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Age of Wushu

Age of Wushu 

General Discussion  » Is it deep, or just confusing?

6 Pages « 1 2 3 4 5 6 » Search
108 posts found
  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

1/05/13 11:55:22 AM#21
Originally posted by bcbully
Originally posted by GrayKodiak
Originally posted by snapfusion
 

I have yet to see anything at all that discourages pointless ganking in any game to date include this one.  Nobody cares about virtual punishiment, its meaningless in a game.

Then you simply have not played this game and tried to do pointless ganking sir.

There are already threads on the official forum calling out the prison system as too harsh for gankers. I think it is just right.

Until last week, for the past few years, I would describe myself as a pvpr. LAst week it dawned on me that I have spent more time crafting, cultivating, and playing the market more than I pvp'd, and far more time than I pk'd. 

 

Strange beast this system is. Pointless pk'n will only cost you money, and time. You will be arrested. You either pay money or wait your time, and for what? 

 The above kind of sums it up imo, the game in a wierd way is anti ganking or PK'n for the sake of Pk'n

I still pk, but only for a purpose. Take from a guy who had 200k honor kills in WoW with well of 3k Arena matches, the system in place is damn near perfect. It's created a culture of it's own above and beyond it's simple ffa core. 

 

Bad system - Mortal online. People running around naked.

Great system - AoW people farming crops with murderers around (myself) with no fear. Well, I'm sure they are aware that I'm there ;)

It's a well thought out and clever system imo.

  Onomas

Apprentice Member

Joined: 7/05/11
Posts: 1161

Sandbox is your only hope for a decent mmo ;)

1/05/13 11:55:55 AM#22
Originally posted by Doogiehowser
Originally posted by Onomas
 Many posts on here how to do something lol. There are many that need help. Glad you could figure it out, as did i. But some people just arent use to indpeth games. And yes themepark games hand you stuff and tell you where to go. Sandboxes are more open and have to figure things out more. So my statement is pretty clear and for the most part spot on. 

No it isn't spot on because Age Of Wushu has a very detailed tutorial which teaches you everything before you enter the open world. After that the only thing that lacks is quest markers and lack of direction being specified by the NPC. But then that is staple feature of sandbox MMOS, nothing too surprising there.

No it doesnt teach you everything, lot of stuff isnt in that tutorial.  Half the pages are cut off, and translation isnt 100%. And how many skip thru it? I did lol.

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 7948

1/05/13 12:04:06 PM#23


Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.

The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.

One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.

  Onomas

Apprentice Member

Joined: 7/05/11
Posts: 1161

Sandbox is your only hope for a decent mmo ;)

1/05/13 12:06:36 PM#24
Originally posted by Gdemami


Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.

The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.

 

One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.

Could you explain this please, i seem to have missed that part in my readings of this game.

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

1/05/13 12:12:35 PM#25
Originally posted by Onomas
Originally posted by Gdemami


Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.

The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.

 

One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.

Could you explain this please, i seem to have missed that part in my readings of this game.

You can buy in game silver with real money, you do not have to buy in game silver with real money.

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 7948

1/05/13 12:14:03 PM#26


Originally posted by Onomas

Could you explain this please, i seem to have missed that part in my readings of this game.


The game uses 2 currencies:

1) Silver coins that come from drops and quest rewards.
2) Silver that comes from Gold(bought with real money) conversion and very limited kidnapping. I do not think there is any other way Silver comes into economy.


Thing is, in order to sell or buy something from other players, only Silver currency can be used. Silver coins have very limited use and can get you only very basic stuff, anything better you either need to craft it yourself, buy from other players or get a rare drop.

  azzamasin

Hard Core Member

Joined: 6/06/12
Posts: 3075

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

1/05/13 12:16:51 PM#27
Originally posted by itbewilly
Dont worry Pie. "Some" MMORPG user will come to your rescue soon enough and explain everything about the game to you then should you decide its not a game you are interested in that same user will say its because you like themeparks or you arent mature enough or its too hardcore for you anyways 

You mean the exact opposite here on sandbox.com

 

The love of any thing sandbox  here is as sickening as any cult following elsewhere.

