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Age of Wushu

Age of Wushu 

General Discussion  » So what do you do in this game?

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72 posts found
  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

1/03/13 12:17:07 PM#41
Originally posted by Cname
Originally posted by muthax

Talking about the day limit, does it 'grow' or is it always the same? After hitting 3 nodes I had already reached the limit. I know I can keep gathering/crafting but it would be nice if the limit was higher

The daily limit grow when you increasing your ranking (translated as  "identity") in your live skills.

You may need to wait for next day before the new (higher) limit come into effect.

I dont know if its because I am VIP or because I eat a lot in game, but my strength replinishes throughout the day. The only daily limit I have is on craftman skill points gain, not on mining and hunting...there is a limit but it is not daily. I trefills slowly.

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

1/03/13 12:23:34 PM#42
Originally posted by apemaninov

Basically it is this:

 

Do PVE and PVP stuff to get XP, XP converts to another form of points which are used to level skills over time.

 

Speed up the time skills take to level by doing more stuff and using buffs, note you can use currency to speed up skill point to skill level conversion.

 

You get three sets of skills to play with from the school you choose to join, you can get more skills from books that drop in instances, stolen from other schools, from special encounters(might be crafting books only), bought from player stalls or through event currency rewards, they say the cash shop might add OP skill books in time (some QQ about pay to win).

 

Instead of having basic stats like Strength, Agility, Wisdom etc. you have all sorts of other shit like Yin, Yang, Hardness, Hair Length, Trouser Bagginess etc. Not sure about those last two but my gist is that there are a butt load of weird stats and I have no idea how these translate into building an effective combat character.

 

Crafting/Gathering/Trades are a whole other thing, separate energy pool for crafting and gathering activities, crafting/gathering XP has a daily cap so you can't power level, some trades can only be levelled through player interaction (Divination and Begging). Daily quests for gathering reward an XP book which you can read for XP boost instead of making 5 hats or cooking 348 spicy shrimp balls.

 

Cooking dailies require materials from higher tier gathering professions so you can't go do novice cooking dailies unless you have expert fishing skill or buy expert fishing mats from someone else.

 

Main professions have mini-games to help you level which are actually fun.

 

Scribe/Caligraphy dailies require recipes that only drop rarely in dungeon runs which take about 2 hours to get through if you don't wipe.

 

There appears to be rep grinding as well, on a per NPC basis, tied into highly rewarding 'random encounter' events, but no one seems to have figured these to work properly, to my knowledge.

What I do now every day is this:

  • Log in
  • Click on little window to collect my offline rewards.
  • Set my skill to levell offline to the next one up.
  • Say my daily heartfelt prayer for random reward
  • Do and hand in crafting/gathering dailies for XP books
  • Read skill books and play mini-games to hit daily crafting/gathering XP caps
  • Collect random daily subscriber reward from events ambassador
  • Do the easy tavern quest in Yanyu Villa
  • Jump around a bit pretending to be Jet Li

 

Read school chat and note that no one ever answers noob questions and are only ever concerned with getting more people for team marshal arts practice which is a completely OP way of speed levelling but capped by a fatigue system, it is also a way to embarrass yourself in front of internet strangers by showing your complete lack of coordination, you can always blame it on lag like I do.

 

Collect 'being online' rewards from the in game mail and put that shit in the bank.

 

Check out some player stalls to see if anyone is selling anything of worth... no they aren't, just more damnable steamed buns and tailor recipes again.

 

All of the above took a grand total of 40 minutes to get through, log off until the next day.

 

P.S

I love the music, the game is colourful and a has a nice character about it but the Chinese to English translation work makes my eyes bleed and at times you don't know what the hell NPCs are saying it is so bad, also some crafting recipe names are inconsistently translated so you have to guess what they mean when you get a daily quest.

 

Lag - I play from the UK and get 350-850ms varying wildly by number of players on screen. the EU version won't have this problem for me when it comes out and they look to be doing a much more professional job of translating the game.

Quite a few of us Europeans have moved over to the Russian version of the game which you csan still play in english. It's ahead of the US version and you can play full time, it way better optimized than the US version.

