucho Marx

1/06/13 10:05:06 AM#174
Originally posted by Bob_Blawblaw
Originally posted by darker70
Originally posted by Bob_Blawblaw
Originally posted by IG-88
Originally posted by emperorwings
 Or else if you want something /egit / official closest thing will be The Repopulation.

Well, thats what we´re all waiting for.

 

No offence to the Repopulation team, but I am heavily doubtful that they'll be able 1) meet expectations, and 2) be able to sustain a viable business.

They're just too green. The scope of their project is way to huge for such an inexperienced bunch. I hope I'm wrong though.

No offence dude but you are so wrong,for one thing apart from Kickstarter the devs financed this by themselves,it is also voluntary with the option of full employment for additional team members and as the game is F2P digital DL with a possible optional incentive packages/cashshop so overheads are minimal to say the least and income is a dead cert.

Now take a gander on the Hero forums the Repop team are always giveing advice they are very knowlegeable and have helped Hero 2 devs find bugs they never knew existed in the new Hero Alpha,and are working very closely with IF in fact I would say Repop is the Hero 2 flagship game at present. 

As someone who may or may not have been working in the games industry for many years, I have seen the road littered with dead projects such as this... 

As far as 'financing the project themselves' goes, that is the biggest clue they are in too deep. A game with a scope that big needs some serious investment and publisher support. Sure they may have a few paid positions, but the fact that they accept volunteers to begin with screams 'over our heads'. 

But like I said, I could be wrong, I hope I am. I've seen all this before many times and I'm simply concerned. It looks like a neat product and it would be a shame if it all went to waste at the last minute.

Sorry don't agree they need a publisher the whole dev/publisher relationship ethos is on shaky ground Kickstarter/indigogo and other's are shifting the sands in the industry.

Look at David Braben he had to ask the fans for help because no way would that game have got the greenlight otherwise far to risky over the time period,JC/Josh only went Kickstarter after the Repop community pretty much insisted and doubled the amount they asked for so they still have that as backup capital.

And no there was no screaming they also recruitted from the Hero forums and those that joined did so willingly so no panic stations here,and full launch is still on target for Nov 2013.

 

  Bob_Blawblaw

Novice Member

Joined: 1/11/06
Posts: 1304

1/06/13 10:07:39 AM#175
Originally posted by Ehliya

Disney or no, another SWG style game COULD happen sooner rather than later IF sandboxy games like Archeage and EQ Next are successful.  If you see sandboxes (or sandparks) take off the suits will take notice.

I would not be surprised if this wasn't already cooking behind the scenes.  SOE is an industry giant and they have already tipped their hand.  The sinking of the TORtannic (even if they milk it through FTP some more) may have been the end of an era.

However, as much as I like Star Wars, I would much rather see a Mass Effect MMO first.

 

Agree with everything but the Mass Effect MMO bit ;)

  Bob_Blawblaw

Novice Member

Joined: 1/11/06
Posts: 1304

1/06/13 10:08:55 AM#176
Originally posted by darker70
Originally posted by Bob_Blawblaw
 

As someone who may or may not have been working in the games industry for many years, I have seen the road littered with dead projects such as this... 

As far as 'financing the project themselves' goes, that is the biggest clue they are in too deep. A game with a scope that big needs some serious investment and publisher support. Sure they may have a few paid positions, but the fact that they accept volunteers to begin with screams 'over our heads'. 

But like I said, I could be wrong, I hope I am. I've seen all this before many times and I'm simply concerned. It looks like a neat product and it would be a shame if it all went to waste at the last minute.

Sorry don't agree they need a publisher the whole dev/publisher relationship ethos is on shaky ground Kickstarter/indigogo and other's are shifting the sands in the industry.

Look at David Braben he had to ask the fans for help because no way would that game have got the greenlight otherwise far to risky over the time period,JC/Josh only went Kickstarter after the Repop community pretty much insisted and doubled the amount they asked for so they still have that as backup capital.

And no there was no screaming they also recruitted from the Hero forums and those that joined did so willingly so no panic stations here,and full launch is still on target for Nov 2013.

 

Time will tell. I honestly hope you're right. Sadly, I don't think you will be.

  darker70

Advanced Member

Joined: 10/21/08
Posts: 647

A child of five would understand this. Send someone to fetch a child of five.
Groucho Marx

1/06/13 10:14:16 AM#177
Originally posted by Bob_Blawblaw
Originally posted by darker70
Originally posted by Bob_Blawblaw
 

As someone who may or may not have been working in the games industry for many years, I have seen the road littered with dead projects such as this... 

As far as 'financing the project themselves' goes, that is the biggest clue they are in too deep. A game with a scope that big needs some serious investment and publisher support. Sure they may have a few paid positions, but the fact that they accept volunteers to begin with screams 'over our heads'. 

But like I said, I could be wrong, I hope I am. I've seen all this before many times and I'm simply concerned. It looks like a neat product and it would be a shame if it all went to waste at the last minute.

Sorry don't agree they need a publisher the whole dev/publisher relationship ethos is on shaky ground Kickstarter/indigogo and other's are shifting the sands in the industry.

Look at David Braben he had to ask the fans for help because no way would that game have got the greenlight otherwise far to risky over the time period,JC/Josh only went Kickstarter after the Repop community pretty much insisted and doubled the amount they asked for so they still have that as backup capital.

And no there was no screaming they also recruitted from the Hero forums and those that joined did so willingly so no panic stations here,and full launch is still on target for Nov 2013.

 

Time will tell. I honestly hope you're right. Sadly, I don't think you will be.