Sandbox means open world, non-linear gaming PERIOD!

Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

  bcbully

Tipster

Joined: 3/03/12
Posts: 8326

1/05/13 12:59:17 PM#28
Originally posted by Gdemami


Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.

The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.

 

One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.

I've never done a spy or patrol misson. I rob carts for xp. 

http://www.twitch.tv/sunshineNB
J.O.B. Daggerfalls BEST Gank Crew

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

1/05/13 1:06:58 PM#29
school war can net you a cool 500xp if you are one of the two main schools. That is not even first tier prize I came in bottom of the barrel last night because I forgot I no longer had a horse in my bag and couldnt get to the bank to grab another whistle.
  Aethaeryn

Advanced Member

Joined: 2/14/10
Posts: 1974

1/05/13 7:06:07 PM#30
Originally posted by Gdemami

 


Originally posted by Onomas

 

Could you explain this please, i seem to have missed that part in my readings of this game.


 

The game uses 2 currencies:

1) Silver coins that come from drops and quest rewards.
2) Silver that comes from Gold(bought with real money) conversion and very limited kidnapping. I do not think there is any other way Silver comes into economy.


Thing is, in order to sell or buy something from other players, only Silver currency can be used. Silver coins have very limited use and can get you only very basic stuff, anything better you either need to craft it yourself, buy from other players or get a rare drop.

I seem to have 5 right beside the silver icon. . maybe you get some to start?

Wa min God! Se æx on min heafod is!

  bcbully

Tipster

Joined: 3/03/12
Posts: 8326

1/05/13 7:42:08 PM#31
Originally posted by Onomas
Originally posted by Gdemami


Character progression system and skills are complex but overall the game does not have much depth. There are plenty of features but they are somewhat underdeveloped and not connected to each other well.

The game basically shrinks into Spying for XP, followed by Team Practice to "cultivate" your XP into skills.

 

One important note that all player trading is using real money converted into in game currency. Similar to Entropia Universe.

Could you explain this please, i seem to have missed that part in my readings of this game.

I'm happy someone brought this up. I didn't want to make a thread, but I've been feeling that it needed to be addressed. Games with ingame cash shops that I've played are DDO, TSW, GW2, and PS2. I spent 0 in DDO, 0 in TSW, 10 in GW2, and 60 in PS2.

 

I've never liked the idea of trading cash for gold. As I played AoW, I became concerned that the market will only be for players who spend cash since player currency is basically cash.

 

Two things eased that concern. 

One, there is a cap on internal skill progression, and what it looks like is that those who have spent cash are about 5-7 days ahead of those of us who have played a lot of hours.

 

Two, there is what seems to be a player cash cap on items. I think this is because what can be bought is not far from entry quality(wood), to silver quality (about the highest atm) for weapons is about 10dps. For gear maybe about 5-10% dmg reduction.

 

I'm not saying that either of those numbers are insignificant, because they aren't in dueling "ready set go" style pvp (ambush/Wpvp not so much).The thing is is that the most expensive items are brought to the world by players. Skill books cost the most (horizontal in the truest sense) about 1ding for the most saught after. 1din is 1000 silver. Lastnight I did what's called a "steal script event," where abunch of people form you school go to another school and steal skills. I stole on book, came back and sold it for 600 silver. 600 silver for 45 minutes of fun, not bad imo. You can make "cash" pretty easily. You can kidnap people every hour for 15-30 silver. 

 

So is what he said true? Yes it is. Has this system enraged  my anti-cash for gold feelings? Have I spent a penny past my 10$ elite buy? No. The difference seems to be, in a game like PS2 it makes more since to pay cash since the grind is crazy. In GW2, I was constantly broke. I didn't have enough to buy a book to continue progressing my skills. DDO they wanted me to pay to take gold from my mail box for an item I got from a drop on. At this point, I can't see why I would spend RL cash for anything that can be bought in game. Cash does not seem to be a barrier. 

