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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » Marketing Idea

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37 posts found
  loudermp

Novice Member

Joined: 4/19/07
Posts: 19

Be a hero by helping others!

 
OP  1/02/13 8:08:20 PM#1
Let me start by stating FFXIV is graphically the most beautiful game to date and I have not played it since the beta, but I think the game needs to change its marketing skim to buy the game and play for free, I favor this marketing which is used for Guild Wars 2 which I currently play, another game to adopt this is The Secret World which I am tempted to try now, I understand FFXIV is at least graphically better looking than these two games that is why I could see it charging more for the game, in a world dominated by free to play games I think this would be a winner marketing wise and they could still make money from a in game and online shops not to mention charging for expansions.

It must be true, I read it on the internet!
PDL

  KingKaio

Novice Member

Joined: 3/09/09
Posts: 48

1/02/13 9:00:37 PM#2
I want FFXIV to be alive and well 10+ years from now like FFXI and EQ. I just don't see that happening if this were a F2P.

  Silok

Hard Core Member

Joined: 6/22/06
Posts: 744

1/02/13 9:14:34 PM#3
Originally posted by loudermp
Let me start by stating FFXIV is graphically the most beautiful game to date and I have not played it since the beta, but I think the game needs to change its marketing skim to buy the game and play for free, I favor this marketing which is used for Guild Wars 2 which I currently play, another game to adopt this is The Secret World which I am tempted to try now, I understand FFXIV is at least graphically better looking than these two games that is why I could see it charging more for the game, in a world dominated by free to play games I think this would be a winner marketing wise and they could still make money from a in game and online shops not to mention charging for expansions.

I dont agree at all, i prefer by far i sub fee. The reason is simple, better customers services, the sub fee prevent the gold seller to screw witht he economics, at least with SE, Final fantasy XI as proven this.

In GW2 customers services suck and the game is plagued with bots and they dont do nothing about it and this. Final fantasy is a pure sub game without cashshop so this is the best option for me.

If someone cant spend 15$ a month for a mmorpg, they can stick witht the F2P or B2P games, that ok but for me 15$ for a game withtout cashshop its perfect.

Now if FFXIV can be a game who will can keep me playing for month i give them my 15$ a month without a blink and i will even give more if it where needed. Time will tell.

  Br3akingDawn

Hard Core Member

Joined: 2/01/11
Posts: 1314

1/02/13 11:26:42 PM#4
Originally posted by loudermp
Let me start by stating FFXIV is graphically the most beautiful game to date and I have not played it since the beta, but I think the game needs to change its marketing skim to buy the game and play for free, I favor this marketing which is used for Guild Wars 2 which I currently play, another game to adopt this is The Secret World which I am tempted to try now, I understand FFXIV is at least graphically better looking than these two games that is why I could see it charging more for the game, in a world dominated by free to play games I think this would be a winner marketing wise and they could still make money from a in game and online shops not to mention charging for expansions.

NO B2P/F2P BS. The world might be dominated by F2P games but fortunately they all suck. And FF been good to us as a sub game, giving us costumes and such for holiday events. But what we do we get from a F2P/B2P game? we gotta buy them and I did for Gw2 halloween event. 3 sets of costumes for 30$ when maybe I coulda gotten it free from a sub game at 15$/mo. Besides, FFXI did fine as a sub game and better yet it kept the very casuals away and a certain group of players from the world away.

  jimdandy26

Apprentice Member

Joined: 6/28/12
Posts: 559

1/02/13 11:46:36 PM#5
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  Rhoklaw

Advanced Member

Joined: 1/12/04
Posts: 2986

$500 Backer to 2014's Top New MMO... The Repopulation!

1/02/13 11:50:39 PM#6
Originally posted by jimdandy26
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

Wrong information on all sides? Does that mean everyone is correct?

  Brialyn

Novice Member

Joined: 5/20/08
Posts: 184

1/02/13 11:56:52 PM#7

I have to say their subscription model (or lack of one) is not the foremost thing in my mind.  I was SO very excited about FFXIV when it was announced and then I was so VERY disappointed when I played.  I couldn't BELIEVE how bad it was.  I have my fingers crossed that when it is released it will be something that the right kind of people want to play.  

If the game turns out to be something people want to play THEN we can start arguing over sub vs. B2P. 

Oh please, please, let this be successful relaunch. C'mon SE! 



Currently Playing: FFXIV:ARR
Looking Forward to: Wildstar

  jimdandy26

Apprentice Member

Joined: 6/28/12
Posts: 559

1/02/13 11:59:01 PM#8
Originally posted by Rhoklaw
Originally posted by jimdandy26
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

Wrong information on all sides? Does that mean everyone is correct?