Fair enough but if u need more info join us on the official forums,the devs and community love nothing more than a good freindly debate,

 

  Sandbox

Apprentice Member

Joined: 8/23/06
Posts: 292

1/06/13 2:27:20 PM#178
Originally posted by ste2000
Originally posted by Sandbox
Originally posted by ste2000

NO it is not possible.

I said it so many times that it can be only 1 Star Wars MMO running at the same time for Licensing reason.

 

I said 2 years ago that SWG would close just before SWTOR was going to be released regarless the fact SWG was profitable or not.................obviously that's what happened

SWG closed 15 days before SWTOR launch.

 

Until SWTOR will keep running SWG2 won't be possible

SOE could make a SCI-FI MMO based on a new IP though, but it won't be a Star Wars game

 And it has been said even more times that it is pure speculations about the licensing. SOE still runs a Star Wars MMO, Clone Wars Adventures. End of THAT story.

Clone Wars is not classified as a MMO, so you can re-open THAT story and get your fact straight

When 2 years ago  I said that SWG would close just before SWTOR launch, uninformed people like you flamed left and right............but then that's what happened

I wasn't guessing, I know how licensing work.

There is nothing speculative about a licence, there are precise rules

 

Just to make an example that you might understand, you just need to see what happened with Bethesda vs Interplay for the rights of Fallout MMO.

The whole IP has been sold to Bethesda by Interplay, but Bethesda granted a licence to Interplay to make a MMO.

Bethesda made the Single player Fallout game, but they had to fight Interplay to get the MMO licensing back, otherwise Bethesda could not make a Fallout MMO even though they own the IP

Without using the crystal ball I can tell you Bethesda (Zenimax Online) is working on a Fallout MMO to be released a couple of years after TESO

 By your definition one could argue that neither SWTOR is a MMO. In fact that's one of the most common complains.

I have never made any comments about SWG regarding SWTOR and licensing. IMO SWG died Nov 2005.

Btw, do you really think all licensing works the same, and YOU are so fortune to be informed of that golden rule? I guess not, and what do we have left then other then speculations or guessings?

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6717

1/06/13 2:36:07 PM#179


Originally posted by Bob_Blawblaw

Originally posted by lizardbones  

Originally posted by moosecatlol I'd say in two more years after the release of a few more sandboxes, then maybe investors might relish the thought of another SWG.
People keep saying this, and I just do not get it. SWG sat firmly in "mediocre" for performance. Comparable games both before and after SWG out performed it by a pretty wide margin. Based on how people keep talking about it, it wasn't going to perform any better, because the game was great, as it was. A developer who could afford a Star Wars license isn't going to think to themselves, "Let's spend a bunch of money, and shoot for firmly mediocre performance!"  
It's my understanding that that's not quite true. SWG performed well above the industry norm until WoW came along and blew the top off of investor expectations.

I seem to remember SWG hitting a peak of 400k subs (very briefly) and 1 mill box sales, which at the time, blew people minds. 

Then came WoW. 




SWG was outperformed by one of the EQs and Final Fantasy. It barely out performed Ultima Online. It was mediocre at best.

That doesn't mean it wasn't profitable or easy to run, but it didn't do as well as its contemporaries and it fell far short of SOE's expectations.

Join the League For Gamers.

  Latronus

Elite Member

Joined: 1/10/08
Posts: 455

PC is not political correctness, it means Political Cowardice!

1/06/13 2:39:46 PM#180
Originally posted by Sandbox
Originally posted by ste2000
Originally posted by Sandbox
Originally posted by ste2000

NO it is not possible.

I said it so many times that it can be only 1 Star Wars MMO running at the same time for Licensing reason.

 

I said 2 years ago that SWG would close just before SWTOR was going to be released regarless the fact SWG was profitable or not.................obviously that's what happened

SWG closed 15 days before SWTOR launch.

 

Until SWTOR will keep running SWG2 won't be possible

SOE could make a SCI-FI MMO based on a new IP though, but it won't be a Star Wars game

 And it has been said even more times that it is pure speculations about the licensing. SOE still runs a Star Wars MMO, Clone Wars Adventures. End of THAT story.

Clone Wars is not classified as a MMO, so you can re-open THAT story and get your fact straight

When 2 years ago  I said that SWG would close just before SWTOR launch, uninformed people like you flamed left and right............but then that's what happened

I wasn't guessing, I know how licensing work.

There is nothing speculative about a licence, there are precise rules

 

Just to make an example that you might understand, you just need to see what happened with Bethesda vs Interplay for the rights of Fallout MMO.

The whole IP has been sold to Bethesda by Interplay, but Bethesda granted a licence to Interplay to make a MMO.

Bethesda made the Single player Fallout game, but they had to fight Interplay to get the MMO licensing back, otherwise Bethesda could not make a Fallout MMO even though they own the IP

Without using the crystal ball I can tell you Bethesda (Zenimax Online) is working on a Fallout MMO to be released a couple of years after TESO

 By your definition one could argue that neither SWTOR is a MMO. In fact that's one of the most common complains.

I have never made any comments about SWG regarding SWTOR and licensing. IMO SWG died Nov 2005.

Btw, do you really think all licensing works the same, and YOU are so fortune to be informed of that golden rule? I guess not, and what do we have left then other then speculations or guessings?

All you SWG fans need to understand something... The game is D.E.D dead!  That being said, until there is a successful sandbox MMO besides Eve, you can keep dreaming because suites/investors aren't going to sink millions into a game for a couple hundred thousand players.  It ain't gonna happen.  

Everyone here swears they want sandbox games but where are those players when a sandbox launches?  They aren't playing them or the industry would see players flocking to those games, but nope.  Players are flocking to B2P/F2P games.

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