 

I knew this was going to be long... I hope I explained my feelings on the system well.

 

http://www.twitch.tv/sunshineNB
J.O.B. Daggerfalls BEST Gank Crew

  atticusbc

Novice Member

Joined: 9/22/07
Posts: 1079

I hated hipsters before hating hipsters was cool.

1/05/13 7:43:31 PM#32
just confusing.
  mindw0rk

Novice Member

Joined: 8/31/06
Posts: 1380

1/05/13 8:10:19 PM#33
Its a very deep game but confusing too. After 3 weeks of playing i still have no clue about many things
  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

1/06/13 1:42:04 AM#34

Most complex games are confusing until you've learned to play them.

Some people like the feeling of having to learn something new and figure things out, others feel confused when the game doesn't hand them things and tell them what to do.

AoW would benefit greatly by better translations, but overall the systems themselves are not confusing at all. They are just unorthodox and, in many cases, unique.

  Afterlife

Novice Member

Joined: 7/16/04
Posts: 259

1/06/13 1:53:30 AM#35

I've uninstalled and then reinstalled this game twice now. It's got a weird addicting quality and also one that pisses me off (hence the rage uninstalls) but I've finally settled in and the game is clicking with me and it's a helluva lot of fun. I'm really hoping and expecting that the translations and UI stuff will get ironed out. You can see that the Russian version is "neater" than the U.S. one so I know it's at least possible.

Oh, the hardest part for me was finding a school that I liked. I tried every school on different accounts except Shaolin and Wudang before finally settling on one. Wish there was an easier way.

  Mysk

Apprentice Member

Joined: 11/18/03
Posts: 982

1/06/13 2:16:02 AM#36
Originally posted by Jojin

It's simple in what you do, in regards to tasks as almost all I have encountered thus far only give you one option dialoge wise.

Understanding how leveling up things works and what is smart takes a lot of learning.  It has some appeal, but it gets old quick due to the open PvP.  Right after you start out, every 5-10 minutes in town, someone comes along and kills you in a few shots.  Then you have to wait on a 15 minute debuff, which can stack up to 5 times, to wear off.

I like PvP, but good grief when going through the tutorial and first few missions, getting slaughtered while in dialog it takes out the enjoyment.

This is nonsense.  He is exaggerating his negative experiences.  I'm sure that he did get PKd at times, I'm not saying that didn't happen, but it's not possible to happen like he's talking about here.

Your character is protected from PvP until it eaches a certain "level".  You absolutely can not be ganked "Right after you start  out" during "the first few missions".  You can not even flag yourself deliberately (or accidently), nor can you take part in PvP activites such as school raids.  The game simply will not allow it.

You're not going to get there very quickly, so don't worry about it.  Especially considering that you're limited to 10 hours total in the first two days and then only one hour per day there after.  The only way to rush to the PvP is to buy VIP and play the game non-stop for like 10 hours a day every day for a few days and use offline training on top of it, in which case you most certainly are not playing "Right after you start" in "the first few missions".

As for the OP's question, it's both.  There's a lot going on in this game and the tutorial is severely lacking. Your character never leaves the game world (it'll stay online and go to its day job!), there are kidnappings, public executions, catching criminals (other players), apparently there's land ownership and related PvP, and so forth.  I'm stil learning a lot about what AoW has to offer.


I probably don't follow the threads that I post in. If you want me to see a response then feel free to PM me.

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

1/06/13 2:27:38 AM#37
Originally posted by Mysk
Originally posted by Jojin

It's simple in what you do, in regards to tasks as almost all I have encountered thus far only give you one option dialoge wise.

Understanding how leveling up things works and what is smart takes a lot of learning.  It has some appeal, but it gets old quick due to the open PvP.  Right after you start out, every 5-10 minutes in town, someone comes along and kills you in a few shots.  Then you have to wait on a 15 minute debuff, which can stack up to 5 times, to wear off.

