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I'm actually looking forward to FFXIV for that reason. Part of me really wants an MMO that I can just kick back with a controller and play. Yeah, I know all the advantages of a mouse and keyboard, but I don't think too much would have to be sacrificed for a game which fully supports a controller. GW2 is pretty close to that, with the prompt for talking to NPCs and picking stuff up when you get near them, not to mention the tab-targeting. There would still be the issue of typing, but there are some options for that. Native voice in games is something that is getting talked about more and more, or there could just be a more intuitive interface for typing on a controller. Steam did something to that effect with its Big Picture mode. I'm not saying that all games should adapt for a controller; I'm just saying that I think I could really get into one that's designed with a controller in mind. Anyone else feel the same? |
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1/02/13 2:36:28 AM#2
You can play Tera with a wired XboX controller, and I think you can with DCUO as well (on PC)... Just saying you don't have to wait for console MMORPG's With that said I'm looking forward to seeing if Dragon Quest X online comes to the US, that could be an interesting WII U MMORPG. |
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I tried out TERA in beta, and the controller options at that time weren't very good (as far as mapping and stuff was concerned, but maybe it's gotten better since), plus I just didn't really care for the game that much. I totally forgot about DCUO, despite actually playing it on my PS3. I've tried CoH, Champions Online and DCUO, but I've never been able to get into that sub-genre of MMO. Although, Marvel Heroes actually looks intersting to me, but I don't image that will be controller friendly. I guess I should have been a little more specific with my stipulations. It would have to be a game that I'd want to play normally. FFXIV seems like something I could get into (though, I don't kow for sure). I was warned off on its original release, and I hear that they are using WoW as inspiration for the remake (which has me concerned that it's going to be another bad WoW clone), but we'll see. I mean, if I'm going to play a WoW clone, I might as well just play WoW. In fact, I'm surprised that haven't ported WoW to consoles. I heard that they are considering a console port for D3, and Blizz does love money. |
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1/02/13 3:13:38 AM#4
Undead labs class 4 will be a zombie mmo for the xbox 360, although they are bringing out there XBLA title "state of decay" first, I think we are in for a bit of a wait before developers realize the potential for a console mmo dude.
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1/02/13 3:29:41 AM#5
Consoles have been hindering and slowing down technology progress in computer games already for a few years. They are also partially responsible for many computer games getting dumber, easier and shorter. Specially shorter. MMOs have also been getting dumber easier and shorter as an indirect result of this mindset change in gamers and developers. Console MMOs will only accelerate the process, with newer MMOs beeing limited by console's inferior hardware. I actually wish all console gaming failed big time, so we could have superior PC games. Unfortunately I am aware this won't happen. Beta was superior to VHS. Minidisk was superior to CD. You get the idea, don't you.
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Robokapp
Elite Member
Joined: 11/15/09
The only luck I had today was to have you as my opponent. |
1/02/13 3:37:28 AM#6
cant you plug a controller into a USB hole and go at it ?
or cant you 'kick back' wit a keyboard on your lap ? I have an armchair in front of my desk instead of a computer chair. It sits on 4 bed raisers to get it to the right height.
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1/02/13 3:43:58 AM#7
I'll pass on any console MMO.. That is part of the issue I have now with gaming is that the devs have wanted to date the "console" gamer and their wallets.. It is why genre has changed over time, and not for the better in my opinion.. MMO gaming is starting to feel like arena football.. It's NOT FOOTBALL dammit.. lol
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1/02/13 6:05:30 AM#8
Final Fantasy XIV should have gone solely on the PlayStation 3 since it's really not made with the notion to be played on a PC but Square Enix must have thought that it would sell better as a PC game which is bull since it would have sold far more copies as a PS3 game than as a PC game.
