|47 posts found|
1/01/13 9:04:18 AM#41
Good grief OP, that's half the industry on your list.
Here's my Readers Digest list:
1. Games trying to beat WoW at themepark, but just end up inferior to it.
2. Dev / Publishers who talk up their games, sell a few million boxes, then everyone realizes it's crap. They don't care, they laugh to the bank with box sales money.
3. Dev / Publishers who think that MMOs can run themselves, and don't need customer service or rules enforcement.
4. Innovation that's not desirable. Change for the good is good. Change for the sake of change is just risky. (See also #1 and #2).
5. Dev / Publishers who release lame expansions that piss off existing players, trying to grow the playerbase in a different market segment.
and last but not least...
6. Trying to convert SP game players into MMORPG game players by converting MMORPGs into single player games.
BTW: Happy New Year (where applicable)
1/01/13 6:48:46 PM#42
I think everyone can agree that everyone has their own point of view when it comes to what is bad and what is good, neither is right nor wrong.
When i see people say * what is the best game to play?* or * what is the best character to roll?* i tell them try it and see for yourself because what you may like and other with hate. Of course when it comes to games that are sub orientated then that can get a little tricky. Mind you the way the trend is these days just wait 6 months or so and the games go f2p anyways.
yes i played SWTOR from closed beta onwards got several sith chars to 50 and went err ok next... and i quested all the way with a bit of hutt ball inbetween awesome i thought , never took it seriously could have had so much going for it but thats just me :)
yes played AOC not from launch though but still i loved the game not so much the end grind to get gear but i loved it .
yes i play TSW from closed beta onward loved it loved the way it made you think look up stuff investigate and the like the game that mad you stop READ and think. Mind you it was the only game i thought yes as soon as i have the money i will be a * lifer* then a couple of weeks later after i had left i found it went buy to pay and im like errr ok glad i didnt fork out over $300 to be a lifer then LOL
yes played FE too loved that game as well.. especially the crafting of the weapons and ammo and stuff . left for a break and found out it went f2p then looked at the sub and went err not paying up to $50 for something i used to pay $15 for .
played EVE awesome game in itself.. mind you you could never catch up to the ones that had been playing for years and ammassed the kind of ships and weaponry. Did not like the idea of someone blowing me out of the stars after 6 months of hard work i put in. yes i could stay away for 0 sec etc ... so i decided the best was to say thanks great game just not prepared to lose it all in a matter of minutes.
have played others but for the life of me i cant remember them all been playing all kinds of mmorpgs for the best part of 10 + years now i do not in anyways shape or form profess to be a * know it all* i just know the kind of games i like and dont for my own reasons and will not go out there and go DONT get this cause i think its so and so or YOU HAVE TO BUY THIS * because i think its so and so .. i think ya get my meaning lol
the most ever online and i cant even bring myself to say an mmorpg causein my opinion it isnt ! was SL * Second Life* i spent what 4 years give or take in SL meet some awesome people did some amazing things made some pretty cool things as well fishtanks with *swimming fish* and the like .. houses mansion hehe even tried my hand at making hair as well back in the day when everything started with a square * ahh memories* lol
i do so wish people would stop calling it an mmorpg cause it isnt its a platform like THERE and others similar, you have an avatar there are no NPC's no specific storyline * only the one you make up if you want to go and enjoy a rp sim* and there is no questing or rewards. It is in essence SecondLife.. you are only limited to your imagination in SL the amount of stuff you can do and create is just at times overwhelming. Dont get me wrong Sl too has its flaws then again what doesnt :)
anyways i have rambled on enough .. looks like i was beginning to write a novel and not just my own point of view to this thread.
I am sure i will be flamed but meh it happens i guess lol
everyone enjoy your game whatever its have a safe and awesome new year !
Game on !
The Dude abides
1/01/13 6:56:06 PM#43
I don't see how you can consider Perfect World a failure.
Isn't that one of the most profitable and populated mmos out there? Not my cup of tea but appears to be for many others.
Just because you don't like something doesn't make it a failure.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
1/01/13 7:15:45 PM#44
Everyone wants to focus on failures. Why is "Fail" such a huge buzzword these days anyway. I blame the WoW kiddy Culture fir this.
Instead of all the things that sucked about MMO's recently, I'd rather talk about stuff they are doing right, and what they should continue to progress so that the industry as a whole moves forward... not stays stuck in a rut glowering over mistakes made.
My top 3 non-failures from last year:
Sheldon Cooper: Leonard, be serious. We're playing a game here. (Big Bang Theory)
1/01/13 7:26:55 PM#45
Guild Wars 2 will enter the history of MMORPG as a game with good potential completely destroyed by the managing ArenaNet Staff.
Leonard: Penny, you are on fire.
1/01/13 7:36:15 PM#46
Originally posted by Ridelynn
Definitely agree with this approach, and is similar to how view MMOs: enjoy what a game has to offer, and don't get hung up on what it doesn't have. You'll never enjoy any game if all you want to do is gripe.
That being said, there is nothing wrong with requesting new features or changes for games that you play, but when those things (or the lack of them) upset you, it's time to move on.
They can adjust a game all day, but they can't help the issue between the keyboard and the chair.
1/01/13 8:50:48 PM#47
Failure is measured differently depending on company. If they have spent more money than they can pay back on a reduced player base... that is a huge failure. Spin that to a company that has that lower player base but knew it was going to happen and is still able to pay the bills, that is a success. Looking at success vs failure you need to look at all aspects.