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1/02/13 5:04:57 PM#41
GW2 is simply the best video game ever, IMHO. It certainly has flaws (I wish we could hunt elite skills like in GW1), but overall I find it to be a lot of fun with a lot to do.
A lot to do....that's the kicker for some people. This game is a GAME. It's meant to be played casually just like any other game. There are many people who seem to think an MMO is a second job and devote 40+ hours per week playing it. No game in it's infancy can match that kind of play, if you want something new every 5 minutes.
I personally think there is a ton of stuff to do in the game. I started off mainly exploring (not just map completion, but actually exploring) and doing my personal story. I just finished my personal story last week and am now focusing on map completion and more exploration. After that, I plan on doing more dungeons as I've barely done anything with those. I also plan on getting more into WvWvW and possibly some sPvP, though that's not usually my thing. In between that stuff - as in, when I get bored with those things after a little while - I'll work on crafting an alt characters. Then when I get bored with that, I'll go back to the dungeons, etc.
I have barely done anything in terms of growing my guild and of course there is all the new stuff that Anet has been throwing at us, including the holiday stuff.
I haven't even mentioned jumping puzzles or grinding for legendaries.
I have found that if you play it like a game and actually take the time to look around and play with the story rather than just leveling as fast as possible, you'll find there is plenty to do.
Of course, if you just don't like the game mechanics, that's fine. That type of thing is not for everyone and if it's not for you then, ok, go play something else. But to say that there is nothing to do in the game, or too little to do, is disingenuous, IMO |
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1/02/13 5:13:17 PM#42
Originally posted by QSatu Oh come on, you have almost 1600 posts here on MMORPG.com and you dont talk about crap? (which is what most of these games are and where our time goes anyway when we play them, down the crapper :) |
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1/02/13 5:16:51 PM#43
Originally posted by Jonoku I wasn't saying you were criticizing the game. Just the general tone of the thread. Still, people don't say "GW2 is not the number one. IMO X is", I guess for understandable reasons. But actually isn't hard to have GW2 (or the entire Guild Wars franchise) as favourite MMORPG - it is different than many MMORPGs in several ways. I can also see people claiming SWG or EVE as their favourite MMORPGs even though they aren't my type of game. Currently playing: GW2 |
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1/02/13 5:17:28 PM#44
As far as GW2 being #1, I could not get past the beta (I played about 30 minutes). Did not find the game interesting or enjoy it at all. Personally, it would not make my top 5 MMOs of all time.
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1/02/13 5:37:00 PM#45
I don't think it's a burn your self out MMO but enjoy the ride.
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1/02/13 5:42:14 PM#46
Originally posted by SuperDonk
I'd like to know that as well. I thought Age of Wushu was the most popular MMO in the world at the moment.
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As for the number 1 MMO, I'm just going by websites like IGN and mmorpg.com. The majority of websites I've checked have Guild Wars 2 at their number 1 spot. Although, I found Guild Wars 1 more gripping personally.
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1/02/13 5:51:31 PM#48
Since when GW2 is the Nº1 MMO?.
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coretex666
Advanced Member
Joined: 1/03/12
"I shall take your position into consideration" |
1/02/13 5:58:33 PM#49
It is probably a type of game that masses want. For me, it is on the same level as Rift, SWTOR, TSW and similar games released since Warcraft. Playing: Nothing atm My game concept thread: http://www.mmorpg.com/discussion2.cfm/thread/369707 (any feedback appreciated) |
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1/02/13 6:00:32 PM#50
the "No 1 MMO" is based off each individuals own opinion..
if it was based off of the industry,it would still be WoW. |
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1/02/13 6:04:24 PM#51
Because alot of people do like it. Just because you have a negative opinion of something does not mean that other people don't have a positive opinion.
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1/02/13 6:18:24 PM#52
Just a question for thought.....if gw2 isn't the number 1 or even top 3 mmorpgs out then what current mmo is....and if you think another game is then y even think to try this game unless u weren't satisfied with what u had????? A lot of people enjoy gw2 and if u just look at forums u would think most hate it...but if u analyze the people names then u will realize its only about 30 or so people qqin lol
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1/02/13 6:23:24 PM#53
Originally posted by Mardukk Sorry, I should've clarified more. This game kept me playing for about 2 months which is more than I hoped for. After that...I had no motivation to log back on my character. I just couldn't immerse myself with my character, the way I did with my breton in skyrim. Also I am not a real fan of the GW2 story. It just seems a bit too cheesy for my taste. :) |
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1/02/13 6:30:17 PM#54
Originally posted by MrEvilDr What should be number 1 then? GW2 is simply the best MMO out there currently by the opinion of most that care to give their opinion. I agree with them lol, there really isn't a better MMO. TSW I like but it lacks in quality, content, and polish. Rift I like but only for the PvP and the class system, beyond that it's pretty typical MMO faire.
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1/02/13 6:36:41 PM#55
Originally posted by evolver1972 New stuff like what? DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/02/13 7:53:06 PM#56
I still prefer WoW and even GW (beside they are outdated and seems dead), after 3 months of GW2 I have nothing to enjoy and keep playing as have nothing better to do. I guess I would prefer some discovery at beta or so then said #1 game. try before buy, even if it's a game to avoid bad surprises. |
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1/02/13 8:10:47 PM#57
Originally posted by bcbully
A few quick things off the top of my head...
