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News & Features Discussion  » [Column] World of Warcraft: Mists of Pandaria: From BlizzCon to Landfall

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55 posts found
  Amphib_Ian

Novice Member

Joined: 1/24/11
Posts: 171

Fools fear nothing yet claim to know everything. Bravery is knowing everything yet fearing nothing.

12/20/12 1:19:00 PM#41

ALL i know is that this expansion is suffering, and HARD at that. Within mere weeks of launch i've received offers of 25% off, then 50% and, no lie, just got one for 75% off plus free weeks of play just to try and get someone to actually buy the expansion or at least play it without buying it so that you might decide that the new pokémon system is worth a monthly fee.

 

This article is both hellarious and pathetic, begging people to try the dailies. (dailies being hands down the most unworthy thing to pay a monthly fee to do in the history of mmos) And using misleading language like "the only reason people aren't doing dailies currently is cause there is SO much else to do" (i.e. pokémon system) which is not at all the case, rather dailies suck and no one wants to do them, no one but the author gives a rats @$$ about the lore of the pandas or whatever else, and hiding random quests until someone does do a daily is, frankly, assinine.

 

Wow is a sinking ship with this expansion, and the attempts from blizzard and mmorpg authors practically on hands and knees begging people to try this expansion out when they KNEW going into it that it was not in the least compelling, is just wasted breath. no one wanted pandas. anyone that did want pandas should have been both slapped and summarily ignored. everyone wanted a new big bad and updated character models for the original races that look like shit (the female troll still doesn't blink....). people wanted the ability to mod their toons bodies again (something that was just figured out once more) cause they are lonely nerds and wanted to make their dancing female night elf more busty.

 

wow certainly isn't dead. it can't die at this point, unless blizz deliberately pulled the plug. however, this expansion it is plainly evident, completely failed to meet the expectations of the devs and deservedly so. pokémon be damned, i wont be back to Azeroth until at least the 6th or 7th expansion, if ever. and my money will not be missed.

 
 

  Cadejocr

Apprentice Member

Joined: 11/26/12
Posts: 7

12/20/12 2:01:54 PM#42

wow 5.1 can be the heaven, but is an abuse being buying expantions and paying montly subscriptions. Is a 7 years old engie, the changes in the talents trees is just a cosmetic look and feel. Guest in the next expantion another talent tree will come because the previous was a mistake, i heard that so many times get tired.

Lfg cool tool but screw the social aspect of the game. So many addons turn the adventure into a gear grinding. The wow-comunity has to be blame too, when they request N gear score to receive group invited.

  todboind

Novice Member

Joined: 12/17/12
Posts: 2

12/20/12 2:42:21 PM#43

I am currently playing 8 different MMO's and I am constantly dismayed by all the Blizzbashing that goes on out there. I wonder if any of these naysayers  truly realize that playing any MMO let alone WOW itself is not a mandatory thing. I have played WOW since it was Vanilla and remember going places and being amazed with how awesome it was and how much fun I was having getting places and taking screenshots. But I also remember having to grind to level and being forced to do instances for 1 drop and then have a party member take it for their Alt. I remember not being able to do endgame content because my gear wasnt good enough and the elitest players treating me like a NPC not a player.  But then Blizzard did something about it. They realized that their game has to be accessible to new players and casual players.  They made it fun again, they gave me the chance to be a hero. Fighting beside epic NPC's like the King arm in arm. Being able to PVP and hold my own and not being laughed due to my opponents flawess victories. I have been able to capture towers and graveyards and hold them, I now feel like part of the story and I like not being forced to do group quests and instances. I like that I can play the game solo. Mists of Pandaria brought the joy of playing back for me. I hit 90 and have some much left that I can still do. Then Landfall came out and I do those dailes and progress the story more. I go into those pug scenarios and I survive, I can play for 1-2 hours a day and leave fullfilled. This is because it is accessible. MMO's are for everyone not just a few. Gone are the days of making characters only to be ganked in the first minute by a PK. I do not have to count my DPS to the 5 decimal point and then re-gear for that extra 1/1000 of a point then I say good. Yes we older players have lost a lot over the years but I feel that we have gained so much more.

 

 

  BartDaCat

Apprentice Member

Joined: 7/07/04
Posts: 823

Gamer Forums, where "First World Problems" are our specialty!

12/20/12 6:46:04 PM#44
Originally posted by bcbully

Wpvp. I'm amazed that the releases earlier this year didn't have it. Heck even TESO is doing a funny pseudo Wpvp area thing, unbelievable. 

 

I played WoW for 5 years, and RIFT for 10 months. The others didn't make it past four months, with 3 weeks on the low end. 

The WPvP thing isn't all that surprising considering Matt Firor of DAoC fame is part of the team for TESO.  That's probably the main factor that will get me to try TESO out.