P.P.S

I saw an earlier response from a dude moved to a third world country wanting to wear vegetables on his head and walk around naked in groups, there is a game for this, it is called Salem.

Thank you

Best thing i've done.

  Effin_Rabbit

Apprentice Member

Joined: 5/26/05
Posts: 727

This Rabbit stinks!

1/03/13 12:24:56 PM#43
Originally posted by Loktofeit
Originally posted by Biskop
You do whatever you like. Murder, catch criminals, kidnap, rescue kidnap victims, duel, gather, craft, trade, explore, PvE, spy, patrol, steal from other schools, guild warfare, and so on.

The game gives you many options but it doesn't hold your hand. You're free to carve out your own path.

Basically, you fight stuff or fight stuff or fight stuff.

You can also pick plants or craft as a side activity, but I haven't heard of anyone that doesn't just fight stuff as their primary activity.

 

Read countless posts/pages on this, tried the game out... don't see what all the 'sandbox' praise is about. I don't think its own fans know either, as most of the time when you ask for info they can't tell you a damn thing about the game and just tell you to go read a board or the game's landing page.

 

Cool your pretty little heads, unlike a lot of other mmos AoW has just too much to describe without handing you a wall of text. Besides, everyone has their own preconceived notion of whan an mmo is or should be and when they dont understand something they tend to slam it, we all know what that is. Its fine if its not your cup of tea but jumping to an un-understanding conclusion doesnt help anyone especially to a situation that is so easily remedied. Youre best bet IS going to the site and READING about the game so you can understand how it works.

Players dont recommend the site because theyre being jerks they are recommending the site because its the best source of info and there is A LOT of info on the site. Its not hard to visit the age of wushu community site which tells you just about everything. All you have to do is read.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7655

1/03/13 12:51:02 PM#44

No need to speak of the 5 or 6 tabs of daily events.

 

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2872

1/03/13 12:57:12 PM#45
Originally posted by Darth-Batman
Originally posted by Loktofeit
Originally posted by Biskop
You do whatever you like. Murder, catch criminals, kidnap, rescue kidnap victims, duel, gather, craft, trade, explore, PvE, spy, patrol, steal from other schools, guild warfare, and so on.

The game gives you many options but it doesn't hold your hand. You're free to carve out your own path.

Basically, you fight stuff or fight stuff or fight stuff.

You can also pick plants or craft as a side activity, but I haven't heard of anyone that doesn't just fight stuff as their primary activity.

 

Read countless posts/pages on this, tried the game out... don't see what all the 'sandbox' praise is about. I don't think its own fans know either, as most of the time when you ask for info they can't tell you a damn thing about the game and just tell you to go read a board or the game's landing page.

 

Cool your pretty little heads, unlike a lot of other mmos AoW has just too much to describe without handing you a wall of text. Besides, everyone has their own preconceived notion of whan an mmo is or should be and when they dont understand something they tend to slam it, we all know what that is. Its fine if its not your cup of tea but jumping to an un-understanding conclusion doesnt help anyone especially to a situation that is so easily remedied. Youre best bet IS going to the site and READING about the game so you can understand how it works.

Players dont recommend the site because theyre being jerks they are recommending the site because its the best source of info and there is A LOT of info on the site. Its not hard to visit the age of wushu community site which tells you just about everything. All you have to do is read.

 Doing a little research goes a long way, and It's unfortunately that a lot of people don't have the patience to do so.

 I personally learned a lot about the game by reading up on the forums. Heck I learned how to play Weiqi by using wikipedia (Weiqi is essentially chess, it's also known as GO). There's also a lot of things that many of the western audiance does not know about the game. Players are still figuring out the game. Give it time before many major guides and or walkthroughs come out.

 It's even taking players a long time to obtain the gear, skills, and levels they need to enter the second dungeon (Green Cloud Castle). Only 43 people on the entire server have completed it.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2872

1/03/13 12:58:02 PM#46
Originally posted by bcbully

No need to speak of the 5 or 6 tabs of daily events.

 

Right? There's an overload of things to do in the game. Many won't be able to complete everything on the list. Not to mention those 5 tabs are divided into 5-6 sub catagories.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/13 12:58:03 PM#47
Originally posted by Darth-Batman
Originally posted by Loktofeit
Originally posted by Biskop
You do whatever you like. Murder, catch criminals, kidnap, rescue kidnap victims, duel, gather, craft, trade, explore, PvE, spy, patrol, steal from other schools, guild warfare, and so on.