I like PvP, but good grief when going through the tutorial and first few missions, getting slaughtered while in dialog it takes out the enjoyment.

This is nonsense.  He is exaggerating his negative experiences.  I'm sure that he did get PKd at times, I'm not saying that didn't happen, but it's not possible to happen like he's talking about here.

Your character is protected from PvP until it eaches a certain "level".  You absolutely can not be ganked "Right after you start  out" during "the first few missions".  You can not even flag yourself deliberately (or accidently), nor can you take part in PvP activites such as school raids.  The game simply will not allow it.

You're not going to get there very quickly, so don't worry about it.  Especially considering that you're limited to 10 hours total in the first two days and then only one hour per day there after.  The only way to rush to the PvP is to buy VIP and play the game non-stop for like 10 hours a day every day for a few days and use offline training on top of it, in which case you most certainly are not playing "Right after you start" in "the first few missions".

As for the OP's question, it's both.  There's a lot going on in this game and the tutorial is severely lacking. Your character never leaves the game world (it'll stay online and go to its day job!), there are kidnappings, public executions, catching criminals (other players), apparently there's land ownership and related PvP, and so forth.  I'm stil learning a lot about what AoW has to offer.

Yeah, he's obviously the kind of player who hates PvP but still signs up for an oPvP game, feels horrible when someone kills his pixels, and then has to exaggerate wildly just to feel better about himself.

Actually this game is very gank-free due to the utter uselessness of random murder and the very harsh consequences for doing it.

  Jojin

Apprentice Member

Joined: 5/25/06
Posts: 121

1/06/13 8:02:20 AM#38

I wasn't overstating the fact.  I like the PVP, as I am a big EVE fan.  I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.

Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around.  Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.

As to what exactly unlocks PVP, I can't say.  I know I did get the message early on about being able to change my settings.  Even though it did not let me change then, as it gave me a warning I still found myself getting killed.

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5663

1/06/13 8:13:46 AM#39
Originally posted by Jojin

I wasn't overstating the fact.  I like the PVP, as I am a big EVE fan.  I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.

Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around.  Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.

As to what exactly unlocks PVP, I can't say.  I know I did get the message early on about being able to change my settings.  Even though it did not let me change then, as it gave me a warning I still found myself getting killed.

They've got a defense force out.

 

All you did was express facts about what happened to you in game. You didn't even really say anything overly negative about the game. You basically said that it was frustrating to get killed in the early hours of the game during dialog options by people that had huge advantages over you.

 

Sounds reasonable to me. I'd just ignore the people that are claiming that you are lying or weak or whatever their insecure attacks bring.

SWTOR is the greatest mmo ever!

  muthax

Novice Member

Joined: 11/15/05
Posts: 643

1/06/13 8:55:00 AM#40
Originally posted by colddog04
Originally posted by Jojin

I wasn't overstating the fact.  I like the PVP, as I am a big EVE fan.  I just didn't like that while just getting into it, constantly being sent back and dealing with the death plenalty.

Maybe your just terrible, but you can quickly get to a point where you are able to be killed, just by following the tutorial and walking around.  Mine all came in a single play session and when I logged out I think I had a warnings about 420 minutes left of time.

As to what exactly unlocks PVP, I can't say.  I know I did get the message early on about being able to change my settings.  Even though it did not let me change then, as it gave me a warning I still found myself getting killed.

They've got a defense force out.

 

All you did was express facts about what happened to you in game. You didn't even really say anything overly negative about the game. You basically said that it was frustrating to get killed in the early hours of the game during dialog options by people that had huge advantages over you.

 

Sounds reasonable to me. I'd just ignore the people that are claiming that you are lying or weak or whatever their insecure attacks bring.

There is no defence force out, people are just stating that their experience was very different and that it sounded strange as there is only a server. His answers being a bit rude didn't help eiher.

I understand you don't like the game, it's ok. No one cares. But why are you spendign time in a board that is supposed to be  about discussing the game and help each others, if you clearly have no liking for the game? What is your contribute to the discussion?

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