No, it means each and every post above my initial post I can pick apart and show obvious flaws with their reasoning including examples. Judging a payment model entirely because you had a good or bad experience with it previously is foolish.

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

1/03/13 1:38:14 AM#9
Didn't SE already say the game will never be anything other than sub-based because to change business model now would betray the investment legacy players put into the game for two years?
  Silok

Hard Core Member

Joined: 6/22/06
Posts: 744

1/03/13 1:56:28 AM#10
Originally posted by jimdandy26
Originally posted by Rhoklaw
Originally posted by jimdandy26
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

Wrong information on all sides? Does that mean everyone is correct?

No, it means each and every post above my initial post I can pick apart and show obvious flaws with their reasoning including examples. Judging a payment model entirely because you had a good or bad experience with it previously is foolish.

Wrong informations and flaws in our rersoning? Care to explain what are the wrongs info we give? Obviously you cant cause there is no info in ours post but simply opinions.

Now you say flaws in ours reasoning. Again care to explain it? Do you even have an opinion about F2P and sub games?

Judging a payment model because a good or bad experience is foolish, you say? At least we can have ours own opinions unlike you who just tell us who are foolish but without any reason to back it up....

  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1290

1/03/13 2:40:40 AM#11
Originally posted by Silok
Originally posted by jimdandy26
Originally posted by Rhoklaw
Originally posted by jimdandy26
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

Wrong information on all sides? Does that mean everyone is correct?

No, it means each and every post above my initial post I can pick apart and show obvious flaws with their reasoning including examples. Judging a payment model entirely because you had a good or bad experience with it previously is foolish.

Wrong informations and flaws in our rersoning? Care to explain what are the wrongs info we give? Obviously you cant cause there is no info in ours post but simply opinions.

Now you say flaws in ours reasoning. Again care to explain it? Do you even have an opinion about F2P and sub games?

Judging a payment model because a good or bad experience is foolish, you say? At least we can have ours own opinions unlike you who just tell us who are foolish but without any reason to back it up....

For example, the number of bots in GW2 was dramatically reduced post-launch, according to both official info and player-made reports. I used to see them all the time, but I haven't seen a single one for months. There are some gold sellers left, but saying the game is "plagued" with bots is an obvious exaggeration and claiming ANet is not doing anything about them is wrong.

I agree some games are better off with a sub, but IMO a sub-based game should have the following:

1) Excellent customer service

2) No or tiny cash shop (like Rift's)

3) Plenty of free updates

Right now, GW2 has actually had more updates than most sub-based games, so B2P looks very tempting. Of course, Square is updating this game for free and I can respect that, but they still need to make the update great and offer solid service afterwards. Just selling a game and asking 15$ a month for almost nothing won't cut it anymore.

  jimdandy26

Apprentice Member

Joined: 6/28/12
Posts: 559

1/03/13 2:56:13 AM#12
Originally posted by Silok
Originally posted by jimdandy26
Originally posted by Rhoklaw
Originally posted by jimdandy26
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

Wrong information on all sides? Does that mean everyone is correct?

No, it means each and every post above my initial post I can pick apart and show obvious flaws with their reasoning including examples. Judging a payment model entirely because you had a good or bad experience with it previously is foolish.

Wrong informations and flaws in our rersoning? Care to explain what are the wrongs info we give? Obviously you cant cause there is no info in ours post but simply opinions.

Now you say flaws in ours reasoning. Again care to explain it? Do you even have an opinion about F2P and sub games?

Judging a payment model because a good or bad experience is foolish, you say? At least we can have ours own opinions unlike you who just tell us who are foolish but without any reason to back it up....

But there are "facts" presented, just none of them with any actual number backing them. Op states rather clearly that ARR is the best looking game ever, and that even though this fact means we should probably pay more the environment is dominated by f2p, so it should do that to compete. That is all numbers wise false. In terms of pure number of pixels/effects Aoc clocks in higher than ARR, not to mention Tsw. Also, in the west, while there may be more f2p/b2p titles, Blizzard is still destroying them profit wise, even combined. Now if you want to count the east, you actually run into quite the pickle since traditional payment models do not work there for a number of reasons.

Then you get to Kingkaio, who attempts to state that payment model effects longevity, which you can look to Ao as a solid guideline in the west that f2p does not mean early closure, and even all the way back to "illegal" effectively state run servers for UO in the east that are still oporational to this day that its entirely false.