The game gives you many options but it doesn't hold your hand. You're free to carve out your own path.

Basically, you fight stuff or fight stuff or fight stuff.

You can also pick plants or craft as a side activity, but I haven't heard of anyone that doesn't just fight stuff as their primary activity.

 

Read countless posts/pages on this, tried the game out... don't see what all the 'sandbox' praise is about. I don't think its own fans know either, as most of the time when you ask for info they can't tell you a damn thing about the game and just tell you to go read a board or the game's landing page.

 

Cool your pretty little heads, unlike a lot of other mmos AoW has just too much to describe without handing you a wall of text. Besides, everyone has their own preconceived notion of whan an mmo is or should be and when they dont understand something they tend to slam it, we all know what that is. Its fine if its not your cup of tea but jumping to an un-understanding conclusion doesnt help anyone especially to a situation that is so easily remedied. Youre best bet IS going to the site and READING about the game so you can understand how it works.

Players dont recommend the site because theyre being jerks they are recommending the site because its the best source of info and there is A LOT of info on the site. Its not hard to visit the age of wushu community site which tells you just about everything. All you have to do is read.

Telling me to play the game and read the sites in response to a post where I said I played the game and read the sites. Still no answer to my question about primary activity. If you don't know, that's fine.

Good on ya, m8!

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

1/03/13 12:59:41 PM#48
Originally posted by Sky427

If noone can tell me whats worth doing in this game, then maybe I'll go get back on the post-wow western mmos, because atleast the goal of the game is clearly defined and understood by the community and not some obscure thing that hides behind the mask of the word sandbox.

It's a fair cop.  Otoh, it's a question that many, many other games couldn't answer particularly fairly, either.

 

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/13 1:01:27 PM#49
Originally posted by legendsolo
Originally posted by Loktofeit

 Exactly. No one is asking how the game meets some defintion of the true essence of sandbox.

 

@Biskop,

What can a player do in the game?

Are the non-combat activities something can make their primary activity or is progression solely through killing?

What makes the game actually different other than how they do the fighting?

What are the meaningful ways players interact with each other?

What do you mean by working economy?

It's a 7.4gb download, just give it a try.

Im one of those people that hate killing mob after mob and grinding quests. Havent touched any mob yet, did some fishing, farming and crafting gear for guild mates who gave me the needed mats.So yes non combat activities can be your primary activities.

What makes the game actually different other than how they do the fighting?

Its more sandboxy than most of them. Best Items are player crafted (weapons, armor, food....)

I missed that in there the first time around. Going to poke around the web and see what I need for fishing. Thanks!

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7655

1/03/13 1:02:31 PM#50
Originally posted by Mtibbs1989
Originally posted by bcbully

No need to speak of the 5 or 6 tabs of daily events.

 

Right? There's an overload of things to do in the game. Many won't be able to complete everything on the list. Not to mention those 5 tabs are divided into 5-6 sub catagories.

I'm going to post pics of the event tabs later tonight.

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

1/03/13 1:07:37 PM#51
Originally posted by Loktofeit
Originally posted by Biskop
@ Loktofeit

Your questions have been answered several times on these very boards and in most reviews and articles covering the game. But I'll answer them anyway.

Yes, there are non-combat activities, mainly gathering and crafting of many different kinds but also things like fortune telling and team practice.

Player interactions are meaningful because they tie in with the world; with the alignment system, with the school and gulld conflicts, with your own progression and with the economy. There are numerous ways to PvP legally and solid systems preventing mindless ganking.

The economy is player driven and crafters depend on each other, making for an actual market. Player stalls abound and there is a constant live commerce going on in the major towns.

The same thing can be said about Lineage 2 and Aika. Nothing - not your post above or anything else - answers the question that I asked, which is

Can a person be a crafter or cook, or is every player a fighter that crafts, fighter that cooks?