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1/02/13 6:10:50 AM#9
I've played SWTOR and GW2 with Xbox controller from day 1. Plug the controller, set up the keybinds via Xpadder or similar app and you're good to go. I've heard some rumors that GW2 is getting controller support in 2013, but I'm not holding my breath on it. Also, you should check Defiance, upcoming cross platform third person MMORPG shooter. |
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1/02/13 6:16:46 AM#10
Originally posted by DancingQueen
FFXIV 1.0 was designed entirely for the PC in mind first, and then it was to be ported to the PS3. Even with 2.0 that's still the case. You'll get that moment soon enough to see how well it sells on PS3. Thus far there have been somwhere between 700k-750k copies sold on PC. |
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1/02/13 6:24:50 AM#11
DCUO is on PS3 also. I think most people deny the potential in a Console MMO because they know if a company makes a decent attempt it could open a flood gate to other devs going that route. This whole idea that "console gaming is why pc games are easy now" is a joke. I've said since it closed down if Everquest Online Adventures was ever upgraded to todays tech it would easily pull the same or more numbers then some of the top sub based MMO's out right now for pc. It was popular enough and lasted over 10 years and it was on the old ass Playstation 2. Imagine that type of game on a console like xbox or ps3 with pontentially millions of monthly users. It was still my favorite MMO ever and the experiences i had in EQOA havent been topped by any other game since. The first time you had to run a significant ammount of time to get to the next town. First time i played a game where it was as fun socially as it was game play wise. You could spend hours just crafting and chatting in Freeport. The only negative to console mmo's are the life span of consoles. If they made consoles backwards compatible it wouldnt be an issue but i think at least in Sony's case you could no longer player older ps2/ps1 games on ps3's. At least last i tried i couldnt. There is a shit ton of money to be made in the console market. Just look how much Call of Duty and Battlefield series pull on map packs alone. I have been waiting for a decent mmo for years. The FF Online for ps2 was good also but it never grabbed me like EQOA and to be honest i only bought it for the HDD it came with that was supposed to be a big deal for ps2 that was never even used really. |
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1/02/13 6:26:18 AM#12
Originally posted by Khrymson Play the game and you will see that it's really not suited to be played with a keyboard at all but with a console gamepad. |
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1/02/13 6:29:21 AM#13
Originally posted by DancingQueen Doesn't matter either way. Both PS3 and PC users will be playing on the same servers in ARR. Everyones happy. |
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1/02/13 6:30:32 AM#14
Originally posted by itbewilly Disconnect Unlimited Online? Sorry, I'm not up on par with the abbreviations. /grins |
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1/02/13 6:41:28 AM#15
Originally posted by DancingQueen I have played XIV, since 1.0 alpha and for the past 2 years while it was being redesigned. And I played it entirely using the 'Keyboard' only, that which I prefered too. {the mouse was quite wonky at first} Can't stand controllers! Everyone has their preference and yes XIV was designed with a controller in mind too but that doesn't change the fact that it was designed for the PC first and then was to be ported to PS3.
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1/02/13 8:28:01 AM#16
If it's about wanting to use a gamepad, then pick an MMORPG, plug in a gamepad, and try it. Champions Online and Spiral Knights are pretty gamepad-friendly. In Spiral Knights, I'd go so far as to argue that a gamepad gives you an advantage over keyboard+mouse. Consoles are closed platforms, which is death to MMORPG gaming. |
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1/02/13 9:00:36 AM#17
The memory and storage limitations of the current consoles means any mmo designed to run on them means making compromises on the pc version. Heavy use of instancing, lots of repeated assets and textures, smaller zone sizes etc..
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1/02/13 9:02:04 AM#18
There's a reason Sony released the heavily instanced dcuo on the ps3 but not the open world planetside 2, that reason is the ps3 can't handle it.
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1/02/13 9:02:08 AM#19
Originally posted by itbewilly Easier and dumber. Specially dumber. Name me one single console game with the depth and complexity of old PC games like VGA-Planets, Mechcommander or Civilization.
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1/02/13 9:19:15 AM#20
There's a reason the us gov uses ps3's slaved yo make supercomputers.
Good in-depth games? Fallout series Oblivion Anytime farcry ect. The reason games seem dumber is not the consoles or pc, but the idiots behind them. Having both a kickass watercooled computer and a ps3, I must say, between the two, I do like sitting on my couch playing games on my 60 inch tv better. Gonada Dahung, 15 mmorps 20 years and counting....Please Lord, let someone make a game that had all the awsomeness of UO and EVE... |
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