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In our latest beta preview, we take a look at the quietly anticipated Age of Wushu. We've been trekking around in the game and have lots to share about a game that sits squarely on many people's radar. See what we've discovered and then let us know what you think in the comments.
Read more of Som Pourfarzaneh's Age of Wushu: Compelled to Keep Playing. Associate Editor: MMORPG.com |
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1/02/13 12:08:22 PM#2
Hey look a wushu article on mmorpg.com
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1/02/13 12:22:08 PM#3
Which is an mmo yea. Strange things happening here... better check out fpsguru.com for my daily mmo news next time
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1/02/13 12:30:12 PM#4
Oh look mmorpg.com have finally preview Age Of Wushu, gonna see what they say.
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1/02/13 12:31:09 PM#5
I have to agree. I've been struggling to find a home in an MMORPG since Neocron/Ultima Online, but this one's grabbed me by the balls.
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1/02/13 12:42:20 PM#6
I do really enjoy this game. I've beaten stronger opponents just due to timing of blocks. My only issue is it feels difficult to make any money to spend on the things I want. I'm not a fan of crafting and that seems to be the best source for income besisdes rare loot drops that only come from forbidden instances. But then my character isn't very far in his skills yet to solo any of the little instances.
"If you're going to act like a noob, I'll treat you like one." -Caskio Adventurers wear fancy pants!!! |
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1/02/13 12:43:18 PM#7
The UI doesn't bother me so much. I wasn't one of those "omg swtor!? no cust. ui?!" people. You can move windows around and open as many as you want. Your action bars and char frams are lacklust and can't be resized. Functional but far from cutting edge.
Yeah the game at first feels like it needs a 500 page old school manual. After a week or two you start to digest bits and pieces. Not everyone knows how to do everything. I think most know a few things. This was very frustrating at times. I'm cool with it now though. I have a nice schedule.
Other than that the only other issue I have is terran smoothing. edges like the top of walls and rooftops often have small lips you can get snagged on.
It's great to have so many things I haven't seen before, and to many things to possibaly do in a hardcore day though. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/02/13 12:43:40 PM#8
These reviews really need to let people know that this game is "live" for all intents and purposes so that people don't think they have another month or so to decide and then wind up that must farther behind the curve. Not that it is like EvE where you will always be behind the person who started the day before you but still beats paying that silver to speed up the process.
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1/02/13 12:47:30 PM#9
I have been enjoying the immersive world they have created in Age of Wushu. Walk through Cheng-du (a large city) and watch the NPC's go about there daily lives. See offline players doing jobs alongside there NPC counterparts. Watch a player hot on the heels of a wanted criminal (another player) to defeat him and turn him over to the constables for a bounty. Stumble upon a fight that has broken out between 2 players. Are they enemies or just dueling for fun? Walk into the town square and find that iron I need to buy from another player's stall. That's just a few minutes of my time in the Age of Wushu. |
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1/02/13 12:47:38 PM#10
Lol, why even bother with the preview. No mention of the 30 activitys you can do while offline. No mention of the kidnapping system. No mention of the clan warfare or the building of forts and owning land. No mentioin that all the best items in the game are player made and need more than one type of crafter for most items. No mention of the farming and growing of crops. No mention of Bounty system or the prison system or the public executions. No mention that Age Of Wushu has a lot of PVE content. The list goes on.. Poor, poor review of a game that is jamed packed with features that if were in a western MMO we wouldn't hear the last of it. It's not everyday you can find a MMO with features that have never been seen in any MMO. |
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1/02/13 12:52:57 PM#11
Originally posted by Rimmersman The thread title states that it is a preview...not a review. |
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1/02/13 1:05:11 PM#12
There is defenitly alot going on in this game. The learning curve is not quite as steep as EvE , but it is up there. I played my whole 10 hours yesterday , and although it still somewhat has that asian PW game feel to it. It makes up for it with its in depth ideas. This game has alot to offer people with maturity and patience.
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Darth_Osor
Apprentice Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
1/02/13 1:24:16 PM#13
Is the combat tab target or FPS/TPS? Something in between?
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1/02/13 1:37:41 PM#14
I was finding the game fun untill some tool higher lvl than me killed me twice while trying to learn farming, after that I'll pass on this game. Other than the typical asshat lowbie ganker, the game look's really fun and cool.
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1/02/13 2:02:35 PM#15
Originally posted by Darth_Osor This. I'm sick to death of tab targetting games. |
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1/02/13 2:37:29 PM#16
Originally posted by clumsytoes44 How do you know what internal he was? What internal where you?
Besides he payed for those 2 I'm sure. Unless it was me... I haven't been to jail in 2 days! DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/02/13 2:45:54 PM#17
Originally posted by bcbully No idea really but when i hit him for 4-5 damage and he hit's me for 44+ each attack. And i'd been playing for about 2 hour's, so I considered myself a complete noob for lvl wise. |
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1/02/13 3:26:21 PM#18
being able to only play 1 hour per day was s sign of many other pay to win/pay for advantages and fun that led me to thinking i would not play
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1/02/13 3:30:59 PM#19
Originally posted by clumsytoes44 Yeah that sucks :) There are crazy people out there. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/02/13 3:31:55 PM#20
Originally posted by rommello 10 hours then 1 after that. Sounds like pay 2 play... Crazy I know. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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