How are the actions meaningful? How do they tie in with the world, not what do they tie in with because that answer is meaningless. "In Lineage 2, your actions tie in with the clan conflicts, territory control, your own progression and the economy." That's 100% true, but it really doesn't tell you anything about Lineage 2, does it?

People are hyping it as some kind of sandbox but there hasn't been a single sandbox feature listed other than a few people saying "you can do whatever you want" which is, of course, ridiculous.

I want to be a farmer. Can I do that? Not a famer that has to kill stuff in order to grow better vegetables, but a farmer.

I want to be a fisherman or merchant? Is that doable or do I have to be a fighter that fishes or a fighter that sells things?

You guys are so rapt in the hype that you don't even realize how vague and nebulous your heralded talking points are. For someone that is curious about the game but not swept up by the 'yay sandbox rahrah' momentum, the only information that really is available says the game is nothing more than a combat grinder with a different twist on the combat.

 

 

 

 

 

 

Sorry but you're not making any sense here.

You say you've played the game, yet you want us to somehow prove to you that it's worthy of your attention? There are numerous lengthy posts here describing what you can and can't do, how the economy works, how it's sandboxy and how it's not, etc, and you still keep asking the same questions.

YES you can be a fisherman and never kill anything except fish. YES you can be farmer and never kill anything except vegetables. You'll miss 99% of what makes the game great but the option is certainly there and you'll still be part of the game world by selling your goods on the market.

If you're really that interested you should just play the game some more, you'll find out whether it suits your tastes or not. If it doesn't, big deal. Plenty of other games to chose from.

 

 

 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7655

1/03/13 1:08:41 PM#52
Originally posted by muthax
Originally posted by kirak2009

Last night after i finished my daily maximum crafting points, i went and did some kidnapping 

poison the "real life offline player" to make him sleepy, stuff him in a bag and run across town to sell him to the wharfmaster before i get nailed by other players hunting kidnappers.

 

then i went and spied for an hour or so, sneaking around other schools stealing secrets for xp and coin rewards

Talking about the day limit, does it 'grow' or is it always the same? After hitting 3 nodes I had already reached the limit. I know I can keep gathering/crafting but it would be nice if the limit was higher

I think that it grows. When I was a poison novicem it seems like I made 8 poisons, then was exhausted. I can make much more than that now.

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2872

1/03/13 1:08:50 PM#53
Originally posted by Loktofeit
Originally posted by Darth-Batman
Originally posted by Loktofeit
Originally posted by Biskop
You do whatever you like. Murder, catch criminals, kidnap, rescue kidnap victims, duel, gather, craft, trade, explore, PvE, spy, patrol, steal from other schools, guild warfare, and so on.

The game gives you many options but it doesn't hold your hand. You're free to carve out your own path.

Basically, you fight stuff or fight stuff or fight stuff.

You can also pick plants or craft as a side activity, but I haven't heard of anyone that doesn't just fight stuff as their primary activity.

 

Read countless posts/pages on this, tried the game out... don't see what all the 'sandbox' praise is about. I don't think its own fans know either, as most of the time when you ask for info they can't tell you a damn thing about the game and just tell you to go read a board or the game's landing page.

 

Cool your pretty little heads, unlike a lot of other mmos AoW has just too much to describe without handing you a wall of text. Besides, everyone has their own preconceived notion of whan an mmo is or should be and when they dont understand something they tend to slam it, we all know what that is. Its fine if its not your cup of tea but jumping to an un-understanding conclusion doesnt help anyone especially to a situation that is so easily remedied. Youre best bet IS going to the site and READING about the game so you can understand how it works.

Players dont recommend the site because theyre being jerks they are recommending the site because its the best source of info and there is A LOT of info on the site. Its not hard to visit the age of wushu community site which tells you just about everything. All you have to do is read.

Telling me to play the game and read the sites in response to a post where I said I played the game and read the sites. Still no answer to my question about primary activity. If you don't know, that's fine.

Good on ya, m8!

 To properly respond to your original comment about the "sandbox" craze is the fact that sandbox games generally give a lot more for players to do rather than playing World of Warcraft for example. Where the only things to do in the end are Dungeons, Raids, dueling, arena, battlegrounds, pking, and crafting.