  Jorl

Novice Member

Joined: 2/05/12
Posts: 262

12/20/12 7:32:50 PM#45
I decided to give this game a go week before this patch, I am really enjoying it how ever it isn't the game for me to keep playing at level 90. So I play other games too, kinda like that. :D
  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

12/22/12 3:43:22 PM#46
Originally posted by pmiles
Blizzard blew a great thing the moment they changed the previous content.  I would wager that if they had original vanilla wow running on just 2 servers, they would be packed 24/7.  Once players had their fill of vanilla... TBC would await them... as it was, untouched.  So on and so forth.  This constant, dumbing down of the old to polevault players to max level was the dumbest move they ever made.  Instead of years of content to digest, they merely have days.  So for a company that lives off of subscriptions... they made the biggest blunder of all time.   I loved having to find groups just to complete questlines... you know, actually interact with players.  WoW today is very much so single player with a hint of multiplayer.  Might as well be playing with a bunch of bots... because your connection to them is as fleeting.  Nothing they have done as of late has been anything but garbage.  No point in updating the old when it is nothing but a ghost of it's former self.  Blizzard erased it.  What made WoW great was erased.  Players today have NO IDEA what they missed out on.  

I second that.  Well said.

  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

12/22/12 3:54:06 PM#47
Originally posted by Sukiyaki

Blizzard marketing at work. The usual "lets take some extremly well receive feature from another games during their launch and pretend our game has it too (even if its doesnt even come close) and hype it as their own one.

This scenario and featured screens are clearly tackled at ArcheAges extremly prominent large scale naval combat and heavy rvr, which is technically worlds apart from the archaic and limited gameplay of WoW. Even added the flying mounts now to mimic the glider combat. Kinda hillarious how obvious it is again.

They did it when GW2 reavealed dynamic events with their joke of "world events" like Black Wing randomly popping up at some spawnpoints, cutscenes and "storytelling" scenarios when SWToR revealed its storylines,  or when Aion revealed open world siege mecahnics they suddenly added the joke of a wallzerg in Wintergrasp, faction warfare during BC because of WAR. But the worst joke is, countless even eat it up and strongly believe they got even a grasp of better working, more complex and indepth features of other games and hang them self upon the popular myth of Blizzard "improving/polishing" the poorly cloned and at best dumbed down features of other games.

 
 

Understood, agree a bit, but also want to make a note.  GW2 and their events can only be described as dull.  You do the same events every 5 minutes.  It's worse than a quest hub.  At least the quest hub ends and you move on.

 
  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

12/22/12 4:01:36 PM#48
Originally posted by jcyochum
Originally posted by pmiles
Blizzard blew a great thing the moment they changed the previous content.  I would wager that if they had original vanilla wow running on just 2 servers, they would be packed 24/7.  Once players had their fill of vanilla... TBC would await them... as it was, untouched.  So on and so forth.  This constant, dumbing down of the old to polevault players to max level was the dumbest move they ever made.  Instead of years of content to digest, they merely have days.  So for a company that lives off of subscriptions... they made the biggest blunder of all time.   I loved having to find groups just to complete questlines... you know, actually interact with players.  WoW today is very much so single player with a hint of multiplayer.  Might as well be playing with a bunch of bots... because your connection to them is as fleeting.  Nothing they have done as of late has been anything but garbage.  No point in updating the old when it is nothing but a ghost of it's former self.  Blizzard erased it.  What made WoW great was erased.  Players today have NO IDEA what they missed out on.  

TOTALLY agree with this. I left because of the dumbing down of content, and the "single player feel". I loved trying to find groups, playing with people of different experience levels, teaching them how to play better, and them doing the same for me. Daily quests in sunwell felt really weird for me to do, and felt like it just detached the whole group experience that was WoW.  All we have are memories now, and honestly im fine with that :) WoW is certainly dead in the eyes of a person who liked those 40 man groups, and the difficulity of organizing 40 people to complete a raid, it felt like pure unity and teamwork when you took down a boss and brought tons of people together.

 

10 and 20 worked better for me (40 people doing BIO breaks, crud what a pain), but I agree with everything else.

