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1/02/13 8:44:08 PM#161
In the 17 years of online gaming ( MMO's as well as First Person Shooters ), through countless guilds, thousands of fellow players. I have never met a person that has once used XFire aside from myself for a minute before uninstalling it, as I saw no purpose for it. Statisically speaking, I wouldn't consider it by any means reliable.
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/02/13 8:48:54 PM#162
Originally posted by FrodoFragins Why? The games are played on a world market. Eve, WoW, Swtor, Ryzom... are both played on US Europe and many parts of Asia. In each game the subscription price varies per region according to the rules and customs of that region. Some countries in EU don't pay $15 dollars per month. Why does it matter what they pay, as long as they pay and the rates are about the same for each game? You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/02/13 8:58:52 PM#163
Originally posted by VengeSunsoar Because paying for one hour in a month is not nearly the same as paying for the entire month regardless of time played. Yet they get counted as equal. Eventually you'll understand the point I'm making. But I won't try again. |
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1/02/13 9:00:30 PM#164
Originally posted by zymurgeist Fewer public games, more and more people on peoples friends list gone for good, Blizzard trying to hack fixes to their broken endgame, there are a multitude of indicators. Feel free to ignore them all if you'd like. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/02/13 9:01:32 PM#165
Originally posted by FrodoFragins I understand I just dont' agree. The other games are subject to that same rule and are still on X-fire. Therefore since the games are played in the same region for the same amount, that is not a factor that is usefull in determining a population. It's a non significant variable and therefore completely moot when discussing whehter x-fire is a valid tool or not. Where they are played, or how they pay as long a they played in the same regions and the people in that region pay the same amount makes it moot. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/02/13 9:15:48 PM#166
Why is this thread the XFire thread? XFire thread posters should demonstrate at a very minimum .pdf proof of at least one statistics course in university with at least a B average.
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1/02/13 9:16:23 PM#167
Last year a friend of mine (MMO friend only) demonstrated with as much precision as possible that XFire was an accurate correlator of intraMMO populations: both in terms of those logged in and those subscribed. The methodology was simple: A script pulled all XFire numbers over a period of 3 years for the top 20 MMOs that were out there. Data was then assembled from separate posts that measured in-game populations from within the game. Data was also gathered from companies that trade publicly and released subscription numbers, or from where subscription numbers could be directly calculated. Ratios were calculated. Simple regression, least squares, was applied. The result? R2 was .88. So you can hazard guesses until the cows come home as to why it is correlated. But anyone with a statistics background who ALSO has a bit of common sense could likely figure out that SHOCKER...Xfire populations are a representative sample of a game's playerbase in so far as likelihood to play and subscribe is concerned. It does not matter if you get more hardcore gamers, it just so happens, fortuitously, that they tend to quit games as much as your less hardcore non x-fire gamer does. Or at least, good enough to sneak out a .88 R2. Cheers, RexTerra aka Loicenick aka Leaky the Leviathan aka Litigator |
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1/02/13 9:16:59 PM#168
Originally posted by FrodoFragins Thats because the people that want to use X-Fire ARE DOING IT WRONG. You want to use it as a tool? Figure out how. Answer my challenge from a page or two back, or at least discuss *how* we can use x-fire given its limitations. Its clear that the OP's xfire factor is useless rubbish. So figure out a way to incorporate different factors besides raw users. Fiigure out *why* a higher percentage of EvE users use xfire than Rift, and a higher percentage of rift users use XFire than EQ1. Once we can do that we can discuss xfire is a player measure. |
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1/02/13 9:19:09 PM#169
I just answered it. Or is someone going to argue against demonstrated correlation today? Be my guest. |
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1/02/13 9:22:57 PM#170
Originally posted by gamesrfun You did nothing more than state "My friend did" lol. Thats not really hard to argue against. |
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1/02/13 9:23:27 PM#171
You didn't answer anything. There's almost no actual information in your post at all. Join the League For Gamers. |
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1/02/13 9:25:20 PM#172
They deleted the thread. If he has it saved and if I can contact him I will repost it. I would hope it is not deleted again. But assuming that the data is valid, do you agree that this settles the argument? |
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1/02/13 9:27:37 PM#173
Originally posted by GrayGhost79 Do you agree with the argument then? Honestly it is a lot of work to have to pull the data again (from a contact perspective). But if it is enough to settle this silly debate I'd love to end it: XFire is a sound correlation for in-game player populations and game subscription levels as a whole. And if someone believes it is not, please provide your argument? |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
1/02/13 9:29:28 PM#174
As one of my old profs said, don't give us your conclusions, don't give us your reasoning, don't give us your opinion. Give us the data, we'll decide if it's valid.
You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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1/02/13 9:29:29 PM#175
Originally posted by gamesrfun So where is this regression formula then? You are saying you came up with a formula where some coeeficient times number of xfire users plus an offset comes with an accurate representation of users? Im calling BS until you post the formula and we can test it vs common sense. (common sense tells us that 738 users for Eve vs 30 users for EQ2 shows there are other factors at play) |
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1/02/13 9:34:05 PM#176
Originally posted by gamesrfun Here's the thing, feel free to do what you wish to do. As it stands I am completely comfortable with my stance on Xfire numbers. I don't feel that they are reliable at all. There are simply to many variables for anyone to use in the way they attempt to use them. Being comfortable with my stance and you give me no data what so ever and tell me I am supposed to change my point of view because an in game friend of yours at one point convienced you simply doesn't fly. Post the data and we can go from there lol. |
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1/02/13 9:46:17 PM#177
Sorry OP but your base data collection Method is flawed. Not everyone uses xfire and I daresay for example that casual gamers wouldn't even know what it was let alone use it. As a result any game that has a lot of casual players is being misrepresented in your base data & this is just one example.
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1/02/13 10:09:16 PM#178
Originally posted by strangiato2112 I already gave you the formula. Simple Regression/least squares. I didn't invent linear regression lol. Try Stats 101. And no, you don't get a "common sense" pass. If you are anti-statistics, then you are not allowed to participate. I don't let Creationists debate on my newsgroup either. |
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Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
1/02/13 10:32:49 PM#179
XFire, much like any polling device, is not going to be an accurate device to rate how many people play compared to actual hard numbers given from the game company with actual number charts giving the exact data needed. Case in point, say I have a room with 100 people. Left will be the full population while the right will be Xfire, with people in Xfire playing counting towards the 100 total.
XFire Bias
XFire Unpopular
As you can see, the % difference can be vastly different as the poll of players vary greatly as more users might play on Xfire while the very same can happen were fewer use XFire but might play overall. That being said, it can 'possibly' be used to pick up trends in when population increases in a game, but those types of trends can easily be pointed out without numbers, relying instead upon patches and other factors to expose the cause. XFire is NOT a good way to judge a game's population. Unless the game is able to somehow manage to have an Equal % based representation with the total population (a feat which would be incredibly difficult to pull off) its just not going to stand a chance at being able to be a valid tool to judge anything outside possibly the influx of players at a certain time.
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1/02/13 10:51:40 PM#180
Originally posted by Purutzil Okay this is why people without stats backgrounds should not be allowed to post here. Can't we have a meritocracy on at least one topic?
Please? If XFire correlates to the population of 10-15 games (which it does) it is highly likely that it is a correlate for all games. Perhaps there are a few examples where it does not. But it has proven to be a very good analyzer of game populations. |
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