 You have script stealing, spying, school wars, guild wars, pking, dueling, crafting, dungeons, instances, escorts, kidnapping, Weiqi, tournaments, Guild Bases, team practices, surprise attacks, and politics. There might be a few more things that I'm forgeting but I think you get the picture.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  muthax

Advanced Member

Joined: 11/15/05
Posts: 607

1/03/13 1:14:22 PM#54
Originally posted by bcbully
Originally posted by muthax
Originally posted by kirak2009

Last night after i finished my daily maximum crafting points, i went and did some kidnapping 

poison the "real life offline player" to make him sleepy, stuff him in a bag and run across town to sell him to the wharfmaster before i get nailed by other players hunting kidnappers.

 

then i went and spied for an hour or so, sneaking around other schools stealing secrets for xp and coin rewards

Talking about the day limit, does it 'grow' or is it always the same? After hitting 3 nodes I had already reached the limit. I know I can keep gathering/crafting but it would be nice if the limit was higher

I think that it grows. When I was a poison novicem it seems like I made 8 poisons, then was exhausted. I can make much more than that now.

Thanks!

To the people complaining that the game doesn't seem to have a definite goal, yes you are right. If you prefer a more 'thempark' approach you probably should give this game a miss. Though it's a shame

  Cname

Apprentice Member

Joined: 12/10/12
Posts: 102

1/03/13 1:15:48 PM#55
Originally posted by GrayKodiak
I dont know if its because I am VIP or because I eat a lot in game, but my strength replinishes throughout the day. The only daily limit I have is on craftman skill points gain, not on mining and hunting...there is a limit but it is not daily. I trefills slowly.

Yes, player regain HP and "vigour" (strength) over time when they are not starving.

Player exhausted faster when performing crafting skills compare to gathering tasks (farming, fishing, mining etc).

If you are a cook. unlike other crafting professions, selecting advanced crafting (playing a mini-game) doen't produce better quality items (food) - but a cook might still want to play a mini-game as the cook will use less vigour (strength) for the same output if he wins compare to the "strength" requirement needed for normal (simple) craft.

However if the cook loses the mini-game - his strength pts are deduced and nothing is produced. So sometimes it is more productive just to use simple crafting if only a small amount of food is produced.

 

 

 

"A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

1/03/13 1:31:57 PM#56

@cname

The crafting mini game is easier if you do smaller large batches, I find 9-11 easy enough to do and win but anything over 13 is just plain hard. Otherwise I fail too much.

 

@loktofeit

 Yes you can become a crafter only, just like in Eve, yes you will miss out on the combat related stuff but if you want to be a crafter you probably don't care one whit anyway. I was an Eve crafter and this game seems to be just as good (as long as they don't come down 6 months from now and drop better stuff in the cash shop). You will have to pay other players  for the advanced recipies...but as a crafter your bank account shouldn't be hurting that much anyway. You can even be recognized as #1 miner #1 blacksmith in the world, #1 farmer in the world, whatever. Also your combat skills will still grow because you can get exp from doing crafting and will be cultivating combat skills in the background.

 

So Here is what I did today,

 I logged on and FINALLY got some lead mining done, but you know what, I am not selling this stuff now, no sir 1 liang a pieace was too cheap someone is gonna pay dearly for this lump of metal if they want it. 1 ding a pieace sounds about right...or maybe it will just sit in my bank and I will gloat over it.

 Speaking of bank I realized I had a crafting recipie stuck in there for some earrings, I have no idea what they do (you can't tell until you have all the ingredients) so I am getting some copper right now to put that together.

 I wanted the 6 man array people keep talking about, arrays are skills that are activated when more than one people join them, most of them provide a flat buff, like 10% increase in dodge or some such...but there is a 6 man some people in my guild says is nice so...off to hunt for that..

(any of you guys know the way to the 6 man array? No? Stupid Villagers.)

 

This involved a quest...my first quest in days really. Apparently some guy is murdered and you have to go figure out where the killer is, which I did, fight him, which I did, and bring him to justice...BUT just as I am about to declare this npc arrested some other npc jumps out and assasinates him and runs into the distance. Leaving a bomb to cover his trails.

So I had to go get some clues

(thank god they sprinkle the glow dust on the clues, otherwise I would have had to look forever eh?)