  Holyfleadip

Apprentice Member

Joined: 5/15/10
Posts: 67

12/22/12 4:28:38 PM#49
Originally posted by todboind

I am currently playing 8 different MMO's and I am constantly dismayed by all the Blizzbashing that goes on out there. I wonder if any of these naysayers  truly realize that playing any MMO let alone WOW itself is not a mandatory thing. I have played WOW since it was Vanilla and remember going places and being amazed with how awesome it was and how much fun I was having getting places and taking screenshots. But I also remember having to grind to level and being forced to do instances for 1 drop and then have a party member take it for their Alt. I remember not being able to do endgame content because my gear wasnt good enough and the elitest players treating me like a NPC not a player.  But then Blizzard did something about it. They realized that their game has to be accessible to new players and casual players.  They made it fun again, they gave me the chance to be a hero. Fighting beside epic NPC's like the King arm in arm. Being able to PVP and hold my own and not being laughed due to my opponents flawess victories. I have been able to capture towers and graveyards and hold them, I now feel like part of the story and I like not being forced to do group quests and instances. I like that I can play the game solo. Mists of Pandaria brought the joy of playing back for me. I hit 90 and have some much left that I can still do. Then Landfall came out and I do those dailes and progress the story more. I go into those pug scenarios and I survive, I can play for 1-2 hours a day and leave fullfilled. This is because it is accessible. MMO's are for everyone not just a few. Gone are the days of making characters only to be ganked in the first minute by a PK. I do not have to count my DPS to the 5 decimal point and then re-gear for that extra 1/1000 of a point then I say good. Yes we older players have lost a lot over the years but I feel that we have gained so much more.

 

 

 

Getting ganked isn't fun (don't do pvp servers), but having victories handed to you is just BS.  I remember going to Un'Goro Crater with my lock and beating the Vanilla WOW, Epic raptor that was summoned on the East wall when it was 4 or 5 lvls above me (RED lvl quest against an epic critter...hard man, very hard - I soloed it on a LOCK) .  I planned that battle.  I saved various foods buffs, scrolls, picked out specific gear.... I earned that victory.  It's a memory I keep today.  For those who experience your accessible WOW and like it.... I ask where is the challenge to fight for.  Why waste time if all you have to do is kick the mob in the knee and it falls over.  Last time I payed to play was Cata and it didn't last long.  You can make the damage meter go BINGO with big hits, but who cares.  It's boring.  You can play for 90 lvls without dying (I played 85 without dying), but it's so boring.  I WANT my Vanilla WOW server.  I would pay to play it again.

 
 
 
  eniarrol

Novice Member

Joined: 2/10/10
Posts: 1

if it `s not broke break it

12/23/12 5:01:02 PM#50

As a long time player of wow from 2006 vanilla to pandaria -20 diff chars 2 accounts  8 level 90`s ive finally had enough. Reasons-the amount of daily quests needed to get motes etc  planting silly seeds etc.and their repitition . This a total total waste of gametime and i suspect was put in to slooow chars abilities to improve gear thus having to spend more time doing this than anything else in game. c;mon be honest how long did it take to get the rep for the mote seeds =longer than levelling from 80 -to 90??and u cant exchanget them even on an account mmm. and it`s supposed to be fun??

The alteration to the weapons system - my main  a hunter using bow /xbow only now with a crappy scope -especially when compared to tank . rogue, even a priest weapon ench-also only beast mastery any good now in both pvp, pve.

As for the new talent tree thats a complete joke - tell me what variation there is for any class all cookie cutters now as such-  and  some of the choices are laughable if not downright insulting to our intelligence -there ought to be a vote by all players on whether the pandaria changes to the talent trees should be reversed and also the new weapon implimentation!!! another dumbing down

thought the writing was on the wall when activision took over-dumb and dumber springs to mind , atering  the game for the american market i.e. dumbing down the game on every level,  for newcomers (after 2010) no offence to our american cousins,  which will fail in the long term. A very big patch only weeks after launch (never before in wow history, they took months) and guess what -more dailies and dumbing down-and a few tweaks yo make it easier

All vanilla players pre 2009-can u remember when pvp battles in a/v lasted hours and hours -  etc. and the promotions and armour were the challenge-and took weeks and months.  A true grind.

The race for guilds to be the 1st to take down rag. and the effort it took in  gear, pots, and enchants to do so, were all part of the challenge, and I admit it also was flawed for the casual player if not in a decent friendly guild, guild runs were very enjoyable,  but now how long did it take to take down cat main boss and panda boss. a  good example -uldeman could take 3 to four hours, how many midlevel dungeons in l.king /cat takes that.

Will admit that the quests in dungeons have easier access due to cross realms, have better stories link and the new looting system is way better  but how about   -molten core and onxia-kaz   nax. etc. -no wonder guilds are losing members - hit 25 level and thats it whearas guild runs were very enjoyable but no rare.