Then we get to your hilarious post. You certainly have a ton of reasons why that dreaded b2p/f2p model is so terrible. the fact is, poor cs is often the case of poor cs, not an actual money issue. Cs is rarely done in house, and between training times and churn rate (cs is one of the worse jobs in any industry) you often get poorly experienced reps, and they rarely actually care becuase they do not make enough to really put up overly much with your crap. Now I would hazard a guess that you are actually going from the money aspect, as in f2p models do not bring in enough money to actually hire enough reps etc that would generally speaking be false. Actual revenue per user is generally higher than that of a sub game, though not always. Next up you try to assert that subs keep the goldfarmers away, which is hillariously inaccurate. You can still find them in WoW, Eve, Rift, Gw2 etc. The more popular the game, the harder they will work to circumvent things. There for a long time the FBI actually even had stolen wow accounts marked as worth more money than stolen credit cards on the black market. Sub price does not matter to those people.

The Epic1oots has the audacity to say all f2p games suck, when I highly doubt he has tried all of them, or even close to half of them to be able to even get close to that blanket of a statement. Then goes on to applaud using a sub model as a great way to KEEP PLAYERS FROM PLAYING YOUR GAME. Which from both a design and business perspective is simply stupid. A designer designs things so it will be played, and enjoyed. Even making a niche game, you still want everyone within that niche to enjoy your game, and hopefully some from outside it to dive in also.

 

Hence my statement. I am truly glad that the players have no actual say in this. Not that just slapping on a cash shop and saying come on in would be anywhere near successful anyway. You still need to design around that fact. You have to make sure drop rates are where you need them to be (LOL Gw2!) and the shop actually has things in it that people want (LOL Tsw) and you need to make sure that players do not feel forced to buy store products to effectively branch out and compete (LOL Ps2).

 

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  Cod_Eye

Advanced Member

Joined: 9/04/09
Posts: 1010

1/03/13 3:01:36 AM#13

F2P options normally cost you more in the long run to be competitive or to play with better equipment to play end game content. GW2 system is an entirely different system to the f2p model and relies soley on grind and gem shop/gold or should I say money/gem - gold exchange  And how many players spent over $50 on chests during the halloween event and never got any halloween related items?  a lot.  Arenanet uses the player phsycology of I want it now by using a very unforgiving RNG to make lots of money.

Subscription for me is better, and my experience with SE is that they produce some good quality content updates, It also puts everyone on a fair level playing field with game experience.  SE are good with the GM's and will always appear in pretty good time if they are called upon.  You try and call a GM in most other f2p games, it can take days for anyone to respond to a reported issue.

There is a bad stigma attached to cash shops and they can produce discrimination amongst players in some games.  Lets face it, the price of the subscription cost no more than a happy meal every month, great bang for your buck imo.

  jimdandy26

Apprentice Member

Joined: 6/28/12
Posts: 559

1/03/13 3:07:29 AM#14
Originally posted by Scalpless
Originally posted by Silok
Originally posted by jimdandy26
Originally posted by Rhoklaw
Originally posted by jimdandy26
Its threads like this that make me glad that the players have no actual say in what the sub model will be. So much horribly wrong information on all sides.

Wrong information on all sides? Does that mean everyone is correct?

No, it means each and every post above my initial post I can pick apart and show obvious flaws with their reasoning including examples. Judging a payment model entirely because you had a good or bad experience with it previously is foolish.

Wrong informations and flaws in our rersoning? Care to explain what are the wrongs info we give? Obviously you cant cause there is no info in ours post but simply opinions.

Now you say flaws in ours reasoning. Again care to explain it? Do you even have an opinion about F2P and sub games?

Judging a payment model because a good or bad experience is foolish, you say? At least we can have ours own opinions unlike you who just tell us who are foolish but without any reason to back it up....

For example, the number of bots in GW2 was dramatically reduced post-launch, according to both official info and player-made reports. I used to see them all the time, but I haven't seen a single one for months. There are some gold sellers left, but saying the game is "plagued" with bots is an obvious exaggeration and claiming ANet is not doing anything about them is wrong.

I agree some games are better off with a sub, but IMO a sub-based game should have the following:

1) Excellent customer service

2) No or tiny cash shop (like Rift's)

3) Plenty of free updates

Right now, GW2 has actually had more updates than most sub-based games, so B2P looks very tempting. Of course, Square is updating this game for free and I can respect that, but they still need to make the update great and offer solid service afterwards. Just selling a game and asking 15$ a month for almost nothing won't cut it anymore.