 This little montage leads you right to the second instance of the game green cloud castle, lucky me I didn't have to actually go in because I wasn't rocking a group of 6 people so I just, I just stuck my toe in got the 6 man array and got out like a bandit in the night (well not like a bandit, I am a constable after all). Now the game didn't point me in the direction of this quest, had some guild mate not told me to go there and talk to this lady in one small house in one large town of many towns I may have NEVER done this.

 So that was enough "Questing" for me for the week, ran to do a spy task, ran to turn it in and lo and behold my school is crawling with spys. So I turn in my spy stuff, turn on my spy hunter status and get to work, wudang RG shaolin...they all fall before my spy hunting prowess...but damn it I want that copper so I can make that earring...oh well someone else can handle the spies.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/03/13 1:50:23 PM#57
Originally posted by GrayKodiak

[more great stuff]

Hey, thanks for all the info, GK!

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

1/03/13 2:03:39 PM#58
Originally posted by GrayKodiak

@cname

The crafting mini game is easier if you do smaller large batches, I find 9-11 easy enough to do and win but anything over 13 is just plain hard. Otherwise I fail too much.

 

@loktofeit

 Yes you can become a crafter only, just like in Eve, yes you will miss out on the combat related stuff but if you want to be a crafter you probably don't care one whit anyway. I was an Eve crafter and this game seems to be just as good (as long as they don't come down 6 months from now and drop better stuff in the cash shop). You will have to pay other players  for the advanced recipies...but as a crafter your bank account shouldn't be hurting that much anyway. You can even be recognized as #1 miner #1 blacksmith in the world, #1 farmer in the world, whatever. Also your combat skills will still grow because you can get exp from doing crafting and will be cultivating combat skills in the background.

 

So Here is what I did today,

 I logged on and FINALLY got some lead mining done, but you know what, I am not selling this stuff now, no sir 1 liang a pieace was too cheap someone is gonna pay dearly for this lump of metal if they want it. 1 ding a pieace sounds about right...or maybe it will just sit in my bank and I will gloat over it.

 Speaking of bank I realized I had a crafting recipie stuck in there for some earrings, I have no idea what they do (you can't tell until you have all the ingredients) so I am getting some copper right now to put that together.

 I wanted the 6 man array people keep talking about, arrays are skills that are activated when more than one people join them, most of them provide a flat buff, like 10% increase in dodge or some such...but there is a 6 man some people in my guild says is nice so...off to hunt for that..

(any of you guys know the way to the 6 man array? No? Stupid Villagers.)

 

This involved a quest...my first quest in days really. Apparently some guy is murdered and you have to go figure out where the killer is, which I did, fight him, which I did, and bring him to justice...BUT just as I am about to declare this npc arrested some other npc jumps out and assasinates him and runs into the distance. Leaving a bomb to cover his trails.

So I had to go get some clues

(thank god they sprinkle the glow dust on the clues, otherwise I would have had to look forever eh?)

 This little montage leads you right to the second instance of the game green cloud castle, lucky me I didn't have to actually go in because I wasn't rocking a group of 6 people so I just, I just stuck my toe in got the 6 man array and got out like a bandit in the night (well not like a bandit, I am a constable after all). Now the game didn't point me in the direction of this quest, had some guild mate not told me to go there and talk to this lady in one small house in one large town of many towns I may have NEVER done this.

 So that was enough "Questing" for me for the week, ran to do a spy task, ran to turn it in and lo and behold my school is crawling with spys. So I turn in my spy stuff, turn on my spy hunter status and get to work, wudang RG shaolin...they all fall before my spy hunting prowess...but damn it I want that copper so I can make that earring...oh well someone else can handle the spies.

Great write up mate, if this doesn't help then nothing will.

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2872

1/03/13 5:23:37 PM#59
This game is much more overwhelming for players to take in than many other mmo's because they have so much content available to player right off the bat.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  mindw0rk

Novice Member

Joined: 8/31/06
Posts: 1368

1/03/13 7:51:24 PM#60
Different things. Spying, patrolling, helping bosses in dungeons, dueling near towns, stealing offline players, training. Trying to get some expensive abilities. Probably will take me ages to do it
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