Getting ypur 1st mount was an achievement, the quest line for the pally mount was a major challenge. YOU  can now get the pvp  gear in 2 days - AND A MOUNT AT 20

Hitting 60 and 70 in vanilla and ouland  (imo the best upgrade ever on wow) took time and effort-you can now level on mining and herb gathering at 70 in fact it is the quickest way in cat/pandaria!!!!, levelled 3 chars in just over a week in pandaria !!! and then started the dreaded daily daisy chain. 

im my opinion wow has gone backwords  in making the game a real challenge or guild friendly anymore, my 9 year old grandson can compete  in all b/gs and dungeons inc.heroics its that easy -just make a macro and press 1 button to fight heal and buff- thanks but no thanks.

pandaria was the final straw -1 new char( 2 in nortthrend 2 in outland 2 in cat) smaller areas less dungeons less b/gs, easier levelling to 90, all  your chars overpowered against npc`s= could kill 4 easily  same level  at the same time in fact could kill npcs 3and 4 levels higher 1 on 1 -never happened in vanilla without quality blue items -which are now in abundance and too easily obtained. the writing is on the wall ime afraid.

finally yes pandaria did attract players back- in my guild we had 10 return and they lasted no more than a week and they were hardcore 7day a week  wow fanatics in vanilla, outland, lking and cat.

why do u think the french company sold it to activision early lhis year,

So farewell wow thanks for the memories,friends, enemies(horde) and many happy experiences, but you have not moved  onwards and upwords but a big step backwards-with the gameplay. The game has really become a grind chore far worse than before. and happy hunting to those still playing .

if ithe gameplay etc.does improve( some hope imo) am quite willing to return but not with the pandaria set up.

 

 

  Reliquent

Apprentice Member

Joined: 10/26/12
Posts: 4

12/24/12 1:07:12 AM#51
I completely agree with you. Cataclysm was a good expansion, brung in some nice elements, but it never gave me the feeling that azeroth is really doomed. It looks like Blizzard is trying to flare tentions up between the Horde and Alliance like they were back in vanilla wow, and really the only threat they faced before the burning legion was themselfs. My guess is that there is going to be an all out faction war between the Horde and Alliance and then something really bad happends, like maybe the titans decend for the next expansion.
  Jafro636

Novice Member

Joined: 12/26/12
Posts: 1

12/26/12 12:05:00 PM#52

 

'The latest patch to World of Warcraft: Mists of Pandaria, "Landfall", has been widely hailed as a good step forward for Blizzard Entertainment.' 

Said nobody ever.

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Its all good saying this patch is awsome, but should be talking about the overall state of the game and not lure new people in with nonsense.

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I loved wow, but they ruined something awesome to make it appeal. They dumbed the game down so much, things are just handed out, even legendary stuff -.-. 

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PvP (bgs) is a big joke, bots, bots and more bots and blizzard do nothing about it. this has been happening for several months now. we even have bots doing dungeons and farming items.

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Arena is so broken, blizz buff a class then nerf it to high hell, they have no clue what there doing, they have dumbed arena down so much, used to be tactical and fun now it's 'spam every button' 'Use every CD' and hope the player dies.

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Realms. God were do I start lol. So many dead realms, people struggle to get guilds or raids going due to the mass amount of people leaving. some realms have a max 100 people online at peak time and blizz do nothing, this has been going on for YEARS now and they still have no solution. they just want people to pay or reroll after 7 years of playing even though most players have 4+ toons on servers.

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The community has gone to hell, people only care about themselves and no one else. Since cata I have added 0 people to my friends list because no one talk or communicates, all you get is threats, before cata I was adding people left, right and centre, building up friendships and making bonds. If your not already in a guild, I feel sorry for you.

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The game is at it's end, this patch is horrible and brings nothing new, just broken WPvP. Due to realms being unbalanced and the same with factions.

just my 2cents

 

 
  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 3188

I actually still like MMORPGs

12/27/12 9:13:14 PM#53
Pet battles breathed new life into the game for me. Just the side progression I need. Can't wait to try the scenarios too. Right now I'm playing my 76 druid and working on getting my main pets to lvl 20ish so I can go back to north rend and level alongside them. Having a blast. Always end up back to wow.

Just flying around in swift flight form is worth the sub such a beautiful world I avoid quicker travel when I can lol.

  Ishkal

Apprentice Member

Joined: 7/14/10
Posts: 44

12/28/12 12:39:09 AM#54
OMG some one pass me my boots cause the S**Tz getting thick lol
  Raingirl

Advanced Member

Joined: 12/14/03
Posts: 35

1/03/13 3:52:36 AM#55

When the communities have disolved to the point where they had to instance world zones so low lvl players would have someone to play with while leveling, it doesn't bode well for the future. When 8 yr release vets like myself, are buying the exp pack and paying a monthly fee but NOT logging in to play the new content, that ought to be a wake up call to the development team.

Instead they keep dumbing down content for existing players while aggressively pursuing an ever younger and more casual demographic of new players. It makes no sense to chase the free to play crowd while you're hemorrhaging long time dedicated accounts on your back end. They need to plug the holes with more depth of content to retain older accounts or eventually it's going to catch up to them. (We hear you Ghostcrawler but do we still care?)

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