The real test for Gw2 is going to come with the q2 financials. The store has to be insanely popular to even cover basic upkeep. A single programer costs upwards of $10k per month, and last I heard they employ roughly 40. I mean I would not be surprised if it was just enough "new content" canned pre release and the like just to drive holiday sales.

I did battle with ignorance today, and ignorance won.

To exercise power costs effort and demands courage. That is why so many fail to assert rights to which they are perfectly entitled - because a right is a kind of power but they are too lazy or too cowardly to exercise it. The virtues which cloak these faults are called patience and forbearance.

  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1290

1/03/13 4:03:47 AM#15
Originally posted by jimdandy26

The real test for Gw2 is going to come with the q2 financials. The store has to be insanely popular to even cover basic upkeep. A single programer costs upwards of $10k per month, and last I heard they employ roughly 40. I mean I would not be surprised if it was just enough "new content" canned pre release and the like just to drive holiday sales.

Yes, I'm interested to see what happens next. You have to keep in mind that people are still buying GW2. It never left Amazon's Best Selling PC Games list, for example. I think it's always been in top 10 up there. ANet is also hiring, so they seem pretty confident.

GW2 is the flagship B2P title, so at least we'll see lots of interesting forum conversations if it suddenly fails and ANet has to lay half of its staff off. On the other hand, if it does succeed it may actually change something, since it's higher-profile than GW1 was and a real MMO.

  darkrain21

Novice Member

Joined: 7/06/10
Posts: 250

1/03/13 4:48:11 AM#16

There are multiple reasons why XIV ARR will never go F2P.

1. A large junk of players will not be buying the game. It is a free update to previous owners of the game, so sale rev will primarly be coming from the new PS3 players and PC players who want to give it another go.

2. Their P2P has worked for FFxi for almost 11 years now i dont see why they would change it up no.

3. If XIV gets as popular as XI did then we will be seeing many updates and expansions. And if they did f2p like TSW then you would be paying each month for updates and square doesnt want that.

4. Constant DLC packs make a player fill obligated where if you pay 15 buck it just fills like your continueing your service each month and they keep giving you product in return.

  Theft82

Novice Member

Joined: 1/19/09
Posts: 16

An eye for an eye, a tooth for a tooth, evil for evil. Burn away.

1/03/13 8:56:16 AM#17
I am going to have to side with most people here. Paying a sub pretty much ensures from Square that you are going to get some quality gaming. I played the hell out of FFXI and never once thought, "Why am I paying a monthly sub for this?" Also, I will be buying the PS3 version as well so my g/f can play with me, so they can count at least 2 subs for me. HOLLA!
  Satimasu

Apprentice Member

Joined: 6/24/07
Posts: 896

"Impossible is just a word people use to make themselves feel better when they quit." -Vyse

1/03/13 9:32:59 AM#18
Every type of subscription plan has their pros and cons. If they're going to charge a sub fee, they need to make it worth our while. If they do that, then we won't have a problem.


To be the best, you must help each other become the best.
FFXI Character: Satimasu
FFXI Server: Valefor
FFXIV Character: Tamorae Fonteil

  Khrymson

Guide

Joined: 5/21/08
Posts: 3124

1/03/13 9:37:00 AM#19
Originally posted by Satimasu
Every type of subscription plan has their pros and cons. If they're going to charge a sub fee, they need to make it worth our while. If they do that, then we won't have a problem.

I'd have to say what SE has already done to basically remake FFXIV almost entirely over the past 2 years is more than enough to warrant the "worth our while" quote!  And many of the changes are due to listening to the community through official polls and our requests on their forums.

 

The future of XIV is to become only better with Yoshida-san at the helm...

 

  Satimasu

Apprentice Member

Joined: 6/24/07
Posts: 896

"Impossible is just a word people use to make themselves feel better when they quit." -Vyse

1/03/13 9:40:34 AM#20
Originally posted by Khrymson
Originally posted by Satimasu
Every type of subscription plan has their pros and cons. If they're going to charge a sub fee, they need to make it worth our while. If they do that, then we won't have a problem.

I'd have to say what SE has already done to basically remake FFXIV almost entirely over the past 2 years is more than enough to warrant the "worth our while" quote!  And many of the changes are due to listening to the community through official polls and our requests on their forums.

 

The future of XIV is to become only better with Yoshida-san at the helm...

 

Absolutely.


To be the best, you must help each other become the best.
FFXI Character: Satimasu
FFXI Server: Valefor
FFXIV Character: Tamorae Fonteil

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