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1/04/13 10:16:59 AM#21
It's hard to credit anonymous sources. That goes double when the anonymous sources are saying things that everyone wants to believe in the first place. Nothing sells like a conspiracy theory and nothing pushes a conspiracy theory like an anonymous source.
Like it or not the fact we pay to play these games does not give us an ownership interest in them. If the people who own the game want to shut the game down for any reason they have every right to shut it down. "It's not making enough money" is a pretty good explanation of why the game was shut down.
I like MMO hotstove as much as the next guy, but this milk is spilt. I understand it's news, but it seems all we're doing is breading more mistrust and hatred for gaming companies here. Actually that might make a good article; the love/hate relationship that exists between gamers and game makers. Many a small thing has been made large by the right kind of advertising. |
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1/04/13 10:20:25 AM#22
Did I delete my own post? Oyyy... okay, let's try again. -cricks knuckles- |
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1/04/13 10:21:57 AM#23
Originally posted by Tanemund He's anonymous cause if he gives his name he's gonna be taken to the cleaners. |
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1/04/13 10:24:27 AM#24
All I see is someone trying to vilify NCSoft. CoH did NOT have a high retention rate, that is why the servers were merged, because of the LOW POPULATIONS. Their forums were filled with complaints about how the game was losing too many players and they were ASKING for the servers to be merged to help with the population problems. That alone is enough to debunk what this person was saying as nothing more than a disgruntled employee...or fan, pretending to be one. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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1/04/13 10:26:36 AM#25
Originally posted by jtcgs Wait......when were the servers merged? when did i miss that? |
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1/04/13 10:29:02 AM#26
Originally posted by Rthuth434 CoH was pulling about two times what Guild Wars 1 was pulling (look at NCSoft reports.) Why is Guild Wars 1 still running then? |
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1/04/13 10:31:38 AM#27
{I done screwed up the posting. Ignore this}
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1/04/13 10:32:24 AM#28
Originally posted by Starsman CoH costs exponentially more to run, always did. plus when both were in their earning primes there was a dimensional gap between what they pulled in in GW's favor. |
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1/04/13 10:35:11 AM#29
Guild Wars 1 costs could be next to nothing meaning it has a higher proffit margin.
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1/04/13 10:36:56 AM#30
Originally posted by jtcgs There was NEVER a server merger in CoH. You may be thinking about the consolidation of all servers into a single data-warehouse hosted in the US, before that EU players were forced to play on servers that had their own datacenter, without any ability to ever roll a character to play with US friends. The merger allowed people to play in any server from any region, that was all that ever "merged." This alone is reason to debunk your grasp on the game, you don't even realize that servers never merged yet pretend to know the community's feel? |
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1/04/13 10:39:40 AM#31
Originally posted by Starsman Why kill a title that linked (as in gave some bonuses in Guild wars 2 for completing stuff in Guild Wars 1) to the sequel that was recently released? Does this mean that NCsoft/Arenanet *wont* shut down Guild Wars? Who knows, but I am not expecting to stay around forever. In fact, Arenanet quite possibly have more *power* with NCsoft than Paragon Studios ever did. I personally give Guild Wars 1 another year or 2 before it gets shuttered, if it does get shuttered, or Arenanet depart from the NCsoft stable (and to be fair, it does look like they could fairly easily do that, seeing as Arenanet now manage the Guild Wars 2 accounts themselves (or at least that is the impression that the NCsoft Master account page gives... Guild Wars 2 doesn't appear on it). I am going to be intrigued by the upcoming financials (should be released soonish from what I can remember) |
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1/04/13 10:40:18 AM#32
Originally posted by Grakulen yep. 20 million dollars invested in 2000.....team of ~30 employees as of ship...sales in excess of 7m and a cash shop. CoH probably had 6x the wages to be paid, cost of what was considered AAA back then, bad retention, much lower sales. |
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1/04/13 10:42:39 AM#33
@ cmgangrel: it's just a sloppy web page. NCSoft master account is linked to GW2 once you sign in the support page.
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1/04/13 10:43:24 AM#34
Originally posted by Grakulen GW1 still has a dev team. Hosting costs are "nothing" for everyone involved Removing CoH servers didn't save any money. MMOs are expensive to maintain if you run only one, the more you run, the less impact each has, because the real overhead is on paying for the datacenter that you need whether you have one game or 20. In fact, closing CoH simply increases the effective hosting cost of all other games that remain live, GW1 included Also, given the intense level of development sunk into GW2, ArenaNet was heavily on the red for a long time Paragon Studios had a 80 man team, but about half that team was dedicated to that LostCraft MMO. |
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1/04/13 10:46:17 AM#35
NCsoft tried, but I guess the FREEMEEMUM conversion still wasn't enough
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1/04/13 10:46:47 AM#36
Originally posted by jtcgs Ho boy, you have no idea what you're talking about, do you? First off, the servers were never merged - the server lists were merged. Originally, NA and EU servers operated on separate lists - the game was the same, but a player with an EU version of the game couldn't play on the US servers, and vice versa. Eventually they were desegregated - that was the "merge". Originally posted by Rthuth434 The main goal of the #savecoh movement is to get the game sold to a responsible owner. Selling to EA would be a Pet Cemetary scenario. Originally posted by Gishgeron Are you familiar with the term "maintenance mode"? Very few businesses - and MMOs almost never - simply pull the plug at the first time of trouble. You get warning signs - updates slow down, servers merge, layoffs - CoH had none of that. One week, a brand new powerset and an expansion in open beta. The next day, everybody's fired. Originally posted by niceguy3978 Yep - not to mention they also said it when the game was slowly turning a profit, as it was the case with Tabula Rase which, while not the breakout hit they were hoping for, was still slowly paying itself off. If briefly. Originally posted by Rthuth434 Check NCsoft's own revenue reports. Either that's not true, or NCsoft paid the developers as though they were its own execs. {hint: it's the first} Originally posted by Volkanik Except CoH wasn't recycled - everyone was fired and the IP sequestered. There was no attempt at all to reuse any element of the franchise, either from personnell or code. |
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1/04/13 10:46:59 AM#37
Originally posted by Starsman GW2 has already made up the cost of its production. |
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1/04/13 10:52:04 AM#38
Originally posted by Starsman http://wiki.cohtitan.com/wiki/Servers The European servers were merged with the American servers because of LOW POPULATION ISSUES. They had to open the game up so all players around the world could chose to play with those in other areas. Even their own WIKI shows 9 of the 15 servers with LOW populations even AFTER the world merging of servers. And YES, it is a MERGER...even THEY called it one. Right here on this very site as well as others there is an article that in Sept of 2008 City of Heroes had 125,000 subscribers, according to a press release by Paragon. 125,000 x 14.99 per month = $1,873,750 x 12 months = 22,485,000 As SAID BY THE PERSON TELLING US THEY RETAINED 95%+ of its subscribers yet at the same time told us it made $12,000,000. 12 million is NOT 95-98% of 22.4 million. This person is a flat out LIAR, I dont CARE if the game was GOOD or not or deserved to be shut down or NOT...he is a liar. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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1/04/13 10:56:05 AM#39
Originally posted by Rthuth434 I never had to log into my NCsoft account page to buy the game. In fact, you *can* play Guild Wars 2 without having an NCsoft account.
Does this mean that if you never have to use the support page (which I haven't), then it will never be linked up to an NCsoft master account? |
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1/04/13 10:56:08 AM#40
Originally posted by jtcgs Ummmmm.....no it was not a merger. In fact they created a new VIP server, and just added the European servers to the main list. No server was merged with another. |
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