Southsun Cove New jumping puzzles across the whole world, not only max level areas New dynamic events, also across the whole world New sPvP maps Fractals of the Mists, the new dungeon which progressively gets harder
... and that doesn't even cover the updates scheduled for January and February which, they claim, will be adding a full expansion worth of content, nor does it include the constant balancing and bug fixing that any good company should have ongoing, or the Holiday events. |
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Elikal
Spotlight Poster
Joined: 2/09/06
“No path is darker then when your eyes are shut.” -Flemeth |
1/02/13 8:19:58 PM#58
I tried to return to the game several times, mostly because the great visuals. But I was always bored after 20 minutes. I had played one Warrior to max level, and my interest simply died since then. I feel it's truly a pity. I really would WANT to enjoy it. But it's just way too casual and dull for me. *shrug*
Holy Trinity who art in our MMORPGs! Blessed be thy speccs, as in WOW so in all MMOs! Our daily loot grant us, and forgive us our noobness, as we forgive the noobs! And do not lead us to disconnects, But deliver us from mediocrity, For thine is the specialization and the teamwork and the endgame, Until cancellation, Amen! |
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1/02/13 8:50:40 PM#59
Here are the reasons I don't play GW2:
1. It's not an RPG, it's a fantasy-themed 3rd person shooter. 2. PvE was trivial and incredibly easy for me (karma grinding was horrible). 3. Group mechanics are virtually nonexistent. 4. Despite the inclusion of 'dynamic events', the world is still static. 5. WvWvW is pointless, as individuals have no real influence on the zerg (in SPvP, it's clear who the winners are, even if your team loses). 6. The insane number of bugs and balance issues frustrated me. 7. It's easily the most anti-social MMO I've ever played (mainly due to #3). Feel free to disagree with me. I won't hate you for liking GW2, but there are other games I'd rather be playing. |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
1/02/13 8:53:08 PM#60
How the world blends together. The Dynamic events add a sort of life. While they can get repetitive, focusing on one event chain and listening to the story can be a great way to see the little efforts put into the game. Once, I started a chain by talking to some random kids. Theysaid they found a treasure map, so they went off. On the way, we met a troll thing called grubb who we made friends with. We fought several creatures, and finally made to the "X". However, one of the kids ntoiced somehting in the water. It said it was coming towards them. It was at this point I freaked out and yelled into map chat "CAN I GET SOME HELP!!!!!". Of course, it was a champion monster that defended the treasure. With the help of several others who met at my direction, we defeated the beast and saved the kids. Then, one of their mothers came to pick them up unaware of the crap we all went through for the kids, not even believing our adventure. Another is in some swamp. It is to escort some soldiers through with a pack bull full of explosives. The soldiers aiding in the transport kept yelling "Hold the undead back! If the pack dolyak goes, we all go!" So me and a Charr stranger (which is another wonderufl thing... the open grouping) worked together. People may say this game is unsocial, however talking and typing "Lfg need healer" is not social. What is is belnding your abilities together to create different affects, rexxing one another, beoing confident that this complete stranger who you never even talked to will help you through. That is being social and helping the community. Combo effects aid this further, basic skills can create other special affects when combined. In later zones, people will have a rather large idea on how to make these and what they are, and they are "required" to be succesful at some things. So on to the pack story, we were going along taking out the swarming undead that seeked to remove humans. The soldiers began to grow hopeful of destroying the local lych that controlled these things. We came to a large tower, and a new event started: to escort a bomb carrier to a weak spot and destory the tower. Me and the Charr, who were still together without a word, moved with this "agile" soldier. We came to the lych's tower, placed the bomb and BOOM. Unlike in other games, where quests have little if any effect on the enviroment, the tower compeltely fell. This could be seen from across the map. A Group Event started... to end the Lych. Already, more people were coming without warning or heed to aid in this battle. The soldiers were primed and ready and... well you will have to play to find out :P. The lack of a trinity is a godsend. Trinity ends up with people being mean, seclusion of specific people, and the forcing of people to take other "paths" to compelte their objective. Instead, there is a "Unholy Trinity": Control, Damage, Support. Now,, support isnt direct healing. Support is creating barriers to protect allies, using skills that give a small amount of health to surrounding people, standing on front of allies to take the kill shot from the boss. Damage is damage, it can be spike damage, damage over time, damage from conditirons, even damage from those combo fields I mentioned earlier. Lack of progression/ grind. While there is some progression now (ascended gear), it has hardly had any effect on the overall game. Grind is left for those super cool looking gear, not that super powerful. Even then, there are several ways. Economically, buying, crafting, fighting, dungeoneering.... many different ways, even ascended gear will be introduced to the general game world. Monthly updates/ great staff. While balancing is a ongoing issue, (especially for engineer) the general gameplay is rather balanced and fair, especially compared to the typical MMOs that have been out much longer. Constant looking to make the game bigger AND better is wonderful, as shown by the rather well put together events such as Karka, Halloween, Christmas, and even the BWE events. Not only does this show pride in their work, it shows the flexibilty of the game engine, which I hope will be put to even further use with the "expansion worthy" content coming in this month and February. This is why the game is good to me.
*Took this from another thread I posted in, didnt want to type it again :P* http://www.merriam-webster.com/dictionary/innovation |